Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Other Games Exist Too > Thread: Starcraft 2
Thread: Starcraft 2 This Popular Thread is 229 pages long: 1 ... 11 12 13 14 15 ... 30 60 90 120 150 180 210 229 · «PREV / NEXT»
Tsar-Ivor
Tsar-Ivor


Promising
Legendary Hero
Scourge of God
posted February 08, 2013 04:58 PM

I don't see how that applies.
____________
"No laughs were had. There is only shame and sadness." Jenny

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Tsar-Ivor
Tsar-Ivor


Promising
Legendary Hero
Scourge of God
posted February 11, 2013 11:26 PM
Edited by Tsar-Ivor at 23:34, 11 Feb 2013.

I just completed the campaign on Hard. The last mission was painful to say the least, took me 8 full tries but I pulled through, in the end psi disruptors tank & banshee/wraith spam won the day, (most of my bunkers were raped so I built dummy ones, also tried to wall up with dummy barracks but took too long to set-up)


I spammed so many tanks that I almost had to set them up on the spot in the end Problem with that is that can't get SVUs to repair them, but it was the psi disruptors that did most of the work, damn things are so effective.

I like blizzard, I might just be a good puppet and insta-buy  HotS. Speaking of which, will the ladders be reset for HotS?
____________
"No laughs were had. There is only shame and sadness." Jenny

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted February 11, 2013 11:34 PM

Tanks are a must, psi disrupters helps a lot.

In the 4 times I passed the campaign (on all difficulties ) I mainly used, in sum to the above, battlecruisers + science vessels and/or mixing with banshees/vikings.

Vikings helps A LOT killing enemy broodlords, while cloaked banshees can make wonders defending your whole base.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted February 11, 2013 11:41 PM

Starcraft 2 is so fun to watch on youtube, slowly watching all the footage TGN has on their channel. Might get it as some point, looks quite fun. Are there only going to be three races though? If so, what will the expansion pack add?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Tsar-Ivor
Tsar-Ivor


Promising
Legendary Hero
Scourge of God
posted February 11, 2013 11:46 PM
Edited by Tsar-Ivor at 23:51, 11 Feb 2013.

New faction specific campaigns, and units. (this is what I picked up so far) I'm also under the impression that HotS revamped the multiplayer aspect of the game, to what degree I have yet to find out.

BTW stormy, I was fighting Nydus worms, I don't think Vikings would've been very useful. >.<

Went with banshee and wraith spam, vikings are my fav units overall, I've not had much opportunity to use them.
____________
"No laughs were had. There is only shame and sadness." Jenny

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted February 11, 2013 11:56 PM

Quote:
Starcraft 2 is so fun to watch on youtube, slowly watching all the footage TGN has on their channel. Might get it as some point, looks quite fun. Are there only going to be three races though? If so, what will the expansion pack add?

Welcome to e-sports, I'll be your guide

As I write this there is ongoing a MLG Heart of the Swarm Bo5 between two pros -> check it out, very fun games so far

Quote:
New faction specific campaigns, and units. (this is what I picked up so far) I'm also under the impression that HotS revamped the multiplayer aspect of the game, to what degree I have yet to find out.

BTW stormy, I was fighting Nydus worms, I don't think Vikings would've been very useful. >.<

Went with banshee and wraith spam, vikings are my fav units overall, I've not had much opportunity to use them.

Oh yes, I forgot the map choice. Then add banshees, quick & cloak to kill nydus
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted February 11, 2013 11:58 PM

I don't recall what I used in the campaings but I remember them being rather straightforward even on very hard.
____________
DON'T BE A NOOB, JOIN A.D.V.E.N.T.U.R.E.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Tsar-Ivor
Tsar-Ivor


Promising
Legendary Hero
Scourge of God
posted February 11, 2013 11:59 PM
Edited by Tsar-Ivor at 00:05, 12 Feb 2013.

