| Thread: Heroes 5 Strategy: Playing Inferno Faction [ This thread is pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 (21) 22 23 24 25 26 ] |
shardik

 
 
Adventuring Hero
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posted January 23, 2009 05:05 AM |
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May I ask why you don't want to upgrade? Is it a matter of saving gold/ressources, and in that case, do you think that unupgraded hounds contribute more to your creeping than upgraded succubi?
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veco

 
    
Supreme Hero
It's fine, it's fine!
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posted January 23, 2009 05:14 AM |
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Edited by veco at 05:15, 23 Jan 2009.
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You only need creatures for gating while creeping (excluding shooters/casters), there's no need to upgrade them. Keep your 4 full stacks in the corner and the rest 3 are ~3imps so you have 7 gated stacks + those 3 imps to block/steal retalations. Very effective with Mark of the Damned, Ballista is a nice addon but I rarely use it for some reason
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and if I stick to the pla~~an
I think I'll turn into a lava ma~~an...
I think I'll turn into a LAVA MAAAAN!
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shardik

 
 
Adventuring Hero
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posted January 23, 2009 05:37 AM |
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But you can do the exact same thing with upgraded creatures. Having Seducers and no hounds, instead of unugraded succubi and hounds, is much better imo. It will help you alot vs. shooters and casters, which is where the real trouble lies. Slow walkers are eaasy to beat, no matter which of the two game plans you follow...
No one has yet answered me if they seriously consider unupgraded hounds a better addition to your army than having seducers instead of succubi...
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samiekl

 
    
Supreme Hero
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posted January 23, 2009 05:46 AM |
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If you can afford upgrading them and still have capitol, devils, castle in week 2, by all means, do it.
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samiekl

 
    
Supreme Hero
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posted January 23, 2009 05:55 AM |
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quote: No one has yet answered me if they seriously consider unupgraded hounds a better addition to your army than having seducers instead of succubi...
Yes. Plus, i rarely upgrade to seducers.
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shardik

 
 
Adventuring Hero
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posted January 23, 2009 05:58 AM |
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quote:
quote: No one has yet answered me if they seriously consider unupgraded hounds a better addition to your army than having seducers instead of succubi...
Yes. Plus, i rarely upgrade to seducers.
I don't know, maube it's just a matter of playstyle. Unupgraded hounds rarely do anything for me. I'll have to figure out what suits me best. By trial and error I guess.
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samiekl

 
    
Supreme Hero
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posted January 23, 2009 06:08 AM |
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Unupgraded dogs don't have no retaliation but they can still pack a good punch. Seducers are next to useless since most of shooters/casters act before them.
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shardik

 
 
Adventuring Hero
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posted January 23, 2009 06:14 AM |
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But even if the shooters/casters act before your seducers, it is possible to completely disable a stack for the rest of the fight. The disabled stack of casters/shooters will even fight for you. You cannot do anything similar with hounds or unupgraded succubi. None af them are able to disable a stack in one turn, unless the stack is so small, that it was no real threat to begin with...
Seducers make creeping much, much easier, and will allow you to take on much tougher opponents.
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samiekl

 
    
Supreme Hero
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posted January 23, 2009 06:19 AM |
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I disagree. Plus if shooters act before you, you'll loose seducers, and i don't like it. I rarely lose in creeping more than some imps and some demons.
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shardik

 
 
Adventuring Hero
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posted January 23, 2009 06:51 AM |
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quote: I disagree. Plus if shooters act before you, you'll loose seducers, and i don't like it. I rarely lose in creeping more than some imps and some demons.
Which part do you disagree with? That seducers can disable a stack, or that hounds cannot do the same?
I often find that the enemy targets my imps before sedudcers, and I rarely lose any when creeping.
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samiekl

 
    
Supreme Hero
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posted January 23, 2009 08:14 AM |
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quote: Seducers make creeping much, much easier, and will allow you to take on much tougher opponents.
With this part i disagree. I'm not saying that they are useless in creeping, they aren't. I'm just saying that mistresses are overall more useful. Maybe it's a matter of playing style too.
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shardik

 
 
Adventuring Hero
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posted January 23, 2009 08:26 AM |
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Edited by shardik at 08:26, 23 Jan 2009.
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quote: Maybe it's a matter of playing style too.
Guess so. Or skill. Maybe seducers are just easier to use, and I suck. I don't know
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xlnt

 
  
Known Hero
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posted January 23, 2009 10:09 AM |
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Just upgrade when needed, using excessive force is a lost of gold + cost of upg building - that's all. If it's justified by defeating a big stack guarding a juicy reword - i'd do it : ) i some what like mistresses better thou.. still it isn't unheard of to have both - if it'll help in the battle - why not?
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KANYENKYE

 
Tavern Dweller
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posted February 13, 2009 12:36 AM |
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which is more important for the inferno: the attack skill or the defence skill?
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xlnt

 
  
Known Hero
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posted February 13, 2009 04:55 AM |
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both, it depends - still if you insist on an answer - attack, because it takes a bigger role during 'creeping'
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Elvin


Hero of Order
Stillness within Movement
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posted February 13, 2009 05:14 AM |
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Attack for its perks mostly. Since the faction is offense oriented anything that boosts its offensive capabilities is good to have. Defense I value less than most other inferno skills as dark, enlightenment, logistics, luck, leadership or even light. However I'd pick it vs another charging faction, say sylvan.
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Optical Magnetized Light Vaccum Fist!
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shardik

 
 
Adventuring Hero
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posted February 13, 2009 08:18 AM |
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Edited by shardik at 09:30, 13 Feb 2009.
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quote: However I'd pick it vs another charging faction, say sylvan.
Yes, you would pick it, but do you consider it more important than attack, which was the original question. I believe attack is the most important demon lord skill (mainly for the perks), no matter who your opponent is.
Sure, defence will help against factions like sylvan, but I'd still prefer attack over it.
EDIT: are <> is
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Lexxan

    
      
Honorable
Undefeatable Hero
Token Reality TV Fanatic™
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posted February 13, 2009 08:19 AM |
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Not to Mention that it's rare to get, at only 2%
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Coincidence? I think not!!!
~ The often overlooked pinnacle
of Awesome ~
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Elvin


Hero of Order
Stillness within Movement
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posted February 13, 2009 08:26 AM |
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You missed my point in the context it was given. As in I almost never pick it over the aforementioned skills.
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Optical Magnetized Light Vaccum Fist!
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Asheera

    
      
Honorable
Undefeatable Hero
Elite Assassin
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posted February 13, 2009 09:11 AM |
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quote: Not to Mention that it's rare to get, at only 2%
What are you talking about? Defense? It's 8% for Inferno 
Now, enlightenment on the other hand...
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