Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: HOMM3: Legacy of the Silence (started by kongsuni in January 2022)
HOMM3: Legacy of the Silence This thread is 12 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 · «PREV / NEXT»
KlokBier
KlokBier

Tavern Dweller
posted October 21, 2022 01:37 PM

Looking really impressive!

Thanks for all your work.
____________

 View Profile
kongsuni
kongsuni


Promising
Adventuring Hero
posted October 26, 2022 06:46 AM

New video updated.

https://www.youtube.com/watch?v=7pRomwfwj6w

 View Profile
mitsche91
mitsche91


Adventuring Hero
posted October 26, 2022 11:58 PM

The new video and the new abilities look pretty nice! I just can say, I'd like to try it by myself.

Just two question:
1: Is the castle of the Forge town already in the right position or is this something graphical that will be changed for the final version?
2: The ability of the tier 7 from Tartarus looks like it will damage itself. Is this a kind of graphical bug or will this be part of the ability?

 View Profile
kongsuni
kongsuni


Promising
Adventuring Hero
posted October 27, 2022 03:26 AM

mitsche91 said:
The new video and the new abilities look pretty nice! I just can say, I'd like to try it by myself.

Just two question:
1: Is the castle of the Forge town already in the right position or is this something graphical that will be changed for the final version?
2: The ability of the tier 7 from Tartarus looks like it will damage itself. Is this a kind of graphical bug or will this be part of the ability?


Thanks for interest and encourage.

1. All graphics can be replaced if a newer version is available.

2. I am currently struggling with Beelzebub's abilities. The setting in the video also has the function of recovering the health of allies hit by blizzard, but it seems too over-balanced, so I'm thinking about changing it to a level that simply doesn't take damage. All other abilities will be released after careful consideration of balance.

 View Profile
Centurion
Centurion


Hired Hero
posted November 07, 2022 01:42 AM

Very cool units!! Looking forward to your release. Hoping I can incorporate this into my WC3 ERA campaign there are some units that fit perfectly

 View Profile
kongsuni
kongsuni


Promising
Adventuring Hero
posted November 29, 2022 03:35 AM
Edited by kongsuni at 03:49, 29 Nov 2022.





Features
- 13 New towns (NO replacement) with full unit line up and heroes.
- 8th level units for each town (including existing towns)
- Including TUM : Existing towns can be upgraded in two stages. New creature banks.
- Including ACM : In addition to the existing ACM, there are 22 advanced classes. (Detail)
- 9 new spells, 2 new skill.
- 9 new war machine.
- 90+ new artifacts including 10+ new artifact set (not combo).
- Guaranteed stable random map play with up to 22 factions with appropriate unit dwellings.
- 30+ whole new unit ability appears.


Not included in beta (to be added later)
- special buildings by town
- New hero's special ability




* Detailed stats in screenshot have not been balanced *

Cathedral





1 lvl. Sleuthhound/ Patrol : Mind spell immunity

2 lvl. Slayer/ Executioner : Ignores 20% of enemy's defense.
Upg: No enemy retaliation.

3 lvl. Witch Hunter/ Evil Hunter : shooting. No melee penalty. No enemy retaliation.
Upg:  close shot.

4 lvl. Couatl/ Bloody Couatl : Flight. Immunity to speed related spells.
Upg: Adds 30% of Damage Taken to Next Attack.

5 lvl. Sexton/ Cantor : Shooting. No melee penalty.
Upg :  Whenever any hero uses a debuff, damage increases by 2.

6 lvl. Templar/ Dark Templar : Immune to armageddon and death ripple.
Upg : Extra Fire Damage on Attack.

7 lvl. Punisher/ Chastener : Teleport. Mind spell immunity. Increases the ATK of all friendly units by 2 whenever attacked.
Upg : double attack

8 lvl. Judgement : Instantly kills enemies with total HP less than 20% of the first when attacking, and immediately acts again when the ability is activated.








Preserve





1 lvl. Halfling/ Hobbit : shooting. Luck is always high.
Upg : Morale is always high.

2 lvl. Tree Lurker/ Cave Leaper
Upg : Retaliation twice.

3 lvl. Wasp/ Hornet
Upg : Chance to Paralysis attack.

