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Heroes Community > Other Games Exist Too > Thread: Why does HC hate WoW/MMOs?
Thread: Why does HC hate WoW/MMOs? This thread is 21 pages long: 1 2 3 4 5 ... 10 ... 17 18 19 20 21 · «PREV / NEXT»
Darkshadow
Darkshadow


Legendary Hero
Cerise Princess
posted February 21, 2009 07:57 PM

Too bad Frost Priv server got closed, it was really like an exact clone, hardly any bugs and good admins (and no noobs)
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SwampLord
SwampLord


Supreme Hero
Lord of the Swamp
posted February 21, 2009 08:12 PM

Oh yeah, I've heard from friends that have used them that private realms really are terrible, and they seem awful, but it is WoW for free. So really, when you get right down to it, there's no real difference between WoW and Runescape, right?
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They can take my swamp, they can take my town, but they will never take my FREEDOM!

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kipshasz
kipshasz


Undefeatable Hero
Elvin's Darkside
posted February 21, 2009 08:20 PM

Or Guild Wars...
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"Kip is the Gavin McInnes of HC" - Salamandre
"Ashan to the Trashcan", "I got PTSD from H7. " - LizardWarrior

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xerox
xerox


Promising
Undefeatable Hero
posted February 22, 2009 05:25 PM

Yeah, they really suck.

There was a period when like everybody in my class/grade tried private servers, but they got tired of it after a week because there is no challenge.

You get thousands of gold in a couple on minutes, kill raid bosses solo, dont get to have a guild which you can help progress and develop and you level up in 5 seconds.

I like live servers much more. Seeing your warcraft guild progressing through the raids is really fun
And its always fun to see somebody get happy when they get a piece of Tier 7.5 set
Now I have not raided for 2-3 weeks and my subscribtions is off atm so maybe im kicked out of my guild

Anyway, I do use private servers sometimes.
Like when I want to see unreleased content which has not been released as an patch or expansion yet (Ulduar, Emerald Dream) or when to reach places that is not accessable anymore because Blizzard has put invisible walls there.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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kipshasz
kipshasz


Undefeatable Hero
Elvin's Darkside
posted February 22, 2009 06:18 PM

Xerox, you are talking about those so called 'fun' servers. I was talking about normal (rates up to x5) private realms. I prefer classic WoW(version 1.12.1) anyway. That was the best. Although using MaNG0S soft there's no BG's and you can purchase WSG and AV items with no rep. Though when i was a GM at one private realm(buds only, about 80 people online) i made all the PVP factions sell their rewards with no rep or honor required(Frostwolf Howler! YAY!) but we never did stupid things like set or dungeon item vendors. That sucks. Believe me.
____________
"Kip is the Gavin McInnes of HC" - Salamandre
"Ashan to the Trashcan", "I got PTSD from H7. " - LizardWarrior

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Gibblets
Gibblets


Adventuring Hero
Spontaneously Coherent Typist
posted April 17, 2010 07:23 PM

MONTHLY FEES?.......Suck my B@lls, I already paid for the game. I'm not paying Blizzard extra $$ so that they'll allow me to grind out their game for months on end wasting hundreds of dollars and lots of time I could have been enjoying life. And all for what? a crappy level system that adds 5% to skills after 5 hours of grinding? With the lamest quests imaginable (until very high lvl) And even when you max out your Character Blizzard will dangle another carrot in front of your faces to make you play for anther year for those extra 10 lvls...Good God I was expecting Diablo 2 leveling excellence where every lvl makes your character alot better and it only takes 15mins to get there. And the quests are interesting enough to warrant seeing them through. (Who cares if I kill 20 Gnolls, they'll respawn anyways. Gosh I'm making such an impact on this world) Not a blatant cash cow/addictive drug that harms ppls rl.

Although on the plus I like the graphics and the atmosphere

So I guess in general I dislike the entire scheme of MMOs not just WoW

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winterfate
winterfate


Supreme Hero
Water-marked Champion!
posted April 17, 2010 11:54 PM

Quote:
So I guess in general I dislike the entire scheme of MMOs not just WoW


First of all, epic thread necromancy there.

