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Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Heroes IV Modding
Thread: Heroes IV Modding This thread is 8 pages long: 1 2 3 4 5 6 7 8 · «PREV / NEXT»
SeekInWhite
SeekInWhite

Tavern Dweller
posted January 28, 2009 10:30 PM
Edited by SeekInWhite at 22:35, 28 Jan 2009.

i transformed 654B2C in 6638380
6638380-4000000=2638380
offset is 28422c
is good in that way?

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SeekInWhite
SeekInWhite

Tavern Dweller
posted January 29, 2009 02:20 PM

I'm tryng to work with Hex Editor Neo ver4.64
The offset 654B2C for peasant is 28422c in this program?
The 6a2f code for peasant is e8cf in this program?
A tutorial for this program should help.
Please BAD...please anyone..

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SeekInWhite
SeekInWhite

Tavern Dweller
posted January 29, 2009 05:04 PM
Edited by SeekInWhite at 18:27, 29 Jan 2009.

Thank's a lot...so...654b2c-400000=254b2c
Not six zeroes
I've replaced succesfully tax payer with life ward(49 with 22)
...but i have still many questions

1. how can i edit the description of creatures(the peasant has life    ward...in description write about taxpayer)
2. what's the difference beetween the code 654b26 and the offset 654B2C
of the peasant?where does the code helps?
3. how can i make the insertion code for other optional abilities?
4. i've tried to replace the stunning of squaires with mirth...but in the game the spell book doesn't appear
I just love this game

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solitaire345
solitaire345


Promising
Famous Hero
posted January 29, 2009 08:52 PM
Edited by solitaire345 at 20:57, 29 Jan 2009.

Quote:

1. how can i edit the description of creatures(the peasant has life    ward...in description write about taxpayer)


you must edit text.h4r, using H4editor (http://heroes.ag.ru/files/zip/H4unpacker.zip) and then repack the file, but it's quite diffiult to use that tool
Quote:

2. what's the difference beetween the code 654b26 and the offset 654B2C of the peasant? where does the code helps?


654b26 is used for their abilities
I don't know what is 654B2C(yet)
Quote:

3. how can i make the insertion code for other optional abilities?


use the tutorial with peasant's abilities (though it didn't help me...
Quote:

4. i've tried to replace the stunning of squaires with mirth...but in the game the spell book doesn't appear


you must add animation for their spellcast and add them some spells, by editing creatures spellbooks. though there is someting (umm...) unusual about that part of code (see my previous message)

@BAD

Quote:

P.S Btw, I have all codes for builings, creatures, towns, spells, abilities, artifacts and more...I'll post when have time



umm... can you simply upload these to somewhere?

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SeekInWhite
SeekInWhite

Tavern Dweller
posted January 29, 2009 11:54 PM
Edited by SeekInWhite at 00:22, 30 Jan 2009.

Quote:

1. you must edit text.h4r, using H4editor (http://heroes.ag.ru/files/zip/H4unpacker.zip) and then repack the file, but it's quite difficult to use that tool

I've unpacked the file H4\Data\text.h4r
Now i have some files with extension .table and .strings
I made a modification on Berserkers text...now...how to repack?

Quote:


2. 654b26 is used for their abilities.I don't know what is 654B2C(yet)

I asked that because on the first page of this topic is listed
the "Level 1 and Level 2 Creatures offsets"
The offset for peasant is 654B2C...654b26 is listed wrong in the table
On the 5th page the offset for Frenzied Gnasher is wrong
Hope that is the only one wrong...except peasant

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SeekInWhite
SeekInWhite

Tavern Dweller
posted January 30, 2009 12:22 PM
Edited by SeekInWhite at 13:46, 30 Jan 2009.

1. I edited text.h4r using
  http://heroes.ag.ru/files/zip/H4unpacker.zip
  I made modifications.How can i repack them?

2. What is the offset for Frenzied Gnasher in h4mod.exe?
       ( 654CC6 don't work )

3. Some of the spells listed i don't know them.The hero learns them?

P.S. Ability "life ward" on peasant don't work.
    Ability "charging"  on bandit appear and work fine )
    Ability "chaos ward" on berserker appear and work fine
    Ability "mana leech" on elf appear but don't work
    Ability "regeneration" on elf appear and work fine

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solitaire345
solitaire345


Promising
Famous Hero
posted January 30, 2009 02:43 PM

Quote:
@ solitaire345

You can't find .AB11F0 in Hiew because is used for spells....I said is more complicated to add new spells....Anyway, I've uploaded a pic with angel using spell book.


Here isn't an example of code I used to add 3 spells to Angel:

mov b,[00AB1216],002 ; means nature ward
mov b,[00AB1217],009 ; means power drain and quicksand
retn



what do you mean "is used for spells"?
and where do i need to put that code?
____________

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SeekInWhite
SeekInWhite

Tavern Dweller
posted January 30, 2009 03:54 PM
Edited by SeekInWhite at 20:46, 30 Jan 2009.

