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Heroes Community > Other Games Exist Too > Thread: Turn Based Games
Thread: Turn Based Games This thread is 7 pages long: 1 2 3 4 5 6 7 · «PREV / NEXT»
DoddTheSlayer
DoddTheSlayer


Promising
Famous Hero
Banned from opening threads
posted February 20, 2003 03:41 AM

Quote:
Quote:
The civ series all generate their own maps so you never see the same one twice. Its just not officially called a random map generator


ok, are there any other good quality turn based games that have random generators?
Why does it have to have that label as long as it does what a random map generator does? Also civ series has a map editor for creating and editing maps.

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midnight
midnight


Promising
Famous Hero
posted February 21, 2003 05:17 AM

Quote:
Quote:
Quote:
The civ series all generate their own maps so you never see the same one twice. Its just not officially called a random map generator


ok, are there any other good quality turn based games that have random generators?

Why does it have to have that label as long as it does what a random map generator does? Also civ series has a map editor for creating and editing maps.


I repeat what i said... are there any OTHER good quality turn based games that have random generators? we have H3 and Civ... any OTHER ones.

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maximus
maximus


Famous Hero
Bronzed God
posted February 21, 2003 07:55 AM

trun based games

RISK II

and its multi-player on the zone

but can b played in same time mode as well.
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Kuma
Kuma


Promising
Supreme Hero
u can type so much text in her
posted February 21, 2003 10:54 AM

CM 97/98 indeed is the manager-game I was talking about; great stuff.

Civ3 is very hard; I can't seem to win in SP on prince or higher.

For Civ2 I reaaly need a patch for MP; any1 know where to get it?
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People used to call me crazy, but now that I'm rich I am excentric.

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R59
R59


Hired Hero
Carroty Wharfs back. No Really
posted February 21, 2003 10:58 AM

Jedi Knight 2: Jedi Outcast, is sort of a turn based game. Age of Mythology, is that one?
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TheEverLiving
TheEverLiving


posted February 21, 2003 11:17 AM
Edited By: TheEverLiving on 21 Feb 2003

Quote:
I repeat what i said... are there any OTHER good quality turn based games that have random generators? we have H3 and Civ... any OTHER ones.


Sadly none that I'm aware of, was kinda what i was asking with this thread, but seems HOMM3 is the master of all games

Oo_TEL_oO

U2: October
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TheEverLiving
TheEverLiving


posted February 25, 2003 02:30 AM

I found another TURN BASED GAME !!!

Merchant Prince II looks damn good too, there has to be more, come on peeps lets find em

Oo_TEL_oO

The Doors: People Are Strange
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Uncoatedtitan
Uncoatedtitan


Adventuring Hero
posted February 25, 2003 12:44 PM

poop or peep ?:)

Quote:
I found another TURN BASED GAME !!!

Merchant Prince II looks damn good too, there has to be more, come on peeps lets find em

Oo_TEL_oO

The Doors: People Are Strange

Hia all
What about Panzer(s) General a WW2 tbs game.
Well just a thought, but those turns are darn long.
UT
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madmartigan
madmartigan


Bad-mannered
Famous Hero
who will never walk alone
posted February 25, 2003 01:45 PM

Quote:
CM 97/98 indeed is the manager-game I was talking about; great stuff.

Civ3 is very hard; I can't seem to win in SP on prince or higher.

For Civ2 I reaaly need a patch for MP; any1 know where to get it?


I once heard that yahoo had developed a patch for multi civ2. But I never checked if that was true.

Civ3 is really hard. Tho, I managed win twice or thrice at monarch diff. On a relatively bigger map and more civilizations in game, you can have a good start by diplomacy. Having pyramids -as you know-is deadly. I played as Persians; industrial-scientific, their swordsmen (immortals) ruels . And the Lighthouse is a miracle. By discovering the overseas civilizations and a good diplomacy you can trade most of the scientific researches and the gold you need to feed your army. As a final note for the lighthouse, do NOT let the overseas civs to contact with the other civs who start on the same continent with you until "navigation" is discovered.