While the thread is back up in the first page, I'd like to mention that this is the precise reason why I don't like WoW-style MMOs (perhaps I should say Everquest style, since EQ predates WoW). I currently play:

Estiah
Billy vs SNAKEMAN (yes, that goes in all caps, it's not me being silly)
Castle Age (Facebook MMOs for the lolz)

None of those three require me to be logged in all day to play. So, I can play for 30m-1h or so, and still have plenty of time to do whatever. Best of both worlds.
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If you supposedly care about someone, then don't push them out of your life. Acting like you're not doing it doesn't exempt you from what I just said. - Winterfate

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bixie
bixie


Promising
Legendary Hero
my common sense is tingling!
posted April 18, 2010 12:02 AM

it's not that we hate MMO's (I've got an idea for one... as well several for world domination!)

and we don't hate WoW... we would just perfer it to...go away and never come back.
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winterfate
winterfate


Supreme Hero
Water-marked Champion!
posted April 18, 2010 12:08 AM

Quote:
and we don't hate WoW... we would just perfer it to...go away and never come back.


+1

I don't hate it, it's just that I've seen what MMOs of this type tend to do to some people. Also, I resent the fact that Blizz got all WoW-happy and they've neglected their other two universes (Diablo and Starcraft for all of you non-Blizz fans. ). I mean, SC2 WILL come out this year, but December 31 is still considered 2010...so...I'm not TOO thrilled about the guarantee.

Also, I'm a bit more excited about D3 and THAT's not going to come out this year (Blizz official already confirmed that fact).

-_-

/Blizzard-related rant
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If you supposedly care about someone, then don't push them out of your life. Acting like you're not doing it doesn't exempt you from what I just said. - Winterfate

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ohforfsake
ohforfsake


Promising
Legendary Hero
Initiate
posted April 18, 2010 12:31 AM

I had actually never heard about world of warcraft before I saw this thread. I'm so much gonna buy and play that!

Anyone here who plays it?
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Living time backwards

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xerox
xerox


Promising
Undefeatable Hero
posted April 18, 2010 02:41 AM

Quote:
MONTHLY FEES?.......Suck my B@lls, I already paid for the game. I'm not paying Blizzard extra $$ so that they'll allow me to grind out their game for months on end wasting hundreds of dollars and lots of time I could have been enjoying life.


You would have to play several months and buy stuff such as mini-pets and/or special services to get up to several hundred dollars. It takes a lot of money to keep up all the servers and develop 4-5 games at the same time aswell as paying hundreds of employees.
WoW is a actually very cheap hobby.

Quote:
And all for what? a crappy level system that adds 5% to skills after 5 hours of grinding?


The level system is basically the same in all MMOs. You dont need to play several hours a day. Nobody is saying to you that you must level as fast as possible. There are several different ways to level too. Dungeons, PvP and the traditional Quests or a combination of all. A large bunch of players like leveling and constantly has a character they level with ("altoholics").
I dont see how it adds skill as you get more talents and spells as you level and you will play completly differently at level 80 compared to level 1.


Quote:
With the lamest quests imaginable (until very high lvl) And even when you max out your Character Blizzard will dangle another carrot in front of your faces to make you play for anther year for those extra 10 lvls...


There is a reason the old quests suck. The original game was released in 2004. Blizzards new Cataclysm expansion will revamp all quests to be as fun and interesting as those in WotLK.
In Cataclysm, there will only be 5 levels added so Blizzard can focus more on old-world content and end-game content.

Quote:
Good God I was expecting Diablo 2 leveling excellence where every lvl makes your character alot better and it only takes 15mins to get there. And the quests are interesting enough to warrant seeing them through. (Who cares if I kill 20 Gnolls, they'll respawn anyways. Gosh I'm making such an impact on this world) Not a blatant cash cow/addictive drug that harms ppls rl.


So you can get to max level in a day?
Leveling is a part of the game. It is fun. If you dont like it then there is a ton of way to speed it up (BoA stuff, Recruit a Friend).
With the phasing system in WotLK, major quests actually make an impact on the world. Phasing will be used A LOT in Cataclysm and several quests in WoW today will get contiuned in Cataclysm.

Quote:

Although on the plus I like the graphics and the atmosphere


I agree. It is a fantasy world. It doesn't need to look realistic and it keeps the same style as Warcraft III.

Quote:
None of those three require me to be logged in all day to play. So, I can play for 30m-1h or so, and still have plenty of time to do whatever. Best of both worlds.  


You hardly need to log in several hours a day.
It might have been so once, but Blizzard listens to feedback and the game is much more open and simplified now. Some even QQ about it.


Quote:
I don't hate it, it's just that I've seen what MMOs of this type tend to do to some people. Also, I resent the fact that Blizz got all WoW-happy and they've neglected their other two universes (Diablo and Starcraft for all of you non-Blizz fans. ). I mean, SC2 WILL come out this year, but December 31 is still considered 2010...so...I'm not TOO thrilled about the guarantee.

Also, I'm a bit more excited about D3 and THAT's not going to come out this year (Blizz official already confirmed that fact).