1. I extracted text.h4r using
 http://heroes.ag.ru/files/zip/H4unpacker.zip
 I made modifications.How can i repack them?

2. I found the nope 90 but how do i know the call for ability of monks for example...i don't understand
I have Hex Editor Neo 4.64

3. If a creature has two abilities...how can i remove one of them
   (if has two i wanna be one)

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SeekInWhite
SeekInWhite

Tavern Dweller
posted January 31, 2009 12:21 PM


1. Don't matter what method...how can i edit the ability text for a creature.Don't matter how hard it is...help me
A tool...some steps to follow...if you tell me how it's not hard
If i have the hiew32.exe full version don't hear me complaining

2. How can i remove one of the ability...not to replace her
  I've been thinking a lot...with bersekers...
  One ability is enough for them...attack twice
  In my hex editor appear like this:
  6a 03 6a 46 6a 1a       (berseker ab/attack twice/berseker code)
  how can i remove 6a03...and the game don't crash

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solitaire345
solitaire345


Promising
Famous Hero
posted January 31, 2009 03:14 PM

umm... sorry, ir wasn't that tool I thought about... I have it on my pc somewhere.... when I find it I will upload it
____________

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SeekInWhite
SeekInWhite

Tavern Dweller
posted January 31, 2009 06:24 PM

More explicit please.In neo hex editor where is "call"
As i said..in program appear like this..
6a 03 6a 46 6a 1a  b9 68 1b ab 00 e8 10 06 00 00
this e8 is the offset 6549EB....this i get it
i mark e8....then what?where in menus is "assembler"
or how?  255000 it's not an offset what is it

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solitaire345
solitaire345


Promising
Famous Hero
posted January 31, 2009 06:54 PM

PM me your e-mail and I will send you Hiew32
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SeekInWhite
SeekInWhite

Tavern Dweller
posted February 02, 2009 01:06 AM
Edited by SeekInWhite at 20:06, 03 Feb 2009.

Thanks a lot guys...and for the pic aswell BAD

1. How can i modify the photo of creatures?
  (like facetool)

2. I try to add one more ability to the squires...bonus sea(at least for poor guys)and i'm having problems.I guess i'm not typing right.
I've tried the example with peasant...exactly like in the pic
Still crash the game with adress error message

This is the offset i choose in the two examples:

http://img167.imageshack.us/my.php?image=fddfvq2.png

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solitaire345
solitaire345


Promising
Famous Hero
posted February 10, 2009 07:54 PM
Edited by solitaire345 at 11:51, 16 Feb 2009.

Quote:
Thanks a lot guys...and for the pic aswell BAD

1. How can i modify the photo of creatures?
  (like facetool)


as much as i know it is impossible for now...
By the way, could anyone send me H4mod.exe and c_e_mod.exe files? after i install equilibris they are zero bytes sized...

EDIT: to someone who wanted to edit the data files:
i have just found the editor here: http://www.celestialheavens.com/homm4/usefulfiles/mh4.win32.006.zip

EDIT2: my success at changing creatures alignments by editing table.creatures.txt from text.h4r:
http://i284.photobucket.com/albums/ll24/solitaire345/realigning_test.jpg
(not posting with IMG tags because of big dimensions)
for now i can only change might-chaos-death-order creatures (changing life and nature will crash the game... probably because this messes the file or maybye i have deleted some control character)
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ludmeister
ludmeister

Tavern Dweller
posted April 02, 2009 11:27 PM

Modding experience curve for heroes

Hi community,

I want to thank all of you, as well as the Equilibris team for the great work in keeping this game alive; I am one of those people who think Heroes 4 is the best game in the series.  Your efforts have inspired me to look into modding it myself (though I am not nearly the hacker that some of you are).  

My question should be simple, but I'm drawing a blank as to where to look for it- does anyone know where the heroes' experience curve is defined?  I should like to modify other stats as well, but the experience curve is the most important thing on my list for now.  I like the curve initially, but it becomes ridiculously parabolic when heroes reach levels in the mid-20's, after which point Trees of Knowledge and black dragon arenas seem to be the only way to really continue to advance.  

Any help on these matters would be most appreciated!

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solitaire345
solitaire345


Promising
Famous Hero
posted April 06, 2009 07:36 PM

i don't know about that, i am a noob at exe editing. ask BAD about these things
BTW: after i installed std version i used h4facekit0.95 and found some strange heroes, with no portraits, all of them using keyword generic and their class also was 'generic'. does anybody knows who are these guys?
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shakacs
shakacs

Tavern Dweller
posted April 18, 2009 06:26 PM

How to modify the properties of artifacts such as Tiger Armor? I can not locat their address, can anyone give me a hint? Really appreciate..

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shakacs
shakacs

Tavern Dweller
posted April 19, 2009 11:01 AM
Edited by alcibiades at 23:39, 18 Aug 2009.

Thank u Bad,but what confused me is that lion's shield has defence modalities for both troops and heroes, i found +40% defence for troops(.text:0065C627 that u have posted), but i still can't find the +3 defence for heroes. anyway, appreciate for your help..

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ludmeister
ludmeister

Tavern Dweller
posted April 29, 2009 11:04 PM

Hi BAD,

Do you happen to know how I might go about modifying the hero's experience curve?  I still haven't figured this one out, if you have a little time and are willing to help me out.  If not, it's not the end of the world.  Peace.
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lud-meister
lud-meister

Tavern Dweller
posted May 17, 2009 04:01 AM

Thanks for your efforts, BAD!  What did you end up doing to make this work, if you don't mind me asking?

I have tried to download the mod file you uploaded to bigupload, but it won't let me download it.  It keeps telling me that the ftp password I'm supplying is incorrect

Would you be willing to send it to me by e-mail?  If so, I'll PM you my email address.  Thanks a bunch!
____________

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