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Heroes Community > Other Games Exist Too > Thread: Hearthstone
Thread: Hearthstone This Popular Thread is 183 pages long: 1 20 40 ... 56 57 58 59 60 ... 80 100 120 140 160 180 183 · «PREV / NEXT»
emilsn91
emilsn91


Supreme Hero
posted February 01, 2016 10:55 PM

I have crafted her. The Banshee Queen.

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Minion
Minion


Legendary Hero
posted February 01, 2016 11:02 PM

Now just make sure that people know you have no time for games
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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emilsn91
emilsn91


Supreme Hero
posted February 02, 2016 01:24 PM

Minion said:
Now just make sure that people know you have no time for games


I have no time for games! IRL! :/

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted February 02, 2016 04:58 PM
Edited by blob2 at 16:59, 02 Feb 2016.

Cool... My friend got Sylvanas from a Brawl pack recently (he already had her though ). My other friend got a Malygos. Also from a Brawl pack. This either shows that those packs have a higher chance for an L, or it's simply becuase this is the only source of Classic packs recently, so Pity Timer works here (though one of my friends also plays Arena regulary).

Oh, and I crafted Brawl (the Warrior one), a card I wanted since waaay back... I'm planning to craft some more Epics before I'll start to collect dust for another Legendary (probably Vol'jin).

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emilsn91
emilsn91


Supreme Hero
posted February 02, 2016 07:28 PM

A new way to play

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted February 02, 2016 07:53 PM
Edited by blob2 at 20:07, 02 Feb 2016.

Holy crabapple!

Deck slots! Imo that 2 slots per class is enough: one for a "fun" deck and other for the "competetive" deck. And just when I was talking about the need for and the optimal number of them...

That "standrad" format might be a good thing, but I doubt it will rid the game of netdecks. Players will simply "optimize" decks from the limited pool, although it might elevate some less popular cards... and it will still get rid of cards like Dr. Boom or Shredder.

The only downside of this revolution is that Adventures and Expansion packs will expire, so you either will have to grind more or buy them with real moneyz (I even think it's Blizz's strategy a of sorts, to take your moneyz). Yeah you can craft them with dust later on, but you will still miss those nice boss battles, and you're collection will be limited. On the other hand, now I won't have to worry about waiting till I get sth in a pack (you know, the "craft a Ragnaros, next pack a you're getting a Ragnaros" thing ). I'll simply craft it cause packs won't stay forever...

Also, next expansion spring 2016!

PS: This whole annoucement means that Hearthstone is here to stay for a while, as Blizzard seems to have long-term plans for it... bah this game will haunt me for the rest of my life

PS 2: Stumbled unto this by chance. A fun watch really, would be nice if it was at least a bit true

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emilsn91
emilsn91


Supreme Hero
posted February 03, 2016 11:11 AM

I like deckslots - yes - thank you. But I wanted a new hero along with it.

The standard mode I just do not understand. Imo it sounds like it is gonna ruin the game. I am motivated by collecting all the different cards, and I cannot stand the thought that cards might dissappear ?

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Minion
Minion


Legendary Hero
posted February 03, 2016 01:14 PM
Edited by Minion at 15:33, 03 Feb 2016.

No you misunderstand. They are only adding a new mode - they are not removing the Ranked what we have now. So you can play with ALL the cards, just like before. In addition to the one mode we are used to, there will be "Standard mode". This mode works without the older adventures and expansions.

You are not forced to play Standard mode at all, if you so prefer  
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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emilsn91
emilsn91


Supreme Hero
posted February 03, 2016 03:38 PM

Okay cool. Good. I'm glad.

But in Standard they will each year remove some cards to shake up the meta?

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Minion
Minion


Legendary Hero
posted February 03, 2016 03:55 PM

Exactly! And that will be fun change.

