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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Duel Map 2nd Season *Bonkers Cup*
Thread: Duel Map 2nd Season *Bonkers Cup* This thread is 42 pages long: 1 10 20 30 ... 33 34 35 36 37 ... 40 42 · «PREV / NEXT»
Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted February 02, 2010 04:55 PM

I'll see what I can add to the fray.

Man I hope I get Dagoth as an opponent^^.
____________
"All I can see is what's in front of me. And all I can do is keep moving forward" - The Heir Wielder of Names, Seeker of Thrones, King of Swords, Breaker of Infinities, Wheel Smashing Lord

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veco
veco


Legendary Hero
who am I?
posted February 03, 2010 02:22 PM

next map update will include:
Shatter dark quest removed
Hillfort back at dwarven area - I brainfarted and removed it earlier
minor masking/placement fixes

also, due to the boost in joiner stacks there will be an increase in the penalty for using the extra troops. You can save money on them by not buying all creatures from the castle, but any above the standard amount will be penalised. 60 Nightmares = overkill

Any suggestions as for the map?
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none of my business.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted February 03, 2010 02:37 PM

Maybe remove the luck booster? If it could give equal amounts of good as well as bad luck it would have been crazy enough but it ranges from -1 to +3.

Unless it can be changed from -3 to +3? Afraid I don't know nor do I have time to look into it.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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veco
veco


Legendary Hero
who am I?
posted February 03, 2010 02:40 PM

Oh, so it's only -1 to +3?
I was sure it ranges from -3 to +3. Well, if I don't find a way to change that, then I'll have to remove it.
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none of my business.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted February 03, 2010 02:51 PM

Maybe a magma shrine in underground for dwarf heroes that were lucky to get dwarven joiners?
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Arcax
Arcax


Promising
Famous Hero
Its quite hot inside...
posted February 03, 2010 11:19 PM

I have a bit weird, but imo suitable for bonkers idea. How about placing a random town with castle in the middle ?

That would make sieges available, and perks connected with them at least of some use(I know, not lots of them).

Siege, then switch of defenders/agressors and the 3rd game played in normal. Just my few cents.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted February 03, 2010 11:28 PM
Edited by Elvin at 23:29, 03 Feb 2010.

Or.. Make siege battles an individual challenge, if you win against one you gain +2 points. Or double.

Likewise we could do with ship battles.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted February 03, 2010 11:31 PM

I had a similar idea arcax. To somehow integrate a siege battle into the game since it's something fresh from the open fields. The problem is though that the balanced is totally murdered if you'd do it with these armies. Imagine a warlock sitting there all comfy facing a Knight for example. You're doomed.

Obviously you'd have to decrease the defenders army strength and bolster the attackers amongst a few other bazillion things to consider. While I also think the idea would be really cool I also think that making a siege balanced and playable is almost veeeeeeeerry difficult.
____________
"All I can see is what's in front of me. And all I can do is keep moving forward" - The Heir Wielder of Names, Seeker of Thrones, King of Swords, Breaker of Infinities, Wheel Smashing Lord

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted February 03, 2010 11:32 PM

Hence the extra points and option to decline a siege battle. High risk high pay
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted February 03, 2010 11:33 PM
Edited by Azagal at 23:35, 03 Feb 2010.

But yeah those are two good ideas now think of a working way to implement them veco after you update the One Piece RPG.

EDIT: Just whatever you do don't make it a Sylvan castle! The moat is so broken it's not even funny anymore oO. And not a Fortress one either since they have dwarven reinforced walls that make for an extra hard nut to crack.
____________
"All I can see is what's in front of me. And all I can do is keep moving forward" - The Heir Wielder of Names, Seeker of Thrones, King of Swords, Breaker of Infinities, Wheel Smashing Lord

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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted February 03, 2010 11:37 PM
Edited by Azagal at 23:38, 03 Feb 2010.