4 lvl. Fox Druid/ High Druid : Shooting.
Upg : Cast magic arrow on attack.

5 lvl. Hippogryph/ Grim Hippogryph : Fly.
Upg : When defending, switch to alert mode and immediately act again whenever it is attacked.

6 lvl. Furbolg/ Mystical Furbolg : Unlimited Retaliation. When defending, defense increases by 5 (Upg: 10) for the duration of the battle.

7 lvl. Treant/ Ancient Treant : Shooting. Cast slow while shooting.
Upg : AOE attack.

8 lvl. Druid Lord : Shooting. Can cast random nature spell on attack.





Amethyst





1 lvl. Hulu Leave/ Hulu Flover
Upg : magic resistance aura

2 lvl. Ape/ Wukong : shooting. Recovers a bullet when attacking melee. No melee penalty.
Upg : shooting twice. Recovers 2 bulltes.

3 lvl. Bronze Monk/ Peng Hou : Ignores defense by 20% when attacking.
Upg : Reduce defense by 20% when attacking.

4 lvl. Fighter/ Sword Servant : attack twice.
Upg : Preventive Counterattack.

5 lvl. Girl Snake/ Maikom : poision attack.
Upg : poision attack. acid attack.

6 lvl. Dragon Turtle/ Stone Dragon Turtle : shooting. Level 1-3 spell immunity. No melee penalty.
Upg : Level 1-4 Spell Immunity.

7 lvl. Blue Dragon/ Silver Dragon : Flight. When defending, surrounds allies with holy energy.
Upg : Envelops allies with corrupted energy when attacking.

8 lvl. Omniblade : No enemy retaliation. Can summon sword. When attacking, a sword will attack together.








Death Valley





1 lvl. Bone Hound/ Grave Beast :Undead
Upg : No enemy retaliation.

2 lvl. Skeleton Defender/ Skeleton Guard : Undead
Upg : Death blow.

3 lvl. Mummy/ Plague Mummy : Undead. Chance to cast a curse when attacking.
Upg : Deals damage to nearby enemies when attacking.

4 lvl. Ghost/ Spectre : 33% (Upg : 50%) chance to ignore physical attack.

5 lvl. Necromancer/ High Necromancers : Undead. Shooting. Engraves a death mark on an enemy shot.
Death Mark: When attacked, the attacking unit heals like a vampire.

6 lvl. Reaper/ Grim Reaper : Undead. If an attack annihilates a unit, the corpse is fall into eternal rest.
Upg : The corpse explodes instead of disappearing.

7 lvl. Bone Golem/ Ghost Golem : Undead. Summons a skeleton when hit.
Upg : Summons a random undead unit instead of a skeleton.

8 lvl. Spectral Dragon : Undead. Fly. Adjacent enemies always attack with misfortune.











Forge





1 lvl. Shield Bearer/ Pavise Bearer

2 lvl. Thug/ Mercenary : Penetrating attack.
Upg : Fire magic immunity.

3 lvl. Bionic Trooper/ Cyborg : Non-living.
Can repair non-living allies equal to damage.

4 lvl. Brain Sucker/ Soul Sucker : attack twice.
Upg : No enemy retaliation.

5 lvl. Cannoneer/ Bombardier : Non-living. Shooting. If attacking in the same area as the previous turn, additional damage is dealt.
Upg : Additional attacks deal area damage.

6 lvl. Sky Brawler/ Sky Knight : Non-living. Fly. No enemy retaliation.
Upg : Disable enemy retaliation.

7 lvl. Juggernaut/ Dreadnought : Non-living. Bombard all enemies on the same x-axis as the target.
Upg: includes 1 hex above and below.

8 lvl. Naga Tank : Non-living. Charge bonus. Heals and resurrected when any hero uses a spell. Each time the ability is activated, the damage of the next attack is increased by 10%.








Asylum





1 lvl. Dark Squire/ Dark Guard
Upg : Ignore 50% defense of enemy.

2 lvl. Wind Dancer/ Shadow Dancer : No enemy retaliation.
Upg : Attacks all adjacent enemies.

3 lvl. Shadow Hunter/ Phantom Hunter : Shooting.
Upg : No shooting penalty.

