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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: "The 300 Spartans" WoG scenario
Thread: "The 300 Spartans" WoG scenario This thread is 9 pages long: 1 2 3 4 5 6 7 8 9 · «PREV / NEXT»
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 31, 2009 11:55 PM

Can you please send me the save? email in the read me.
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Hermetic
Hermetic

Tavern Dweller
posted May 31, 2009 11:57 PM

Done Got it ?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 31, 2009 11:58 PM
Edited by Salamandre at 00:05, 01 Jun 2009.

I got it, hold on, I will check.

You are right. I made all the possible to make the player complete the trainers north and only after that the trainers south (south are blocked by red border). But you choosed the other way.

It seems that rust damage is different if you do them in the reverse order. I don't know the reason. Do you have a save before starting all the trainers?
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Hermetic
Hermetic

Tavern Dweller
posted June 01, 2009 12:07 AM
Edited by Hermetic at 00:07, 01 Jun 2009.

Huh,I'm not so retarded as I thought Nope, but it isn't too much trouble when I know now how to pass the trainers Thanks for the help

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 01, 2009 12:10 AM
Edited by Salamandre at 00:56, 01 Jun 2009.

Save every day and keep the saves. It may help later.

Edit later: for unknown reasons, if the lich quest is done after all the others trainers, the rust dragons get 13 attack. They have initially 30 and I never modified it. Thats why you lost. I think WoG got confused somehow with variables. I modified manually their attack to 30 so you will be able to do the lich at any time.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 01, 2009 11:04 AM

My score on the hardest difficulty level. A few things still to fix, but really few.

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Aleee
Aleee


Known Hero
posted June 01, 2009 11:59 AM

About translation: the only reason why I'm going to start it now is that two weeks later I won't have time for it. I haven't decided yet but anyway I ask you for that version. Then we'll see.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 01, 2009 12:07 PM
Edited by Salamandre at 12:08, 01 Jun 2009.

Okay. Give me one day or two and I will send you the map clean so you can visit anything and trigger the dialogs. What about the scripts you get on the first day? Did you find the reason?
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Aleee
Aleee


Known Hero
posted June 01, 2009 01:32 PM

Thanks. I've already cut an introduction but it will be better if I have "developers" version.
What about messages... Currently I'm using Wog++.exe (practically it is TE exe-file, it supports some new triggers and receivers and it is nice optimized). But no messages appear if I use h3wog.exe. It seems there is some checking for script length in that exe. Anyway almost nobody uses it so there is no any problem.

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Aleee
Aleee


Known Hero
posted June 01, 2009 02:36 PM

It seems I have to finish this map before starting translation. I just moved a hero to the golems and understood nothing. Where should I take that orbs, where exactly to place them (I found those towers and temples but the temples, for instance, have 2-4 different positions to place orbs)?

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Hermetic
Hermetic

Tavern Dweller
posted June 01, 2009 02:57 PM

Sal, started from the beginning and second trainer I visited was the one with rusties.. Still 5 hp left on the lich (rusts don't kill it..) Bueh

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 01, 2009 04:01 PM

Map sent by email. I don't know why it works here and not there. Updated version in your box. Sorry.
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Hermetic
Hermetic

Tavern Dweller
posted June 01, 2009 04:20 PM
Edited by Hermetic at 16:21, 01 Jun 2009.

But don't apologize It's pleasure to help you making this map perfect in every aspect And thank you for fast reaction

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 01, 2009 10:23 PM
Edited by Salamandre at 20:04, 03 Jun 2009.

Quote:
It seems I have to finish this map before starting translation. I just moved a hero to the golems and understood nothing. Where should I take that orbs, where exactly to place them (I found those towers and temples but the temples, for instance, have 2-4 different positions to place orbs)?



The golems are enabled week 13. Are you already so late in the game or used cheats?

Usually you don't have to visit anything (the objects will not interact) unless they are enabled by time triggers. The Prospero quest will give you the orbs and then you will have to solve a difficult puzzle (James Vogan).
The map can be finished and won without solving any of those puzzle but if you looking for a high score as well as for something really original, they are very important (huge rewards).

You can place the orbs anywhere in front of the towers (any adjacent square). The hard thing is to understand where, as the golems lie but can't contradict the previous.

In the read me you will find a walk through for Golems guessing by the author himself. We will add more if any complaints.

map updated 2.06.09
Bug fixes, more hints added, spelling check.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 06, 2009 09:19 PM
Edited by Salamandre at 21:22, 06 Jun 2009.

I received some complaints that the lich trainer can't be completed:

Rules: hit the lich with the spartan before round 4. If the spartan dies all is lost. He can handle only one hit.

Solution (for lazy)

Turn 1: position everybody so the spartan can't be hit (he will die if hit twice)


Turn 2:Move everybody as in the screen, the spartan will be hit ONCE but you have to accept it, as the gold dragon will block the dendroids. Once you moved, dendroids will appear. Cast cure on the spartan.


Turn 3: wait for gold and dendroids to move, hit wait with crusaders and move the spartan. After that protect him with crusaders. Cast cure on him again.


End: Wait for golds to attack, then protect all the squares around the spartan with crusaders. Then hit the lich.


It is not hard, but requires concentration. You must block always the squares around the spartan, so no 2 gold dragons can hit him. He has same speed as dendroids, so ONE of them will move before him, keep in mind. The dendroids can kill him in ONE hit.
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Hermetic
Hermetic

Tavern Dweller
posted June 06, 2009 10:56 PM

I spent some time on that again, because after dling updated map I couldn't pass it with the same method as before But I've managed to beat it without hitting the spartan even once (or if I'm wrong, he was hit only once) I've used every time force field if it'll help anybody.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 06, 2009 10:59 PM

There are surely more than one solution. The updated map did not change anything to this quest. Next week I will release the last (I hope) update. James Vogan is looking for spelling check and improved one of my scripts (and his also), while I changed the trainers to offer more options for beginners (you can pay to have more chances). Then I will look for some serious testers, as you.
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Hermetic
Hermetic

Tavern Dweller
posted June 07, 2009 12:07 AM
Edited by Hermetic at 00:13, 07 Jun 2009.

Hmm, got two problems.. On termopilae there is cursed ground, so buying ressurrection is useless (unless later we are able to use it). And after I started this map from beginning another time, I'm at 3rd hero of 1st wave. The first attacked me correctly, 2nd one just stands next to me and the 3rd is standing right before the entrace of the portal. Bleh..


EDIT
Left only 3 spartans, and then he attacked me. The CPU is simply afraid of the hero' army ;x even if i dismiss all the archers I've got at the first battle, the 2nd hero won't attack..

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 07, 2009 06:59 AM

THIS is the Thermopylae pass: there is no cursed ground.



All the persian waves are scripted to attack THIS square. If you are elsewhere they will not attack so obviously you placed Leonidas on another square.

There are two ways to identify which square is the Thermopylae pass:

1) Right click on the square (it will show Thermopylae Pass)
2) Look at your spartans health every turn: if you ARE on the pass, the health will be +2 each turn.

As it is a WoG map, many things can be done: right click on ground, change health, give bonuses if a square is modified. There are a lot of infos about which is the right square in the map.
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Hermetic
Hermetic

Tavern Dweller
posted June 07, 2009 11:08 AM

Hmm, left Leonidas where he started his game and I thought that not working right click is just a bug, because the battlefield before the city was scripted

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