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Heroes Community > Heroes 6 - The New Beginning > Thread: Heroes 6 FAQ and QUESTIONS - Please read and ask here first! *08/10/13*
Thread: Heroes 6 FAQ and QUESTIONS - Please read and ask here first! *08/10/13* This thread is 45 pages long: 1 2 3 4 5 ... 10 20 30 ... 41 42 43 44 45 · «PREV
Steyn
Steyn


Supreme Hero
posted June 13, 2014 07:11 PM

Vindicator said:
Decided to finally get Heroes 6 last minute on the Steam sale, can't figure something really simple out though; how do you add another player on a custom game? I can add more AI players, but not more humans, is there a way to do that or is it just supposed to be that way?


This reply is a bit late, so I hope you already figured it out.
You cannot at human players in a custom game. For adding human players you have to make a multiplayer-hotseat game. Then it is possible to add human players the same way as you would add AI players.

Have fun!

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mvassilev
mvassilev


Responsible
Undefeatable Hero
HC SUPPORTER
posted June 14, 2014 07:34 AM

mvassilev said:
How do I unlock the Heart of Nightmares map? I've bought all the DLC that's on Steam, and it's still not letting me play it.
Asking again.
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Eccentric Opinion

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steyn
steyn


Supreme Hero
posted June 19, 2014 11:36 PM

I'm not sure, but wasn't that map part of the deluxe edition or the pre order or something?

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lanteean
lanteean


Hired Hero
posted August 18, 2014 11:57 AM

troop arrangement

i have a hero level 30 without tactics with 4 stacks(seraph, vestals, Sun Crusaders and Blazing Glory); for some reasons, no matter what i tried, the blazing glory always get on the sides at the beginning of a battle; is there a way i can put those in the center?

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taltos
taltos

Tavern Dweller
posted October 09, 2014 04:53 PM
Edited by taltos at 17:04, 09 Oct 2014.

Possible re-play one of the original campaign, that the final campaign let it be to select an other mission (with new affinity) or if I carried it out once, the CONFLUX system saves it so finally then? To delete something in the maps possibly?

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Dies_Irae
Dies_Irae


Famous Hero
with fabulous eyes
posted January 14, 2015 12:43 PM

I have a question regarding the Town Screen/Town Window option. According to the Might&Magic Heroes (VI) Wiki, it has become possible for players to choose whether they want a Town Screen or a Town Window. I have Shades of Darkness installed (not via disk, but only redeemed the code in-game), but I can't find this option. Can anyone perhaps tell me where to find it?
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==Uplay/Steam: Marblethrone==


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Avonu
Avonu


Promising
Supreme Hero
Embracing light and darkness
posted January 14, 2015 01:13 PM
Edited by Avonu at 13:15, 14 Jan 2015.

Dies_Irae said:
According to the Might&Magic Heroes (VI) Wiki

No more questions.

Dies_Irae said:
it has become possible for players to choose whether they want a Town Screen or a Town Window.

First of all, Heroes 6 didn't have any town screen, only 3D adventure map town model. Later, after much of fanbase backlash, Black hole added flashy town windows.



Only much  later Heroes 6 aquired 2D town screens and previous versions were removed.



So in the end - town screens from Shades of Darkness are only town screens available in game.
____________
"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!

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Dies_Irae
Dies_Irae


Famous Hero
with fabulous eyes
posted January 14, 2015 07:40 PM

Thanks for your quick answer!

I don't fully get it, I'm afraid...if what you say is true, then does that mean that the info on the Wiki is wrong or outdated?

"Original town screens were replaced by town windows in order to minimize heavy CPU usage and save loading time, but were returned in the first add-on due to major fan requests. In Shades of Darkness, an option was made to choose to have either windows or screens.."

You show both options, the one as it is now and what it once was. I interpreted the info on the Wiki as such: you can choose between the two. But apparently that is not even possible (anymore).
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==Uplay/Steam: Marblethrone==


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LucPatenaude
LucPatenaude


Famous Hero
MMH7's R.M.G is really welcome
posted January 31, 2016 02:10 PM
Edited by LucPatenaude at 04:08, 06 Feb 2016.

Yes, the Heroes 6 Wiki is now, a thing of the very long ago type of past tense info.

Only Shades of Darkness' Stand-Alone game matters, now. It comes at version 2.1 at first download of the game when digital purchase is done.

Purchasing the 2 DLCs in order to activate the in-game maps is quite recommended.

Adding the original game to it as an add-on is not so recommended. As it can come unpatched even through the digital download of it all(Not tested it, so, I do not know, just yet).

She's way more enjoyable than Heroes 7 for now. Still waiting for its(H7)February patch + Add-on mod that renders Heroes 7 playable through the magnificent landscapes of Axeoth(Heroes 4).

