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Heroes Community > Heroes 5 - Modders Workshop > Thread: New (unofficial) patch for ToE / AI mod
Thread: New (unofficial) patch for ToE / AI mod This thread is 46 pages long: 1 10 ... 20 21 22 23 24 ... 30 40 46 · «PREV / NEXT»
rpgyay
rpgyay


Known Hero
posted September 17, 2011 12:16 AM
Edited by rpgyay at 00:18, 17 Sep 2011.

Quote:

How do I create these files, or record the log? I can't find it anywhere.



You need to use the H5_AIadv_3111_beta for it to generate these logs which can be found in the bin directory. (the folder your game client is in)

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Selvaria
Selvaria

Tavern Dweller
posted September 17, 2011 01:20 AM

Quote:
Quote:

How do I create these files, or record the log? I can't find it anywhere.



You need to use the H5_AIadv_3111_beta for it to generate these logs which can be found in the bin directory. (the folder your game client is in)


I did, and the log files are not created. I'm on win 7.
____________

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markkur
markkur


Honorable
Legendary Hero
Once upon a time
posted September 17, 2011 01:38 AM

Quote:
I did, and the log files are not created. I'm on win 7.


I think most of us are running 7. They're there in my TotE-files...in the Bin folder.

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Selvaria
Selvaria

Tavern Dweller
posted September 17, 2011 09:12 AM
Edited by Selvaria at 09:19, 17 Sep 2011.

Its not there...in the bin folder where the game exes reside. Do you need to complete a map first of what? If it matters, my game directory is on program files, where I can't even edit a text file there, which is a win 7 trait.

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rpgyay
rpgyay


Known Hero
posted September 17, 2011 08:37 PM

You need to play using 'H5_AIadv_3111_beta_Play.exe' or 'H5_AIadv_3111_beta_Debug_open.exe', after each turn you will see the files 'system.log' and 'system_ai.log'.

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Selvaria
Selvaria

Tavern Dweller
posted September 18, 2011 02:04 AM
Edited by Selvaria at 10:52, 21 Sep 2011.

