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Heroes Community > Heroes 5 - Modders Workshop > Thread: Model editing (programmer needed)
Thread: Model editing (programmer needed) This thread is 7 pages long: 1 2 3 4 5 6 7 · «PREV / NEXT»
TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted November 17, 2008 05:08 PM

Quote:


Hello!

I don't like Error 404

Use Total Commander -> Net -> FTP New Connection -> at window "FTP" in combolist "Connect to (host or URL)" type next: ftp://mayaalias:14082003@ftp.narod.ru and press button [Ok], and download all files in the folders named "Volumes"!

Enjoy!


I know I'm stupid, but I don't understood yet :s :s :s
Sorry... May we continue this conversation by HCMessenger ?
Thanks !
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NCFBank,
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Psatkha
Psatkha


Promising
Known Hero
H5 MODder
posted November 17, 2008 05:24 PM
Edited by Psatkha at 17:26, 17 Nov 2008.

Quote:
Quote:


Hello!

I don't like Error 404

Use Total Commander -> Net -> FTP New Connection -> at window "FTP" in combolist "Connect to (host or URL)" type next: ftp://mayaalias:14082003@ftp.narod.ru and press button [Ok], and download all files in the folders named "Volumes"!

Enjoy!


I know I'm stupid, but I don't understood yet :s :s :s
Sorry... May we continue this conversation by HCMessenger ?
Thanks !


Purely that here not clear, even all is very simple! As for you user MayaAlias as a matter of fact has given complete access at her site by FTP protocol, I very easily could come on at her site. Do you have Total Commander ?!

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Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted November 17, 2008 05:29 PM
Edited by Asheera at 17:30, 17 Nov 2008.

Can't you go here and then Download the files in the "Volumes" folder manually, even without Total Commander?

EDIT: but it's easier with Total Commander, of course.
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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted November 17, 2008 06:10 PM

On the link asheera gave me, there were links that haven't worked :

MA60.sfx.part002.rar ?
MA60.sfx.part003.rar ?

All the others worked. Please send me them
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Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted November 17, 2008 07:10 PM

http://rapidshare.com/files/164720739/MA60.sfx.part002.rar.html

http://rapidshare.com/files/164720740/MA60.sfx.part003.rar.html
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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted November 17, 2008 07:56 PM

Thanks alot all !!!!!!!!
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Psatkha
Psatkha


Promising
Known Hero
H5 MODder
posted November 18, 2008 09:19 AM
Edited by Psatkha at 09:23, 18 Nov 2008.

Quote:
Thanks a lot all !!!!!!!!


As I already see now all of you have all necessary tools. It is simply remarkable and is delightful, that in this world still there are good people capable to share stolen , and here my news mine instruction is working! I now complete the translation from Russian to English ...


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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted November 21, 2008 05:41 PM

Quote:
I now complete the translation from Russian to English ...


Please hurry ! We are waiting for your translation I need it to create my next creature...
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SimonaK
SimonaK


Promising
Supreme Hero
posted November 21, 2008 10:44 PM

Quote:
Quote:
I now complete the translation from Russian to English ...


Please hurry ! We are waiting for your translation I need it to create my next creature...


For my share, same thing as well



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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted December 02, 2008 06:16 PM
Edited by TSoD at 19:41, 21 Dec 2008.

Any news ?

EDIT : And now ? :s
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Psatkha
Psatkha


Promising
Known Hero
H5 MODder
posted December 24, 2008 10:21 AM

Tutorial for the CrazyPill's method

Impracticable mission is successfully fulfilled

http://psatkha.narod.ru

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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted December 24, 2008 11:11 AM

Great ! Thanks !
____________
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library.

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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted December 28, 2008 11:11 AM

I have some questions :s
1) How to export and compile correctly a .mb file from the editor ? Is it possible ? (because the log window says :"Wyvern.mb : unable to find the mb file"
2) How to create fully our creatures ? I mean with an entire new skeleton, new animations, and new model ?
(the second question is much more important than the first... I would like to create a "Mithra" creature, like the one in Final Fantasy VIII).

Thanks from advance
____________
NCFBank,
the complete and homogen NCF
library.

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Psatkha
Psatkha


Promising
Known Hero
H5 MODder
posted December 29, 2008 07:40 AM

Quote:
I have some questions :s
1) How to export and compile correctly a .mb file from the editor ? Is it possible ? (because the log window says :"Wyvern.mb : unable to find the mb file"
2) How to create fully our creatures ? I mean with an entire new skeleton, new animations, and new model ?
(the second question is much more important than the first... I would like to create a "Mithra" creature, like the one in Final Fantasy VIII).

Thanks from advance


1) Send file Wyvern.mb on my e-mail: psatkha@mail.ru
2) I do not know as will create the creature which full analogue the creature of HoMM5. I have not learnt yet such to make. I while only can make any structures (dwellings).
3) For creature NCF_Kikimora from my list I could edit the model of its prototype (Beatrice) to create Kikimora_Death.(Character).xdb ... in the near future I will publish it!
4) I now study at leisure 3D modelling ... I am collected experience!
5) BTW, the any model can be created in any 3D the editor, for compatibility with format Maya Alias 6.0 is not present difficulty of transformation of other formats already!

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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted December 29, 2008 10:15 AM

Ok then, I'll make some dwellings, then I'll send you the .mb files
Thanks !
____________
NCFBank,
the complete and homogen NCF
library.

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted December 31, 2008 04:31 PM
Edited by Gnoll_Mage at 16:31, 31 Dec 2008.

Before you've done the exporting, how is the game referencing the model? Because the hexadecimal-string file doesn't exist yet...

So what are the possibilities now concerning editing creature geometries already in the game? And is it possible to create skeletons, animations etc.?
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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted January 02, 2009 01:28 PM

And also, how do we make for UVMap and textures ? If I want to create a totally new dwelling model, gow do I make the texture and the material ?
____________
NCFBank,
the complete and homogen NCF
library.

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Mixolid
Mixolid


Hired Hero
posted January 02, 2009 03:40 PM

Quote:
Impracticable mission is successfully fulfilled

http://psatkha.narod.ru


Could you make me a new for Maya 2008, please?

Thank you!

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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted January 02, 2009 04:58 PM

It would be also very welcome to see a tutorial on Blender, the free 3D model editor... How we can export in mb and so on :s
____________
NCFBank,
the complete and homogen NCF
library.

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Psatkha
Psatkha


Promising
Known Hero
H5 MODder
posted January 10, 2009 06:41 AM
Edited by Psatkha at 06:53, 10 Jan 2009.

Quote:
Before you've done the exporting, how is the game referencing the model? Because the hexadecimal-string file doesn't exist yet...

So what are the possibilities now concerning editing creature geometries already in the game? And is it possible to create skeletons, animations etc.?


Creating the skeletons and animations it is possible now, but how to make the compatible format for Heroes V while knows nobody; more correctly CrazyPill has certain thoughts and I think he will think up something!

Mixolid

Use only Alias Maya 6.0!

TSoD

As earlier I already spoke you can create model (MESH) and others item (skeletons, animations) it is possible using any 3D the editor and result by means of the special converter to alter in a format *.mb Alias Maya 6.0

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