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Heroes Community > Library of Enlightenment > Thread: [H3] SoD_SP: a HDmod plugin
Thread: [H3] SoD_SP: a HDmod plugin This thread is 3 pages long: 1 2 3 · «PREV
RoseKavalier
RoseKavalier


Honorable
Famous Hero
posted September 17, 2017 12:41 AM

Salamandre said:
"Numeric display of Morale, Luck and Spell duration (igrik)"

Ok but still only 3 spells display? That was a major flaw of vanilla.


Finally got around to doing this today:


Or, when there are quite a few spells active... Spells are sorted by duration for convenience. This one's still got room for a few negative and positive statuses (e.g. Forgetfulness, Precision, Frenzy, Berserk, Aging, Poison, Disease, Paralyzed, ...). Extra rows are added as needed by the script.


The feature is not yet available, I'm still testing for bugs but it shouldn't be too far from now. I'll make another post or edit this one when it is live.
____________
My Let's Plays: Metataxer's Revenge - The Empire of The World 2

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AlexSpl
AlexSpl


Responsible
Supreme Hero
posted September 17, 2017 01:19 AM

Impressive Congratz!

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 17, 2017 02:56 AM

Great

Maybe add also stacks ID's, if possible?

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RoseKavalier
RoseKavalier


Honorable
Famous Hero
posted September 17, 2017 04:38 AM
Edited by RoseKavalier at 03:14, 21 Sep 2017.

The new version is up with the new extended status information... hotkey: (left) ALT + RMB (right-mouse-button)

Didn't get any crash all situations I could think of, but you never know when you forgot to check something

~~~

@AlexSpl
Thanks! I've been following your work on Eagle Eye, very cool as well

@Salamandre
It certainly can be done, but it feels a bit moot considering the move order is working fairly well... I just never got around to ironing the last few flaws with it.


In any case, if users think it should be added, let me know and I can add it in the status bar.

~~~~

EDIT: 20.09.17
Links updated, couple bug fixes.
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My Let's Plays: Metataxer's Revenge - The Empire of The World 2

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 28, 2017 12:24 PM

Here an example of the famous resurrect bug, except that now is running on human side, so looks like if the resurrected stack is last on move order (in this case it is a dragon summoned by artifact AFTER all valid stacks have been placed), it will freeze after resurrect, it can't defend, but only attack or move, hence the problem when controlled by AI. Do you think there could be some fix for, or is too complex?


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RoseKavalier
RoseKavalier


Honorable
Famous Hero
posted September 28, 2017 01:33 PM
Edited by RoseKavalier at 14:26, 28 Sep 2017.

Salamandre said:
Here an example of the famous resurrect bug, except that now is running on human side, so looks like if the resurrected stack is last on move order (in this case it is a dragon summoned by artifact AFTER all valid stacks have been placed), it will freeze after resurrect, it can't defend, but only attack or move, hence the problem when controlled by AI. Do you think there could be some fix for, or is too complex?



