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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: new town: Oasis
Thread: new town: Oasis This thread is 20 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 · «PREV / NEXT»
Nephretes
Nephretes


Promising
Known Hero
posted August 09, 2016 07:13 AM bonus applied by Corribus on 27 Aug 2016.
Edited by Nephretes at 16:44, 11 Aug 2016.

@majaczek

Since it seems that we have some differences in how we see Oasis for ERA you will have to wait after the town is released, when everyone are free to use resources as long as appropriate credit is included. Meantime I will be still searching for someone who would like to introduce Oasis for ERA like Grove team did.

@avatar
avatar said:
Neph is one of its co-author!

Well, my role in Forge was really insignificant. I have not done any of the graphics, only consulted some stuff.

@Winston
Yes, this is the only extra thing for Oasis. One alternative unit and that's it. I am trying to be purist myself.

======
I am quite busy now with my master degree, but had some spare time to make some animations for our new lady in line up. Have a look:

Standing:

Moving:

Shoot straight:

Shooting:


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Winston
Winston


Hired Hero
posted August 11, 2016 02:36 AM

Nephretes said:
@majaczek

Since it seems that we have some differences in how we see Oasis for ERA you will have to wait after the town is released, when everyone are free to use resources as long as appropriate credit is included. Meantime I will be still searching for someone who would like to introduce Oasis for ERA like Grove team did.

@avatar
avatar said:
Neph is one of its co-author!

Well, my role in Forge was really insignificant. I have not done any of the graphics, only consulted some stuff.

@Winston
Yes, this is the only extra thing for Oasis. One alternative unit and that's it. I am trying to be purist myself.

======
I am quite busy now with my master degree, but had some spare time to make some animations for our new lady in line up. Have a look:

Standing:

Moving:

Shoot straight:




That's good to hear, and the animations are nice!

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blob2
blob2


Legendary Hero
Blob-Ohmos the Second
posted August 30, 2016 09:32 PM

Any updates? How's that Rakshasa full render coming?

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Nephretes
Nephretes


Promising
Known Hero
posted August 31, 2016 12:55 AM
Edited by Nephretes at 00:59, 31 Aug 2016.

Soon (tm)

Now I am busy with my master degree. Maybe the rest of a team will share something meanwhile.

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Nephretes
Nephretes


Promising
Known Hero
posted November 02, 2016 09:24 PM
Edited by Nephretes at 21:25, 02 Nov 2016.

Small update for a town, revisited Rakshasa



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fred79
fred79


Promising
Undefeatable Hero
Crotch Connoisseur
posted November 02, 2016 09:30 PM

cool.

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Draeganfire
Draeganfire


Adventuring Hero
posted December 02, 2016 04:22 PM

This is still an awesome looking project, I will be watching and anticipating a download!!! Keep up the awesome work!
____________

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Dj
Dj


Promising
Supreme Hero
Always loyal to HC
posted December 03, 2016 02:53 PM

I love this rakshasa. I already see him with no retaliation, 3 adjacent hexes attack and fixed damage value but low hp for a 6th level and the upgrade get attack twice...or is it OP?

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Draeganfire
Draeganfire


Adventuring Hero
posted December 03, 2016 04:34 PM

On the surface doesn't sound OP, sounds similar to Naga from Tower....or for that matter several other creatures who attack all adjacent targets.
____________

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Nephretes
Nephretes


Promising
Known Hero
posted December 17, 2016 02:24 PM

Hi, thanks for your suggestions about Rakshasa special abilities, I didn't think about it yet. 3 hex attack certainly would be cool, however I have yet to animate this creature and see if I can make appealing animation. This frame-limitation of defs is really killing me lately. It is going to be a challenge certainly, but I do like challenges :>

I am defending my master thesis in few days, so I have not really worked on this town for a while, but there are some news. Hobbit made sounds for us, and avatar is coding things into VCMI now (I am not really good at this), so project is not frozen definetely. Will keep you updated, for now follow MDT thread for alternative units mod, as this is our priority currently

Cheers

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Draeganfire
Draeganfire


Adventuring Hero
posted December 17, 2016 05:19 PM

Woohoo! Forward momentum on this awesome project!!!! Great job so far and good luck with your thesis

____________

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Haregar
Haregar


Famous Hero
of destruction
posted December 26, 2016 04:52 PM

Good luck on your master thesis defence! It's been a while since I checked the progress on this mod. From what I read I can say the work goes smooth in efficient way.

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codetheos
codetheos

Tavern Dweller
posted February 23, 2017 10:41 AM

Yes, great job - only moment ago I discovered this snow and it's a-we-some!

These forums brought me back to gaming and brought me back faith in HoMM III. Good day to you all!

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Nephretes
Nephretes


Promising
Known Hero
posted February 24, 2017 01:03 AM

Sorry for not updating this topic recently. I am still drunk after getting the master title

I shall come back to work soon.

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Draeganfire
Draeganfire


Adventuring Hero
posted February 24, 2017 01:57 AM

LOL....well congratz on your title!!!!!

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Maurice
Maurice

Hero of Order
Part of the furniture
posted February 24, 2017 09:50 AM

Congrats on the title!
____________
The last Reasonable Steward of Good Game Design and a Responsible Hero of HC. - Verriker

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Galaad
Galaad


Honorable
Undefeatable Hero
Forge activist
posted February 24, 2017 10:13 AM

Congratulations indeed and cheers!
____________
"Corribus is a teddy bear" - Blizzardboy

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Adilmaru
Adilmaru


Adventuring Hero
posted March 25, 2017 01:45 AM

Any news?

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Haregar
Haregar


Famous Hero
of destruction
posted March 28, 2017 12:52 PM

Nephretes said:
Sorry for not updating this topic recently. I am still drunk after getting the master title

Congratulations, my friend!

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Draeganfire
Draeganfire


Adventuring Hero
posted March 28, 2017 08:52 PM

Okay Nephretes, your drunk post was in February, now SOBER UP and give us some goodies!!!!!!

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