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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 patch 1.5 - Bug reports ~
Thread: ~ Heroes 6 patch 1.5 - Bug reports ~ This thread is 5 pages long: 1 2 3 4 5 · NEXT»
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 12, 2012 08:18 PM

~ Heroes 6 patch 1.5 - Bug reports ~

Feel free to report new bugs or confirm the elimination or persistance of bugs from the old version 1.4 bugs thread.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 13, 2012 01:15 AM

- Blizzard cannot be cast over obstacles.
- Prepare for strike reduces damage per tile instead of increasing it.
- Assailand/defender do not give extra points per reputation or at least the tooltip indicates that they don't.
- Toughness II and III give 2%hp instead of their new values. Again, faulty tooltip?
____________
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Map also hosted on Moddb

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Simpelicity
Simpelicity


Promising
Famous Hero
Video maker
posted July 13, 2012 02:13 AM

Older save games (like as new as 1.4) can't load up. Should be fixed soon but that's still an issue currently.
____________
"You r the shakespeare of heroes vi, in every single battle i say: "he is gonna to loss"." - Cumulo88

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted July 13, 2012 09:45 AM

When you buy all the "standard" heroes from the Altar of Whishes, you are no longer allowed to create custome hereos.
Somebody did not calculate a with the limit of heroes in one dynasty
____________
I'm just a Mirror of your self.

We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.

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Pitlord
Pitlord


Known Hero
posted July 13, 2012 10:22 AM

im not sure if this counts as bug, but the description/tooltips havent been updated (eg regarding to skilltree mentor still gives 75% instead of 50%)

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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted July 13, 2012 05:01 PM
Edited by Avonu at 17:17, 13 Jul 2012.

DLC bugs:

- There is an achivement to kill all neutral creatures on first map in Crag Hack's campaign. Great but who the hell placed Arena building on this map? If you don't know, Arena has respawning creatures and maps with it will never get achievements which need kill all neutral monsters.

- Second map - Sunken Temple part (begining) - there are four parts of Shantiri Moon Disc to collect but one piece is placed 2x, so it is not possible to complete full disc.


As usual - every new patch reset my "Win 10/25/100 fights" achievements and I need to complete it again. Patch 1.5 does it too.
Not so bad, but someone should fix this exploit once and for all.

Artifact Merchant/Adv. Marketpalce save/load exploit is still present.


Still only 10 slots for saves - it's not enough, especially with new content.

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xerox
xerox


Promising
Undefeatable Hero
posted July 13, 2012 05:10 PM

When playing as Yume on a normal map, her normal Hero attack lacks a spell effect.

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odium
odium


Known Hero
posted July 13, 2012 08:11 PM

assailant (I to III), defender (I to III). arcane ward (I to III), Fire Shield, Ice  Wall, Frozen Ground,  Pressed Attack, Toughness II and Toughness III are still marked (with white and red) as reputation-abilities even though they are now neutral abilities;
arcane exaltation III give +4 magic attack and not +5;
toughness I still gives 2/3/4 instead of 3/4/5;
toughness II and III still give +2 instead of +4 and +5 respectively;
mentoring still says 75% of hero's XP instead of 50%;
Duck and Cover does not give 20/35/50 but 20/?/40;
chain lightening cost increased to 65 not 50;
fireball area of effect is still 3x3 instead of 4x4;
blizzard duration is 2 turns instead of 3 turns;
siege master II does not work as intended: base value are not differentiated between blood and tear;
eternal winter still increases duration to 1 instead of 2;
mass heroism increased damage to 13% and not 12%

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Damian777
Damian777


Hired Hero
posted July 13, 2012 10:47 PM

Spell "Despair" in the patch 1.5 works incorrectly! Instead of decreasing enemy's morale, it increases it!

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Kivo
Kivo


Famous Hero
posted July 13, 2012 11:05 PM

Not sure if its a bug but my town hall gives 2299 gold per day and my fort gives 574.

- I cannot see how much magic/might attack Radiant Glory has.

- It shows that Demented has a growth of 11 even though I can only buy 9 of them.

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jhb
jhb


Famous Hero
posted July 14, 2012 02:06 AM
Edited by jhb at 02:10, 14 Jul 2012.

