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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Possible Creature
Thread: Possible Creature This Popular Thread is 247 pages long: 1 30 60 90 120 150 180 ... 184 185 186 187 188 ... 210 240 247 · «PREV / NEXT»
LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted March 14, 2010 02:51 PM

I think is a good upg. for normal nomad.

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Vade_Parvis
Vade_Parvis


Known Hero
posted March 14, 2010 10:06 PM

Well, it was created specifically for this purpose

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gnollking
gnollking


Supreme Hero
posted March 16, 2010 06:10 PM

Well, these are not possible new creatures, but strange things that I found.

1) Dendroid. He seems to have a magic animation, I have no idea what is it for:



2) Genie. And this guy, too, he has a 2-hex attack:



(I'm not sure about the Sultan - the Def Preview says it's a 2-hex attack, but it may be the magic animation..)


And there a a lot more that I know. For an example - the Vampire also has a magic animation, and other things like that..

Perhaps they are abandoned ideas for the game made by the NWC, I don't know..
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Hobbit
Hobbit


Supreme Hero
posted March 16, 2010 06:33 PM

You actually answered on your own question...

Quote:
they are abandoned ideas for the game made by the NWC

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OxFEA
OxFEA


Promising
Famous Hero
feanor on DF2.ru
posted March 17, 2010 03:59 PM

This?


Does anyone know, how give casting ability to creature? I edited some tables in exe, but it didn't works

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Duke_Falcon
Duke_Falcon


Disgraceful
Supreme Hero
posted March 17, 2010 05:03 PM

Quote:
This?


Does anyone know, how give casting ability to creature? I edited some tables in exe, but it didn't works


How could you edit the exe file? It crashes always for me...

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gnollking
gnollking


Supreme Hero
posted March 17, 2010 05:08 PM

I checked those creatures:





It would be really nice if we could add new abilities for them
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OxFEA
OxFEA


Promising
Famous Hero
feanor on DF2.ru
posted March 17, 2010 05:14 PM

Hmm.. If you use exe-file from TE - it has five crc-checks that doesn't allow modification of exe.

I use 010Editor (I prefer WinHEX, but now I don't have cracked version), h3wog.exe file and descriptions from
http://forum.df2.ru/index.php?showtopic=6803&view=findpost&p=269508


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OxFEA
OxFEA


Promising
Famous Hero
feanor on DF2.ru
posted March 17, 2010 05:29 PM
Edited by OxFEA at 20:09, 17 Mar 2010.

Hmm.. Adresses are correct, because casting can be blocked from these tables.

But copying the data from, from example, genie to dendroids don't give any effect

YES!! I did it!
It is need set non-zero number of castings via !!MA:B except tables fixing

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gnollking
gnollking


Supreme Hero
posted March 18, 2010 06:34 PM
Edited by gnollking at 19:39, 18 Mar 2010.

So, you were actually able to give Dendroids the ability to cast spells like the Genies?




@EDIT, so here's a creature I'm currently working on:



What do you think? A Wizard from Heroes IV.
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Hobbit
Hobbit


Supreme Hero
posted March 18, 2010 07:56 PM

Animation looks strange... Also I don't think it fits in Heroes 3...

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OxFEA
OxFEA


Promising
Famous Hero
feanor on DF2.ru
posted March 18, 2010 08:11 PM
Edited by OxFEA at 20:14, 18 Mar 2010.

Quote:
so here's a creature I'm currently working on:

I think that point of view isn't dood. Alas, H3 use the rare projection and so few games can give good sprites for it(
Quote:
So, you were actually able to give Dendroids the ability to cast spells like the Genies?

And give to Efreet-Sultans ability to cast "Protection from fire" like Energy Elementals, etc, etc..  Also, I think that with !!BM:U possible to change spell to anyone that we want.

Two restrictions:
1. Only the "bless-type" spell can be given. Damaging or cursing spell can be given too, but AI will not using them (ñ) ERM-Help
2. Native tables designed only to 13-196 creatures. If you want to extend it, you need to attach DLL or use z-vars memory to place the new table.

I think that if I willn't be so lazy I'll make the working solution (.Dll+ERM) soon

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E-J
E-J


Known Hero
posted March 18, 2010 10:09 PM

@GK: the angle of the camera is a bit to high. it has to be more from the side than from the top.


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don_komandorr
don_komandorr


Known Hero
posted March 19, 2010 11:00 AM

I made this a long time ago ( probably in a galaxy far away )
as an example of Zombie-dargon

Only one frame
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ChaosHydra
ChaosHydra


Famous Hero
posted March 19, 2010 12:04 PM

Haha nice, it has potential

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted March 19, 2010 03:51 PM

Quote:
I made this a long time ago ( probably in a galaxy far away )
as an example of Zombie-dargon

Only one frame

Very good

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gnollking
gnollking


Supreme Hero
posted March 19, 2010 08:27 PM
Edited by gnollking at 12:04, 21 Mar 2010.

Okay, so here is my first completely done, finished creature for WoG . The Elven Warrior:




DOWNLOAD v.1.0


The package contains:

Animation on the battlefield.
Animation on the Adventure Map.
1 Large portrait.
1 Small portrait.


It's my first completed creature, so please give me some comments .

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vladud2000
vladud2000


Known Hero
Maestro of Might & Magic
posted March 21, 2010 07:48 PM

Quote:
Okay, so here is my first completely done, finished creature for WoG . The Elven Warrior:




DOWNLOAD v.1.0


The package contains:

Animation on the battlefield.
Animation on the Adventure Map.
1 Large portrait.
1 Small portrait.


It's my first completed creature, so please give me some comments .



you use some kind of PNG convertor? figures look distorted and a little bit blended. there are a tool that uses BMP version of H4 sprites and do not use blending - sprites became more accurate and cute.
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gnollking
gnollking


Supreme Hero
posted March 22, 2010 03:01 PM

So, can you post a link to that tool? I would really appreciate that .
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Duke_Falcon
Duke_Falcon


Disgraceful
Supreme Hero
posted March 22, 2010 04:32 PM
Edited by Duke_Falcon at 16:32, 22 Mar 2010.

That's it Gnollking!
The long awaited piece for H3! An elven melee unit! Finally the elves could show us why are they the best sword-players of the world!

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