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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Forge Town.....Let's Talk about it again,please
Thread: Forge Town.....Let's Talk about it again,please This thread is 78 pages long: 1 10 20 30 40 50 60 ... 68 69 70 71 72 ... 78 · «PREV / NEXT»
Ivan
Ivan


Known Hero
posted October 29, 2010 10:41 PM

Don, bloody well done! Your background is far superior in comparison to the original one. The buildings and unit icons are also wonderful. And I see the hero portraits are well on the way...

Indeed, the Forge should have the Mage Guild, though only three levels of it, to emphasise the "might" side of the town, as Don pointed out.

However, Kastore is *not* a Warlock ( http://mightandmagic.wikia.com/wiki/Kastore ). The character that shares his name in HoM&M 1 and 2 is not M&M III/VII's Kastore (the leader of the Forge faction), as he arrived in Antagarich (not Enroth) in M&M VII, which takes place years after HoM&M II. The one relevant to us is a Sorcerer.
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don_komandorr
don_komandorr


Known Hero
posted October 30, 2010 07:08 PM

My bad, Sorcerer indeed.

Progress of HERO from screenshot:
->->

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Ivan
Ivan


Known Hero
posted October 30, 2010 08:19 PM
Edited by Ivan at 19:00, 31 Oct 2010.

What species is that hero? He doesn't exactly look like either a human or a goblin, and his skin is that of a genie.

Also, apart from Kastore, will his allies Dark Shade, Maximus and Tolberti be included?
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Hobbit
Hobbit


Supreme Hero
posted October 30, 2010 08:57 PM

I think it's cyborg.
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Horn of the
Abyss on AcidCave

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blueskirt
blueskirt


Adventuring Hero
posted October 31, 2010 06:01 PM

Both the MM3-7 and HoMM1-2 Kastore are elf.

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don_komandorr
don_komandorr


Known Hero
posted October 31, 2010 06:13 PM

Where did you see Kastore here?

And HERO isn't a Cyborg. It's a Genie in some sort of armor.

About heroes in story - I think Kastore, DarkShad and Tarnum will be playable, others will be mentioned.

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Ivan
Ivan


Known Hero
posted October 31, 2010 07:12 PM

Before, you said you were planning a campaign. If that's the story you're reffering to, could you, perhaps, give us a brief outline of the plot? (assuming that you aren't completely sticking to the original plot, as you are at liberty to modify it, or, at least, its details)

Originally, following the "evil" M&M VII ending, Kasore launches a full-scale invasion on the entire continent of Antagarich, and most other faction's heroes unite in search for the Armageddon's blade, which, upon being found is used to destroy Kastore's armies.


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don_komandorr
don_komandorr


Known Hero
posted October 31, 2010 07:56 PM
Edited by don_komandorr at 19:56, 31 Oct 2010.

Yes, this trio are planned to be playable in campaign.

The story follows Modern history of Enroth (planet) after "Good" ending in M&M7 and take plase shortly after events of Armageddon's blade expansion. The Time between MM7 ending and fall of Kreegan empire were filled with spying and planing of operation to get those green thingy.
So In first mission Kastore is involved in some sort of stealth actions to get artifact and bring Havenly Forge to work. He should do it in a secrecy because of Gelu and his Blade.

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moks_pokemon
moks_pokemon

Tavern Dweller
posted October 31, 2010 08:53 PM

But wouldn't that make it a bit WoGish?
Secrecy is always involved with a small army or with no army at all.

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Ivan
Ivan


Known Hero
posted November 01, 2010 11:59 AM
Edited by Ivan at 20:06, 26 Nov 2010.

In that case, Ressurectra's group already has that green thingy (the Oscillation Overthruster) and has used it to activate the portal to an Ancient station guarded by a C.O.R.A.K.

So, you're saying that Kastore would have to steal it from them in order to reactivate the Forge, and that means that players control the Forge faction in the campaign, as opposed to it being the enemy faction in the original AB. Well, that's great news
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don_komandorr
don_komandorr


Known Hero
posted November 01, 2010 04:42 PM



Yes, Ressurectra's group left the Oscillation Overthruster in dimension gates on surface of Enroth (as we can see in good ending). So Kastore will not go in portal and those... hm... portal room and just take OO out for the Havenly Forge.

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Salubri
Salubri


Adventuring Hero
posted November 01, 2010 08:02 PM

What kind of horses will forge heroes ride? How they will look? With cybernetic legs?

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Hobbit
Hobbit


Supreme Hero
posted November 01, 2010 08:41 PM

Can't they ride normal horses? Like Conflux heroes?
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Horn of the
Abyss on AcidCave

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Alustor
Alustor


Famous Hero
ooo da :)
posted November 01, 2010 09:31 PM

it would be very cool if they would ride some kind of cybernetic horses

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Moks_Pokemon
Moks_Pokemon

Tavern Dweller
posted November 01, 2010 09:39 PM
Edited by Moks_Pokemon at 22:14, 01 Nov 2010.

I think it will be normal horses because the Forge makes futuristic weaponry.

EDIT: Hey guys, I don't know if you know but some guy called benhur released some Forge graphics... The download site is here: [url]http://www.mediafire.com/?nd0glnyhzgk[/url]

This is a bunch of *.tga files separated into three folders: AdvScreenVersion, Comps and FinalClips!!!

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Dj
Dj


Promising
Supreme Hero
Always loyal to HC
posted November 01, 2010 10:26 PM

yes...it has been posted before, but it's good to post a new link for newbies who dont check the entire thread

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Ivan
Ivan


Known Hero
posted November 02, 2010 12:06 AM

Well, I suppose they'll still be riding horses. However, with the technology advanced enough to produce blasters, jetpacks etc., seeing them on horsebacks would be wierd, to say the least.

Also, there's another issue: the war machine. The only officially released information was that the Forge's Blacksmith would be producing a new, unique war machine (makes sense, but the building's name still being "blacksmith" makes no sense). However, no information was released regading the specifics, name, or functioning of this machine. This gives Don and the team freedom to chose whatever they like, but I'd like us to have an opportunity to voice our opinions, like we did for the level 7 creature.

Now, regarding the Forge heroes, their classes originally were Cyborg (might) and Technician (magic). I don't know if this will be changed, or not.
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don_komandorr
don_komandorr


Known Hero
posted November 02, 2010 04:32 AM
Edited by don_komandorr at 04:35, 02 Nov 2010.

Might class now is General
Magic class now is Technician ( )
It makes more sense because not all might heroes are cyborgs and it is a creature name after all (ex Cyber-zombie)

Heroes will ride Normal horses. At least hero speed is equal to speed of his slowest army, so there is no point to ride a rocket while your pyromaniacs slowly stomp throw swamps. And It's a tradition.

We do not think about war machine yet. Actually, we just want to make Vehicle with ammunition (Sorry, I don't know its original name on English) in Blacksmith. It will be very useful for Stingers.

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OxFEA
OxFEA


Promising
Famous Hero
feanor on DF2.ru
posted November 02, 2010 06:17 AM

Quote:
Vehicle with ammunition (Sorry, I don't know its original name on English) in Blacksmith

Ammo Cart

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Salubri
Salubri


Adventuring Hero
posted November 02, 2010 11:18 AM

Quote:
Can't they ride normal horses? Like Conflux heroes?


Look at this one. http://img.gamespot.com/gamespot/images/screenshots/gs/strategy/herochron/herochron_screen004.jpg  Conflux heroes don't have normal horses. This horse is made from earth and hair on its neck is replaced with fire. So it looks like magma horse.

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