Imagine decks without Dr. Boom, Piloted Shredder, Mad Scientist, Haunted Creeper etc. The cards that are virtually in EVERY deck. You MUST try other cards

It will shake up the meta for a while every year. For those who are bored of the exact same copies of decks in Ranked, will find this more to their liking. The developers also said it will be better for new players who possibly can't have all the previous expansions with all the best cards. I think this will be good
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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EvilLoynis
EvilLoynis


Famous Hero
The Dark Shadow
posted February 03, 2016 07:43 PM

 I totally called this.  It was inevitable.
____________

"I am both selfish and instictive.  I value nature and the world around me as means to an end as well as an end in itself; at best I ... too long to display...

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Minion
Minion


Legendary Hero
posted February 03, 2016 08:45 PM

Of course it was. Every single card game has the same thing lol.

Either you have completely bland cards with no abilities, or you have to restrict some cards to be used in combination with others. And ltes face it, we all prefer the latter
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted February 03, 2016 10:21 PM
Edited by blob2 at 00:49, 04 Feb 2016.

Well, after reading through various forums I can see that some concerns arise:

1. Standard will probably be the only supported mode (cause, you know, Tournaments and s*it) so they will balance it more. At the same time Wild is like the "do what you want" mode, so Blizzard will probably ignore it. I only hope Wild will be a mode for experiments , not for netdeckers to grind gold... ehh, doubtful I'm afraid. Nevertheless if they'll leave some cards alone (like Mysterious Challanger: "hey TGT is not playable in Tournaments so f*ck you players!"), this will become cumbersome... lack of balancing might lead to some serious inconsitecies and OP-ness in this mode. Let's just hope Blizz designers know what they're doing...
2. Thinking about it more, removal of earlier expansions will be hard on the collectors. It's ok when you want to craft specific ("good") cards, but what about those other ones. Someone calculated that Naxx+GvG, when only taking Commons and Rares into account, is like 10600 dust worth. And you still need dust for Legendaries (and some Epics). What I mean is that it will be harder to complete collections... guess I'll have to change my ways. It's not that I won't survive without some trash cards, and I doubt I will ever get a full collection in this game (too many Legendaries), but even collecting only "good" cards might be hard...
3. It seems that in the Kraken year Control players will loose a lot of tools against Aggro. Yeah, many cancer decks will also loose some tools but atm this is like 3:1 for Aggro. It might not be valid though, cause we don't know what the next expansion will bring to the table...

From my point of view Wild seems great on paper: competetive decks (and tryhard players) will go to Standard, and only "fun" players will stay. But I'm afraid things will turn out differently... Plus this makes me wonder even more if I should craft Legendaries "just for fun" or better, "soon-to-be for fun only" like Vol'jin (which will be cut off from meta)... or keep dust for more consistent ones.

I'm optimistic for now, but...

PS: @Minion, as a Priest player, what do you think about the excluded cards like Lightbomb or Dark Cultist? Keep in mind that even cards like Museum Curator will suffer (his Discover pool will be reduced).

PS 2: I'm really sorry for these walls of text, but it seems I have a lot to say when it comes to Hearthstone... so many emotions

PS 3: This weeks Brawl is the worse piece of c*ap I have ever witnessed in this mode. Why? because of Cursed Blade, that's why! Opponent goes Oil->Face + Blade Flurry? I have Cursed Blade as a Weapon. Attacked with all my minions already and using up my equipped Weapon last? I get a Cursed Blade next... They can scrap this entire mode for all I care... it has become an exploit/netdeck-fest since waaay back. And I even got the 5 Brawls daily. This game really wants me to stop playing it...

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Minion
Minion


Legendary Hero
posted February 04, 2016 03:46 PM

Standard is indeed the "balanced" mode if I have understood is correctly. Simply because trying to balance Wild mode gets harded and harder with each expansion, although they say that they will try balancing it neverthess.

As a Priest player it will be very tough! Lightbomb is one of the best AoE clears, so losing that is devastating against zooish and midrange decks. Vol'jin doesn't hit me as I don't have him but he was a stable in a host of Priest decks. Velens Chosen is an amazing card also, and I run 2 in both my Dragon and Control Priest. It is so amazing on lil dudes like Museum Curator, because they don't want to waste a silence on that. Museum Curator lost it's most reliable card in Dark Cultist. Sigh. But I don't usually play him anyways. I kinda hope they add another class specific Deathrattle card for Priest.