4 lvl. Sorrow Apparition/ Spirit Crusader : Fly. Leave a clone when moving.

5 lvl. Soul Crusader/ Phantom Hunter : Attack twice.
Upg : Preventive counterattack.

6 lvl. Shadowmare/ Sleipnir : 150% damage (Upg: Double damage) when attacking the enemy that attacked Sleipnir most recently

7 lvl. Planeswalker/ Voidwalker : Fly. Leave a clone when moving. When an ally hero casts spell, casts together. (Power: 2, Upg: 3) Clones disappear when casting. Reduces magic resistance of adjacent enemies by 40%.
Upg : Reduces magic resistance of adjacent enemies by 80%.

8 lvl. Chaos Blader : Attacks two additional random enemies when attacking. Counterattack against shooting.










High Land





1 lvl. Defender/ Mountain Guard
Upg : Increases defense by 10 from start of battle until attack

2 lvl. Javeliner/ Harpooner : Shooting
Upg : 50% Chance to slow on shooting.

3 lvl. Brute/ Berserker : Attack twice. Double damage when in Berserk state.
Upg : Control + Click to make itself Berserk.

4 lvl. Falcon/ Blizzard Falcon : 50% penalty for slow units on the map.
Removed penalty for slow units on the map.

5 lvl. Gladiator/ Einherier
Upg : Engrave the rune of fire on attack.
Rune of Fire : causing them to take additional fire AOE damage each time they take damage.

6 lvl. Chieftain/ Patriarch : Shooting. Engrave the rune of lightning on shooting.
Upg : No melee penalty. Duration of rune increased to 2 turns.
Rune of lightning : causing them to take additional lightning damage each time they take damage.

7 lvl. Fafnir/ Demonic Fafnir : Engrave the rune of doom on attack.
Rune of doom : Causing an earthquake to occur when moving.
Rune of doom Upg : Additionally, meteorite to fall when acting.

8 lvl. Sasquatch : Ignore enemy's defense. Counterattack even against non-counterattack attacks.











Tartarus





1 lvl. Quasit/ Fury
Upg : Teleport to the side of the attacker when being shot.

2 lvl. Ice Golem/ Frost Golem : Reduces damage taken from magic by 50%.
Upg : Reduces damage taken from magic by 75%.

3 lvl. Stygain / Glacier Lord : Shooting.
Upg : Can summon ice barrier.

4 lvl. Frost Creeper/ Frost Horror
Upg : Cast forgetfulness on attack.

5 lvl. Gelugon/ Supreme Gelugon : No enemy retaliation. Attack and return.
Upg : It steals the opponent's flying ability for two turns when attacking.

6 lvl. Arachnid/ Crystal Arachnid : Shooting.
Upg : Summons Fury near the shooting target.

7 lvl. Ice Baron/ Beelzebub : Fly. Cast blizzard on attack.
Upg : Can summon a designated enemy to a desired location and attack.

8 lvl. Colossus : Shoot multiple enemies at once.











Pavilion





1 lvl. Wadjet/ Venomous Wadjet : Fly
Upg : Preventive Counterattack.

2 lvl. Whipper/ Overseer : Can attack allies and instead of dealing damage, increases attack but decreases defense.
Upg : Increases speed when attacking allies.

3 lvl. Camel Rider/ Desert Warrior
Upg : Attack twice.

4 lvl. Priestess/ High Priestess : Chance to cast cure when shooting.
Upg : Chance to cast cure and shield when shooting.

5 lvl. Ammut/ Devouring Ammut : Each time it is hit by a Whiper, it will act again.
Upg : Ignore enemy's defense by 40%.

6 lvl. Sphinx/ Sphinx Oracle revents units on the same x-line from shooting.
Upg: includes 1 hex above and below.

7 lvl. Anubis/ Divine Anubis : Carved ankh mark on target. When the marked target is annihilated then it resurrects as a friendly mummy. Mummy has health and damage equal to the total number of existing enemies.

8 lvl. Gynosphinx : Fly. Cast berserk on attack. Double damage when in Berserk state. Control + Click to make itself Berserk.









Cove





Since it is implemented the same as hota, we will omit it.

