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Heroes Community > Other Games Exist Too > Thread: Why does HC hate WoW/MMOs?
Thread: Why does HC hate WoW/MMOs? This thread is 21 pages long: 1 ... 6 7 8 9 10 ... 20 21 · «PREV / NEXT»
Mamgaeater
Mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted January 03, 2009 02:33 PM

Quote:
Regardless of ingame graphics, Warhammer itself is far darker and gothic than Warcraft. It has overblown and borderline silly stuff in it, but even that is drawn/represented realistically, whereas in Warcraft drawings they still have that cartoony feel.

Thats the graphical style they aim for. (cartoony)
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SwampLord
SwampLord


Supreme Hero
Lord of the Swamp
posted January 03, 2009 03:41 PM

Yes, I'm quite aware that Warcraft is supposed to be cartoony.

I was just pointing out that Warhammer in general (and even Warhammer Online, I've played it and it is much less cartoony than WoW) are far darker and more gritty/realistic than the Warcraft universe.
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xerox
xerox


Promising
Undefeatable Hero
posted January 03, 2009 05:30 PM

WotlK concept art.



















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xerox
xerox


Promising
Undefeatable Hero
posted January 03, 2009 05:31 PM

Btw what do you mean with WoW has butchered Warcraft lore?

Any examples?
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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted January 03, 2009 05:37 PM

Why bother? You wouldn't believe anything anyhow lol.
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TheDeath
TheDeath


Responsible
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posted January 03, 2009 05:37 PM

Quote:
Thats the graphical style they aim for. (cartoony)
And that's why it sucks even more than it would otherwise.
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xerox
xerox


Promising
Undefeatable Hero
posted January 03, 2009 05:42 PM
Edited by xerox at 17:44, 03 Jan 2009.

It would be a disaster if Blizzard suddenly changed style for all their games, since all Blizzard games (except maybe Dialbo) has been cartoonish since day one.

Personally I like Warcrafts style and atmosphere, escpesally the Grizzly Hills graphics.







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Over himself, over his own
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Mamgaeater
Mamgaeater


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Shroud, Flying, Trample, Haste
posted January 03, 2009 05:45 PM

Quote:


this guy looks kinda funny
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SwampLord
SwampLord


Supreme Hero
Lord of the Swamp
posted January 03, 2009 05:59 PM

IMO Starcraft is not cartoonish, you watch the cinemactics and it looks pretty real, especially the Terrans.

On the other hand, in Warcraft III cinemactics they're still cartoony with huge swords, ridiculous muscles and gigantic pauldrons.

As far as lore butchering goes, I just don't believe it's really possible to tell an effective, world-wide story via an MMO, both because of its nature and the fact that the player is one person rather than an omnipotent being looking down.

Admittedly I've heard that WotLK does a good job of it.

As far as the screens go, you may like the style, and they don't look half bad, but it's still cartoony.
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xerox
xerox


Promising
Undefeatable Hero
posted January 03, 2009 06:33 PM
Edited by xerox at 18:38, 03 Jan 2009.

What?
The Warcraft cinematics are some of the best in-game.

http://www.youtube.com/watch?v=GejwFn_4ZzU


And the Terran marines doesnt have huge shoulders, and the Zerg doesnt have hugh teeth, lots of slime and spines... right


Indeed, the lore in WotLK is 100x better then the TBC and the orginal games. Everything actualy makes sense.
I took screenshots of an awesome quest event in the Icecrown Glaciar, I can upload it if you want too.

Its really awesome, its like a Warcraft 3 mission.
Its like this, the Argent Crusade is under siege by the Lich Kings undead nerubians. Then after some quests, the Lich King actualy sends his Frost Wyrms and soldiers to the Argent Crusade base (which has walls and towers etc) and you get to fight in the battle!!!!
You get to shoot down the Frost Wyrms (whom look awesome) with cannon and there are lots of Scourge.