00099107 --- 1 --- (_PlayerInfo)
00099107 Available         : 20 wood, 20 ore, 10 mercury, 10 crystals, 10 sulfur, 10 gems, 20900 gold
00099123 Income            : 500 gold
00107204 --- 1 --- (_PlayerInfo)
00107219 Available         : 20 wood, 20 ore, 14 mercury, 10 crystals, 10 sulfur, 14 gems, 19234 gold
00107219 Income            : 500 gold
00113459 --- 1 --- (_PlayerInfo)
00113459 Available         : 20 wood, 20 ore, 14 mercury, 10 crystals, 10 sulfur, 14 gems, 19734 gold
00113459 Income            : 500 gold
00117734 --- 1 --- (_PlayerInfo)
00117749 Available         : 27 wood, 20 ore, 14 mercury, 10 crystals, 10 sulfur, 14 gems, 18542 gold
00117749 Income            : 2 wood, 500 gold
00121197 --- 1 --- (_PlayerInfo)
00121213 Available         : 27 wood, 20 ore, 14 mercury, 10 crystals, 10 sulfur, 14 gems, 16719 gold
00121213 Income            : 2 wood, 500 gold
00128311 --- 1 --- (_PlayerInfo)
00128326 Available         : 29 wood, 28 ore, 14 mercury, 10 crystals, 10 sulfur, 14 gems, 17719 gold
00128326 Income            : 2 wood, 500 gold
00129574 --- 1 --- (_PlayerInfo)
00129590 Available         : 29 wood, 28 ore, 14 mercury, 10 crystals, 10 sulfur, 14 gems, 17719 gold
00129590 Income            : 2 wood, 500 gold
00136017 --- 1 --- (_PlayerInfo)
00136033 Available         : 24 wood, 28 ore, 14 mercury, 10 crystals, 10 sulfur, 14 gems, 16904 gold
00136033 Income            : 2 wood, 500 gold
00138622 --- 1 --- (_PlayerInfo)
00138638 Available         : 24 wood, 28 ore, 14 mercury, 10 crystals, 10 sulfur, 14 gems, 16904 gold
00138638 Income            : 2 wood, 500 gold
00144238 --- 1 --- (_PlayerInfo)
00144254 Available         : 26 wood, 28 ore, 14 mercury, 10 crystals, 10 sulfur, 14 gems, 17404 gold
00144254 Income            : 2 wood, 500 gold
00148513 --- 1 --- (_PlayerInfo)
00148528 Available         : 26 wood, 27 ore, 16 mercury, 9 crystals, 14 sulfur, 13 gems, 16904 gold
00148528 Income            : 2 wood, 1 mercury, 1 sulfur, 500 gold
00151992 --- 1 --- (_PlayerInfo)
00152007 Available         : 26 wood, 27 ore, 16 mercury, 9 crystals, 14 sulfur, 13 gems, 17504 gold
00152007 Income            : 2 wood, 1 mercury, 1 sulfur, 500 gold
00158310 --- 1 --- (_PlayerInfo)
00158325 Available         : 28 wood, 27 ore, 17 mercury, 9 crystals, 15 sulfur, 13 gems, 18004 gold
00158325 Income            : 2 wood, 1 mercury, 1 sulfur, 500 gold
00162022 --- 1 --- (_PlayerInfo)
00162038 Available         : 25 wood, 24 ore, 12 mercury, 12 crystals, 15 sulfur, 10 gems, 17004 gold
00162038 Income            : 2 wood, 1 mercury, 1 crystals, 1 sulfur, 500 gold
00165298 --- 1 --- (_PlayerInfo)
00165330 Available         : 25 wood, 24 ore, 12 mercury, 12 crystals, 19 sulfur, 14 gems, 17004 gold
00165330 Income            : 2 wood, 1 mercury, 1 crystals, 1 sulfur, 500 gold
00186577 --- 1 --- (_PlayerInfo)
00186593 Available         : 27 wood, 24 ore, 13 mercury, 13 crystals, 20 sulfur, 14 gems, 17504 gold
00186593 Income            : 2 wood, 1 mercury, 1 crystals, 1 sulfur, 500 gold
00189884 --- 1 --- (_PlayerInfo)
00189900 Available         : 27 wood, 19 ore, 13 mercury, 11 crystals, 20 sulfur, 14 gems, 15354 gold
00189900 Income            : 2 wood, 1 mercury, 1 crystals, 1 sulfur, 1 gems, 500 gold
00193566 --- 1 --- (_PlayerInfo)
00193581 Available         : 27 wood, 19 ore, 13 mercury, 11 crystals, 20 sulfur, 14 gems, 15354 gold
00193581 Income            : 2 wood, 1 mercury, 1 crystals, 1 sulfur, 1 gems, 500 gold
00196733 --- 1 --- (_PlayerInfo)
00196748 Available         : 27 wood, 19 ore, 13 mercury, 11 crystals, 20 sulfur, 14 gems, 15354 gold
00196748 Income            : 2 wood, 1 mercury, 1 crystals, 1 sulfur, 1 gems, 500 gold
00201038 --- 1 --- (_PlayerInfo)
00201054 Available         : 29 wood, 19 ore, 14 mercury, 12 crystals, 21 sulfur, 15 gems, 15854 gold
00201054 Income            : 2 wood, 1 mercury, 1 crystals, 1 sulfur, 1 gems, 500 gold
00204860 --- 1 --- (_PlayerInfo)
00204876 Available         : 24 wood, 33 ore, 14 mercury, 12 crystals, 21 sulfur, 15 gems, 14655 gold
00204876 Income            : 2 wood, 1 mercury, 1 crystals, 1 sulfur, 1 gems, 500 gold
00207310 --- 1 --- (_PlayerInfo)
00207310 Available         : 24 wood, 33 ore, 14 mercury, 12 crystals, 21 sulfur, 15 gems, 14655 gold
00207310 Income            : 2 wood, 1 mercury, 1 crystals, 1 sulfur, 1 gems, 500 gold
00215765 --- 1 --- (_PlayerInfo)
00215780 Available         : 26 wood, 33 ore, 15 mercury, 13 crystals, 22 sulfur, 18 gems, 15155 gold
00215780 Income            : 2 wood, 1 mercury, 1 crystals, 1 sulfur, 1 gems, 500 gold

Notice the behavior of his resources. He builds every turn, and recruits all possible units. I can send the log file if needed.


