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Heroes Community > Heroes 7+ Altar of Wishes > Thread: A creational game [masterpost on page 224]
Thread: A creational game [masterpost on page 224] This Popular Thread is 419 pages long: 1 ... 24 25 26 27 28 ... 50 100 150 200 250 300 350 400 419 · «PREV / NEXT»
Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted February 17, 2011 05:47 PM

Didn't though this would be chosen. Also damages You, after all...

Stronghold is your choice^^
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evinin
evinin


Supreme Hero
Servant of Asha
posted February 17, 2011 05:52 PM

A giant Roc that can once in every three turns trow a rock from above that falls randomly. Can damage only enemies. Is my light dragon a catapult?
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Hungarest
Hungarest


Known Hero
What? Why? I'm undefeatable
posted February 17, 2011 06:06 PM

Quote:
A giant Roc that can once in every three turns trow a rock from above that falls randomly. Can damage only enemies. Is my light dragon a catapult?


wow its a very different Heroes...(Evinin Edition?).
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" We Are don't allow, Evil to became more
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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted February 17, 2011 06:06 PM

? for me, it is a catapult technically, yes. By now, though, it's no tdecided to be in (but the 2 haven machines still to be decided so tehre's a good chance for it )

Dungeon unique war machine

Mana Bowl (A mystical bowl filled with masses of magical energy. Restores 5 mana to each of your caster units and your hero when it's at turn)
OR
Dark Gateway (In each battle, a gateway between 2 random places on the map is created. Friendly units can pass directly through the gates, loosing no movement, but only one unit per turn/until the gateway was at turn and could recharge)
OR
Slave Cage (Similar to undertaker card, but for the Slave Hunting racial. Provides you, if possible, with some slaves after the battle)
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Hungarest
Hungarest


Known Hero
What? Why? I'm undefeatable
posted February 17, 2011 06:10 PM

Mana Bowl
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" We Are don't allow, Evil to became more
powerful than Us . "

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted February 17, 2011 06:16 PM

Fine. For Abyss?

Summoning Gate (Summons a stack of a random demon unit at the beginning of the battle. The demons vanish at the end of the battle or when they are the only unit left)
OR
Planescraper (needs a better name! Opens cracks between this and the demons' plane on the battlefield. The cracks can only be crossed by demonic creatures, all others would suffer a great deal of damage (since it's a crack in reality). It opens 2 1*1 cracks at random positions per turn)
OR
A better idea by you^^
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Hungarest
Hungarest


Known Hero
What? Why? I'm undefeatable
posted February 17, 2011 06:19 PM

Planescraper
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" We Are don't allow, Evil to became more
powerful than Us . "

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted February 17, 2011 06:20 PM

On to Sanctuary...which is your choice again^^
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bludgeon
bludgeon


Known Hero
posted February 17, 2011 07:05 PM

Sanctuary - makeshift pallisades that protect units hiding behind them from tower fire.
usable of course only when attacking a city, not when defending.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted February 17, 2011 07:36 PM

For fortress now

Tunnel Diggers/Tunnels (Only taking effect in when attacking a fortified enemy (behind walls). When 2 battle turns are over, tunnel exits appear behind the walls.  The entry to the tunnels is on your end of the battlefield. Enemies cannot use the tunnels. You can use the tunnels to get your troops directly behind the enemy walls)
OR
Mines/Mineurs/Mineur Troop/Mineur Cart (Places a number of mines on random places of a battlefield at the beginning of the battle. Mines will not affect your troops, but explode with a good damage when enemy steps on them)
OR
Battle Forge (Cares for weaponry and armory of your troops. Can target friendly units and give them a defense+attack bonus)
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bludgeon
bludgeon


Known Hero
posted February 17, 2011 07:50 PM

mine cart

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted February 17, 2011 08:26 PM

Only Keep Missing

Spell Hoard (The Spell Hoard is a special War machine. In it, a number of low level spells can be saved when in a town. in a battle, the Hoard can set these spells free.)
OR
Ward Cube (a flying cube, with glowing crystal ornaments. The Cube can put a spell ward on one creature (friend or foe) at a time. Target stack gets rid of any magical effects and cannot be target of any spell, neither cast them)
OR
a better idea by you^^
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
posted February 17, 2011 08:31 PM
Edited by LizardWarrior at 20:32, 17 Feb 2011.

other

Holy Totem(a totem with 3 animals,a lion,a crocodile and a eagle with wings in the top)-randomly cast on a friendly stack every turn a level 1-3 bless

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted February 17, 2011 09:25 PM

totem for amges? O.o okay...

Now, for the other type of racial war machines...shall

only the hero class of the corresponding faction be able to use the war machine
OR
any hero class be able to use the specialized war machine, but it can only be purchased in the town of the faction.
?

NOTE: this only is for the war machines which are corresponding with  normal war machines, not for the unique ones!
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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted February 17, 2011 09:27 PM

any hero class be able to use the specialized war machine, but it can only be purchased in the town of the faction.
____________
"You turn me on Jaba"
- Meroe

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted February 17, 2011 10:00 PM

I'm assuming, since nothing else makes sense, that you can only have one war machine of a type active in battle...however shall heroes

can carry any number of war machines of the same type (so, f.e. ballista+haven ballista-specialwarmachine + dungeon ballista-specialwarmachine etc.)
OR
can carry 3 war machines of the same type
OR
can carry 2 war machines of the same type
OR
can carry only 1 war machine of a type

NOTE: In battle still only one of the machines can be used. It's only about wether the heroes may carry more, so they can choose the best for upcoming battles, or rather long-term strategies are needed.
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Hungarest
Hungarest


Known Hero
What? Why? I'm undefeatable
posted February 17, 2011 10:15 PM

can carry 3 war machines of the same type
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" We Are don't allow, Evil to became more
powerful than Us . "

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted February 17, 2011 10:27 PM

^^

Now, for the haven specialized war machines...


How about a catapultish Haven war Machine?

Trebuchet (Very massive damage to the hit wall part)
OR
Some medium-big Light Dragon (like Elrath) that fires light bolts or balls at the castle walls (massive light damage to the wall)
OR
Tryapult (A new invention in Haven, this Special Catapult fires 3 Stones, thus hitting three adjacent Wall-Parts)
OR
Fire Catapult (This catapult throws special stones, covered in burning materials. It will incinerate the walls, so they get damage even in later rounds)
OR
No Catapult-ish racial WM for haven
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted February 17, 2011 10:30 PM

Tryapult ftw.
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Hungarest
Hungarest


Known Hero
What? Why? I'm undefeatable
posted February 17, 2011 10:31 PM

(sorry Evinin )Trebuchet
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" We Are don't allow, Evil to became more
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