Of course you win, and you see how the enviroment changes after the battle. Suddenly, the base is not under siege anymore and there are dead frost wyrms on the battlefield with Argent Crusade soldiers celebrating and cheering.

There is lots of fire and the quests tells you that the Argent Crusade is about to destroy the Scourge base Scourgeholme (which is huge) and consturct a fortress there called "Justice Keep".

You actualy help in purging the base and see how the Crusade moves further in to the glaciar.
Justice Keep is never completed though, although I think it will be in the Icecrown Citadel patch.



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Over himself, over his own
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SwampLord
SwampLord


Supreme Hero
Lord of the Swamp
posted January 03, 2009 06:57 PM
Edited by SwampLord at 18:59, 03 Jan 2009.

It's a good video, but the Lich King's armor is cartoony, IMO, and Frostmourne remains ludicrously large.

Compare that to Battle On The Amerigo, for example. While Terran power armor is bulky, and Zergling/Hydralisk thingies have big spines, I don't consider them cartoony because it looks realistic. From what we've seen of the SC2 cinemactics, it doesn't look cartoony at all, and SC2's colors were actually changed to give it a far grittier look and move away from the more cartoony WCIII style.


The WCIII cinemactics are great, but the individuals in thim still often look cartoony due to their armor, weapons and such, IMO.
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TheDeath
TheDeath


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posted January 03, 2009 07:24 PM
Edited by TheDeath at 19:28, 03 Jan 2009.

Oh man that cinematic gave me the creeps when I was younger lol
It's very well done
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xerox
xerox


Promising
Undefeatable Hero
posted January 03, 2009 08:22 PM

You do understand that Blizzard will never do such brutal cinematics ever again due to several reasons?

Also Frostmourne is a 2h weapon, I dont see whats wrong with his armor. It looks like a generic fantasy villian armour.

But yeah, Starcraft is defintly more brutal then Warcraft, but its still cartoonish. Keep in mind that Wc3 is 6 years younger then Starcraft 2 too.






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Over himself, over his own
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- John Stuart Mill

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SwampLord
SwampLord


Supreme Hero
Lord of the Swamp
posted January 03, 2009 10:42 PM
Edited by SwampLord at 22:44, 03 Jan 2009.

No, I'm speaking of Starcraft 1 related to Warcraft III. WCIII is so much more cartoony, it isn't even funny.

In Starcraft, Terran stuff is all rusted and worn and the Zerg don't look cartoony, just organic. Protoss are a bit cartoony but this is more due to their high-tech nature, weapons are still proportioned fairly accurately, deaths are more realistic, and so forth.

It's not like in WCIII where you have swords bigger than people, (in length AND width) elves with 5ft long ears, etc. In WCIII, if you're a land unit that dies you just fall to the ground while blood flies everywhere. Starcraft deaths are much more realistic in that if you get hit by a Siege Tank shell or riddled by gauss fire you're going to blow up.  

Blizzard has done some fairly brutal cinematics in WCIII, like Terenas getting impaled by Arthas (even though you don't see it.)
Also, the Biggest Thing That Should Have Had A Cinematic But Didn't in any video game has to be the arthas vs illidan fight. I couldn't even tell if Illidan dies, I was so let down by that.

In those screenshots Terran and Zerg stuff doesn't look cartoony (the Hive and Spawning Pool maybe but all the units look FANTASTIC) and Protoss does by dint of design; even so, Protoss things still look fairly realistic. Shields look great, explosions are very well done, etc.
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Doomforge
Doomforge


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Undefeatable Hero
Retired Hero
posted January 03, 2009 10:46 PM

But what's wrong with "cartoony" appearance? The game still had such a powerful story (for an RTS), that I sank into it, not caring for the models. Heck, I even like them. Heroes V uses similar style, and I like it too. Just a matter of taste, I guess, that's why it shouldn't be considered an objective FLAW..


