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Thread: YAY! 1.41 / 2.1 News right here! | This thread is pages long: 1 2 3 4 5 6 · «PREV / NEXT» |
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted January 27, 2007 04:36 PM |
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That is ... interesting.
Actually, I think it's a very bold move they've taken, because it's essentially a complete overhaul of Necromancy, where they could've taken a less ambitious approach. But I think this deffinitely sounds promising!
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What will happen now?
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ZombieLord
Promising
Famous Hero
that wants your brainz...
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posted January 27, 2007 04:36 PM |
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They changed a whole lot
Now Mark of the Necromancer is not available only to the Dark-Magic oriented Necromancers
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Doomforge
Admirable
Undefeatable Hero
Retired Hero
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posted January 27, 2007 04:36 PM |
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WHAT THE...
I love it
seems badly balanced, but who cares, it's joyful With tanky vamplords and raise dead, creeping is easy, and now, with such a booster.. bwahaha
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dschingi
Famous Hero
the guy with the dragon golem
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posted January 27, 2007 04:45 PM |
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Amazing! Can't wait to test it!
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open source for an open mind
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Shauku83
Promising
Famous Hero
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posted January 27, 2007 04:48 PM |
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Edited by Shauku83 at 16:49, 27 Jan 2007.
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Oh NO!!Give me the patch!!! RIGHT NOW!!
Can't wait, can't wait, can't wait...
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VokialBG
Honorable
Legendary Hero
First in line
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posted January 27, 2007 04:49 PM |
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Edited by VokialBG at 16:50, 27 Jan 2007.
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Noooo problem with the server, cant see it
Please, post it, mans, please...
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Doomforge
Admirable
Undefeatable Hero
Retired Hero
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posted January 27, 2007 04:57 PM |
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np Vokial
Well. Necro has changed dramatically. The changes might make Necropolis the most interesting faction to play - EVER, in any heroes game.
Necromancy is 20%, 30%, 40% for basic, advanced and expert skill, respectively.
You'll get a certain amount of Dark Energy each week, depending on hero level, buildings and so on. Don't expect masses. I started a game and started with 201 points of DE. The Pillar of Bones will add 150 points to this. You'll get more the better your hero gets. *catches his breath*
Err, different creatures to raise cost a different amount of Dark Energy, for example (figures I actually had):
18 Skeletons: 39 points (
9 Skeleton Warriors: 30 points
18 Skeleton Warriors: 60 points
Umm, 7 SPECTRES: 87 points
Umm, 3 Liches: 150 points
Raise Archers as an ability is gone. Instead Mark of the Necromancer is Necro ability now.
This is what I found about what is raising what:
Level 1 and 2 creatures will raise Skeletons (no matter whether upgraded or not: Familiars raise Skellys). Shooter units will raise skeleton ARCHERS (Gremlins and MGs, Archers and Marksmen).
Blackbear Riders (upgraded Level 3) allowed me to raise SPECTRES. I could have raised 11 Spectres out of 24 beaten BBRs (with advanced Necromancy, I think), could raise only 7, though, due to lack of DE).
I attacked a stack of Druids (with 120 Skelly Archers, 2 dozen Zombies, 9 Ghosts and 7 Spectres). I killed those 25 Druids without any loss at all and could have raised 8 LICHES out of it (I had only points for 3, though), which seems to hint at getting Liches out of spell-casting creatures (and probably Arch-Liches out of the upgraded ones).
That's all I know at this point. I don't know whether Necromancy skill is necessary or not to raise higher level creatures. I don't know whether Dragons will raise Dragons (which I'd guess). I've no idea whether you can raise Vamps and Wraiths as well (maybe not).
But it looks as though things have become a whole new ball game for Necro (and don't let me even start about how great this plays).
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VokialBG
Honorable
Legendary Hero
First in line
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posted January 27, 2007 05:09 PM |
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Thanks
Actually, it is not too good but it is not to weak, we can only wait to see it...
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TheDeath
Responsible
Undefeatable Hero
with serious business
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posted January 27, 2007 05:13 PM |
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What happens if you don't have slots for those creatures? Say, you have skeleton archers and no slots for normal skeletons.. what will happen?