I lost a few banshees n' wraiths because they decided that it would be fun to put cloak on 'C', but uncloaking on 'D'...

Edit: That protoss player <3 I like that game, nice and short, unlike the war of attrition that I had, one hour to starve this protoss guy. Urgh.
____________
"No laughs were had. There is only shame and sadness." Jenny

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted February 12, 2013 12:11 AM

Dat pylon wall was absolutely brilliant, just on the moment the second ForceField dissapeared. Really nice control from BabyKnight.

Quote:
I don't recall what I used in the campaings but I remember them being rather straightforward even on very hard.

Me neither. From what I know, HotS campaign should be more difficult....I really hope that
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted February 12, 2013 12:14 AM
Edited by JoonasTo at 00:20, 12 Feb 2013.

Quoted from this same thread from pages earlier. By very hard I meant brutal, d'oh, me. Only played through the campaign twice. Both times 100% completion on brutal.

I initially didn't notice that nydus worms spawned outside of my base too, which caused me to wonder if they had actually made a hard map. After I realised they kept spamming units outside of my base it was rather easy.

Quote:
I played on brutal naturally.

Battlecruisers are useless. The yamato is nice against Sarah but since she oneshots theme even from that range it's not worth it. And as Mamga said, they are too slow against the Nydus worms. Killing six Nyduses even with two banshee squads flying around takes some time. Doing the same with BCs would end up in another 18 having surfaced by the time you get those original six dead.

You don't really need anything else than banshees and siege tanks. Siege tanks take care of the attacks and banshees kill nyduses and Sarah. In the end I didn't even have anyone in the bunkers. Using the same population for more tanks and banshees is better.

Perdition turrets are good for defending the platform in the end when it gets flooded with nyduses but otherwise they're pretty much useless. I just spammed them because I had hit the popcap.

Oh and the psi disruptor OWNZ! Building a few of those in front of your tanks really helps them out. Just watch the maggots squirm!

I used double SCV production and it saved my ass a few times. Only mission where I regretted not having automated refineries was the last. I could have used that 9 population. But the headstart the double SCV production gives in minerals is just way too big on other maps and when you have to take 4~8 SCVs to repair your defenses quickly.

Another thing that was a big help in some maps was the armor tech that gave health too. Battlecruisers with 15% more health, THANK YOU! But again, in the last map I could have really used that 15% more damage since Sarah was the only killin anything...

Planetary fortress would have been pretty good with blocking the way, I think, and some good for taking out stray zerglings but otherwise pretty useless. Not that perdition turrets were any more usefull.

The six-slot bunkers rule though. With all upgrades they're pretty nifty. I don't see what good the guns are, their damage is pathetic.

I used regenerative armour but I knew that was a poor choice right after I chose it if I ever got useful spellcasters. And surprise surprise, I had to wait till battlecruisers to get any spellcaster worth of anything. Being able to shoot two yamato cannons/missile storms would have been nice. Otherwise useless.


Here are some normal defense arrangements from other maps.
____________
DON'T BE A NOOB, JOIN A.D.V.E.N.T.U.R.E.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted February 12, 2013 01:06 AM
Edited by blizzardboy at 03:24, 12 Feb 2013.

I remember I built a bunch of zerg controller thingies to take control of the brood lords (and some mutas), which once accumulated basically annihilated the zerg ground forces. I added some bunkers and fire turrets for good measure. Vikings were used to clean up the rest of the air stuff and that giant Leviathan that shows up (this is if you choose to destroy the Nydus Canals instead of the air forces)

Without taking control of brood lords, banshees are probably the next logical substitute. Brood lords make it easy because Kerrigan wastes her time smashing broodlings and the zerg forces have trouble getting close to your base.

BCs are an underrated unit, but they didn't seem like a very practical solution on the final map. Things move too quickly and you get tied up with gas.