There is a little problem which still persists, but I need to test more to see if this is happening with the new games too (after patch 1.5), because I'm playing with an old save.

The bug is the fact your spells get expensive permanently. I'm not sure, but probably, this is related to the week bonus, as we discussed here: http://heroescommunity.com/viewthread.php3?TID=37096

The only way to fix this is if you replay the last scenario with the correct cost for spells and finish it without getting the bug again.

As an example, regen is costing 33 mana, mass regen 66, blizzard 66 (should be 25, 50, 50, respectively). My secondary hero have all the spells with the normal cost. (playing necro campaign map3)

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted July 14, 2012 11:38 AM

Trying to load a save from version 1.5 in version 1.5.1 crashes the game.
Also I only get to see the autosaves from the game before last.
____________
Vote El Presidente! Or Else!

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lilbenniboi
lilbenniboi

Tavern Dweller
posted July 14, 2012 12:24 PM

bug still exists..

when defending, the W button (wait) & D button (defend) still don't work.. have to use mouse to manually select an action..

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GunFred
GunFred


Supreme Hero
Sexy Manticore
posted July 14, 2012 11:30 PM

Quote:
Trying to load a save from version 1.5 in version 1.5.1 crashes the game.
Also I only get to see the autosaves from the game before last.


In 1.5 my previous 1.4 games crashed but I did not lose any progress I cared about but when I was going to try 1.51, my 1.5 saves had disappeared which really turned me off since I had progressed quite abit in the second Inferno campaign map and the Inferno is the last campaign I have not completed except the final campaign.

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odium
odium


Known Hero
posted July 15, 2012 01:03 AM

1.5 was not backwards compatible with 1.4 and therefore when they released 1.5.1 they made it backwards compatible with 1.4. However, due to technical difficulties  1.5.1 couldn't be made compatible with 1.5

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 15, 2012 03:02 AM

Succubus melee attack now deals physical dmg but still shows fire effect.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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xerox
xerox


Promising
Undefeatable Hero
posted July 15, 2012 03:20 AM

yeah I think it's the same for the Breeders
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Nelgirith
Nelgirith


Promising
Supreme Hero
posted July 15, 2012 10:06 AM

Has anyone been able to use the Ravagers' charge ? It seems I can't use it unless I hit my own units

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted July 15, 2012 12:08 PM

- Crag Hack's Special Ability (+1 Crystal a week) does not work (seriously, how could the devs not seen this...)

- Griffin's first phase of Dive ability does not work. The unit disappears instead of flying upwards (how come with each new patch things that were working before are not working afterwards)

- not sure if glitch, but after you get normal heroes (not campaign or special) via Altar of Wishes and choose one of them to play on normal map when you want to buy a secondary hero you can hire their "twin" - for instance I had two Tsuans...

- it seems you cannot get one of the new achievements on Crag Hack's campaign first map which requires you to kill all neutral creatures. Probably it's because there's an Arena on the map

- Crag Hack's model in battles does not have his custom face, only the default barbarian heroes face

- Not sure if bug, but after I got Archmages Compendium on Crag Hack's campaigns first map I sold it via artifact merchant. Later I got a quest in which you must bring it to one of the characters. Although I sold it, the quest was completed

- after hotfix 1.5.1 my saves weren't working. I know Irina said that 1.5 saves won't be compatible with 1.5.1. True, but the problem is I've played the game after applying the 1.5.1. fix. The next day I couldn't load any save form the new campaign. Probably it's something with the Uplay synchronization...
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GunFred
GunFred


Supreme Hero
Sexy Manticore
posted July 15, 2012 10:07 PM

Quote:
Quote:
Trying to load a save from version 1.5 in version 1.5.1 crashes the game.
Also I only get to see the autosaves from the game before last.


In 1.5 my previous 1.4 games crashed but I did not lose any progress I cared about but when I was going to try 1.51, my 1.5 saves had disappeared which really turned me off since I had progressed quite abit in the second Inferno campaign map and the Inferno is the last campaign I have not completed except the final campaign.


Seems like my 1.5 saves have reappeared but the game crashes when I try to load one.

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