If Blizzad had not made WoW, then I am pretty sure that Starcraft 2 and Diablo 3 would have had much worse quality and that Blizzard wouldnt have been able to develop 4-5 games at the same time.
Blizzard games would have been very much different without WoW. Obviously they have used the tons of money they make.
Starcraft II is already in beta, PCGamer is giving out like 1000 beta keys. Already all the three races are balanced in beta.
It will be released this quarter of the year. Perhaps even next month.

Would you rather want some crappy lets say EA/Microsoft game that took one year to develop and has tons of bugs or a polished, well-developed and tested Blizzard game that you had to wait a bit for?
I think most people think its a good thing if games get developed for a longer time. Obviously they will always work on WoW, aslong as they get profit from it. But this profit will be used to develop other games and expand their company. They have an unannounched MMO going on and and unannounched new series of games.

And this is not a spam thread.
Go to the Volcanic Wastelands if you want to spam.
You dont spam here just because this forum doesnt really have an active mod at this time.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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winterfate
winterfate


Supreme Hero
Water-marked Champion!
posted April 18, 2010 03:10 AM

@Xerox: Oh NO you didn't!
Did you just tell me to stop spamming?
Last I heard, stating my opinion on a subject (related to the thread mind you) is not spamming.
Not to mention, that you're one to talk...

Anyways...it's a well-known fact that Blizzard has delayed SC2 and D3 for YEARS.

Quote:
Would you rather want some crappy lets say EA/Microsoft game that took one year to develop and has tons of bugs or a polished, well-developed and tested Blizzard game that you had to wait a bitfor?


If it were only "a bit" as you said, I wouldn't mind at all. Blizzard has set back the date at least three times. For all intents and purposes, SC2 should've been out by now and D3 should've been at the stage that SC2 is now.

And mind you, SC2 looks solid (been watching beta games). It's just that it's been delayed far too long. Some people are seriously considering boycotting WoW (those who do play it) just to send the point across to Blizzard that they need to hurry and get some more games out.

Quote:
If Blizzad had not made WoW, then I am pretty sure that Starcraft 2 and Diablo 3 would have had much worse quality and that Blizzard wouldnt have been able to develop 4-5 games at the same time.


Baseless opinion.
It's entirely possible, but it's also possible that both games could've been released before with equal or even perhaps superior quality.

As videogame players, we DO have the right to complain you know.
____________
If you supposedly care about someone, then don't push them out of your life. Acting like you're not doing it doesn't exempt you from what I just said. - Winterfate

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xerox
xerox


Promising
Undefeatable Hero
posted April 18, 2010 07:11 PM

Of course I am not accusing you for spamming.
Would be kind of "communistic" of me to say something like that ("You don't agree with me, therefor you spam!").
I was refering to Ohforsake.


Quote:
Anyways...it's a well-known fact that Blizzard has delayed SC2 and D3 for YEARS.


What would there reasons be to delay them?
When they made WoW, they had a very small team of employees. Those that originally worked on Diablo 3 (Blizzard North) left. Starcraft: Ghost was cancelled and they focused on developing Starcraft II (which has been in development since Warcraft 3) and WoW instead.
You should be happy for WoW, Blizzard has got huge profits from it. And they are using it. Without WoW they would only have been able to work with one game at a time.


____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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ohforfsake
ohforfsake


Promising
Legendary Hero
Initiate
posted April 18, 2010 07:22 PM

Quote:
What would there reasons be to delay them?

You'd risk loosing profit by launching systems that are direct competitors to your previously released, well going, systems.

WoW (not that I'd heard about this game ever before) is nothing like Warcraft3, so this game will get other type of players as well.

However D3 and SC2 are much like D2 and SC, and since both still have huge success, it'd be ruining a bit of ones own profit by going for the next thing right away, when it isn't required.
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Living time backwards

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xerox
xerox


Promising
Undefeatable Hero
posted April 18, 2010 07:39 PM

WoW gained popularity fast because of the millions of players already playing Warcraft 3 (which WoW is a sequel too, in a way, Wc3 was originally planned to be a RPG game similar to WoW which is an MMORPG).
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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ohforfsake
ohforfsake


Promising
Legendary Hero
Initiate
posted April 18, 2010 07:52 PM

WoW have many players who'd never consider playing Warcraft3 or would hold Warcraft3 close enough to continueing investing in it.

Also launching SC2 and D3 would be indirect competition to WoW who're dominating the market, which also could create a loss of profit.
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Living time backwards

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xerox
xerox


Promising
Undefeatable Hero
posted April 18, 2010 09:02 PM

How come you say yourself that WoW doesnt share the same players as D3 and Sc2 and then that they cant release them at the same time (which they will, since WoW goes on forever) because of competition?