8 lvl.  Evil Sorceress: No enemy retaliation. Poison and debilitating when attack.




Haven





1 lvl. Wearrat/ Wearat Rager
Upg : Bloodlust when hit.

2 lvl. Diver/ Deep One : 2x speed in swamps.

3 lvl. Bounty Hunter/ Treasure Hunter : Poisoning attack by consuming 6 bullets.
Upg : Paralysis attack by consuming 10 bullets.

4 lvl. Mermaid/ Coral Mermaid : Dispel attack.
Upg : Charm enemy when attacking enemy with less total HP than Mermaid.

5 lvl. Marid/ Marid Sultan : Fly.
Upg : Can cast Water Shield.
Water Shield : Blocks damage equal to number * 10.

6 lvl. Giant Turtle/ Dragon Turtle : Retaliation twice.
Upg : Unlimited retaliation. Attacks twice when counterattacking.

7 lvl. Leviathan/ Imperial Leviathan : Breath attack. Charge attack bonus.
Upg : Casts Berserk on enemies when being attacked.

8 lvl. Sea Dragon : Summons a whirlpool at the designated location with each action.








Charnel





1 lvl. Vermin/ Rotten Vermin
Upg : Chance to poison on attack.

2 lvl. Bat/ Plague Bat : Fly
Upg : Life drain.

3 lvl. Ghoul/ Bloody Ghoul : Undead
Upg : Absorbs vitality from corpses.

4 lvl. Skeleton Archer/ Skeleton Shooter : Undead. Shooting.
Upg : No shooting penalty.

5 lvl. Banshee/ Deadly Banshee : Undead. Shooting. Chance to curse on shooting.
Upg : Cast a bless on a random ally when curse enemy. (including undead.)

6 lvl. Entombed Sphinx/ Ashen Sphinx : Undead. Prevent enemy on the same x-line to retaliation.
Upg : Include 1 hex above and below.

7 lvl. Clown/ Infernal Clown : Undead. Leave an clone and move to a random location when attacking.

8 lvl. Dark Lord : Attacks all adjacent enemies. Life Drain. no enemy retaliation.









Fairy





1 lvl. Fairy/ Dryad : Fly. Resurrected by cure.
Upg : Can cast cure.

2 lvl. Leprechaun/ Forest Leprechaun : Always high luck.
Upg : Luck attack deals 3x damage.

3 lvl. Moon Elk/ Sun Elk : Reduces magic resistance of adjacent enemies by 20%.
Upg : Reduces magic resistance of adjacent enemies by 40%.

4 lvl. Nymph/ Nymph Queen : Fly. Resurrected by cure.
Upg : Air shield.

5 lvl. Sybil/ Enchantress : Shooting. Resurrected by cure. Can cast cure.
Upg : Can cast mass cure.

6 lvl. Noble Sprite/ SpriteQueen : Fly. Resurrected by cure. Attack and return. Dispel attack.
Upg : No enemy retaliation. Steals buffs from the attacked target.

7 lvl. Iris/ Aurora : Teleport. Resurrected by cure. Adjacent allies always attack with luck.
Aurora : Can cast wide-area resurrection at a designated location.

8 lvl. Guardian : Gains a shield equal to half the damage taken when attacking. Can transfer the shield to a designated ally without consuming a turn.






Lvl 8 units in existing towns

Diabolos (Inferno) : Casts fire wall on all enemies every 3 turns. the stigmatization of hell upon attack





Mega Dragon (Stronghold) : Wide-area breath attack.





Oracle (Conflux) : Can cast Lightning on enemies within 3 hexes.



 View Profile
wbane
wbane

Tavern Dweller
posted November 29, 2022 05:01 PM

Is there information on the other towns Level 8's?

 View Profile
kongsuni
kongsuni


Promising
Adventuring Hero
posted December 01, 2022 07:33 AM

wbane said:
Is there information on the other towns Level 8's?


join the era discord, I've put some more info there.

 View Profile
rb111
rb111

Tavern Dweller
posted December 07, 2022 02:05 PM

kongsuni said:
wbane said:
Is there information on the other towns Level 8's?


join the era discord, I've put some more info there.


Where can I find discord link? Also will English version be available since all images are in Korean?

