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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Possible Creature
Thread: Possible Creature This Popular Thread is 246 pages long: 1 2 3 4 5 ... 50 100 150 200 ... 242 243 244 245 246 · «PREV / NEXT»
Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted April 16, 2003 07:08 PM

He's got a point.
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Vlaad
Vlaad


Admirable
Legendary Hero
ghost of the past
posted April 16, 2003 07:26 PM

1)OK, you are right. But surely not venomous spit AND poison breath at the same time?

2)Yeah, why would summoned stacks be a problem? There are Santa Gremlins and several similar scripts, right?


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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted April 16, 2003 08:16 PM

Um, not both of them at the same time! We'd pick the one that's most popular.
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Arstahd
Arstahd


Adventuring Hero
posted April 16, 2003 11:44 PM

I forgot about the SG's, I guess something like that could be done. I have hardly ever had them in my armies, how does it work when they are in grouped formation, are any occupied hexes just not filled with guards?

I'm still not big on the idea though, I'd rather it shine on it's own and not rely on other creatures.

What do you think about this: Any creatures killed by the Dracolich can't be resurrected, they are permantently dead, their souls consumed.
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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted April 16, 2003 11:47 PM

Sounds good.

And if you want to overpower it as much as possible, you might as well resurrect those creatures as skeletons right away, without waiting for combat to finish .
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yasmiel
yasmiel


Supreme Hero
Former Chessmaster
posted April 16, 2003 11:52 PM
Edited By: yasmiel on 16 Apr 2003

I would like to see DEATH RIPPLE (40+ (ATT-DEF)*2 damage to all living units) as it's primary (ranged) attack and breath attack in melee.
...We should stop on lv.9  -- Azure should stay the sinonime for untouchable

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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted April 17, 2003 12:01 AM

Um, no. A Galthran with 15k skeletons will kill an azure any day of the week .
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gorman
gorman


Promising
Supreme Hero
Been around since before 2003
posted April 17, 2003 12:05 AM

The skelies r coming!! NO!!! Run away!
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yasmiel
yasmiel


Supreme Hero
Former Chessmaster
posted April 17, 2003 12:05 AM

Quote:
Um, no. A Galthran with 15k skeletons will kill an azure any day of the week .

where will you get 15 000 skelies? My record is around 3k but I don't play necro much

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Vlaad
Vlaad


Admirable
Legendary Hero
ghost of the past
posted April 17, 2003 10:23 AM

Heh. My personal best is 61k on a custom map. But that was not the topic.

Please don't overpower Dracolich! As for its skills, I'm afraid it may end up as one of many dragons in WoG... And Lord knows we have enough of those. If you don't like the Liches idea ( I'm not too keen on it myself, although it would be a mighty sight ), give him something else. Disabling resurrection sounds fine. So do death ripple and raise skeletons...

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yasmiel
yasmiel


Supreme Hero
Former Chessmaster
posted April 17, 2003 08:10 PM
Edited By: yasmiel on 17 Apr 2003

stats (with little modifications):

Dracolich

Level: 8
Aligment: Evil
Health: 800
Shots: 2
Attack: 45
Defence: 40
Damage: 45(death ripple) or 35-75 melee
Speed: 15
Cost: 25000 + 10 Sulfur
Special: Undead, Death ripple(ranged), Breath Attack(melee), Poisonous breath, Flyer

Thanks,nything else missing?

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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted April 17, 2003 08:13 PM

Um, why don't the Dracolich have damage?
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Arstahd
Arstahd


Adventuring Hero
posted April 17, 2003 11:48 PM

Another idea that I have in mind is to add an upgrade for most of the neutral creatures, any thoughts on abilities?

Some preliminary concepts:

Rogue: Rogue Captain, Scout, Pathfinder
Mummy: Royal Mummy, Mummy Lord
Boar: Wildrider, Razorback
Nomad: Desert Raider, Nomad Archer
Troll: Cave Troll, Stone Troll, Black Troll
Enchanter: Master Enchanter
Halfling: Halfling Slinger
Peasant: Militiaman
Gorynych: Chaos Dragon, Pyronych
Nightmare: Hell Steed


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Vlaad
Vlaad


Admirable
Legendary Hero
ghost of the past
posted April 18, 2003 11:32 AM

Quote:
___________________________________
Another idea that I have in mind is to add an upgrade for most of the neutral creatures, any thoughts on abilities?

Some preliminary concepts:

Rogue: Rogue Captain, Scout, Pathfinder
Mummy: Royal Mummy, Mummy Lord
Boar: Wildrider, Razorback
Nomad: Desert Raider, Nomad Archer
Troll: Cave Troll, Stone Troll, Black Troll
Enchanter: Master Enchanter
Halfling: Halfling Slinger
Peasant: Militiaman
Gorynych: Chaos Dragon, Pyronych
Nightmare: Hell Steed
___________________________________

I've waited my whole life for this!

I LUV IT!!!

I'm not sure about all the names (and skills?!), but the idea is awesome!



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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted April 18, 2003 04:06 PM

Quote:
Nightmare: Hell Steed


I suggest Binky . Discworld fans should understand lol.
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"Those people who think they know everything are a great annoyance to those of us who do."
-- Isaac Asimov

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Arstahd
Arstahd


Adventuring Hero
posted April 18, 2003 11:58 PM

Quote:
I've waited my whole life for this!

I LUV IT!!!

I'm not sure about all the names (and skills?!), but the idea is awesome!





They're just some names off of the top of my head, if you have better ones let me know.


PS
I think the Binky reference is a bit too vague Lord Woock, I've never read the Discworld series either.
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WaY2HeLL
WaY2HeLL


Adventuring Hero
Grandmaster Wizard of HOMM3.5
posted April 19, 2003 12:01 AM

why not put all of cratures from heroes 1,2 $ 4 in WoG??
there was a great cratures in those games like wolfs, tigers and so on
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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted April 19, 2003 12:09 AM

To clear out any misunderstandings... In the Discworld, Binky is the name of Death's horse.
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-- Isaac Asimov

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Gangrail
Gangrail


Promising
Famous Hero
Dead Man
posted April 19, 2003 12:17 AM

Because of copyright problems.  Anything added to WoG has to be new or changed.  Hate to see us use a creature from h1 h2 or h4 and get shut down.
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Arstahd
Arstahd


Adventuring Hero
posted April 19, 2003 01:01 AM

Not only that, I'm fairly certain that H3 uses an 8 bit register to store creature numbers limiting the max number to 256. Currently there are over 180 used in WoG, so adding that many new creatures is out of the question.
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