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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: ERA: 100+ mods available, links and previews (started by Salamandre in May 2013)
ERA: 100+ mods available, links and previews This thread is 72 pages long: 1 10 20 30 40 50 60 ... 64 65 66 67 68 ... 70 72 · «PREV / NEXT»
Klinsk
Klinsk


Hired Hero
posted September 27, 2019 09:49 PM

Thanks, that was it.
____________

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Orc
Orc


Famous Hero
posted December 08, 2019 01:27 PM

is there a mod that lets me chose which SS to learn?

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daemon_n
daemon_n


Known Hero
posted December 12, 2019 05:04 PM

Orc said:
is there a mod that lets me chose which SS to learn?


You need an "Advanced Level Up" mod - this mod allows to choose any SS you wish at level up, also PS.

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eXalted
eXalted

Tavern Dweller
posted January 02, 2020 11:41 AM

Is there an ERA mod that accumulates creatures in a dwelling on a by-week basis HotA style?

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RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted January 02, 2020 11:57 AM
Edited by RerryR at 11:57, 02 Jan 2020.

eXalted said:
Is there an ERA mod that accumulates creatures in a dwelling on a by-week basis HotA style?


Isn't that the default setting? Have you tried deactivating the "Accumulate Creatures" option? And what is HotA style?

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daemon_n
daemon_n


Known Hero
posted January 09, 2020 01:12 AM

In the original Wog script accumulates creatures from the map start (excluding lvl 8 creatures), but in HotA style is growthing only after the Dwell catching .

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Bersy
Bersy


Honorable
Supreme Hero
posted January 10, 2020 08:24 PM

Val, mod "Trainer" has bug:

!?DL&v998=550/v999>54/v999<83/v1000=13;
!!VRy2:Sv999-55;   y2 stores the skill
!!SN:W^Val_Hero^/y1;

Here the third line must be !!SN:W^Val_Hero^/?y1;
Otherwise Orrin is always used for hero when secondary skills are learned from cheat screen.
____________
Heroes 3 Era and everything for it. Releases folder for releases.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 10, 2020 09:24 PM

Thats not a bug, hmm. Is stupid error

Thanks for bring it to my attention, will update

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 10, 2020 09:44 PM

Trainer reuploaded HERE

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Bersy
Bersy


Honorable
Supreme Hero
posted January 10, 2020 10:01 PM

Thank you very much!
____________
Heroes 3 Era and everything for it. Releases folder for releases.

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planetavril
planetavril


Famous Hero
posted January 15, 2020 04:31 PM

Lava Arch

Snow Arch

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RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted January 25, 2020 09:04 AM
Edited by RerryR at 09:06, 25 Jan 2020.

Since years it has been bugging me that the Fireball from Magogs hurts your own troops, screwing up quick combat and game flow.

Thought I might not be the only one, so I share the few lines to get rid of the problem.

ZVSE
*Magogs Fireball doesn't hurt own troops*

!?MF1;
!!BG:N?y1;  [Get attacking stack number]
!!MF:N?y4;  [Get defending stack number]
!!BMy1:I?y5; [Get attacking stack side]
!!BMy4:I?y6; [Get defending stack side]
!!UN:C42149568/4/?y10;[Judgement basis (028326c0)]
!!MF&y10=4454752/y5=y6:E0; [Disable taking damage if Magog Fireball and own team]

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Bersy
Bersy


Honorable
Supreme Hero
posted January 25, 2020 11:57 PM

A bit not reliable UN:C check. In Phoenix mod I did:
!?BA52;
!!IF:V934/0 V943/0;
!!VRv9933:S-1;
!!VRv440:S0;

!?BG0&1000;
!!BG:A?v9806 Q?v9824;
!!IF|v9806=4/v9806=5:V934/1;
!!VRv9933&934:Sv9824;
!!VRv440:+1;

!?BA52&1000;
!!VRv441:S0;

!?BG0&v9806=7;
!!BG:N?y1;
!!BMy1:T?y2;
!!FU&y2<>45:E;
!!VRv441:Sv9824+1;
!!VRv442:Sv440;

!?MF1&v441<>0;
!!MF:N?y1;
!!BMy1:I?y2;
!!VRy2:+1;
!!if&v442<>v440:;
 !!VRv441:S0;
 !!FU:E;
!!en:;
!!MF&y2=v441:F0;
____________
Heroes 3 Era and everything for it. Releases folder for releases.

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xericsin
xericsin


Famous Hero
posted January 27, 2020 08:00 AM

Bersy said:
Val, mod "Trainer" has bug:

!?DL&v998=550/v999>54/v999<83/v1000=13;
!!VRy2:Sv999-55;   y2 stores the skill
!!SN:W^Val_Hero^/y1;

Here the third line must be !!SN:W^Val_Hero^/?y1;
Otherwise Orrin is always used for hero when secondary skills are learned from cheat screen.


The strange thing is: though y1 is not set, HEy1 still points to the correct hero. The name and skills are all correct. Unless y1 is always initialized to -1? or y1 is keeps the value of y1 from previous DL?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 27, 2020 09:35 AM

Yes, because such bug could not pass the extensive test. Strange indeed, but better now with proper syntax.

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Bersy
Bersy


Honorable
Supreme Hero
posted January 27, 2020 01:03 PM

Because in previous Era versions I didn't reset y-vars for triggers. Thus previous value of y1 was used as valid value in another trigger, though this value must be considered random garbage.
____________
Heroes 3 Era and everything for it. Releases folder for releases.

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xericsin
xericsin


Famous Hero
posted January 28, 2020 06:30 AM

That explains.

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zmudziak22
zmudziak22


Supreme Hero
Heroes 3 Fan
posted February 02, 2020 01:21 PM

Valery, seers uncovered doesnt work with era 2.9 versions. It has problem ERA API(error says it need era 2.46 to work).

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igrik
igrik


Promising
Known Hero
posted February 03, 2020 10:31 AM

Salamandre said:
Trainer reuploaded HERE

Salamandre, I reworked the mod Trainer a bit and made more convenient dialogs.

You will find all changes using the search for 'igrik'
https://dropmefiles.com/YZPJ9


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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 03, 2020 10:52 AM
Edited by Salamandre at 10:53, 03 Feb 2020.

Thanks, it is in russian so not much use for me. But you leave the wrong syntax for reading ini files, the "slash":

!#SN:Ey2/1/^F2^/^Player settings^/^(slash)Trainer.ini^/?z3;
!#SN:Ey2/1/^F3^/^Player settings^/^(slash)Trainer.ini^/?z4;
!#SN:Ey2/1/^F4^/^Player settings^/^(slash)Trainer.ini^/?z5;

From what I understand there should be

!#SN:Ey2/1/^F2^/^Player settings^/^Trainer.ini^/?z3;
!#SN:Ey2/1/^F3^/^Player settings^/^Trainer.ini^/?z4;
!#SN:Ey2/1/^F4^/^Player settings^/^Trainer.ini^/?z5;

Does it read on >2.46?


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