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Heroes Community > Other Games Exist Too > Thread: Fanstratics - A Spiritual Successor from the lead game designer of Heroes of Might an
Thread: Fanstratics - A Spiritual Successor from the lead game designer of Heroes of Might an This thread is 5 pages long: 1 2 3 4 5 · «PREV / NEXT»
Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted September 03, 2020 09:57 AM

You guys are reeeeally blowing things out of proportion. What optimism, what expectations, the things has literally been announced as something which may eventually turn into a game a month ago and you're turning it into some ridiculous reality check crusade. The fock? In a nutshell:
- new HoMM-like game;
- lead designer is among the main NWC people who created HoMM and other former NWC employees might jump in;
-> there is a better chance that they know what they are doing than Ubisoft.
End of story, the rest is a product of your wild interpretation. Thinking how the whole thing could turn into a big fiasco or be the greatest thing in genre at this point is also an absurd because, apart from two concept art pictures and some vague explanation of the framework, we know nothing. What exactly are you basing your judgement on? Fears from the past? Get real. If you want to support the thing even with something as simple and free of charge as a subscription to the web-site - do so, if you don't - don't, how tough could that choice be?

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Baronus
Baronus


Promising
Supreme Hero
posted September 03, 2020 10:27 AM

Of course game creators must eat and drink. I dont see nothing wrong in it. But I dont see money only motive.
Gaming industry veterans want rather be back and its main motive. But they must paying bills too. Noone can work free 10-12 haours a day since maybe 2 years!
On this project of course we dont want gigantic egine with dynamic lights 4k graphics 240fps etc. Rather indie game for conesers. Sumblimated gameplay big game depth a lot of option. Graphic may be 2d or 1.5 if it will be emotional gamplay moving pictures as Creature Quest are enough! If it will be nice graphic big animations can be lost. CQ is typically mobile game so its not for us. But this one as is announced is Heroes not mobile mode. So its another type.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 03, 2020 10:43 AM
Edited by blob2 at 11:28, 03 Sep 2020.

Zenofex said:
You guys are reeeeally blowing things out of proportion. What optimism, what expectations, the things has literally been announced as something which may eventually turn into a game a month ago and you're turning it into some ridiculous reality check crusade. The fock? In a nutshell:


Well, to me at least a few of you guys look like you boarded the hype train already XD And in the linked post there is some mention of something called Fulton fever

Zenofex said:

-> there is a better chance that they know what they are doing than Ubisoft.


More then Ubisoft, but that doesn't mean they will make something great. Former NWC team are not some kind of gamedev saints. Yes, we glorified them cus we love their games so much, but there are countless examples of trivia that showed they weren't always knowing what they were doing. Just a group of talented people who made some f*cking good games. But I believe none of them made big careers in the gaming industry.

Zenofex said:
End of story, the rest is a product of your wild interpretation. Thinking how the whole thing could turn into a big fiasco or be the greatest thing in genre at this point is also an absurd because, apart from two concept art pictures and some vague explanation of the framework, we know nothing. What exactly are you basing your judgement on? Fears from the past? Get real. If you want to support the thing even with something as simple and free of charge as a subscription to the web-site - do so, if you don't - don't, how tough could that choice be?


I'm basing my judgment on just that: there is nothing substantial to show.

"For the past 20 years, the Heroes community has been clamoring for a true sequel to Heroes 3. With Fanstratics, my goal is to give them what they want… and more. Anyone with any knowledge concerning video game development, knows the opportunities for failure are far greater than the chances for success… but I am hopeful." - if that's not a catch phrase then nothing is.

They have "nothing to show" yet they want to start a crowdfunding project in the span of three months. - sorry, I misread this bit, they are still far from launching the crowdfound. Yet it doesn't change the current state of the project.

I'm not over-interpreting, I don't think it's a scam. But most serious crowdfunding projects start with at least a pre-alpha build of the game and money is needed mostly for post-production. If they want to be serious I expect at least a serious baseline for the game. I really hope they know what they are doing and it is not a quick cash grab. Crowdfunding gives great opportunities for both developers and fans (see Bloodstained: Ritual of the Night for reference), but it needs to be serious.

I'll keep this projects in mind, I might even consider crowdfunding. But for now I'm off cus I don't want to kill your optimism any more then I already did

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FirePaladin
FirePaladin


Legendary Hero
Undorcover modder
posted September 03, 2020 10:50 AM
Edited by FirePaladin at 10:50, 03 Sep 2020.

