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Heroes Community > Heroes 6 - The New Beginning > Thread: Heroes 6 FAQ and QUESTIONS - Please read and ask here first! *08/10/13*
Thread: Heroes 6 FAQ and QUESTIONS - Please read and ask here first! *08/10/13* This thread is 46 pages long: 1 ... 4 5 6 7 8 ... 10 20 30 40 46 · «PREV / NEXT»
hakeem18
hakeem18

Tavern Dweller
posted March 01, 2011 10:55 PM
Edited by hakeem18 at 22:56, 01 Mar 2011.

Quote:
Reputation only affects reputation-based ability effectiveness, not your path. You could be the best tears caster and still not pick the tears advanced class thus staying 'neutral.'


I don't think so. My guessing is that we will have to chose one path/reputation/whatever to become really effective at it. If you were right, why would they even bother with all this tears and blood thing? If you chose to stay neutral somehow, depending on your level of course, you will become not really outstanding in both paths.
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Valen-Teen
Valen-Teen


Famous Hero
UFOlolOgist
posted March 01, 2011 11:10 PM

Maybe insider knows more than the peasants? =)
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Nelgirith
Nelgirith


Promising
Supreme Hero
posted March 01, 2011 11:29 PM

Quote:
Quote:
Reputation only affects reputation-based ability effectiveness, not your path. You could be the best tears caster and still not pick the tears advanced class thus staying 'neutral.'


I don't think so. My guessing is that we will have to chose one path/reputation/whatever to become really effective at it. If you were right, why would they even bother with all this tears and blood thing? If you chose to stay neutral somehow, depending on your level of course, you will become not really outstanding in both paths.


In the campaigns you will be forced to choose a path before the final path, but in other games, nothing forces you to pick a path if you don't want to, but that would just be stupid since you gain nothing from remaining "neutral" while picking a path will grant you an additional skill

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted March 01, 2011 11:40 PM
Edited by MrDragon at 23:41, 01 Mar 2011.

Quote:

In the campaigns you will be forced to choose a path before the final path, but in other games, nothing forces you to pick a path if you don't want to, but that would just be stupid since you gain nothing from remaining "neutral" while picking a path will grant you an additional skill


This is one of several forms of an "Illusion of choice".
Regardless it's still prefferable to being forced, as it places the control of the timing in the player's hand, not the game, making it a much more organic process.

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mytheroes
mytheroes


Famous Hero
posted March 02, 2011 03:30 PM

I'm not quite sure what you mean by "neutral"

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Nelgirith
Nelgirith


Promising
Supreme Hero
posted March 02, 2011 04:37 PM
Edited by Nelgirith at 16:37, 02 Mar 2011.

Quote:
Quote:
Reputation only affects reputation-based ability effectiveness, not your path. You could be the best tears caster and still not pick the tears advanced class thus staying 'neutral.'


Yes but there is no neutral advance classes nor neutral point skills/spells that will be affected. so in order to optimize yur skillz you need to choose an advance class because the AI will.

That's what I mean, why not have another reputation path "neutral" with all the advance classes and skillz/spells that will affect that path.

Well, there's no neutral stance because most choices are two-sided and there's no 3rd option.

Do you chase down a stack you scared ? Yes = blood, No = tear
What spell do you cast ? Defensive = tear, Offensive = blood
etc...
There simply is no 3rd choice possible.

Quote:
I'm not quite sure what you mean by "neutral"

He means not choosing either blood or tear pathes. And thus , he would want a 3rd advanced class for not choosing any path and remaining "between" tears and blood path.

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted March 02, 2011 06:24 PM

Quote:

What spell do you cast ? Defensive = tear, Offensive = blood


Except that already as we discussed, some spells this gets a bit hairy, in which case the "flavour" of the spell rather then it's function is likely to define it, like say, Slow being a blood spell despite being defensive is nature because it's flavour is that you magically cripple your opponent.
Whilst Bless is an offensive buff but might well be a Tear spell because blessing somebody isn't exactly something you harm your opponent with. (directly anyway)

Of course that's just speculation.

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undead_assault
undead_assault


Adventuring Hero
Armageddoning
posted March 03, 2011 07:14 PM

hmmm, if let your opponents flee will get you Dragon Tear and kill them will get you Dragon Blood, then Dragon Blooders will always mightier because they got more exp.

Or did I miss something?

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Yaeliccc
Yaeliccc


Known Hero
Undead, but warm and fuzzy
posted March 03, 2011 07:44 PM

Quote:
hmmm, if let your opponents flee will get you Dragon Tear and kill them will get you Dragon Blood, then Dragon Blooders will always mightier because they got more exp.

