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Nocturnal
Promising
Supreme Hero
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posted June 10, 2011 10:16 AM |
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Quote: Have you seen todays picture? Because they're fighting in jungle.
What a coincidence Well, I remember someone talking about they only fighting in water, that's why I said so. I guess, I shouldn't believe everything I hear
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The_Polyglot
Promising
Supreme Hero
Nuttier than squirrel poo
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posted June 10, 2011 11:24 AM |
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Sheesh! Combat UI looks... well... less-than-great. I don't like the idea of icons almost too small to notice. In addition, the wait/defend buttons apparently migrated... I wonder how many mishaps my trigger-happy fingers are going to cause. Still, the UI is the easiest to modify, so I hope it's far from its final appearance.
Go, Mermaids, go! Wipe out those nasty Orcs!
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Sanity through drugs. Order yours today!
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admira
Promising
Famous Hero
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posted June 10, 2011 12:35 PM |
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question: "Is magic defense means you got reduced damage from hero/creature spell casting? or is it related to new magic damage type that is now part of main statistic? or both?"
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Avirosb
Promising
Legendary Hero
No longer on vacation
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posted June 10, 2011 01:00 PM |
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Quote: Water Lady
Which one?
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TDL
Honorable
Supreme Hero
The weak suffer. I endure.
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posted June 10, 2011 01:27 PM |
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I am slightly baffled about the Fire shield. 1 damage per creature sounds idiotic... Core creatures will deal quite a hefty bit more than high level critters, so placing this spell on champions is just wrong.
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MrDragon
Supreme Hero
Eats people with Ketchup
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posted June 10, 2011 01:30 PM |
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Quote: I am slightly baffled about the Fire shield. 1 damage per creature sounds idiotic... Core creatures will deal quite a hefty bit more than high level critters, so placing this spell on champions is just wrong.
I think it's 1 damage per attacking creature.
Also might I direct your attention to a creature from HoMMV who has a horribly, almost brokenly powerful, ability called "Axe of Slaughter" which was pretty much this (only then 2 damage per creature) and it was AMAZING against large stacks.
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Nelgirith
Promising
Supreme Hero
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posted June 10, 2011 01:43 PM |
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Quote: I am slightly baffled about the Fire shield. 1 damage per creature sounds idiotic... Core creatures will deal quite a hefty bit more than high level critters, so placing this spell on champions is just wrong.
You can place it on a stack of cores that will get slaughtered fast or on a more resilient stack that will survive longer and hence cause more fire damage over time than the core stack.
In previous games, you could easily ignore or simply "kite" the lowest level creatures (slow, attack spells, hero attacks and ranged unit attacks) but you can hardly ignore those champions and elites and you'll HAVE to attack them, fire shield or not
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TDL
Honorable
Supreme Hero
The weak suffer. I endure.
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posted June 10, 2011 01:51 PM |
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Ah, I must have misread the word <attacking> cause I basically implied it meant per creature in your own stack.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted June 10, 2011 01:54 PM |
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The damage seems more of a secondary effect than the spell's focus anyway.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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Davy
Known Hero
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posted June 10, 2011 02:07 PM |
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Quote: question: "Is magic defense means you got reduced damage from hero/creature spell casting? or is it related to new magic damage type that is now part of main statistic? or both?"
Magic defense applies to all magical damage,that includes heroes spells,but I think also some of the creatures regular attacks,for example the sister attacks with some kind of light from her hands,so she will probably deal magical damage,instead of might damage.
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DoubleDeck
Promising
Legendary Hero
Look into my eyes...
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posted June 10, 2011 03:31 PM |
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Quote: question: "Is magic defense means you got reduced damage from hero/creature spell casting? or is it related to new magic damage type that is now part of main statistic? or both?"
Magic defense has two parts:
- It is the defense against magical damage received
- It is a multiplier in working out how much Mana you have.
Quote: The damage seems more of a secondary effect than the spell's focus anyway.
Yes, and my understanding of the secondary effect is that 1 damage per creature is referring to the enemy stack, so the effect will be more effective against large stacks (mostly core creatures)
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Brukernavn
Hero of Order
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posted June 10, 2011 03:43 PM |
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Quote: Enemies attacking the target in melee are dealt back 1 damage (Fire) per creature.
This is a terrible sentance, and can be understood in two ways because of the poor chioce of words. Gramatically, "per creature" can refer back to both "the enemy" and "the target".
I think the intended meaning is per creature in the enemy stack, but I hope it's per creature in the target stack. That would make it a better spell IMO.
But as Elvin said, the main effect is the magic defence after all.
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Fauch
Responsible
Undefeatable Hero
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posted June 10, 2011 04:19 PM |
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Edited by Fauch at 16:27, 10 Jun 2011.
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1 damage per creature is really low actually. especially if core creatures have 25 - 30 hps. it will probably not be more frightening than retribution (level 2 life spell) from H4.
Quote: Magic defense applies to all magical damage,that includes heroes spells,but I think also some of the creatures regular attacks,for example the sister attacks with some kind of light from her hands,so she will probably deal magical damage,instead of might damage.
creatures both have a certain amount of might and magic attack and defense, if I remember well. maybe all those values are used for each attack. or maybe the computer will automatically choose the most effective between the might and the magic attack, depending on the defense of the enemy. but there might be a problem in this case, aren't magic damage fixed, whereas the range for might damage is more or less large? in that case, while the average might damage might be below the magic damage, the maximum might damage might be way above.
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Dave_Jame
Promising
Legendary Hero
I'm Faceless, not Brainless.
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posted June 10, 2011 05:40 PM |
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Asi I understand the New fireshield spell I Think of it as a combination of the old Fireshield (damage to attackers) and Fie protection (ressistance towards magic)
I knnow this is not the exact case, because Fire protection is not the same as Magic defence. But It helps me to imagine it.
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I'm just a Mirror of your self.
We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.
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Brukernavn
Hero of Order
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posted June 10, 2011 06:14 PM |
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Did it occur to anyone that the summon fire elementals spell might tell us how the elementals will look like? Just look at the spell "symbol".
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admira
Promising
Famous Hero
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posted June 10, 2011 06:31 PM |
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Quote: Did it occur to anyone that the summon fire elementals spell might tell us how the elementals will look like? Just look at the spell "symbol".
yes, there is already a sighting, not very clear but you can say it is similar to the summon fire elemental icon
here
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Pahomije
Hired Hero
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posted June 10, 2011 07:02 PM |
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Probably a redundant question, but I still didn't get it clear: Is this defense from all magic schools, or only from fire?
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Nelgirith
Promising
Supreme Hero
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posted June 10, 2011 07:18 PM |
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Quote: Probably a redundant question, but I still didn't get it clear: Is this defense from all magic schools, or only from fire?
It increases Magic Defense, not "fire" magic defense
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MrDragon
Supreme Hero
Eats people with Ketchup
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posted June 10, 2011 07:44 PM |
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If you want to see an effect that reduces damage specifically against fire damage, there was a shield in the artifact week that specifically increased defense versus fire.
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Mr.Dragon Factions in production.
Citadel: 7/7 creatures, 2/2 hero base classes. (complete, for now)
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Pahomije
Hired Hero
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posted June 11, 2011 10:34 AM |
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Thanks guys
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