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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Horn of the Abyss Proposals/Wishlists
Thread: Horn of the Abyss Proposals/Wishlists This thread is 24 pages long: 1 ... 6 7 8 9 10 ... 20 24 · «PREV / NEXT»
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 12, 2015 10:05 PM

Against computer, every spell is a cheat, especially blind, dispel, quick sand and disrupting ray and any combination of the above. So if you need Armageddon to beat it, is not the spell who sucks. Or maybe AI kicked your butt with it?

I don't see why remove any spell; if you play single vs AI you can remove it from editor, if you play vs human, is a matter of agreement. But removing a spell such Armageddon is irresponsible, as it is a strong support for both storyline, specific Heroes lore and AI bonus.
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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted May 12, 2015 10:31 PM

Okay then don't remove Armageddon, I know I can dissable it in map editor and believe me that was done a looong time ago. And if you wanna know I dissabled Armageddon because it made things to easy, same with Town Portal, Dimension Door and Fly and in this case Water Walk, because lots of islands and Water in my map.
You still talk to me like I'm some kinda noob Sala, I'm not.
Still I think it would be good to balance the spells out a bit and a new Water spell like Avalanche or Tsunami would be cool.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 12, 2015 10:33 PM
Edited by Salamandre at 22:41, 12 May 2015.

Look, there are dozens of excellent maps out there with all spells enabled, fly, DD, anything, yet they don't make the things too easy. Is all about when you enable them, how AI is setup and so on. Heroes without any restrictions can be awesome. When you start to take things out because of "balance" then you strip the game.

What makes a map excellent is the delay between gameplay actions. There should be almost none. If you do a battle every day, or visit a bonus, or do a quest, then players interest is kept alive and they want to see what next. If you remove water walk then the player needs 2 turns to cross a river, so he basically does nothing but go in/off boat, repeat this thing a few times and he will give up before second month. Same with town portal.
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markmasters
markmasters


Famous Hero
Dragon of justice
posted May 12, 2015 10:45 PM

Salamandre said:
Against computer, every spell is a cheat, especially blind, dispel, quick sand and disrupting ray and any combination of the above. So if you need Armageddon to beat it, is not the spell who sucks. Or maybe AI kicked your butt with it?

I don't see why remove any spell; if you play single vs AI you can remove it from editor, if you play vs human, is a matter of agreement. But removing a spell such Armageddon is irresponsible, as it is a strong support for both storyline, specific Heroes lore and AI bonus.


At least there is an artifact against Blind

Regarding buffing of water and fire, would be nice to see. Yet i think the spells remain too weak....slow etc will always dominate

Maybe if expert water would add slow to damaging spells and fire would remove defense skill or something..

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 12, 2015 10:47 PM

markmasters said:

At least there is an artifact against Blind


And there are more than one against armageddon.
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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted May 12, 2015 10:51 PM
Edited by phoenix4ever at 22:53, 12 May 2015.

I also wish I did'nt have to go with all these restrictions, but let's be honest this game is far from balanced. I wan't the game to be more about skill and less about luck. The first player to get Town Portal gets a HUGE advantage (And this is probably not Stronghold or Fortress) Conflux, Dungeon and Inferno get a HUGE advantage when they get Armageddon. Same with some artifacts like Helm of Heavenly Enlightenment, the Tome of Air or Earth, Armageddons Blade, Shackles of War, Angel Wings an so on.
This game is in desperate need of balancing and since the developers had no clue how to balance it, we the fans have to do it for them.
While I can see the fun in no rules, it can quickly become very boring if a player gets to win the game because of some lucky instance instead of actually playing well.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 12, 2015 10:54 PM

This is why templates have careful designed treasure zones with identical values for both players. Getting powerful artifacts is then a matter of how well and quick you played.
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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted May 12, 2015 11:03 PM

Yeah first of all I don't play RMG (Maybe I should try it out some time though) and second I really don't like to rush, I'm more of a builder and defensive kind of player. Probably not how the tournament players play it, I don't care, I play to have fun. To have to rush and be forced to use a particular strategy every time, would ruin the fun for me.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 12, 2015 11:11 PM

Excuse me, but it makes no sense to ask for "balance" if you never play RMG and online/competitive. If you have access to editor for each map you play, then you decide of the parameters inside.

The random generated maps are the only vector displaying real balance problems, if any.
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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted May 12, 2015 11:17 PM

I don't see how balance only applies to RMG?
To play a map and having to check the editor first and change all kind of stuff first ruins the fun a bit, then you already know the layout of the map and towns etc.

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gatecrasher
gatecrasher


Famous Hero
posted May 12, 2015 11:20 PM

So you want to have fun and talk about disabling Town Portal?
There is no better way to make games on big maps a PITA.

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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted May 12, 2015 11:28 PM

PITA? Huh, what do you mean?
And yes I believe Town Portal ruins the fun. The first player who gets it, win, aka game over and this puts Stronghold and Fortress in serious trouble right from the start. You only need Adv. Wisdom, Adv. Earth Magic and a lucky Mage Guild lvl. 4 to win the game, simple as that.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 12, 2015 11:39 PM

I see that multiple arguments now and before still didn't change your mind. How that a game is won if player gets town portal? Game is won if one of the main heroes is defeated.