I tried monarch with other civs such as French (industrial-commercial) and Greeks (scientific-commercial). They sucked. French are weak for science and military. Their civ-spec troops sux bigtime---> you cannot upgrade musketeers to high tech defenders . Greeks are good for phalanxes for the early ages and science, but they are very weak for production. It is darn hard to win wonder-races with the Greeks.

of course, these were before the patch. I have not tried the latest patch. I heard they put new civilizations with the latest patch.

PS: do not press (A) for your workers until you are fully developed (avg. 20 min/turn )
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Kuma
Kuma


Promising
Supreme Hero
u can type so much text in her
posted February 25, 2003 02:01 PM

I was going for 1 big continent and Americans or Zulus and play agressive in the 1st part.

But brute force dun help much at Civ3, right?

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Portuguese
Portuguese

Tavern Dweller
posted February 25, 2003 02:26 PM
Edited By: Portuguese on 25 Feb 2003

Mine

Mine are as following:

CIVILIZATION
Civ2
Civ3
Colonization
CM2
Worms2
Well of Souls
Heroes II
Heroes IV

People should play CIV more

PS: See...
www.civ3.com
www.civfanatics.com
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A Nature fan,
Ricardo Magalhães

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madmartigan
madmartigan


Bad-mannered
Famous Hero
who will never walk alone
posted February 25, 2003 05:08 PM

Quote:
I was going for 1 big continent and Americans or Zulus and play agressive in the 1st part.

But brute force dun help much at Civ3, right?


Well, I never prefer 1 big continent becuz the AI always produces more units then I can do. This means that being on a single continent with 5-6 other civilizations will most prolly toss all others. Even if you somehow manage to survive the early ages, the basterds will surely form alliances against you. Furtherworse, since they all act like 1 civ, they will skyrocket in science-each researching a different one.

The best, IMO, is 3-4 civs on one continent, 3-4 on another. At early stages, you can trade science vs science and/or gold with the civs you are on the same cont. a bit later you can trade science vs maps (territory first) with the overseas civs. and more laters (when navigation is discovered or is about to be) you start contact trading. But you must make sure that it is you who trades the contacts. Do not let other civs the opportunity to use contact trade adv. That is, when you trade a contact make sure that all other civiliaztions has contact with that civ(s) before hitting end turn. Otherwise, it will be a disaster for you.

IE:

You are in contact with a, b, c, d, e.
a and b is not in contact with c, d, and e. When you sell the contact with c to the a, the a will surely sell it to b next turn. and also c will sell the contact with a to d and e. and so forth.
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DoddTheSlayer
DoddTheSlayer


Promising
Famous Hero
Banned from opening threads
posted February 25, 2003 07:00 PM

Ok people try this link.

http://www.gameblitz.com/downpage.htm
It includes many of the games we have been discussing plus a few others.

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midnight
midnight


Promising
Famous Hero
posted February 26, 2003 03:53 AM

handy link but it mixes up real time with turn based strategy games so hard to get a clear picture of what turn based games are out there. Is there any site that separates turn based from RTS?
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Kuma
Kuma


Promising
Supreme Hero
u can type so much text in her
posted February 26, 2003 11:45 AM
Edited By: Kuma on 26 Feb 2003

Thx Mad any more tips? i seem to miss the essential things to succesfully play Civ3

As u can c on the link below I played a rather ok Civ2 game; I'm #5 in that (old) Hall of Fame and I didn't use the caravan-trick to boost up the points hehehe

www.apolyton.net/civ2/hof/


But somehow I'm playing CiV2-tactics in Civ3 and that ain't working.
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People used to call me crazy, but now that I'm rich I am excentric.

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Kuma
Kuma


Promising
Supreme Hero
u can type so much text in her
posted February 26, 2003 11:49 AM
Edited By: Kuma on 26 Feb 2003

double post.
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People used to call me crazy, but now that I'm rich I am excentric.