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted January 27, 2007 05:16 PM |
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I sort of had a Dejá Vue when I read this, so I started to dig into the vaults. Just for the fun, I would like to quote a no-longer (I think) active member called Covert-One who made this almost prophetical post back in June(!):
Quote: Alcibiades, I was thinking about different approach to necromancy skill. Why not all living (non magical, non mechanical) creatures have their dead counterpart?
For instance when beating mages why not resurrect their undead counterpart - liches?
Or when beating dragons - bone/spectral dragons?
Human units, like conscripts or archers can be animated as sceletons/sceletons archers, and squires to zombies. Magical one, like sprites to spectres and so on.
Of course there will be creatures, which cannot be animated (like it is now the golems or gargoyles) For instance treants, hydras, golems, giants and griffins (and their upgraded versions) does not have undead counterpart.
I think this will balance the things more with having different units raised as undead instead of just one.
Also the raised units could be unupgraded or upgraded depending on the units in the necromancer's army (to avoid lost units due to lack of space).
Interesting.
You can see the whole discussion on second page of this topic in case you care.
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What will happen now?
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Shauku83
Promising
Famous Hero
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posted January 27, 2007 05:16 PM |
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Edited by Shauku83 at 17:23, 27 Jan 2007.
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I am so exited I can't wait for it!!!
All in all this is pretty much what I one could ask for. When facing Necro, you are supposed to meet an overall bigger army, not an army of Skeletons. Hmm, I wonder if this affects how the Heroes work... I think I am playing my first game with Lucrentia
Quote: What happens if you don't have slots for those creatures? Say, you have skeleton archers and no slots for normal skeletons.. what will happen?
You probably wont waste Dark Energy on raising them...
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Doomforge
Admirable
Undefeatable Hero
Retired Hero
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posted January 27, 2007 05:35 PM |
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yeah.. storing dark energy to raise 10 liches at once seems quite a nasty idea
Who said we need those skeleton archers anyway?
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Shauku83
Promising
Famous Hero
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posted January 27, 2007 06:01 PM |
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Throw in some guesses...
If there is a possibility to raise high tier creatures, Dragons would most likely bring Bone Dragons. Angels and Devils might bring Wraiths.
Priests would become Vampires
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Doomforge
Admirable
Undefeatable Hero
Retired Hero
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posted January 27, 2007 06:08 PM |
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Slain cavaliers, paladins and champions should become death knights!!!
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted January 27, 2007 06:20 PM |
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Somehow I get the feeling that if bone dragons are to be raised too, it won't be from just dragons but any tier 7 unit. As a guess it's not just the tier of unit you kill but also the lvl of necromancy you have, in which case bone dragons could be reserved for ultimate necromancy. We'll see in time.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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gecko
Tavern Dweller
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posted January 27, 2007 06:33 PM |
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Edited by gecko at 18:33, 27 Jan 2007.
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So... Will there be an option to NOT raise anything, to store your "dark energy"? Also, something that was not too clear to me. If there are a mixture of creatures, (as when you combat another hero) what do you raise? Can you choose how you spend your dark energy?
Any idea what Mark of the Necromancer was replaced with under Dark Magic?
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted January 27, 2007 06:38 PM |
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Quote: So... Will there be an option to NOT raise anything, to store your "dark energy"? Also, something that was not too clear to me. If there are a mixture of creatures, (as when you combat another hero) what do you raise? Can you choose how you spend your dark energy?
Any idea what Mark of the Necromancer was replaced with under Dark Magic?
1. Yes, that would be the only sensible way to make it work. You choose what you want to raise. Of course, I don't know yet.
2. Good question.
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What will happen now?
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Shauku83
Promising
Famous Hero
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posted January 27, 2007 07:32 PM |
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Quote: Slain cavaliers, paladins and champions should become death knights!!!
Sounds fair to me
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FreshHope
Adventuring Hero
Defender of Light
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posted January 27, 2007 07:47 PM |
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The change to Necromancy seems most phenomenal! I wonder how will the Sylvan campaign fare after this change...the challenge factor may be ramped up very high in the hands of a shrewd AI
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Where there is Faith, Hope arises.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted January 27, 2007 08:02 PM |
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Quote: in the hands of a shrewd AI
Hahahahhahahahaah!
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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