You confess you don't like to play competitive then get out such weird statements. Using a perfect positioned 8+ heroes chain can replace any town portal, then there is the poor town portal, and this is the main reason nobody cares much about town portal in tournaments.
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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted May 12, 2015 11:42 PM

@Phoenix4ever

It seems to me you don't have fun playing HotA. Why don't you just play WoG? There is tons of options for the casual player to choose from before starting the game, and even better, you can mod it at your taste.
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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted May 12, 2015 11:55 PM
Edited by phoenix4ever at 23:58, 12 May 2015.

I love HotA, never tried WoG but what I've seen I don't like. They changed to many things and strayed to far from the original design. Poor Graphics, 2 upgrades on creatures and stuff, not to my taste. HotA seems much better in that regard and after some time I've learned to appreciate almost everything they have done (Except for Pikemen/Halbardiers, Orcs and changed hero portraits)

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Spike
Spike


Hired Hero
posted May 12, 2015 11:59 PM
Edited by Spike at 00:07, 13 May 2015.

Can i introduce myself in this thread ?

This is only my opinion but...

I think Town Portal is a very powerfull spell.
And having, or not having Town Portal change the way you play.
But Town Portal don't make you win automatically...



About the spells:

-Adding new spells is an interesting idea, but it all depends spells in question... I'm not sure that more "damages spells" is a good idea.

-Changing/Deleting/Rebalancing existing spells is a very bad idea.

-Just Baning spells from the map is a bad idea too !!
You can ban DD, Fly, TP and WW from cities, if you want but baning entirely from map makes the game not fun...

Personnally i ofen ban these spells only from cities and i place them in specific locations on my maps...
The players must do a long quest, or a long ride and always defeat big stack of creatures to find them.
But this is fun !!
It's like a very nice bounty after a long periple...

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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted May 13, 2015 12:09 AM

To be perfectly clear I have banned TP, DD, Fly, WW and Armageddon BUT it is possible to get those spells, it will definitely not be easy though! It is also possible to get all artifacts and "multi-artifacts" (Except for Cloak of the Undead King as it breaks the game) this will not be easy either of course.
But I still believe that with advance Town Portal you have almost won the game, cause you can get troops from everywhere and defend every town and if you have a Dungeon with Mana Vortex, unlimited mana!

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Spike
Spike


Hired Hero
posted May 13, 2015 12:22 AM
Edited by Spike at 00:35, 13 May 2015.

phoenix4ever said:
To be perfectly clear I have banned TP, DD, Fly, WW and Armageddon BUT it is possible to get those spells, it will definitely not be easy though! It is also possible to get all artifacts and "multi-artifacts" (Except for Cloak of the Undead King as it breaks the game) this will not be easy either of course.
But I still believe that with advance Town Portal you have almost won the game, cause you can get troops from everywhere and defend every town and if you have a Dungeon with Mana Vortex, unlimited mana!


Yeah yeah...

But you still believing ONLY LIKE A PLAYER VS COMPUTER....

In multiplayer if YOU have Town Portal, your opponent can have too !!!
Then where is the "soooooo powerfull advantage" to cast Town Portal in this case ?

I'm ok with you, I don't like WoG, I prefer HotA too.
But please stop thinking only about you, or about how YOU wanna play...
I never seen your maps, or maybe i've seen them but i dont know that they are made by you... Can you send me any link please ? or the name of your maps ?  thanks in advance :-)

But when i read you, i have the impression that you do map only for YOU or relating to your opinions about this game...
The problem is that you have wrong opinions because you never play multi against other humans.

Try to do maps, putting yourself in the place of those who will download and play on your maps.



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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted May 13, 2015 12:42 AM
Edited by phoenix4ever at 00:44, 13 May 2015.

This is not about me or my map. This is just my opinion in general. I don't play competetive multiplayer, I do play with friends now and then though. My map is not public, as I constantly try to improve it, I am considering making it public though, but I would still keep changing stuff cause I don't think I will ever be 100% happy with it.
But I guess I clash with peoples opinions here again because I don't play competitive multiplayer and you do. Still I think I have good ideas and I have been playing this game about 15 years so I'm not a complete noob.

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Spike
Spike


Hired Hero
posted May 13, 2015 01:20 AM
Edited by Spike at 01:25, 13 May 2015.

phoenix4ever said:
This is not about me or my map. This is just my opinion in general. I don't play competetive multiplayer, I do play with friends now and then though. My map is not public, as I constantly try to improve it, I am considering making it public though, but I would still keep changing stuff cause I don't think I will ever be 100% happy with it.
But I guess I clash with peoples opinions here again because I don't play competitive multiplayer and you do. Still I think I have good ideas and I have been playing this game about 15 years so I'm not a complete noob.



Of course you are not a noob :-)

Here, we are all old and experienced players...;-)

Maybe i can think wrong, but I guess that HotA's team work and think like that:
"If it's good for multiplayer game, this is good for all"

And maybe that is the reason why they are not ok with you because your demand still not really good for multiplayer game...

I play like you, solo or with friends, I don't play competitive multiplayer, but when I do map, I try to do map for both options (solo and multiplayer gaming).
But I'm a noob Mapmaker and totally noob here, on Hero Community ^^

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