Heroes of Might & Magic VI-Complete Edition is, also, available as of right now at the same store page(Steam) as for the S.o.D.'s S-A Edition.


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LucPatenaude
LucPatenaude


Famous Hero
MMH7's R.M.G is really welcome
posted March 18, 2016 02:47 PM
Edited by LucPatenaude at 14:57, 18 Mar 2016.

More on the Heroes VI: Complete's Store.

For a mere 10$ more(29.99$ CAD), you now, can buy the Deluxe Edition of MMH6:Complete.

This newest release, has a few more features added to its overall contents and, as it was promised before, a Gigantic sized map of the entire world of Enroth covering both classic titles of Heroes II: The Succession Wars all the way to Heroes III: Shadow of Death v.3.0(minus the Conflux faction that was added further down the road of this title's Complete Edition at version 4.0). So, obviously, the overground of this world is Erathia and, the underground of this world is Sheogh.

Might have a Gigantic sized map covering Axeoth but not too sure about that one(Heroes 4's lore's continuity of the escape from the destroyed world of Enroth).

The world of Xeen of the very old franchise of the RPG game series of Might & Magic(1 to 9) is also included in the vast quantities of Pre-Made maps of this grandiose Complete-Deluxe Edition.

As you can see, Heroes 6 is not only the prequel to Heroes 5 and its two expansions(both on the newest world of Ashan, BTW)but, is also a teaching tool at how it looked like all the way back in the previous releases of Heroes of Might and Magic of the 1990's(Minus Heroes 1 of course).

Do hope that you liked or, even, appreciated this overview of the growing history of medieval strategy gaming such as HoMM.


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verriker
verriker


Honorable
Legendary Hero
Erwinmental Garbage
posted July 21, 2016 11:54 PM

evening mates,
is there anyone who owns the overpriced DLC of this game, if so could you please volunteer to answer me a couple of quick questions about the old universe bonus maps, cheers and thanks lol
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Dies_Irae
Dies_Irae


Famous Hero
with fabulous eyes
posted July 22, 2016 11:01 AM
Edited by Dies_Irae at 11:08, 22 Jul 2016.

verriker said:
evening mates,
is there anyone who owns the overpriced DLC of this game, if so could you please volunteer to answer me a couple of quick questions about the old universe bonus maps, cheers and thanks lol


*Awakens*

What a surprise to see you here . Depending on the kind of questions you have, I'd happily throw myself in as volunteer. It's likely that I have to play the maps again, but that would be no problem at all anyway.

I know there are at least three maps on the old universe:

A Tale of Two Guardians - Featuring Corak and Sheltem
The Princess of VARN - Featuring Penelope
The Succession Wars - Featuring Roland and Archibald Ironfist.

So, what is it that you want to know?
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==Uplay/Steam: Marblethrone==


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verriker
verriker


Honorable
Legendary Hero
Erwinmental Garbage
posted July 22, 2016 05:02 PM

hey thank you man, I will send you a HCM just now lol
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Dies_Irae
Dies_Irae


Famous Hero
with fabulous eyes
posted July 23, 2016 06:31 PM
Edited by Dies_Irae at 19:20, 23 Jul 2016.

verriker said:
hey thank you man, I will send you a HCM just now lol


Here's the first one:

A TALE OF TWO GUARDIANS



This map consists of a surface area and a subterranean area. The latter is the Darkside of Xeen, above you see a zoomed in minimap of that part. The scenario is scripted to also have an 'area in between', which is the castle of Lord Xeen. You reach this area by going through a portal located next to Darzog Tower (a fort). After defeating Xeen you're teleported back to the regular surface area.

The Darkside of Xeen features the following Towns/Forts:

1:
Name: Castle Blackfang
Faction: Necropolis
Team: Sheltem’s Army
Special info: In capturing this town you free Kalindra, who will then join you as the only other available hero in this scenario.

2:
Name: Lakeside
Faction: Sanctuary
Team: Neutral

3:
Name: Sandcaster
Faction: Stronghold
Team: Neutral

4:
Name: Castleview
Faction: Inferno
Team: Sheltem’s Army

5:
Name: Castle Kalindra
Faction: Haven
Team: Neutral

6:
Name: Necropolis
Faction: Necropolis (obviously)
Team: Neutral

7:
Name: Castle Alamar
Faction: Inferno
Team: Sheltem

A:
Name: Great Northern Tower
Faction: Sanctuary
Team: Neutral

B:
Name: Great Eastern Tower
Faction: Necropolis
Team: Neutral

C:
Name: Great Southern Tower
Faction: Necropolis
Team: Neutral

D:
Name: Dragon Pyramid
Faction: Sanctuary
Team: Sheltem
Special info: Capturing this fort opens the gate to Castle Alamar.

