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Heroes Community > Heroes 5 - Modders Workshop > Thread: ~ QUESTIONS Topic and FAQ - Modders Workshop ~
Thread: ~ QUESTIONS Topic and FAQ - Modders Workshop ~ This Popular Thread is 122 pages long: 1 2 3 4 5 ... 20 40 60 80 100 ... 118 119 120 121 122 · «PREV
dredknight
dredknight


Responsible
Supreme Hero
disrupting the moding industry
posted September 11, 2018 10:25 PM
Edited by dredknight at 22:25, 11 Sep 2018.

Gidoza said:

Moreover, Power of Dragons (for example) for H5.5 has different values in it than what's in DefaultStats.xdb, so I feel like there's yet more of the story to be told.


Simply put Magno adjusted the already existing values of the dragon artifact or just nulled the one that were OP or not needed. That is all Defaultstats.xdb work.

The new ones were codded with LUA. Everything new in regards to artifacts is LUA and can be found in the script places I pointed a few replies above.

Cheers!
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Elvin
Elvin


Admirable
Omnipresent Hero
What if Elvin was female?
posted September 11, 2018 10:28 PM

Standart appears regardless of prerequisites whether it was intended or not. Special does not need to have a requirement, it simply always occupies the slot of advanced abilities on level ups. Unlike standart, you can prevent a special from appearing in a specific faction.
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Elvin
Elvin


Admirable
Omnipresent Hero
What if Elvin was female?
posted September 21, 2018 01:21 PM

Is it possible to assign an artifact set bonus to different artifacts than the originals? Or better yet, to assign the set bonus to a single artifact? Speaking of 3.1, not H5.5.
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Gidoza
Gidoza


Known Hero
posted September 25, 2018 10:42 PM

Quote:
Simply put Magno adjusted the already existing values of the dragon artifact or just nulled the one that were OP or not needed. That is all Defaultstats.xdb work.


Still don't understand, as Defaultstats.xdb looks to me like it has the same values as in Vanilla.



Anyways - I was playing and noticing that my Windmills, Water Wheels, etc that I have "captured" (for lack of a better word) don't actually give anything at the beginning of the week; furthermore, I can't even access them manually after I've "captured" them.  Is this normal?  Where would be the appropriate code for this so I can check it?

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whitetiger
whitetiger

Tavern Dweller
posted October 02, 2018 11:57 AM
Edited by whitetiger at 12:01, 02 Oct 2018.

I've been playing map ''The Forgotten Hero''. Near the end after defeating enemy hero my cursor turns into hourglass. After that only thing I can do is exit game. Is there any way to fix this? This map is made for 3.1 version and I've been playing it on 5.5 version.

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