Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 5 - Temple of Ashan > Thread: H5:Tribes of The East Announced!
Thread: H5:Tribes of The East Announced! This Popular Thread is 102 pages long: 1 10 20 30 40 50 60 70 80 ... 85 86 87 88 89 ... 90 100 102 · «PREV / NEXT»
George
George


Adventuring Hero
Dragon Lord
posted September 29, 2007 11:22 AM

Quote:
Quote:
The new skillwheel is super!

where is it? do you mean the chinese site or is there a skillwheel alredy in HC?


The new skillwheel can be downloaded from www.celestialheavens.com.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Lord_Evil
Lord_Evil


Famous Hero
Evil lolcat
posted September 29, 2007 11:34 AM
Edited by Lord_Evil at 12:58, 29 Sep 2007.

Ultimate Abilitie

Wizard:24
barbarian:25
Warlock:25
Knight:25
Demon Lord:25
Runemage:25
Renger:25
Necromancer:25
plus there is need only 3 skills for Ultimate Abilitie

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 29, 2007 12:06 PM

Except the wizard one is totally useless. Try to survive with those skills until lvl 24 with your best combo motw + eldritch arrow/icebolt
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
emilsn
emilsn


Legendary Hero
posted September 29, 2007 12:38 PM

Have you heard all those new sounds?! The Footman has a new sound while the squire got old one.. (I hate that one but the new is good)
____________
Don't walk behind me; I may not
lead. Don't walk in front of me;
I may not follow. Just walk
beside me and be my friend.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
skullman
skullman


Famous Hero
banned
posted September 29, 2007 12:40 PM

Quote:
Wizard:24
barbaian:25
Warlock:25
Knight:25
Demon Lord:25
Runemage:25
Renger:25
Necromancer:25
plus there is need only 3 skills for Ultimate Abilitie


sometimes 4
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 29, 2007 12:56 PM

Nope, 3 for all factions.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
skullman
skullman


Famous Hero
banned
posted September 29, 2007 01:09 PM

Quote:
Nope, 3 for all factions.


No one said what kind of abilites like so for necromancer are 4:

Power speed
Silent stalker
Corrupted soil
Banshee Howl

Count them 4 abilites

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted September 29, 2007 01:09 PM
Edited by radar at 13:21, 29 Sep 2007.

No way, I pick Battle Griffins now for 54 hp and 12 defence! The Grifins are always suffering the most in my army... Battle Dive, in practice, was really useful for me in sieges, but now I'll pick Death March so I'll just fly into a castle.

I'm wondering if Battle Frenzy works with Preparation, so it does higher amount of damage in second retal., after creature attacks?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Lord_Evil
Lord_Evil


Famous Hero
Evil lolcat
posted September 29, 2007 01:13 PM

Quote:
Quote:
Nope, 3 for all factions.


No one said what kind of abilites like so for necromancer are 4:

Power speed
Silent stalker
Corrupted soil
Banshee Howl

Count them 4 abilites


i meant the skills not abilites

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
skullman
skullman


Famous Hero
banned
posted September 29, 2007 01:19 PM

Quote:
Quote:
Quote:
Nope, 3 for all factions.


No one said what kind of abilites like so for necromancer are 4:

Power speed
Silent stalker
Corrupted soil
Banshee Howl

Count them 4 abilites


i meant the skills not abilites


well then it is:

necromancy
attack
dark magic
logisticks

It still 4

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Lord_Evil
Lord_Evil


Famous Hero
Evil lolcat
posted September 29, 2007 01:22 PM

well then it is:

necromancy
attack
dark magic
logisticks

It still 4


necromancy is a Racial skill so it is dosent count

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
skullman
skullman


Famous Hero
banned
posted September 29, 2007 01:23 PM

Quote:
well then it is:

necromancy
attack
dark magic
logisticks

It still 4


necromancy is a Racial skill so it is dosent count


Okay you made your point

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 29, 2007 01:32 PM

Whoa! Dark Renewal resets the hero at 0.2 atb(or up to 0.5 with expert sorcery) if a single target spell is resisted. That's one good reason to take sorcery
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
skullman
skullman


