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Thread: RTMG version 1.5 for TotE 3.1 | This thread is pages long: 1 2 3 4 5 ... 10 ... 18 19 20 21 22 · NEXT» |
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SimonaK
Promising
Supreme Hero
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posted September 05, 2009 09:27 PM |
bonus applied by VokialBG on 13 Sep 2009. |
Edited by SimonaK at 17:10, 29 Aug 2010.
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RTMG version 1.5.6 for TotE 3.1
Welcome to the RTMG!
This tool allows to increase the gameplay experience into Heroes 5's random maps.
RTMG version 1.5.6 final version 1.5
Date of release: 29th August 2010
This is the Final Version (1.5) for the RTMG.
4 Great New Features
RTMG maps working now on Network.
Swap Creatures function implemented! (see the picture much below)
Able to add Permanent Abilities to Creatures (ex: All may be Taxpayer, Maneuver or Unlimited Retaliation)
Large Creatures using 1x1 case in arenas option
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What is RTMG?
I invite you for an eye on RTMG User Manual (PDF format)
User Manual English version (1.5.6)
User Manual French version (1.5.6)
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Features
Create as many Random Templates as you wish and make Heroes V's random maps from it
Go back to RTMG for applying all options you want for any Heroes V maps to make RTMG maps!
All RTMG options are described in the user manual.
Make easily Teams into random maps!
Add full of new objects
Reach the Creatures Panel and edit, save or restore all Stats for all original Creatures and NCF Creatures!
Make the meet NCF Creatures and add Dwellings to them and recruit!
Or invite them to take the first place in the Castles...
Go to the discovery of dozens of Signposts telling you stories, rumors and precious objects that can be found!
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Download RTMG installer
RTMG 1.5.6 English version
RTMG 1.5.6 French version
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Others Downloads
These other projects can be functional in RTMG if properly installed in the game.
To use from RTMG you must download them.
NCF New Creatures Framework 3.1 / Official HC thread
NCF MegaPack 1.0 / Official HC thread
NCF MegaPack language installer 1.0
Faction Dwellings 4 to 7 MOD version 1.2 / Official HC thread
TSoD Super Sounds Pack / Official HC thread
TSoD Improved Icons / Official HC thread
All Spells without the Schools / Official HC thread (old)
Heroes of Skills and Abilities / Official HC thread
Much more NCF Creatures?
Then you can go to Psatkha NCF site to get and import them in the RTMG (some of them are already included)
MOD reducing Heroes level cap 25 to 40 by BAD
This is a modified NCF exe that reduces the experience quantity to reach level 25 to 40.
It's enough to replace the original NCF exe by this one.
NCF Reduce Heroes level cap 25 to 40 / Official HC thread (old)
The HOMM5 Role Playing Edition by magnomagus
Take a time to visit the thread about this great MOD of classes heroes revisited.
you can use this MOD with the RTMG.
HOMM5 Role Playing Edition
New Arenas Pack by Zenithale
A majestic MOD made by Zenithale and several modders containing a dozen of new beautiful
Arenas for greater fights. Thanks to them.
New Arenas Pack / Official HC thread
Remove original maps and original RMG templates from Menu
You would desire to remove original maps and RMG templates from menu lists in the game
to clean maps list and templates list from menu just to see RTMG stuffs only?
Remove original maps and RMG templates
Remove the Black Background in HotSeat
The black background during the AI turns in HotSeat games can be removed by this tiny MOD.
Remove the Black Background in HotSeat
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Psatkha
Promising
Known Hero
H5 MODder
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posted September 07, 2009 08:54 AM |
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Edited by Psatkha at 09:04, 07 Sep 2009.
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Hey SimonaK!
I can't download RTMG installer, reupload at other filehost (www.rapidshare.com or www.depositfiles.com), please!
P.S. Where you missed creature 'Rakshasa Kali' ?!
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TSoD
Promising
Famous Hero
NCF Blacksmith
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posted September 07, 2009 11:40 AM |
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Edited by TSoD at 12:26, 07 Sep 2009.
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Good good good, as said before
Very great job !