Its not like Blizzard finished Starcraft 2 or Diablo 3 5 years ago and then put it on ice for 5 years just so they could release it will WoWs second expansion was ending.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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ohforfsake
ohforfsake


Promising
Legendary Hero
Initiate
posted April 19, 2010 02:54 PM

You're right, eventhough I did post indirect opposite to direct, I see what I wrote is probably complete bull.

I have been banned from diablo forums for so long I don't even remember basic wow whining anymore.

I'll try again now, so I think it was like this:
Blizzard had the following games out that attracted players:
Diablo 2, Warcraft 3 and SC. Then blizzard launched WoW, which increased their market quite a lot (eventhough only 8 million plays it (or about twice the population of amount of Dagoth Gares' (i.e. Belgiums)), it's apparently still a lot).

Now iIRC, the theory goes like this: Blizzard releases WoW, Blizzard gains huge success, Blizzard see no reason to release new games because it's more likely it'll be competing with WoW rather than gaining new people.

The problem of competing with WoW is that Wow is pay to play, on the other hand, Blizzard have stated (I believe) that diablo 3 and SC2 will not cost money to be on battle.net.v2. Thereby if they move more people from WoW than they gain new fans, scaled in accordance to the profit they'd have made of the old WoW fans contra the one time buy profit of the new games, including using "old technology (the longer the wait the better technology they'll have), then they in total looses possible profit on making and releasing new games that aren't p2p which won't attract other people.

All in all, I think blizzard should release lost vikings 3, because that series is just like WoW, except it isn't, it's actually a good game.

What I'd really like in WoW would be random events hitting entire towns, war where horde and alliance must form an alliance against attacks of computer controlled races from unknown places in the world. Carefully balanced battle plans over large scales. Servers lost to monster (meaning players get to play as these new races) and other places the hordes and alliance prevails through clever strategy (of course used by both sides).

However making the game interesting like that would probably not only be too much to ask, there's also the entire problem of since the game is basically *not very important* you'd see people have no problem leaving mid battle.
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Living time backwards

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Shares
Shares


Supreme Hero
I am. Thusly I am.
posted April 19, 2010 04:00 PM

Ok, I'm gonna make a list of opinions of this game! I should maybe start out by pointing out that I have not played Cataclysm(and guess that any por-WoW:er will blame my ignorance on that (Just as they did when WotLK or BC where new)).

General gameplay: With this I mean the quest concepts (how they are made), stuff as skill concepts, NPC interaction. I can with out any hesitation say that it is one of the worse things I've played. The quest are all the same, but sneakily hidden behind stories pretending to be good. This quickly leads on to the NPC interactions, which also sucks! It is stiff, limited and even badly written. How ever, the atmosphere is nice and the graphics are totally fine (with expansions at least!). 2/10

Combat and character tweaking: The combat also sucks! It lacks tactical aspects and is always the same! It is filled with bugs and is so badly made that it needs constant balancing, nerfing and changes to make the game playable! The skill concepts are nothing more than D2 hack-n-slash system, but with tactical limitations and then added professions and stuff, to make it seem to be complex and tactical. This leads us to the leveling, a regular quest/grind XP-leveling system, which gives you like feat, skill and stat points? Yeah, that's new, fresh and proved to be good! 2/10

Lore and story: Well, the game is filled with things that just doesn't add up! There's characters that died halfway through WC3 and characters that didn't even "exist" until later on in WC3! And that's just a basic example! There's plenty of plot holes and the story isn't even close to the story of WC3! How ever, this is an aspect that rarely gets any attention, and it is (sadly) just another plot and lore among gaming. 4/10

If I can do any math that adds up to about 27%. That's not a very good score, is it?

Service and Out of the game experience: Well, Blizzard sold out! Before WoW Blizzard was a company with honour! I know it doesn't effect the game, but it still sucks! There's no doubt that Blizzard didn't say "Let's make a great game!", they said "Let's make a lot of money, even though we're already rich!"
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xerox
xerox


Promising
Undefeatable Hero
posted April 19, 2010 09:40 PM

Actually, there are 11 million players paying monthly fees + more from WoW.

I don't see how Lost Vikings is similar to WoW.
I don't think making a new Lost Vikings game would be making a lot of profit. Plus Lost Vikings was never as popular as their other three main universes.

