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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [mod] tok
Thread: [mod] tok This thread is 2 pages long: 1 2 · «PREV
53lm
53lm


Hired Hero
posted December 01, 2019 06:56 PM

NimoStar said:
Well, since you said ideas are the hardest part as compared to modelling, I can tell you some mythiclogical creatures which are more or less important and don't appear in H3 lineups:


- Sphinx: Normally a winged lion with the face of a woman, associated with enigmas and not letting people pass. Could be in a tresure bank besides having a neutral dwelling. Seems lvl5/6 to me (lvl6 to be opposite Masticore/Scorpicore)
https://66.media.tumblr.com/43dd10a83f41fa92412eaef009c694fc/tumblr_oz2nsrlLet1tj73cno1_400.jpg

- Wisp: Known to anglos as will'o'the'wisp, and in other countries by other names such as Luz Mala for south america, this is a luminous swamp spirit, probably based on visualizations of electrostatic phenomenons. Could be a shining humanoid spirit, low level, but can cast a random curse (like genies cast a random blessing), for example.
https://www.ancient-origins.net/sites/default/files/field/image/In-the-Spirit-of-Science.jpg

- Scarecrow: An evil, slow, unliving golem-like creature, could attack with a hoe. Could have Magic Resistance, like Dwarves, or Magic Dampener, like Pegasi. Would be a nice companion to the Plague Doctor. Could have an upgrade with a jack'o'lantern head.
https://cdnb.artstation.com/p/assets/images/images/000/943/305/large/morten-skalvik-scarcrow-week-3.jpg?1436670043
https://cdnb.artstation.com/p/assets/images/images/000/943/305/large/morten-skalvik-scarcrow-week-3.jpg?1436670043



- Duende: A male, flightless fae. Specialist on pranks. Could be like Leprechaun but causes misfortune to enemies rather than luck to allies.
https://img.lagaceta.com.ar/fotos/notas/2019/07/19/tmb1_812704_201907181740070000001.jpg






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planetavril
planetavril


Known Hero
posted December 01, 2019 07:13 PM
Edited by planetavril at 19:29, 01 Dec 2019.

also missing in h3,baba yaga,dervish,rakhasa,
creature

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fiorin
fiorin


Promising
Known Hero
ctrl + s
posted December 02, 2019 01:13 AM

planetavril said:
also missing in h3,yaga, dervish,rakhasa creature


NimoStar said:
Well, since you said ideas are the hardest part as compared to modelling, I can tell you some mythiclogical creatures which are more or less important and don't appear in H3 lineups:


I thought i could be more useful with different approaches on neutral part than trying a new town alone. So different ideas are welcome. Im not a expert on moddeling, but i can do all the process on the mod phase.

I love the scarecrown one !

Rakhasha, Dervish and sphinx i was hoping for Nephretes ones. They are great. And fill that blanks.

Baba yaga i never understood their appeal, but its a possible one to do i agree

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planetavril
planetavril


Known Hero
posted December 02, 2019 09:07 AM

what would you say about this:creature

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IlyaNev
IlyaNev

Tavern Dweller
posted December 10, 2019 07:19 PM


For the Pikeman specialist better to have Pathfinding than Tactics

Not enough Alchemist, Gremlin specialist. Secondary Skills - Scholar and Archery

Not enough Warlock, Medusa specialist. Secondary Skills - Wisdom and Archery

Not enough Battle mage, Frenzy specialist. Secondary Skills - Wisdom and Offence



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fiorin
fiorin


Promising
Known Hero
ctrl + s
posted December 17, 2019 02:25 AM
Edited by fiorin at 02:26, 17 Dec 2019.

IlyaNev said:

For the Pikeman specialist better to have Pathfinding than Tactics
Not enough Alchemist, Gremlin specialist. Secondary Skills - Scholar and Archery
Not enough Warlock, Medusa specialist. Secondary Skills - Wisdom and Archery
Not enough Battle mage, Frenzy specialist. Secondary Skills - Wisdom and Offence



I heard all your suggestions and gonna make.
Last week i've been reworking my personal page, so dont evolved much on models, but i pushed on heroes, and on that entusiasm, updated the tok page to to my new one: link tok page

Anyone would like to help with backgrounds ?



Yet this week i bring the models/creatures on this new page too

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Pavel
Pavel


Hired Hero
posted December 17, 2019 11:16 AM
Edited by Pavel at 11:24, 17 Dec 2019.

Hello. Very perspective models. Plague doctor looks like for Tower(or may be make as warlock in necropolis),wendigo good for Ruins.
You more not work over Ruins fraction?
Cheers.

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WinterShambler
WinterShambler

Tavern Dweller
posted January 23, 2020 05:42 PM
Edited by WinterShambler at 17:43, 23 Jan 2020.

Is it still living?

____________

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fiorin
fiorin


Promising
Known Hero
ctrl + s
posted January 24, 2020 03:09 AM
Edited by fiorin at 03:11, 24 Jan 2020.

Still alive. Im having some parallel things to finish on early year, but im here.

A base model to make a future unit...


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WinterShambler
WinterShambler

Tavern Dweller
posted January 24, 2020 06:04 PM

fiorin said:
Still alive. Im having some parallel things to finish on early year, but im here.

A base model to make a future unit...



Is it independent unit or for Barbarian town?
It reminds me tribals from M&M. I saw your works for Ruins, and in TOK there some monsters from Celtic mythology, will you ever make fomorians?
There are Leprechauns and elves(sidhe), pixies in game, but no one try darker side of druidic spirits.
____________

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fiorin
fiorin


Promising
Known Hero
ctrl + s
posted February 07, 2020 04:33 AM

Well, first batch/version of wendigo animations are done.



Plans are to release first download version next week with the neutral Wendigo and a spec hero. Next phase advance with the other models. Doctor probably.



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Dairy
Dairy


Known Hero
posted February 07, 2020 06:41 PM

Its just my opinion, but shouldn't his head keep track of the target he is swinging at ? Or at least to some extend, yours reminds me of stiff neck, or immobile neck movement.

Otherwise It looks outstanding.

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fiorin
fiorin


Promising
Known Hero
ctrl + s
posted February 07, 2020 08:36 PM

Dairy said:
Its just my opinion, but shouldn't his head keep track of the target he is swinging at ? Or at least to some extend, yours reminds me of stiff neck, or immobile neck movement.
Otherwise It looks outstanding.


Gonna change the head trajectory. Good feedback

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Dairy
Dairy


Known Hero
posted February 08, 2020 07:16 PM

I mean, the head should move like that to some extend, but maybe a bit less ? If you know what I mean, but still, I aint no expert and I like how it is now anyway.

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WinterShambler
WinterShambler

Tavern Dweller
posted February 09, 2020 08:44 PM
Edited by WinterShambler at 20:46, 09 Feb 2020.

Dairy said:
Its just my opinion, but shouldn't his head keep track of the target he is swinging at ? Or at least to some extend, yours reminds me of stiff neck, or immobile neck movement.

Otherwise It looks outstanding.

Gloving with eldritch fire hand is good. And maybe add gloving eyes in a moment of hit? And loincloth looking like cardboard. Maybe it should slightly move?
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