And we must again wait for MediaFire to update his servers. Still 4 hours to wait and I'm gonna download it
EDIT : I downloaded it but it can't be installed properly :'(
No files were installed, cause 'Source file not found' said the installer. :'(
EDIT 2 : hum the second time I ran the installer, it worked... No problem then
____________
NCFBank,
the complete and homogen NCF
library.
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MysticPhoenix
Adventuring Hero
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posted September 07, 2009 02:31 PM |
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Great Work
Thanks, SimonaK, the RMG does a really great job so far, your work is very appreciated.
If you don't mind, I will upload it on drachenwald.net (credits guaranteed of course), so others won't have the problems of downloading it. The same goes for the lvl 4-7 dwellings, TsOD, of course only, if yo don't mind.
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TSoD
Promising
Famous Hero
NCF Blacksmith
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posted September 07, 2009 03:50 PM |
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I would be proud
____________
NCFBank,
the complete and homogen NCF
library.
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Psatkha
Promising
Known Hero
H5 MODder
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posted September 07, 2009 07:19 PM |
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Dear SimonaK! Please add Russian support - ANSI 1251!
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SimonaK
Promising
Supreme Hero
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posted September 08, 2009 04:58 AM |
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Edited by SimonaK at 05:01, 08 Sep 2009.
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MysticPhoenixQuote:
If you don't mind, I will upload it on drachenwald.net (credits guaranteed of course), so others won't have the problems of downloading it. The same goes for the lvl 4-7 dwellings, TsOD, of course only, if yo don't mind.
All right.
Psatkha
Quote: I can't download RTMG installer, reupload at other filehost (www.rapidshare.com or www.depositfiles.com), please!
Psatkha, I used same filehost than for « NCF_MegaPack » and I think you actually have the megapack...
so, if you still need that I change the filehost because you aren't really being to download RTMG
then just to ask once yet!
Quote: P.S. Where you missed creature 'Rakshasa Kali' ?!
about the list of NCF Creatures, it's normal that 'Rakshasa Kali'
is not visible. This list comes from NCF_MegaPack and your creature
doesn't appear into. Moreover, I think that picture was made before
you release your creature.
also the creature that is visible in the master thread is
« Rakshasa Vetalā » slot 304, created by TSoD about december 2007
one of the all first NCF creatures in the project.
the choice of this creature is decided since at least one year ago
for RTMG project.
Quote: Dear SimonaK! Please add Russian support - ANSI 1251!
Dear Psatkha.
I'm sincerely deeply sorry but I think I cannot.
This request should have been made it there at least a year.
I think that needs a lot of job caused by how the RTMG core is implemented
RTMG is not ready now to offer mass translation for Russian, Chinese, Deutch, etc etc.
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Psatkha
Promising
Known Hero
H5 MODder
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posted September 08, 2009 06:25 AM |
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:2: SimonaK
I downloaded RTMG, but this filehost all time is unavailable!
I try to translate RTMG to Russian, but name of creatures on Russian in RTMS displaying like as '|*|@|$|!|%|'
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SimonaK
Promising
Supreme Hero
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posted September 08, 2009 06:35 AM |
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Edited by SimonaK at 06:35, 08 Sep 2009.
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Quote: :2: SimonaK
I downloaded RTMG, but this filehost all time is unavailable!
I try to translate RTMG to Russian, but name of creatures on Russian in RTMS displaying like as '|*|@|$|!|%|'
haha! '|*|@|$|!|%| haha!
ok!....give me your ncf russian text pack! I will see what I can do!
and surely I will use another filehost.
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Psatkha
Promising
Known Hero
H5 MODder
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posted September 08, 2009 06:44 AM |
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Edited by Psatkha at 06:46, 08 Sep 2009.
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SimonaK
Promising
Supreme Hero
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posted September 08, 2009 06:46 AM |
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Edited by SimonaK at 06:49, 08 Sep 2009.
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I know you work really hard for your own community.
I'll try to do something about russian names and descs of NCF from the NCF Creatures panel list.
of course, I need some times. but I promise nothing.
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Morphem
Hired Hero
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posted September 10, 2009 05:16 AM |
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Vista ?
A DLL is not registering when installing the RTMG on vista,
Is it only working with windows xp ?