So in a nutshell, this will hurt hard. Lightbomb is the worst though. Handlock was already almost unwinnable now there is no remedy for the Giants. Have start putting double Shadow Word Deaths and lose to all aggro players

Compared to Druid losing nothing I am pissed off But they did hint about changes to the Basic cards.... so there is that.

I honestly haven't even wrapped my head around this completely, lol. Warrior without Deathsbite is blasphemy. Paladin without Shielded Minibot, Muster for Battle or Avenge I revel in joy. Your undefeatable start is gone.
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted February 04, 2016 05:13 PM
Edited by blob2 at 17:36, 04 Feb 2016.

Yeah my thoughts exactly. My other Priest acquaintance says the same thing about Lightbomb...

Speaking of which, this might be the biggest issue with Standard. If we loose some "staple" cards like Lightbomb each year this means that each year those will have to be "respawned" in a similiar form. What I mean is that if Priest lacks a good removal, he'll have to get another one and the wheel will turn. Where's the "freshness" in that? Of course if they will create fun and original cards this won't be an issue...

PS: I'm seriously thinking about writing a mail to Blizzard to go f*ck themselves with this recent Brawl... well at least I've got a Golden Sea Reaver from a pack, but I don't know what to do with him .

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emilsn91
emilsn91


Supreme Hero
posted February 04, 2016 06:13 PM

I cannot see any positive thing about Standard mode..  Is that wrong of me?!

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Raenus
Raenus


Famous Hero
Grouchy curmudgeon
posted February 04, 2016 06:43 PM
Edited by Raenus at 18:43, 04 Feb 2016.

emilsn91 said:
I cannot see any positive thing about Standard mode..  Is that wrong of me?!

Not really, it just means you have probably not noticed running in to the same decks over, and over, and over, and over.

It will cut down some of the most used card forcing players to look elsewhere, hopefully it will keep things a bit fresh if nothing else.
____________
Creature Quest: HaltWhoGoesThere

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted February 04, 2016 08:11 PM
Edited by blob2 at 20:14, 04 Feb 2016.

emilsn91 said:
I cannot see any positive thing about Standard mode..  Is that wrong of me?!


The way I see it maybe it'll at least suck in some of those netdeckers. Seriously, more deck variety (and maaaybe a little less RNG) is the only thing I want from this game...

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emilsn91
emilsn91


Supreme Hero
posted February 04, 2016 09:01 PM

I understand that it will shake up the meta and force players not to use Dr Boom. But what about cards just being unavailable for the rest of the games history ?!

They are removing GvG and Naxx. I need to craft Voljin NOW if I want him.. ffs.. I cannot see what is good about this.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted February 04, 2016 10:17 PM
Edited by blob2 at 18:26, 05 Feb 2016.

emilsn91 said:
They are removing GvG and Naxx. I need to craft Voljin NOW if I want him.. ffs.. I cannot see what is good about this.


Haha I've been rolling like this from the start . Yeah, I did get Malorne, Mal'Ganis and The Mistcaller when I wanted to craft them, but rest of "mandatory" cards or the ones I wanted was crafted cause I really doubted that I would get them from packs. I think the real problem lies in more common cards. I've opened a lot of TGT packs already, and I still miss some Rares... my point is, when the next expansion hits, it will be hard to complete collections via packs. I myself prefer the "want it-craft it" startegy cus, you know, RNG... but I don't earn enough dust to think about crafting some lesser cards like Rares so this might be troublesome in the long run...

Hmm, in light of things to come I wonder if crafting only Classic Legendaries is the right course of action... cause rest will be "unsupported" sooner or later. On the other hand I think that I will play Wild more so I will use all cards in my collection...

Look what I found:


This is literally the best and the worst pack I've ever got in this game. Best because of it's pure 4140/925 dust value, but worst since it brought such cards. I'll keep Anub'arak cause I like this character, but as a Legendary I don't think he is that useful. I'll try him in my Raptor Rouge, maybe he'll be good in it? Late game is a problem for Rouge even in this deck... putting him aside, I can't dust those two golden cards cause I don't even have one copy of them! I don't know what to say except...

...Pity Timer at it's finest

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