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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted February 26, 2003 01:38 PM

Quote:
Queen: Slightly Mad


You missed the "I'm Going" part, Otello dude.
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Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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madmartigan
madmartigan


Bad-mannered
Famous Hero
who will never walk alone
posted February 26, 2003 01:57 PM

Quote:
Thx Mad any more tips? i seem to miss the essential things to succesfully play Civ3

As u can c on the link below I played a rather ok Civ2 game; I'm #5 in that (old) Hall of Fame and I didn't use the caravan-trick to boost up the points hehehe

www.apolyton.net/civ2/hof/


But somehow I'm playing CiV2-tactics in Civ3 and that ain't working.


Its been quite a while I have not played civ2. But I remember storming the world on emperor diff

As for more civ3 tips:

As I said, you MUST Pyramids and Lighthouse. But if you have to pick only one I'd say go for the lighthouse.

For later ages, Adam Smith bla bla and Sistine Chapel rules. Actually, nearly all of the renaissance wonders rock. But unfortunately you cannot get to build them all. Sun Tzui's War academy may be a great wonder too. barracks in every city rules. Also, it increases the chances of your getting a leader. Leader=free wonder . I guess it will be unnecessary for me to tell that leaders can hurry wonders Building a wonder in 1 turn is be ruels

A small tip for wonder races. Start building a palace in the city which you want to build a wonder long before you have discovered the required advance

Some small tips for wars:

1 NEVER leave your homelands unprotected. Becuz the other civ will rush to your weakest cities even though their capitol is under danger. And remember that the other civ ALWAYS has more units than yours, and they are most likey to find an ally once you attack them.

2 All cities (above 6) you have captured by force will surely revolt and join back to their original civ. There are 2 solutions for this: a) destroy the city and build a new one b)kill the foregin citizens in that city until the city population hits 2 (or 1 if it is a city far away from your cultural influence. (ps: capitols are likely to revolt more often even though you capture a capitol with 1 population)

3 The AI will win the 1vs1 battles %75 of the time even if your attack doubles the defense of the unit you are attacking to, if you are the agressor of the war. The only solution I have for this is having a weak unit (ie warrior) attack first, then attacking with the strong one. However, this is very risky. Becuz, by succesfully defending the warrior, the defender may get a promotion. In such situaitons save&load helps a lot

4 NEVER EVER sign a mutual protection pact.
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Kuma
Kuma


Promising
Supreme Hero
u can type so much text in her
posted February 26, 2003 02:41 PM

My favorite Civ2-tactic was the Goodiehut-tactic on a large continent.
There was a patern in which those huts occurred, so the first 5 or 6 were easy to get.
I didn't made 1st city until 3200 or even 3000 but got all the goodiehuts to get 'NONE-units' and rush to another civ to force them to give up their gold and science and tried to capture the Wonders and switch to Democracy asap.

And I never did the load and save tactic; that just plain sux.
Only for the game in which I tried to set a record hehehe

When I'll play another Civ3 I'll try the above tactics.
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People used to call me crazy, but now that I'm rich I am excentric.

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Portuguese
Portuguese

Tavern Dweller
posted February 26, 2003 04:43 PM

Quote:
My favorite Civ2-tactic was the Goodiehut-tactic on a large continent.
There was a patern in which those huts occurred, so the first 5 or 6 were easy to get.
I didn't made 1st city until 3200 or even 3000 but got all the goodiehuts to get 'NONE-units' and rush to another civ to force them to give up their gold and science and tried to capture the Wonders and switch to Democracy asap.

And I never did the load and save tactic; that just plain sux.
Only for the game in which I tried to set a record hehehe

When I'll play another Civ3 I'll try the above tactics.

Choose an expansionistic CIV or goody huts will hurt you
Zulu seem apropriate, being expansionistic and military
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A Nature fan,
Ricardo Magalhães

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