Greg Fulton stated that Fanstratics becoming public was an accident, btw. He actually wanted to announce it way later, when he could show much more solid material. This info should be on the heroes3wog site.

I still think Fanstratics is a pretty fantastic pun.
____________
"Goblins use pistols because a shotgun recoil would kick them off the ground flying."

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted September 03, 2020 11:08 AM

Quote:
I'm basing my judgment on just that: there is nothing substantial to show.
So because there's nothing substantial to show, it could a failure or a cash-grab? I'm wondering why you and Stevie are reacting like someone is already trying to pull the money out of your hands. I pasted the part from the newsletter with one purpose only - if someone is interested (Valeriy including) in promoting the project so it can reach the phase when it actually shows whether it will be worth of further attention for the HoMM community, to do so. Hype, optimism and the other stuff you have partially killed in me have never existed in the first place, I just want to see if this thing will turn into something good (I believe it has the right person at its helm for that and that's where the story begins and ends) and judging from Greg's letter, the more interest there is toward the subscriptions, the sooner we'll have some real information on the matter. No crowdfunding has started yet and nobody's asking you to donate anything and it's incredibly unlikely that they will start a crowdfunding campaign without all the things you're asking for.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 03, 2020 11:10 AM
Edited by blob2 at 11:33, 03 Sep 2020.

FirePaladin said:
Greg Fulton stated that Fanstratics becoming public was an accident, btw. He actually wanted to announce it way later, when he could show much more solid material. This info should be on the heroes3wog site.


Yeah I know, but that doesn't change the fact that the project is in swaddling clothes at this point. I simply state that's it's not in a phase that should generate optimism yet. I think JVC mentioned a similar project of his a couple of years back in an interview, but it never saw the light of the day.

We will see.

Zenofex said:
Quote:
I'm basing my judgment on just that: there is nothing substantial to show.
So because there's nothing substantial to show, it could a failure or a cash-grab? I'm wondering why you and Stevie are reacting like someone is already trying to pull the money out of your hands.


This is how the World operates son, better come prepared. Most "bright ideas" come up when your wallet is starting to get empty. They might not pull money out of my hands, but from someone else's. Why would they suddenly start such a project after so many years? Seems fishy. You state that you don't have an ounce of optimism, but your posts state otherwise But good, keep it up and "spread the word", just don't feel sorry if it turns out not how you wanted it.

But to reaffirm - I don't find this project as a scam, rather something that has a very low chance of success, and the team might "withdraw" at some point, even if originally they were full of "steam". They wanted to be stealthy about it, it blew out of propotions and I understand this bit. But it doesn't change the fact that there is nothing substantial yet.

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted September 03, 2020 11:37 AM

Son, you're probably half my age or some such, drop the patronizing pose, it doesn't suit you. I think I made it quite clear - if you want to support the project (by doing absolutely nothing more than giving your e-mail so you can receive newsletters which may even confirm how right you are to be pessimistic), do it, if you don't - don't. Whether it will turn good or bad is another things entirely - unless you're a fortune-teller.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 03, 2020 12:26 PM

Zenofex said:
Son, you're probably half my age or some such, drop the patronizing pose, it doesn't suit you.


Omg it was a figure of speech don't take it too seriously And I'll be leaning on you guys to keep me updated, don't want any more newsletters on my mail, already have enough stuff on my plate

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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 03, 2020 12:45 PM
Edited by Stevie at 12:49, 03 Sep 2020.

You are very poor at handling criticism for the things you say, Zenofex. The point I was trying to make is that you've betrayed optimism for very little of what they've shown. That much was evident in the two posts I quoted from you on the other page. Playing it down now won't accomplish anything, but bickering about it won't do any good either, so I digress.

I for one didn't even subscribe for the letter. I couldn't care after hearing about the name and how they're going to stick with it. Quite a shortsighted stance when the project's in such an early stage that they could rebrand at any time under a better name. Blob2 said something about pre-alpha, he was generous. I bet they don't even have a prototype. It's just concept art and groundwork for the crowdfunding campaign, that's their big milestone. Because the lifeline for the game hinges on that, it lives or dies depending on how much support they can gather.