Or did I miss something?


I think exp is replaced by the reputation system... i suggest u go and read the last weeks Q&A's

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted March 03, 2011 09:34 PM

There is more to it than was said in the Q&A as far as xp is concerned.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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undead_assault
undead_assault


Adventuring Hero
Armageddoning
posted March 04, 2011 09:49 AM

hmmm, my next question:

SO I heard that in Heroes VI, there will be some kind of portal which can allow heroes to teleport between any town they owned? No need for Town Portal spell then?
Then no need to guard your town with creatures because you can simply teleport to them no matter how far

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted March 04, 2011 10:32 AM

Doesn't work like that. Remember the H3 inferno town gate?
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Map also hosted on Moddb

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Nelgirith
Nelgirith


Promising
Supreme Hero
posted March 04, 2011 11:40 AM

Quote:
hmmm, my next question:

SO I heard that in Heroes VI, there will be some kind of portal which can allow heroes to teleport between any town they owned? No need for Town Portal spell then?
Then no need to guard your town with creatures because you can simply teleport to them no matter how far

It was explained in the Q&A from Black Hole :

There will be basic and advanced Town Portal spell, but they will act differently. They are buildings that you must build first. Basic town portal will help heroes to move from town to town. With advanced town portal heroes could portal back to the nearest town with town portal building from the adventure map. Combining this two they will work as the Town Portal from Heroes III (first jump to the nearest town then portal to the destination town using the portal building).


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undead_assault
undead_assault


Adventuring Hero
Armageddoning
posted March 04, 2011 02:29 PM

Quote:
Doesn't work like that. Remember the H3 inferno town gate?


hmmm, yes I remember. And still all you'll need to do is to buiild the Portal building in that town. After that, your town is completely secured because you can reach it anytime.

Quote:
It was explained in the Q&A from Black Hole :

There will be basic and advanced Town Portal spell, but they will act differently. They are buildings that you must build first. Basic town portal will help heroes to move from town to town. With advanced town portal heroes could portal back to the nearest town with town portal building from the adventure map. Combining this two they will work as the Town Portal from Heroes III (first jump to the nearest town then portal to the destination town using the portal building).


Why basic town portal is more powerful than advanced town portal? I think that's a typo?
So basic Town Portal acts like Town Gate spell and advanced Town Portal acts like Town Portal spell in HOMM2, right?
Still I think that will bring imbalance to the game since enemy heroes have no chance to take over your town. I believe that is the reason why that spell was nerfed in HOMMV

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mytheroes
mytheroes


Famous Hero
posted March 04, 2011 03:40 PM

Quote:

Why basic town portal is more powerful than advanced town portal? I think that's a typo?
So basic Town Portal acts like Town Gate spell and advanced Town Portal acts like Town Portal spell in HOMM2, right?
Still I think that will bring imbalance to the game since enemy heroes have no chance to take over your town. I believe that is the reason why that spell was nerfed in HOMMV


The explanation says that you need to use the Portal building in the map to use the advance Town Portal. So it seems depends on the map. No portal, no advance town portal.

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Rhadamanthys
Rhadamanthys


Hired Hero
posted March 09, 2011 03:39 PM
Edited by Elvin at 16:40, 11 Mar 2011.

Based on the screenshot of February 22nd, there will be seabattles, and thus seatravel.
[url]http://static2.ubi.com/uk/mm/February_22-Ship%20battle!.jpg[/url]

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undead_assault
undead_assault


Adventuring Hero
Armageddoning
posted March 12, 2011 01:32 AM

Quote:
Okay, what happens when a Hero dies? Will the corpse be where he fell in battle? Does it get captured and expect to get freed with their LvL intact (h4)? (serious strategic importance..) or does he simply die and you never see that hero again in you current game? Do you pay to recruit Heroes?


hmmm, from my experiences in playing HOMM I-III, and V, you can recover your hero and recruit him/her back from your tavern in the same week, if and only if your hero fleed or surrendered.

If your hero's troops got annihilated completely before he can flee or retreat, then he wont appear in your tavern. Maybe sometime later if the enemies dont hire them.

Heroes never die, only their troops die.
And yes, you must pay to recruit them.

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DarkLord
DarkLord


Supreme Hero
Fear me..
posted March 12, 2011 06:40 PM

when is the release date???

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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted March 12, 2011 06:57 PM

Still unknown... It will be known when they announce it.

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Nimble
Nimble

Tavern Dweller
posted March 14, 2011 12:11 PM

Will hot seat return? Sounds like a dumb question but it turned a possibly great game(civilization 5) into a huge disappointment for me.
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