 View Profile
mitsche91
mitsche91


Adventuring Hero
posted December 08, 2022 01:32 PM

rb111 said:
kongsuni said:
wbane said:
Is there information on the other towns Level 8's?


join the era discord, I've put some more info there.


Where can I find discord link? Also will English version be available since all images are in Korean?


https://discord.com/invite/bvfJGZe
This should be the link for HoMM 3.5 ERA. If this doesn't work you will need to download the Heroes 3 Lauchner. On WOG screen you can find a tavern on the screen and next to this there is a discord link. Than there is a subcategory for Kongsuni-Mods where you can find all information.
I hope it will help you

 View Profile
ArdentWyrm
ArdentWyrm


Famous Hero
King of the Elder Dragons
posted December 08, 2022 05:52 PM

Yeah, where is the discord link?
____________
Torment is blinding. It lies. Its pollution steals my sense. It promises: destroy everything and the pain will cease.
- Kralkatorrik
https://dragcave.net/user/ArdentWyrm

 View Profile
avatar
avatar


Promising
Supreme Hero
posted December 08, 2022 06:53 PM

Written in post above?
____________

 View Profile
ArdentWyrm
ArdentWyrm


Famous Hero
King of the Elder Dragons
posted December 08, 2022 06:55 PM
Edited by ArdentWyrm at 19:05, 08 Dec 2022.

yeah I guess so, didn't see it because I was making my post when the other member posted.
PS: aosted link, but trouble with discord: discord logged me in to my account for one HoMM server, but wants me to create a new account for this server, so I sent a help request.
____________
Torment is blinding. It lies. Its pollution steals my sense. It promises: destroy everything and the pain will cease.
- Kralkatorrik
https://dragcave.net/user/ArdentWyrm

 View Profile
kongsuni
kongsuni


Promising
Adventuring Hero
posted December 16, 2022 08:45 AM

So, finally it was released. (Korean version)
https://blog.naver.com/gigi905/222957293798

The English version was also scheduled to be released as a beta version, but I decided to translate it after the Korean version was sufficiently stabilized.

 View Profile
4puk
4puk

Tavern Dweller
posted December 16, 2022 11:46 AM
Edited by 4puk at 11:47, 16 Dec 2022.

kongsuni said:
So, finally it was released. (Korean version)
[url=https://blog.naver.com/gigi905/222957293798]https://blog.naver.com/gigi905/222957293798[/url]

The English version was also scheduled to be released as a beta version, but I decided to translate it after the Korean version was sufficiently stabilized.


Very nice! I have a few questions:

Mod includes HotA maps. How can i open them? or i can't?
How can i build 8th lvl creature? it's not obvious
____________

 View Profile
Planetavril
Planetavril


Famous Hero
posted December 16, 2022 08:06 PM

the mage guild picture is missing and the cove and egyptian bastion buildings have the wrong building requirements, the buildings are stacked

 View Profile
robizeratul
robizeratul


Known Hero
posted December 17, 2022 12:38 AM

Does anybody have a mirror download? It says "download not available "Too many users have viewed or downloaded this file recently"

 View Profile
hoenbeeweilai
hoenbeeweilai

Tavern Dweller
posted December 22, 2022 03:51 AM

I played Kong's beta version from last week.  Why so little congrats? I think it's an excellent work so far!  -Li

 View Profile
ArdentWyrm
ArdentWyrm


Famous Hero
King of the Elder Dragons
posted December 23, 2022 02:51 AM

On one website your mod is considered one of 2022's best mods.
____________
Torment is blinding. It lies. Its pollution steals my sense. It promises: destroy everything and the pain will cease.
- Kralkatorrik
https://dragcave.net/user/ArdentWyrm

 View Profile
hoenbeeweilai
hoenbeeweilai

Tavern Dweller
posted December 23, 2022 07:18 AM

Glad to see the information.  & Just a kind note is myself were from the Chinese neighborhood instead of Kong's Korean one.  It's everyone's MOD somehow.  Only best wishes.

 View Profile
Jump To: « Prev Thread . . . Next Thread » This thread is 12 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 · «PREV / NEXT»
Post New Poll   Post New Topic   Post New Reply

Page compiled in 0.1007 seconds