E:
Name: Witch Tower (probably an error, this should be the Great Western Tower. Another Witch Tower also exists on the surface)
Faction: Necropolis
Team: Neutral

The Witch Tower thing isn't the only error in this scenario. If you're unlucky, the gate to Castle Alamar won't open and you're stuck camping there forever...as happened to me in this session (and also once before) .
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Dies_Irae
Dies_Irae


Famous Hero
with fabulous eyes
posted July 23, 2016 07:15 PM
Edited by Dies_Irae at 19:16, 23 Jul 2016.

And here's the surface area of the same scenario:



1:
Name: Vertigo
Faction: Sanctuary
Team: Corak
Special info: Starting town

2:
Name: Nightshadow
Faction: Necropolis
Team: Lord XEEN's army

3:
Name: Rivercity
Faction: Sanctuary
Team: Neutral

4:
Name: Newcastle
Faction: Haven
Team: Neutral.
Special info: This town must be developed (with a Tear of Asha-building) in order to open the gate to Darzog Tower.

5:
Name: Winterkill
Faction: Necropolis
Team: Lord XEEN's army

6:
Name: Asp
Faction: Stronghold
Team: Neutral

7:
Name: Shangri-La
Faction: Sanctuary
Team: Neutral

A:
Name: Witch Tower
Faction: Necropolis
Team: Neutral

B:
Name: Darkstone Tower
Faction: Stronghold
Team: Neutral

C:
Name: Darzog Tower
Faction: Haven
Team: Lord XEEN
Special info: Capturing this fort opens a gateway to the 'area in between' where you fight Lord XEEN in his castle. Defeating him opens the passageway to the Darkside.

D:
Name: Castle Burlock
Faction: Haven
Team: Neutral

E:
Name: Castle Basenji
Faction: Stronghold
Team: Neutral

F:
Name: Dragon Tower
Faction: Inferno
Team: Neutral
____________
==Uplay/Steam: Marblethrone==


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verriker
verriker


Honorable
Legendary Hero
Erwinmental Garbage
posted July 23, 2016 11:28 PM

thank you very much for your help man, that's precisely what I need, cheers for your time and effort on this you rock lol
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Dies_Irae
Dies_Irae


Famous Hero
with fabulous eyes
posted July 26, 2016 07:28 PM
Edited by Dies_Irae at 19:38, 26 Jul 2016.



The Princess of VARN

Numbers above are inserted somewhat randomly, it doesn't reflect the order in which I conquered these towns and forts.

This map has no subterranean area, but is scripted with a Boss-unit as one of its sidequests. Almost all Forts don't have a name of their own, they are just called after the faction they're turned into.

1:
Name: Dusk
Faction: Necropolis
Team: Guthbert

2:
Name: Alamar
Faction: Haven
Team: Neutral

3:
Name: Sorpigal
Faction: Haven
Team: Penelope
Special info: Starting town

4:
Name: Algary
Faction: Sanctuary
Team: Ranalou

5:
Name: Erliquin
Faction: Stronghold
Team: Agar

6:
Name: Portsmith
Faction: Haven
Team: Ragnar Ironfist

A:
Name: Crypt of Carmenca
Faction: Necropolis
Team: Neutral
Special info: Goal of one of your sidequests

B:
Name: Fort
Faction: Stronghold, so the fort's name is simply Stronghold Fort. This goes for all the nameless forts in this scenario.
Team: Neutral

C:
Name: Fort
Faction: Haven
Team: Neutral

D:
Name: Fort
Faction: Stronghold
Team: Neutral

E:
Name: Fort
Faction: Sanctuary
Team: Neutral

F:
Name: Fort
Faction: Necropolis
Team: Neutral

G:
Name: Fort
Faction: Haven
Team: Neutral

H:
Name: Fort
Faction: Haven
Team: Neutral

I:
Name: Castle Doom
Faction: Inferno
Team: Neutral
Special info: Goal of one of your sidequests

==
Obviously, the AI didn't bother to expand much, that's why I ran into so much Neutral stuff . If they had been conquered I would have given you different team info, because I don't know the affiliation of these buildings when the game begins. The information above is all based on the moment I first encountered a town or fort. Well, except the starting city of Ragnar Ironfist. It had already been conquered by Agar before I got there. It hadn't been converted to Stronghold, much to my delight.
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verriker
verriker


Honorable
Legendary Hero
Erwinmental Garbage
posted July 28, 2016 09:22 PM

sorry for the delay to respond Dies mate, but thank you again very much for the help here, that is really perfect stuff and you do me a big favour lol
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