I use BCs quite a bit in ladder (for team games). In solo they suck. One of the unexpected perks of BCs is that opponents tend to overcompensate with AA (swarms of corruptors and vikings) and I'm just thinking "Go for it smart asses. Have fun doing something about those stalkers and roaches." It's as though I'm suddenly the only opponent in the game. They're an extremely powerful unit but the big downfall is that they have a 4-cylinder Swiss eco van for a ****ing motor, so you have to be very careful not to be caught with your pants down in the open, cause retreat isn't exactly their forte.

There's a night and day difference between yamato cannon and no yamato cannon. If you don't use the yamato cannon there's absolutely no point to use BCs ever. An ability that can one-shot an immortal shouldn't be taken for granted. I also think people get turned off by them because it takes awhile for them to pick up momentum. They're a powerful unit that are easily worth their cost, but it's not like they're Mel Gibson piloting a mecha in a room full of Jewish women. 2 unsupported BCs fresh out of the starport are still going to get pulverized by a ball of stalkers. It doesn't mean that BCs suck, it just means the person doesn't know what the hell they're doing. You gotta support your first few BCs with ground or make sure to keep them with an ally to help out. Once you get a nice fleet of them you can start being a macho man, but not before. With a fleet of BCs with some SCVS and raven support, toss players will often blink a big blob of stalkers under your feet only to get their ass handed to them.
____________
"Folks, I don't trust children. They're here to replace us."

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted February 12, 2013 11:11 PM

Guys, what do Queens do? Do they increase production or something? Also, is supply similar to population in Age of Empires?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Tsar-Ivor
Tsar-Ivor


Promising
Legendary Hero
Scourge of God
posted February 12, 2013 11:17 PM
Edited by Tsar-Ivor at 23:29, 12 Feb 2013.

They increase the number of little'uns, so more units. It's crucial that you use the queen's special ability periodically (once it wears off) to boost unit growth. I've found that it stacks too.

Playing on brutal, it's going nice and steady nothing too complicated, just need to use a bit of my brain now. >.<
____________
"No laughs were had. There is only shame and sadness." Jenny

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted February 12, 2013 11:21 PM

Quote:
Guys, what do Queens do? Do they increase production or something? Also, is supply similar to population in Age of Empires?

In multiplayer? they have several uses:

- boost larva production: with inyect larva, you get 4 extra larva on a hatchery after some seconds
-Creep spread: it creates a creep tumor, that can replicate himself after 15 secs or so and so on...so you end having a lot of the map covered by creep (which boost most of zerg ground units) as well as giving map presence
- tranfuse: that spell can help to survive a little longer any building/unit (heal spell).

It can also do a quite good job denying drops (killing the Warp Prism / Medevac). But never put a queen to fight a drop alone
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted February 12, 2013 11:35 PM

All right, thanks guys. And was I right about supply?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted February 12, 2013 11:40 PM

Quote:
All right, thanks guys. And was I right about supply?

Yes, population = supply.

Normally you are limited to 200/200, but there's a way to get over it
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted February 12, 2013 11:42 PM

Are there different units that costs different amounts of supply? The reason I'm asking is because the Starcraft 2 commentator always uses army supply when two sides are engaging in a confrontation but can't that number be deceiving?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted February 12, 2013 11:45 PM

Yes.

1 zergling cost 0.5 of supply
1 drone 1 of supply
1 roach 2 of supply
1 Ultralisk 6 of supply

And so on, the supply cost it showed when you click to create a new unit.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted February 13, 2013 10:43 PM

Guys, what exactly do scans do? Do they just reveal where something is or do they do something more?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted February 13, 2013 10:54 PM

Quote:
Guys, what exactly do scans do? Do they just reveal where something is or do they do something more?

They reveal a significant area, and it gives detection - reveals cloaked/burrowed units (so you can attack them).
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This Popular Thread is 229 pages long: 1 ... 11 12 13 14 15 ... 30 60 90 120 150 180 210 229 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.1904 seconds