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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: My Patch
Thread: My Patch This thread is 7 pages long: 1 2 3 4 5 6 7 · NEXT»
gnollking
gnollking


Supreme Hero
posted October 06, 2009 03:57 PM
Edited by gnollking at 13:40, 11 Dec 2009.

Patch no longer avaiable..

Sorry, nothing here anymore..
I am working on another project:



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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 06, 2009 04:24 PM
Edited by Salamandre at 16:26, 06 Oct 2009.

Good work, now if only you could find some animated would be great. Waterfalls, rivers and animated trees are highly appreciated by mapmakers.

Suggestions:

1) In Zeobjts.txt, uncheck dirt so your objects do not overload the editor being placed in both column, dirt and grass.
2) You need to modify a few passabilities for some trees and mountains.
Don't worry, I made same error the first time.
should be


Keep the good work You can remove comments about patch possibly not working, it installs correctly.

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gnollking
gnollking


Supreme Hero
posted October 06, 2009 04:44 PM
Edited by gnollking at 16:58, 06 Oct 2009.

Thank you Salamandre .
For animated ones, I already have a few .

@EDIT, Hmmm.. In my ZEOBJTS.txt it is like this:

Jtree11.def 0111111...

and it looks like this in the Editor:



..well, maybe I had edited the ZEOBJTS.txt after I had made the patch.. whatever, I will edit the link and give the finished ZEOBJTS.txt with the right passabilities
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 06, 2009 05:06 PM
Edited by Salamandre at 17:07, 06 Oct 2009.

No, you have to open ZEOBJTS.txt with the Grayface tool and change the passability by deleting a red case. I see you already read my short guide so it should be ok.

In the link you posted, almost all trees have 2 red cases. They should have one.
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gnollking
gnollking


Supreme Hero
posted October 06, 2009 05:16 PM

In my Editor they are like this:



I think they are just fine
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ddpro
ddpro


Known Hero
HC Adventurer From China
posted October 08, 2009 07:31 AM

Great job, I'll check through it and introduce it to the Chinese forum

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 08, 2009 09:46 AM

There is no need to add my heros sprites as decorative objects. This is possible in 1 second by editing them with h3objed.exe.
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gnollking
gnollking


Supreme Hero
posted October 08, 2009 02:35 PM

I know, but if someone doesn't want to replace the heros sprites he can download these
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Siegfried
Siegfried


Famous Hero
posted October 09, 2009 03:39 PM

The mountains are very useful. There are some few waterfall objects that do not fit anywhere. But they should fit to these mountains.

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gnollking
gnollking


Supreme Hero
posted October 09, 2009 05:27 PM

Yes, I like the mountains very much . There's actually one waterfall that fits really good with the mountains in my newest *.wog file.
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Siegfried
Siegfried


Famous Hero
posted October 09, 2009 06:12 PM

Hmmm, my installer says that the file is broken.

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gnollking
gnollking


Supreme Hero
posted October 09, 2009 06:19 PM
Edited by gnollking at 18:28, 09 Oct 2009.

@EDIT, Download link updated . Should work now.

@@EDIT, I tested it and worked
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Red-Guard
Red-Guard

Tavern Dweller
posted October 09, 2009 06:46 PM
Edited by Red-Guard at 18:50, 09 Oct 2009.

Quote:
@EDIT, Download link updated . Should work now.

@@EDIT, I tested it and worked

Umm.... the link page is polish, so i dont understand it

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gnollking
gnollking


Supreme Hero
posted October 09, 2009 07:46 PM

Red-Guard
Quote:
Btw. A tip for non-polish speakers, after u click download button u will be send to a new link where you have click on "pobierz plik ->" button, and after that write the code that will appear and click on "pobierz plik ->" button again.

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Siegfried
Siegfried


Famous Hero
posted October 09, 2009 09:24 PM

Still no new objects here.

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gnollking
gnollking


Supreme Hero
posted October 09, 2009 10:09 PM

What exactly did you do?

1) download the *.rar
2) put the *.wog file from the *.rar to UPDATE folder and run H3wUpd.exe
3) replace the ZEOBJTS.txt located in the DATA folder with the ZEOBJTS.txt in the *.rar
4) if that doesn't work, i have no idea why it didn't work..
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 09, 2009 10:25 PM
Edited by Salamandre at 22:26, 09 Oct 2009.

Gnollking, better you set the right path in the zip so people have no trouble:

Make a folder called Data.
Make a folder called Update.
Place in Data folder Zeobjts.txt
Place in Update folder the .wog file.
Now compress the two folders into ONE .rar and specify to the user that he only has to unrar it in HoMM folder, the files will go in the right location without trouble
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gnollking
gnollking


Supreme Hero
posted October 09, 2009 10:52 PM
Edited by gnollking at 11:33, 11 Oct 2009.

K, I'll do that later . Cannot do that right now..
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Siegfried
Siegfried


Famous Hero
posted October 10, 2009 10:11 AM

Quote:
What exactly did you do?

1) download the *.rar
2) put the *.wog file from the *.rar to UPDATE folder and run H3wUpd.exe
3) replace the ZEOBJTS.txt located in the DATA folder with the ZEOBJTS.txt in the *.rar
4) if that doesn't work, i have no idea why it didn't work..

Yes. I downloaded the .rar. Then made a new subdirectory, moved the .rar there and unrared it there. I then moved the .wog file to the UPDATE folder, then called H3wUpd.exe. After that i copied the ZEOBJTS.txt to the Data folder, overwriting the old one.


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Siegfried
Siegfried


Famous Hero
posted October 10, 2009 10:18 AM

At the modhomm page there are some more mountains which would fit even better to the existing waterfalls: http://modhomm3.free.fr/objets14.htm


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