Famous Hero
banned
posted September 29, 2007 01:36 PM

Quote:
Whoa! Dark Renewal resets the hero at 0.2 atb(or up to 0.5 with expert sorcery) if a single target spell is resisted. That's one good reason to take sorcery


yep it is have sorcery if you have a dark renewal


WHAT IS THIS FOR CRYING OUT LOUD SOMEBODY THROW A PIE

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Lord_Evil
Lord_Evil


Famous Hero
Evil lolcat
posted September 29, 2007 01:56 PM

anybody now whay the pages are going down and not up?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted September 29, 2007 02:01 PM

Alc's cleaning the thread right now.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted September 29, 2007 02:12 PM

i'm guessing it will take a while, i read in wikiepedia, that Europe gets TotE on the 9th, while america (and canada) the 12th, anyone know why?

also, is anyone here awhere of the TotE beta tests?
____________
Visit my Site!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 29, 2007 02:16 PM
Edited by Elvin at 22:27, 29 Sep 2007.

Anyway better to gather the changes, please notify me if I missed something.

Mark of the necromancer gives a mana per 75 damage instead of 50.

Hellfire does 10 x (power + 1) instead of 50 + 5 x power. An earlygame nerf but it can become better than before with good spellpower arties.

Banish deals 10 x (level + summoning mastery) damage to gated/summong units instead of banishing 25% + 3% per level of the stack. Summoning mastery ranges from 1 to 3(basic to expert).

Expert attack is 15% again.

Imbue arrow consumes no atb value, you can instantly imbue and attack.

Familiar ground gives +2 speed bonus on grass instead of +1. You MUST be kidding me.

Elemental chains now deal 10% per irresistible spells level as opposed to the previous 5%.

Ranger's attack skill raised to 6% from 2%.

----------------------------------------------------------------------
The following changes had already been in effect it seems, I'm sorry for that.

Dark renewal resets hero turn faster(reset to 0.2 atb), 0.1 more with each level of sorcery for a potential 0.5 total.

Snatch now allows embarking and disembarking ships with no movement cost.

Erratic mana now has a 50% chance to reduce mana cost.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted September 29, 2007 02:46 PM

Quote:
i'm guessing it will take a while, i read in wikiepedia, that Europe gets TotE on the 9th, while america (and canada) the 12th, anyone know why?

also, is anyone here awhere of the TotE beta tests?


My source says it comes worldwide at 12th of October

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Orfinn
Orfinn


Supreme Hero
Werewolf Duke
posted September 29, 2007 02:57 PM

Quote:
Anyway better to gather the changes, please notify me if I missed something.

Dark renewal resets hero turn faster, even more with sorcery.

Mark of the necromancer gives a mana per 75 damage instead of 50.

Hellfire does 10 x (power + 1) instead of 50 + 5 x power. An earlygame nerf but it can become better than before with good spellpower arties.

Banish deals 10 x (level + summoning mastery) damage to gated/summong units instead of banishing 25% + 3% per level of the stack. Summoning mastery ranges from 1 to 3(basic to expert).

Expert attack is 15% again.

Snatch now allows embarking and disembarking ships with no movement cost. Great.

Imbue arrow consumes no atb value, you can instantly imbue and attack.

Erratic mana now has a 50% chance to reduce mana cost(up to 50% as before). I can see why it was nerfed but it's still good.

Familiar ground gives +2 speed bonus on grass instead of +1. You MUST be kidding me.

Elemental chains now deal 10% per irresistible spells level as opposed to the previous 5%.


Hellfire seems weak

Love that you can imbue and attack at once.

Elemental chains seems more useful

Snatch improvement, great!
____________


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This Popular Thread is 102 pages long: 1 10 20 30 40 50 60 70 80 ... 85 86 87 88 89 ... 90 100 102 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0954 seconds