And that in turn depends on how well they build their case for it. Right now there's way too little to talk about and what we can talk about is not exactly inspiring. I'll give them the benefit of a doubt and say it doesn't do justice to what they have in mind, but I'll wait for something more substantial before considering supporting them.
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Guide to a Great Heroes Game
The Young Traveler

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Pol
Pol


Known Hero
.^.
posted September 03, 2020 12:57 PM

AncientDruids said:
I like the style of his works, especially dragons (dragon 1, dragon 2).

Not horned dragons please. Otherwise nice art

ATM is unclier if Justin Gerard will be doing also the graphics for final game.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted September 03, 2020 12:57 PM

Pre-orders Herpes 7 from Ubisoft but can't subscribe to a newsletter from Greg Fulton.

This project is fantastic news in my opinion, and don't worry I won't die if it doesn't turn out to be great or even exist. About the money argument... The name itself should show this is not about marketing strategy.
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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 03, 2020 01:07 PM

Galaad said:
Pre-orders Herpes 7 from Ubisoft but can't subscribe to a newsletter from Greg Fulton.


Absolutely. Because I had more hope for Heroes 7 then than I have for Fanstratics now. Which just shows how little they got going for them.

Deal with it.
____________
Guide to a Great Heroes Game
The Young Traveler

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Baronus
Baronus


Promising
Supreme Hero
posted September 03, 2020 02:21 PM

Take it easy. Its to early do disciscus any question! This big ,disscusion' about nonexisting game and not existing project is mad.
Now we talk about wishes! And give creators good ideas.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 03, 2020 04:57 PM
Edited by blob2 at 17:00, 03 Sep 2020.

Stevie said:
Galaad said:
Pre-orders Herpes 7 from Ubisoft but can't subscribe to a newsletter from Greg Fulton.


Absolutely. Because I had more hope for Heroes 7 then than I have for Fanstratics now. Which just shows how little they got going for them.

Deal with it.


Ouch, old conflicts are brought up. Don't go that way.

I also had hopes for Heroes 7, cus it had every bit of potential to be sth nice. But we all are now wiser through that expierience.

Galaad said:
This project is fantastic news in my opinion, and don't worry I won't die if it doesn't turn out to be great or even exist. About the money argument... The name itself should show this is not about marketing strategy.


Oh yeah, why shouldn't it look fantastic? A dream team, a successor, PC-only, "we know what the community wants" (btw community is not that single-minded, some say Heroes 5 is better then 3 etc).

But seems to me last game that Fulton was taking part in was 2002 Command & Conquer: Renegade. Not exactly a good record to tackle a new IP after 18 years of being out of the gaming market... these guys might very well be out of touch at this point, and this market does not work on good intentions only...

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exodustpa
exodustpa


Hired Hero
posted September 03, 2020 05:18 PM

I do hope something good comes out of this, I will sign up for the newsletter and see what they show in the upcoming months.

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red_flag
red_flag


Known Hero
posted September 06, 2020 09:49 AM

From 2018 Interview with Greg Fulton:

Quote:

XEL: What is your vision of the perfect MM game and the perfect HoMM game? We realize that this is a very broad subject, but it’s be nice if you list your key thoughts on both.

GF: Yes, this is a very broad subject and well beyond the scope of this interview. It is also an extremely tough question to answer because there is no objectively right answer. Video game design is one big ‘judgement call’. You create what you find exciting and appealing. In the end, when the final product reaches the retail market, you hope there will be plenty of people who agree with your vision. Nevertheless…

As to my idea of a perfect HoMM game… I would respectfully decline to answer. I am currently working on two personal indie projects, both in early pre-production. One of them is a HoMM style game. In any conversation pertaining to an ‘ideal HoMM’ game, I would be effectively talking about what I am currently attempting, and at this time, I would prefer to keeps all details private. Within the next 3-5 years, I hope both games will be published, but as with any entrepreneurial effort, the likelihood for failure is far greater than the chance for success.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 06, 2020 11:10 AM

red_flag said:
Within the next 3-5 years, I hope both games will be published, but as with any entrepreneurial effort, the likelihood for failure is far greater than the chance for success.



I wonder why they started the project this late. Not complaining just curious, as I think the best time to start was right after Heroes 7 drama. I think they would grab a lot more attention at that time...

That said 3-5 years... I will probably forget about this project to this point, so it will be a nice surprise if it actually happens.

