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Heroes Community > Heroes 3.5 - Wake of Gods > Thread: Forge Town.....Let's Talk about it again,please
Thread: Forge Town.....Let's Talk about it again,please [ This thread is 68 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 (57) 58 59 60 61 62 63 64 65 66 67 68 ]
Ivan
Ivan


Hired Hero
posted June 06, 2010 04:45 PM

Well done, great concept!

What will the Annihilators look like?

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benhur
benhur

Tavern Dweller
posted June 08, 2010 12:32 PM

Strange (and interesting) thing I've found over the net. Forge is going to be ready?
http://www.mediafire.com/?nd0glnyhzgk
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Hobbit
Hobbit


Famous Hero
...so what?
posted June 08, 2010 12:47 PM

o_o

No... It just can't be...

WHERE DID YOU GET THIS FROM?!

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Cepheus
Cepheus


Responsible
Legendary Hero
Maskless
posted June 08, 2010 02:04 PM

Wow, that looks like it'd work perfectly ingame, much quicker and more faithful to the original concept than redoing every building. Someone ought to implement it.
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"so hard enough,even with his power,he can't been in all places in the same times"

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Hobbit
Hobbit


Famous Hero
...so what?
posted June 08, 2010 04:22 PM

A little bit too small, but much more similar to cyber-zombie from screen:


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Ivan
Ivan


Hired Hero
posted June 08, 2010 04:37 PM
Edited by Ivan at 16:38, 08 Jun 2010.

Help, I'm melting! You guys have already seen this, and judging from your comments, it's a dream come true... and I can't even open the files.

First, it requires .rar, well, that was easy. Oh, but then it wants .tga, which in turn wants .dll, which needs an activation code that I cannot find anywhere. Does *anyone* know a humanly possible way of opening this? Huge thanks in advance!
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Cepheus
Cepheus


Responsible
Legendary Hero
Maskless
posted June 08, 2010 04:40 PM

You can open tga files with IrfanView (recommended), GIMP, Photoshop - any graphically-competent program.
____________
"so hard enough,even with his power,he can't been in all places in the same times"

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Dragonar
Dragonar

Tavern Dweller
posted June 08, 2010 04:46 PM
Edited by Dragonar at 16:48, 08 Jun 2010.

This is impossible, but beatiful!

@Benhur - please, tell me who you are.

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dmad
dmad


Known Hero
Hardstyle Fan
posted June 08, 2010 05:08 PM
Edited by dmad at 17:28, 08 Jun 2010.

quote:
Strange (and interesting) thing I've found over the net. Forge is going to be ready?
http://www.mediafire.com/?nd0glnyhzgk

The building animations included
What is this?
LE:
This is it:

LE2:
quote:
@Benhur - please, tell me who you are.

If you copy the town look from the zip onto this http://www.acidcave.net/images/forgetown.jpg you will get the exact results. The images from the archive is the Forge from AcidCave screenshot.
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E-J
E-J


Known Hero
posted June 08, 2010 06:46 PM

amazing!! looks like we have some original 3DO material here!

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Cepheus
Cepheus


Responsible
Legendary Hero
Maskless
posted June 08, 2010 07:38 PM

Alright, if this is NWC material then this is certainly a big deal. I'm including it in my next news post.
____________
"so hard enough,even with his power,he can't been in all places in the same times"

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Ivan
Ivan


Hired Hero
posted June 08, 2010 07:55 PM

Thanks a lot, Cepheus, IrfanView worked. However, even it had problems opening the files as they somehow kept changing location codes every time I clicked on them; thus I wasn't able to see them as a slideshow.

From what I can tell from the posts, someone made animations for every building, so the town screen could now fully function and those buildings could be added on the world map. Is that all? For reasons stated above, I could've easily missed something?

Still, we need models for the two types of heroes, their potraits, images and animated models for every unit, etc. Anyway, congratulations to whoever made this, it instills hope in reviving the original Forge.
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don_komandorr
don_komandorr


Adventuring Hero
posted June 08, 2010 10:30 PM
Edited by don_komandorr at 23:00, 08 Jun 2010.

Oh... My... God It's original

Now there will be plenty of self-made forges over the net.

He-He. It's very good to have this things. We shure will use it. At least we're making our Forge for HoTa, so quality will be on the 1rst place.

And there is a lot of things to do before say "town is ready":
- All units
- Heroes models
- Heroes portraits
- Battle screen with castle
- Adding 4 special town-buildings and sitizens houses
- work with this sprites - makin solid color and style theme (because now it's a salad)
- working with building placment and background because it is bad in comparison with original towns anyway.

So there is a lot of things to do

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SubArrin
SubArrin

Tavern Dweller
posted June 09, 2010 05:02 AM

Awesome!
Now we can have Forge like it would have been in the original H3
The best option for me is to let this graphics be as H3 author made it.
I am so mad that I am not able to insert new city into H3 and even make some new creatures

quote:
Now there will be plenty of self-made forges over the net.

Maybe this files is signal for Forge-making teams to make fusion and together create as good and as similar to oryginal concept as you all are able to create?
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Ivan
Ivan


Hired Hero
posted June 09, 2010 05:16 AM

Is there any way of finding out who posted this? If they're still working on it, they are well on the way of completing the Forge. Maybe they posted information about their project on some other forum.

Hobbit, the proportions of your new Zombie are far better now: it's arms were way too long before. It's an improvement, but, why bother making a new Zombie model anyway? The original one was the best after all.
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dmad
dmad


Known Hero
Hardstyle Fan
posted June 09, 2010 05:23 AM

quote:
Is there any way of finding out who posted this? If they're still working on it, they are well on the way of completing the Forge. Maybe they posted information about their project on some other forum.

The file was uploaded to MediaFire on  8 June 2010 and it was posted here on the same day.
If the screenshot from AcidCave is the 3DO's Forge, then the images from the archive are real 3DO material. Consider benhur, the poster of the archive has only one post and registered on the same day.

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Warmonger
Warmonger


Supreme Hero
fallen artist
posted June 09, 2010 05:23 AM

quote:
Is there any way of finding out who posted this?


Don't even try, this guy may fall into trouble for sharing (still) copyrighted material.
____________
Tired of conflicting mods? Visit VCMI official thread

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Ivan
Ivan


Hired Hero
posted June 09, 2010 07:57 AM

Yes, you're right, dmad. It seems quite obvious that benhur posted this; after all, what are the chances of him "finding" this material as soon as it was posted. It's strange that he wouldn't admit posting it, though: after all, how could he possibly fall into trouble because of sharing copyrighted material when 3DO went bankrupt years ago. After all, whoever gave out the "leaked" images (Naga Tank, for example) that 3DO didn't want massively showcased didn't get into any trouble as well, AFAIK.

Anyway, since benhur is probably the poster, if he's working on the Forge, I wish him and his team (is he has one) the best of luck in their project.
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Cepheus
Cepheus


Responsible
Legendary Hero
Maskless
posted June 09, 2010 08:26 AM

There will be no trouble as far as I can tell, not least because Ubi doesn't actively support H3 in any way. It's not vastly different than H5 modders using models from the open beta - as long as it's non-profit and breaches no copyright, go nuts.
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"so hard enough,even with his power,he can't been in all places in the same times"

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SubArrin
SubArrin

Tavern Dweller
posted June 09, 2010 08:30 AM

Ubisoft has all rights to this materials and only Ubisoft can share it. If this person was working on Forge I am sure, he/she sign document, that all this is 3DO's (so now Ubisofts) properties.

Don't worry. If this person want to help us more, he/she will. If not - don't push. We have already got so many
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