It's probably the same bug, I can try to recreate it to see.
If it is, the fix is quite painless for ERA.

~~~

I played a few minutes with it but I couldn't get the bug to trigger on human side. So instead I fired up disassembler and forced it to happen for human where hitting 'defend' does nothing but moving around works. From this very simple analysis, I'm guessing it's the same bug which should already be patched in SoD_SP.

For ERA you can use this simple patch:
!!UN:C4607481/2/37008 (0x9090 @ 0x464DF9)

Or if you prefer being thorough
!!UN:C4607473/4/2425393296 (0x90909090 @ 0x464DF1)
!!UN:C4607477/4/2425393296 (0x90909090 @ 0x464DF5)
!!UN:C4607481/2/37008 (0x9090 @ 0x464DF9)

If it still occurs, I can keep looking but I'd need to be able to recreate it by normal means in that case.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 28, 2017 03:09 PM

Tried the code and it looks solved, tried twice, freeze didn't occur. I will test more deeply by recreating the bug then adding the code middle battle to be sure is not just random effect. Great job, thanks.

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RoseKavalier
RoseKavalier


Honorable
Famous Hero
posted September 30, 2017 10:12 PM

I've long been puzzled why the View World map legend had an option for "Gate and Teleporter" but it never did anything.

Part of the next update: "Where do I need to go now?"


Or with View Air:

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 30, 2017 10:25 PM

Oh yeah, thats the way

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RoseKavalier
RoseKavalier


Honorable
Famous Hero
posted October 05, 2017 11:01 PM

SoD_SP is coming to a language near you ... but I need you to help me translate it!


Almost all of the text is now editable through separate language files... but I just don't trust translation tools to do a decent job of it.


I'd like at least one translation before putting up the next update, but of course the more the merrier.

The languages files have 67 lines of text, ranging from a few letters to a few sentences. There is also the options file that could use some translations but this is not high priority.

Contact me wherever if you're interested in helping
Thanks
____________
My Let's Plays: Metataxer's Revenge - The Empire of The World 2

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Nikos
Nikos


Hired Hero
posted October 06, 2017 12:28 PM

Congratulations once more! This tool is extremely useful! A big thanks from a classic Heroes 3 dinosaur!
I would really like to help with the translation. I could translate the text in Greek and German. Just let me know.

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RoseKavalier
RoseKavalier


Honorable
Famous Hero
posted October 06, 2017 03:37 PM

Thank you Nikos, please see your private messages!

____________
My Let's Plays: Metataxer's Revenge - The Empire of The World 2

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igrik
igrik


Adventuring Hero
posted October 10, 2017 10:07 AM
Edited by igrik at 10:08, 10 Oct 2017.

RoseKavalier said:
Almost all of the text is now editable through separate language files... but I just don't trust translation tools to do a decent job of it.
I can help translate into Russian

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avatar
avatar


Promising
Famous Hero
posted October 10, 2017 01:56 PM

I am also interested with helping polish translation.
____________

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RoseKavalier
RoseKavalier


Honorable
Famous Hero
posted October 10, 2017 10:23 PM
Edited by RoseKavalier at 05:21, 12 Oct 2017.

Thank you both for your help offers, I will send you messages tomorrow when I get back home - I don't have the material with me at the moment (I should really put files other than code online).

EDIT:
I have sent you both private messages with the files and basic instructions. Please let me know if you need any clarifications regarding some of the language sections.
Thank you
____________
My Let's Plays: Metataxer's Revenge - The Empire of The World 2

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Nikos
Nikos


Hired Hero
posted October 12, 2017 05:58 PM

Hello everybody.
I have noticed that when the game (latest HD+ version used) is minimised or sent to the taskbar, the music and the effects start sounding intermittently.
Has it even happened to you?

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LucPatenaude
LucPatenaude


Famous Hero
Owning all 6 Heroes games
posted October 13, 2017 03:55 PM

Actually, it is very strongly recommended not to minimize the game, ever.

Nikos said:
Hello everybody.
I have noticed that when the game (latest HD+ version used) is minimised or sent to the taskbar, the music and the effects start sounding intermittently.
Has it even happened to you?


Besides, the sound feature of the game should have been completely disabled as soon as you minimized to the taskbar, the game. Only if and, only if, another utility program kicks-in and prematurely opens a window  to the desktop window, the game, sometimes, is forced to minimize itself to the taskbar or, worse, disappears completely to the background processes of Windows. You will have to use the Task Manager function of Windows to rather force the game back as an upper-in-use window or to simply close it off.

Note: Always use your native resolution of your PC(Video/Graphics card's display quality)for this HD+ game launcher window. Plus, you must create a new .exe main game file for the specific mod that happens to be the one wished to use for this renewed modded game of Heroes 3 Complete. So, one called Heroes3_HD.exe for the original vanilla game and, one called(in my own instance)Heroes3Wog_HD.exe for extra modding the Heroes 3-Shadow of Death modded up to W.o.G. 3.5.8f up to the HD+ mod. I think that the old 2004 file of S.o.D. is still on the renewed web-site of In the Wake of Gods.org page. After all that overly modding Heroes 3 game, it is standing as a late Summer 2017 executable file.
Ain't that or what?

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Nikos
Nikos


Hired Hero
posted October 14, 2017 10:59 AM

Thank you for your reply.
The problem with the music and the effects happens also when I press F4 to make the window smaller and check something and then I press it again to restore it.
Anyway it's not a big deal. After restarting everything is back to normal.

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