Quote:
What I'd really like in WoW would be random events hitting entire towns, war where horde and alliance must form an alliance against attacks of computer controlled races from unknown places in the world.
'

This is exactly what happens in World of Warcraft... In vanilla they unite against the Silithid of Ahn'qiraj. In BC against the Blood Elves summoning Kil'jaedan from the Sunwell. In WotLK some of them ally against the Lich King as elite soldiers of the Argent Crusade.

Quote:
Carefully balanced battle plans over large scales. Servers lost to monster (meaning players get to play as these new races) and other places the hordes and alliance prevails through clever strategy (of course used by both sides).


If servers were shut down then there would be massive QQ and would not make sense in the lore as there is only one Azeroth, not hundreds of dimensions of the same world.
Though I agree that lets say the Scourge in WotLK seemed weak and not so threatening (even though it made sense lorewise, since Arthas didnt intend to "destroy" Azeroth).

I just don't think this would be a good game design and I don't think the majority of the players would like this.
The game has evolved a lot and I think its very good in its current state compared to what it once was.

Quote:
Ok, I'm gonna make a list of opinions of this game! I should maybe start out by pointing out that I have not played Cataclysm(and guess that any por-WoW:er will blame my ignorance on that (Just as they did when WotLK or BC where new)).


I am suspicious on how "correct information" you have regarding WoW as the Cataclysm expansion hasnt even been released and isnt even in beta yet (though beta will start this week or next week for sure).


Quote:
General gameplay: With this I mean the quest concepts (how they are made), stuff as skill concepts, NPC interaction. I can with out any hesitation say that it is one of the worse things I've played. The quest are all the same, but sneakily hidden behind stories pretending to be good. This quickly leads on to the NPC interactions, which also sucks! It is stiff, limited and even badly written. How ever, the atmosphere is nice and the graphics are totally fine (with expansions at least!).


Same as pretty much all MMOs. Go play WotLK if you want more interesting quests. Blizzard will change all old quests in Cataclysm to be more interesting.
I dont see whats wrong with the story and quests? It is not an RPG game and I think the story is fine. Give some examples of badly written quests to back up your arguments?

Quote:
Combat and character tweaking: The combat also sucks! It lacks tactical aspects and is always the same! It is filled with bugs and is so badly made that it needs constant balancing, nerfing and changes to make the game playable! The skill concepts are nothing more than D2 hack-n-slash system, but with tactical limitations and then added professions and stuff, to make it seem to be complex and tactical. This leads us to the leveling, a regular quest/grind XP-leveling system, which gives you like feat, skill and stat points? Yeah, that's new, fresh and proved to be good! 2/10
'

You obviously didn't play this game past level 10. Lacks tactical aspects? You wouldnt survive a second in Arenas or raids.
There are very few bugs. Can you mention any because it already feels like you are just making things up to make the game sound much worse then it actually is.

The game is constantly balanced. How is it bad things to make all playstyles viable and not just have one class that can dps, one class that can heal and one class that can tank?
I didnt play D2 but WoW is already hack and slash. And I dont see what proffessions has to do with that. Proffessions doesnt add much tactical stuff, except if you are a really hardcore gamer and uses Saronite bombs to exploit the Lich king encounter. xD

Quote:
Lore and story: Well, the game is filled with things that just doesn't add up! There's characters that died halfway through WC3 and characters that didn't even "exist" until later on in WC3! And that's just a basic example! There's plenty of plot holes and the story isn't even close to the story of WC3! How ever, this is an aspect that rarely gets any attention, and it is (sadly) just another plot and lore among gaming. 4/10


Again, you fail to give examples to boost your arguments. If you claim something like that then add some evidence. I dont know how you played, but when reading this it feels like you didnt get past Northshire Valley at level 6.
All charactars that return are explained. And the ones that return are very few. Again you could have given some examples. '
Mention some plot holes, show me that they exist. Blizzard has a Lore team so they certainly care aboout it or otherwise they wouldnt waste money on cut-scenes and questlines etc.

Quote:

If I can do any math that adds up to about 27%. That's not a very good score, is it?



Your opinion. WoW has gotten mostly good reviews. There is a reason it is the most popular game of all time. And yet, many of your points are not true and dont make sense in the current state of the game.

Quote:
"Let's make a lot of money, even though we're already rich!"


Obviously the goal of all
But Blizzard do not make "profit-only games". They have a passion for it. All of their games have good reviews and they have three universes which are the largest in the entire world. There is a reason for that. There is a reason their games have been called the bets of all time. Starcraft the best RTS and WoW the best MMO.
It makes me sad to see that you have such biased opinions about Blizzard Entertainment (it seems to not only limit to the WoW Team).
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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