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Baronus
Baronus


Promising
Supreme Hero
posted September 06, 2020 12:04 PM

Creators of Fanstratic good knows about this forum and they read it. Especialy when they start new project and searching gamers opinion. Ant they see this thread maybe only one from 2-3 in the web. How do you think they fell when they read your ,applause'? They are poweruped? Od powerdowned?! Have you big energy to work when someone tels....This can be don it will be crap no chance to good result?!

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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 06, 2020 12:53 PM
Edited by Stevie at 12:58, 06 Sep 2020.

Good find, red_flag. This is actually telling something important about Gregory Fulton as a game designer - he's worth his salt. I have a more favorable opinion about him now, mostly because of these things:

Quote:
GF: Yes, this is a very broad subject and well beyond the scope of this interview. It is also an extremely tough question to answer because there is no objectively right answer. Video game design is one big ‘judgement call’. You create what you find exciting and appealing. In the end, when the final product reaches the retail market, you hope there will be plenty of people who agree with your vision. Nevertheless…

As to my idea of a perfect HoMM game… I would respectfully decline to answer. I am currently working on two personal indie projects, both in early pre-production. One of them is a HoMM style game. In any conversation pertaining to an ‘ideal HoMM’ game, I would be effectively talking about what I am currently attempting, and at this time, I would prefer to keeps all details private. Within the next 3-5 years, I hope both games will be published, but as with any entrepreneurial effort, the likelihood for failure is far greater than the chance for success.


He is absolutely talking from experience. What he's saying is not the product of an intellectual effort as if looking from the outside (the vast majority of HC is doing this and think they know better). Rather, he's been inside the industry and experienced things first hand, knows the ins and outs, and is just laying them down in a more easily comprehensible assessment.

The part about not being an objective answer to a perfect Heroes is especially true and important, because it collides completely with one idea of success that has been deeply seeded in the minds of many here at HC - that there is a "Heroes formula" that must be followed, or else only failure awaits. This is in my opinion the biggest, most long-standing  myth on Heroes Community. There is no such thing as a defined formula for success, not for Heroes or any other game. The fact that Gregory understands this gives him a lot of points with me.

He then says that it's a judgement call, which it is. That is the job of a game director, has a vision for a fun game and works with all available resources to piece things together to that end. He also has to be realistic and work within the set time, budget and talent at his disposal. And the final product is followed by hope! Yes, hope that the community agrees with that vision and with its execution represented by the retail version of the game. <------ This is what killed Heroes 7, Erwan le Breton made a game which he thought would be fun to play, but a lot of the community disagreed for the wrong and right reasons.

The last part tells me about the expectations he holds from the project, and that he's a very down to Earth person with a realistic producer mindset. Far from jumping the gun with a overly-positive and misleading prospect along the lines of "chances for a good HoMM-like game, better than what Ubisoft have produced", he keeps it real and is willing to give the cold shower - there's more chances for failure than success. This wins him more points with me, but it also puts things into a negative perspective, that this game might never see the light of day.
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Guide to a Great Heroes Game
The Young Traveler

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 06, 2020 01:51 PM
Edited by blob2 at 13:55, 06 Sep 2020.

Baronus said:
Creators of Fanstratic good knows about this forum and they read it. Especialy when they start new project and searching gamers opinion. Ant they see this thread maybe only one from 2-3 in the web. How do you think they fell when they read your ,applause'? They are poweruped? Od powerdowned?! Have you big energy to work when someone tels....This can be don it will be crap no chance to good result?!


First of all I don't discourage the team. I say that I don't have any reasons to think it will be a succesfull project at this point. I'm one of those ungrateful bast... guys who praise for making an actual effort, not making any effort. I judge something by its shape, not for promises it makes. There were too many already.

Besides how can a lonely guy like me have any effect on them? You need to have thick skin to begin with in this industry and a lot of determination if you're not backed by big budget. Haters can shower you with their "love" in a matter of minutes. It seems Fulton has the right mindset, I just hope those aren't empty words and he really thought this over, and it's not one of those "hey I have this silly idea..." fares. If this is truly a passion project I don't want him to burn himself, I still have hopes for a serious "make Heroes great again" project. This one is not yet on a level I can trust it enough. What Fulton can make from the naysaying is that he will be even more determined and think "I'll show you!". And this is good. Me? I just don't want to waste my time on something that is still this far in the boonies. Which I'm obviously doing already, wasting my time that is XD

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