I'd like to see the guy who takes on a challenging Warlock and lives to tell about it. Without having destruction himself. Actually a Wizard might pull it off with magic mirror (since AoE spells shouldn't be that usefull with so much room to maneuver) and some berserk light magic action or a Necromancer with a Bird to end all Birdies... hmm this might be really interesting^^.
____________
"All I can see is what's in front of me. And all I can do is keep moving forward" - The Heir Wielder of Names, Seeker of Thrones, King of Swords, Breaker of Infinities, Wheel Smashing Lord

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pei
pei


Famous Hero
Fresh Air.
posted February 04, 2010 04:34 AM

Quote:
Maybe remove the luck booster? If it could give equal amounts of good as well as bad luck it would have been crazy enough but it ranges from -1 to +3.

Unless it can be changed from -3 to +3? Afraid I don't know nor do I have time to look into it.


I got a -2 in my last game.

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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted February 04, 2010 09:05 AM

Page 261 of the fan manual says you're lying! Did you have -2 in effect or were you sure the fontain gave you a "-2 Rainbow"?
____________
"All I can see is what's in front of me. And all I can do is keep moving forward" - The Heir Wielder of Names, Seeker of Thrones, King of Swords, Breaker of Infinities, Wheel Smashing Lord

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted February 04, 2010 03:27 PM

Count with me too

I may play on the 8-12th AND for sure on 14-16th.
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veco
veco


Legendary Hero
who am I?
posted February 04, 2010 05:17 PM

Bonkers1.10 is up
featuring:
2 magma shrines
Strongholds in artifact areas (lvl1 warcries and talismans available)
Haven Castle and 2 ships in the second battle area
Fountain of luck scrapped

I'm not yet sure how to implement sieges and sea battles into the scoring system. There is the possibilty of them now but I doubt they will be used in the tournie...
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none of my business.

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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted February 04, 2010 06:50 PM
Edited by Azagal at 18:55, 04 Feb 2010.

Hell yeah they'll be used in the tourney! It's a challenge damnit there must be a way to crack  it!! Maybe you could implement something like the defender has to scrap either his tier 7 r 6 stack or something not sure but it should definetly be incorporated. Not entirely sure how it works out in practice but the sieges are definetly a nice challenge for the attacker. They do have the potential to screw you over haaaaaaaard but still the idea is cool so let's just see how it works and you worry about the scoring and penalties.

EDIT: As Baklava would say...


____________
"All I can see is what's in front of me. And all I can do is keep moving forward" - The Heir Wielder of Names, Seeker of Thrones, King of Swords, Breaker of Infinities, Wheel Smashing Lord

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SKPRIMUS
SKPRIMUS


Promising
Supreme Hero
The One and the Prime
posted February 05, 2010 08:43 AM

@veco: make it -1 for each stack of native joiners?...or actually just make it can't use native joiners at all...else...

& more helpful sign for orcs to avoid going thru wrong flipping portal!...

argh...um...where does orc hero town portal to? (obviously not to level up, lvl 12 hero is ok then?)...

on 3rd thoughts...get the other hero (from prison) to go pick up the artis, buy from arti merchant & teleport back for orc hero; so orc hero does not need to go thru one-way before final [how does orc hero teleport back to original town area?]
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Hope defeats despair - "a blatant clue"
too many idiots in VW
"to lose is to win, and he who wins shall lose"
bashing orcus

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veco
veco


Legendary Hero
who am I?
posted February 05, 2010 09:09 AM

Gah! It's all because of Elvin's wtf version!
will fix this in the afternoon... I hope
____________
none of my business.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted February 05, 2010 12:58 PM

Don't orcs have free talismans by now?
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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pei
pei


Famous Hero
Fresh Air.
posted February 05, 2010 02:52 PM
Edited by pei at 14:57, 05 Feb 2010.

Quote:
Page 261 of the fan manual says you're lying! Did you have -2 in effect or were you sure the fontain gave you a "-2 Rainbow"?

Hehe
I was playing veco and had expert luck and luck items, on the first duel we had, it gave me positive luck and i occupied the spot cause im a filthy nooby rat....and lost anyways . The next time we played, it displayed -2 luck so...i moved away from the fountain but veco attacked me directly, without visiting the damn fountain. Dunno if the fountain actually did substract -2 from my luck but i remember it appearing.

Its simple really, start hot-seating like a zillion times, if u dont get a -2 with a lovely rainbow then im lying. If someone wants to prove it,then here is an assignment




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