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George
Adventuring Hero
Dragon Lord
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posted September 29, 2007 11:22 AM |
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Quote:
Quote: The new skillwheel is super!
where is it? do you mean the chinese site or is there a skillwheel alredy in HC?
The new skillwheel can be downloaded from www.celestialheavens.com.
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Lord_Evil
Famous Hero
Evil lolcat
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posted September 29, 2007 11:34 AM |
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Ultimate Abilitie
Wizard:24
barbarian:25
Warlock:25
Knight:25
Demon Lord:25
Runemage:25
Renger:25
Necromancer:25
plus there is need only 3 skills for Ultimate Abilitie
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted September 29, 2007 12:06 PM |
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Except the wizard one is totally useless. Try to survive with those skills until lvl 24 with your best combo motw + eldritch arrow/icebolt
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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emilsn
Legendary Hero
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posted September 29, 2007 12:38 PM |
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Have you heard all those new sounds?! The Footman has a new sound while the squire got old one.. (I hate that one but the new is good)
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Don't walk behind me; I may not
lead. Don't walk in front of me;
I may not follow. Just walk
beside me and be my friend.
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skullman
Famous Hero
banned
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posted September 29, 2007 12:40 PM |
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Quote: Wizard:24
barbaian:25
Warlock:25
Knight:25
Demon Lord:25
Runemage:25
Renger:25
Necromancer:25
plus there is need only 3 skills for Ultimate Abilitie
sometimes 4
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted September 29, 2007 12:56 PM |
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Nope, 3 for all factions.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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skullman
Famous Hero
banned
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posted September 29, 2007 01:09 PM |
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Quote: Nope, 3 for all factions.
No one said what kind of abilites like so for necromancer are 4:
Power speed
Silent stalker
Corrupted soil
Banshee Howl
Count them 4 abilites
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted September 29, 2007 01:09 PM |
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Edited by radar at 13:21, 29 Sep 2007.
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No way, I pick Battle Griffins now for 54 hp and 12 defence! The Grifins are always suffering the most in my army... Battle Dive, in practice, was really useful for me in sieges, but now I'll pick Death March so I'll just fly into a castle.
I'm wondering if Battle Frenzy works with Preparation, so it does higher amount of damage in second retal., after creature attacks?
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Lord_Evil
Famous Hero
Evil lolcat
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posted September 29, 2007 01:13 PM |
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Quote:
Quote: Nope, 3 for all factions.
No one said what kind of abilites like so for necromancer are 4:
Power speed
Silent stalker
Corrupted soil
Banshee Howl
Count them 4 abilites
i meant the skills not abilites
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skullman
Famous Hero
banned
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posted September 29, 2007 01:19 PM |
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Quote:
Quote:
Quote: Nope, 3 for all factions.
No one said what kind of abilites like so for necromancer are 4:
Power speed
Silent stalker
Corrupted soil
Banshee Howl
Count them 4 abilites
i meant the skills not abilites
well then it is:
necromancy
attack
dark magic
logisticks
It still 4
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Lord_Evil
Famous Hero
Evil lolcat
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posted September 29, 2007 01:22 PM |
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well then it is:
necromancy
attack
dark magic
logisticks
It still 4
necromancy is a Racial skill so it is dosent count
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skullman
Famous Hero
banned
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posted September 29, 2007 01:23 PM |
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Quote: well then it is:
necromancy
attack
dark magic
logisticks
It still 4
necromancy is a Racial skill so it is dosent count
Okay you made your point
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted September 29, 2007 01:32 PM |
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Whoa! Dark Renewal resets the hero at 0.2 atb(or up to 0.5 with expert sorcery) if a single target spell is resisted. That's one good reason to take sorcery
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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skullman
Famous Hero
banned
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posted September 29, 2007 01:36 PM |
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Quote: Whoa! Dark Renewal resets the hero at 0.2 atb(or up to 0.5 with expert sorcery) if a single target spell is resisted. That's one good reason to take sorcery
yep it is have sorcery if you have a dark renewal
WHAT IS THIS FOR CRYING OUT LOUD SOMEBODY THROW A PIE
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Lord_Evil
Famous Hero
Evil lolcat
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posted September 29, 2007 01:56 PM |
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anybody now whay the pages are going down and not up?
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted September 29, 2007 02:01 PM |
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Alc's cleaning the thread right now.
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Ted
Promising
Supreme Hero
Peanut Exterminator
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posted September 29, 2007 02:12 PM |
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i'm guessing it will take a while, i read in wikiepedia, that Europe gets TotE on the 9th, while america (and canada) the 12th, anyone know why?
also, is anyone here awhere of the TotE beta tests?
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Visit my Site!
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted September 29, 2007 02:16 PM |
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Edited by Elvin at 22:27, 29 Sep 2007.
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Anyway better to gather the changes, please notify me if I missed something.
Mark of the necromancer gives a mana per 75 damage instead of 50.
Hellfire does 10 x (power + 1) instead of 50 + 5 x power. An earlygame nerf but it can become better than before with good spellpower arties.
Banish deals 10 x (level + summoning mastery) damage to gated/summong units instead of banishing 25% + 3% per level of the stack. Summoning mastery ranges from 1 to 3(basic to expert).
Expert attack is 15% again.
Imbue arrow consumes no atb value, you can instantly imbue and attack.
Familiar ground gives +2 speed bonus on grass instead of +1. You MUST be kidding me.
Elemental chains now deal 10% per irresistible spells level as opposed to the previous 5%.
Ranger's attack skill raised to 6% from 2%.
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The following changes had already been in effect it seems, I'm sorry for that.
Dark renewal resets hero turn faster(reset to 0.2 atb), 0.1 more with each level of sorcery for a potential 0.5 total.
Snatch now allows embarking and disembarking ships with no movement cost.
Erratic mana now has a 50% chance to reduce mana cost.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted September 29, 2007 02:46 PM |
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Quote: i'm guessing it will take a while, i read in wikiepedia, that Europe gets TotE on the 9th, while america (and canada) the 12th, anyone know why?
also, is anyone here awhere of the TotE beta tests?
My source says it comes worldwide at 12th of October
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Orfinn
Supreme Hero
Werewolf Duke
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posted September 29, 2007 02:57 PM |
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Quote: Anyway better to gather the changes, please notify me if I missed something.
Dark renewal resets hero turn faster, even more with sorcery.
Mark of the necromancer gives a mana per 75 damage instead of 50.
Hellfire does 10 x (power + 1) instead of 50 + 5 x power. An earlygame nerf but it can become better than before with good spellpower arties.
Banish deals 10 x (level + summoning mastery) damage to gated/summong units instead of banishing 25% + 3% per level of the stack. Summoning mastery ranges from 1 to 3(basic to expert).
Expert attack is 15% again.
Snatch now allows embarking and disembarking ships with no movement cost. Great.
Imbue arrow consumes no atb value, you can instantly imbue and attack.
Erratic mana now has a 50% chance to reduce mana cost(up to 50% as before). I can see why it was nerfed but it's still good.
Familiar ground gives +2 speed bonus on grass instead of +1. You MUST be kidding me.
Elemental chains now deal 10% per irresistible spells level as opposed to the previous 5%.
Hellfire seems weak
Love that you can imbue and attack at once.
Elemental chains seems more useful
Snatch improvement, great!
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