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kipshasz
kipshasz


Undefeatable Hero
Elvin's Darkside
posted January 04, 2009 08:31 AM

Homm V uses a lot of anime content (angels and elves mostly) so basicly there was a anime VS fantasy fight.
I don't really see the big deal in cartoony or anime style graphics. Lineage 2 has anime style graphics. But does anyone complain?
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Lith-Maethor
Lith-Maethor


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paid in Coin and Cleavage
posted January 04, 2009 08:53 AM

WoW? thanks but no thanks

there is nothing wrong with "cartoony" graphics

there is everything wrong with using said style to "hide" a painfully inferior engine and graphics

...i won't even get into how WoW has butchered the lore of WC

Forsaken in Horde? makes as much sense as the Blood Elves there... or the Night Elves in Alliance... or Shadow Priestesses of Elune... or Warlocks not being kill-on-sight.... or Arcane users except Jayna not being kill-on-sight in Kaldorei lands...

bah, i said i won't go into it
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Doomforge
Doomforge


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Retired Hero
posted January 04, 2009 11:20 AM

Quote:
Forsaken in Horde? makes as much sense as the Blood Elves there... or the Night Elves in Alliance... or Shadow Priestesses of Elune... or Warlocks not being kill-on-sight.... or Arcane users except Jayna not being kill-on-sight in Kaldorei lands...

bah, i said i won't go into it




Undead and orcs working together is competely pointless, especially with orcs having a warchief like Thrall.
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ChaosDragon
ChaosDragon


Famous Hero
posted January 04, 2009 12:07 PM

Lore and cartoony or animish graphic never really matters for me, i hate elite MMO (WoW, FF 11, EQ 2 and their kin) because of their monthly fee/cost, but yeah, the fact is elite things always cost more.

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xerox
xerox


Promising
Undefeatable Hero
posted January 04, 2009 12:46 PM

Okey, I will explain. The Warcraft RPG books (which were released before WoW came) already explains that the Forsaken wants to go into the Horde etc so that they can reach their own sinister goals faster.



First off, the Thrall allowed Forsaken in the Horde for several reasons.

1. The Horde had no power at all in the Eastern Kingdoms before the Forsaken joined.
2. The Forsaken fits the Horde, because all races in the Horde have been near extinction and try to survive in a world that hates them.


From the RPG;

"The Forsaken made allies of the Horde out of necessity and convenience. They have no love for orcs, tauren or any other living creature, but they need time to strike against the Scourge and allies to help them do it. The Forsaken claim that they joined the Horde to prove their desire to leave their evil ways behind, but no one really believes this. The Horde accepts the Forsaken’s help, as they do indeed have a common enemy: the Scourge."

How the hell does that butcher Warcraft lore? -.-
It makes perfect sense, the Forsaken cant defeat the whole Alliance and Scourge alone.

Blood Elves also makes sense. It was Sylvanas that convinced Thrall to allow them into the Horde, and if you remember Sylvanas was once a High Elf and still has love for Quel'thalas.
Blood Elves were also pretty much doomed without the Horde. The Alliance didnt want them and events in Silvermoon already implie that most Blood Elves didnt even want to join the Horde, rather it was a choice by there leaders.



Any race can get corrupted, this is the case in Shadow Priests. Warlocks are acceptable but still hated.
You know where the Warlocks head quarters in Stormwind are? In the cellars of an closed tavern and in a crypt.
People still hate Warlocks, and quests in the Orc starting zones explain how the Warlocks are acceptable into the Horde too.


Night Elves dont hate Arcane. There is nothing that EVER has said that they kill you on sight if you create a portal or something.
They dont like Arcane magic, but they are okey with it.
Even Druids use a form of Arcane magic (Starfire, Moonfire, Starfall, Starshards etc).


The Night Elves are the same story as the Forsaken almost. The Night Elves fought with the Alliance in the Third War, and they still batlte with the Warsong Clan in Ashenvale - making them enemies to the Horde.
They had a lot in common with the Alliance, and had no real choice either.


Also there is noone called Jayna in Warcraft. Her name is Jaina!!111

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Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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