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SimonaK
Promising
Supreme Hero
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posted September 10, 2009 05:54 AM |
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Edited by SimonaK at 05:55, 10 Sep 2009.
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Quote: A DLL is not registering when installing the RTMG on vista,
Is it only working with windows xp ?
RTMG never was tested on Vista
only on Windows XP SP2 platform
but that is not mean RTMG cannot run on Vista.
Surely by finding the problematic DLL and being able to register it.
or put the DLL in RTMG root folder may be a solution as well.
or using the Windows compatibilty programs
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Psatkha
Promising
Known Hero
H5 MODder
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posted September 10, 2009 06:16 AM |
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No problems on Windows XP SP3 platform too!
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Morphem
Hired Hero
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posted September 10, 2009 07:08 AM |
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Edited by Morphem at 07:09, 10 Sep 2009.
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Quote:
Quote: A DLL is not registering when installing the RTMG on vista,
Is it only working with windows xp ?
RTMG never was tested on Vista
only on Windows XP SP2 platform
but that is not mean RTMG cannot run on Vista.
Surely by finding the problematic DLL and being able to register it.
or put the DLL in RTMG root folder may be a solution as well.
or using the Windows compatibilty programs
Yeah i tried all this already but no success :
C:\Windows\system32\oleaut32dll
Unable to register the DLL/OCX: DLLRegisterServer failed;
code 0x80070005
Cannot complete the self extraction as i have this message in a small window popping up
Shame because the RTMG looks really great,
hopefully there's a way to extract it on vista
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TroggyMan
Adventuring Hero
Ragin' Tard
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posted September 10, 2009 01:37 PM |
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Just a question, if an ability is both available in the ability and spell window, which one should I take?
And is it important to give creatures abilities such as living creature, large creature, shooter, flyer, caster etc if the information for this has been filled in elsewhere (such as "size:2"), or does this just make them visible in the abilities tab in combat/dwelling?
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SimonaK
Promising
Supreme Hero
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posted September 10, 2009 11:02 PM |
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Edited by SimonaK at 01:30, 11 Sep 2009.
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Quote: Shame because the RTMG looks really great,
hopefully there's a way to extract it on vista
Here, I provide you a rar archive containing all files of the self-extraction
look if you can something.
http://www.speedyshare.com/232188792.html
I hope that will work
Quote: Just a question, if an ability is both available in the ability and spell window, which one should I take?
Take the ability. if a spell is like an existing ability then take the ability. no need to use the corresponding spell
Quote: And is it important to give creatures abilities such as living creature, large creature, shooter, flyer, caster
No. a creature is automatically living if it is not mechanic, elemental or undead. It's same thing about others one.
a creature is flying if the flying option is « true » etc. If size = 2 then the creature is automatically big.
RTMG must offer all spell/ability even if they are not really important to be entirely compatible with all NCF's gamemechanics
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TroggyMan
Adventuring Hero
Ragin' Tard
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posted September 11, 2009 11:05 AM |
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Thanks again!
As a safety measure, I gave many creatures their corresponding abilities in case they wouldn't show up in the in-game information lists, before you gave me the reply, is it necessary to remove these abilities in case it bugs, or are there no side effects?
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SimonaK
Promising
Supreme Hero
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posted September 11, 2009 06:13 PM |
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If you have imported the MegaPack then it was not necessary to add this kind of spell/ability because all is already correct. I don't know why you have decided to waste time to add it! Anyway there is not side-effect.
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TroggyMan
Adventuring Hero
Ragin' Tard
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posted September 11, 2009 09:34 PM |
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Ah, good, I tested it out for a few hours and didn't see anything wrong, as well. Well, since I saw some pretty weird stuff (like some ranged units appearing with unlimited range yet didn't have the corresponding ability) I thought something had gone partially corrupt or something else nasty, or that they would apply just not mentioned in in-game menus. I know, I am overly paranoid about everything, I guess what I saw was a minor overlook on the account of the creature's creator.
The only thing I would like fixed would be some questions on the delete buttons ("do you really want to delete x?"), being so close to the save button is kind of scary.
Thanks alot, everything works well and all is right in the world, I shall keep my oblivious nature down as well as I can!
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