This is his last turn before i quit the game,
00263688 --- 1 --- (_PlayerInfo)
00263688 IsLastHopeCase()
00263688 nCaptureTownDaysLeft: 0
00263688 _PlayerInfo:etermineAllies()
00263688 AIPlayerInfo::getTeamPlayers(), allies = 01000000
00263688 _PlayerInfo:etermineHeroes()
00263688 Hero in tavern: Vegeyr
00263688 Hero in tavern: Hero9
00263688 AdvMapHero: (init) Merrox
00263688 _PlayerInfo::insertHero()
00263688 AdvMapHero: (init) Grum
00263688 _PlayerInfo::insertHero()
00263688 AdvMapHero: (init) Tina
00263688 _PlayerInfo::insertHero()
00263688 41467: Ingvar - Commander
00263688 126: Skeggy - Collector
00263688 115: Una - Freelancer
00263688 _PlayerInfo:etermineKeys()
00263688 keys: 00000000
00263688 AI behaviour      : 2
00263688 Available         : 18 wood, 22 ore, 15 mercury, 13 crystals, 22 sulfur, 21 gems, 11447 gold
00263688 Income            : 2 wood, 1 mercury, 1 crystals, 1 sulfur, 1 gems, 1500 gold

This is me, idle, and clicking end turn every day, at the last turn,
00263657 --- 0 --- (_PlayerInfo)
00263657 IsLastHopeCase()
00263657 nCaptureTownDaysLeft: 0
00263673 _PlayerInfo:etermineAllies()
00263673 AIPlayerInfo::getTeamPlayers(), allies = 10000000
00263673 _PlayerInfo:etermineHeroes()
00263673 Hero in tavern: Havez
00263673 Hero in tavern: Pelt
00263673 AdvMapHero: (init) Danika
00263673 _PlayerInfo::insertHero()
00263673 2416: Sufi - Freelancer
00263673 _PlayerInfo:etermineKeys()
00263673 keys: 00000000
00263673 AI behaviour      : 1
00263673 Available         : 20 wood, 20 ore, 10 mercury, 10 crystals, 10 sulfur, 13 gems, 27500 gold
00263673 Income            : 750 gold

I'm using H5_AIadv_3111_beta_Debug_open.exe. The map played is a tiny random map.

Edit: Am I ever gonna get reply or what? So the AI really cheats?
____________

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markkur
markkur


Honorable
Legendary Hero
Once upon a time
posted September 21, 2011 04:35 PM

Quote:
Edit: Am I ever gonna get reply or what? So the AI really cheats?


You will have to be patient. The Wizard is in his lab, working on the Strategic End Stage and may be there a while yet.

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rpgyay
rpgyay


Known Hero
posted September 22, 2011 06:02 AM

Quote:

Edit: Am I ever gonna get reply or what? So the AI really cheats?


It looks like the AI has just collected treasure on the map, Quantomas has reviewed the post and nothing points to the AI cheating.

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Selvaria
Selvaria

Tavern Dweller
posted September 24, 2011 08:22 AM
Edited by Selvaria at 08:30, 24 Sep 2011.

Sigh, its not. I've watched the AI and I am very sure he either gets more resources than what he can afford, or he got discounts on building and hiring. I want to send the whole log file, but how? He don't even need to flag the ore mine and yet still builds every turn!

When I played against the AI, I always had MUCH more daily income and explore the map and take more resources every day and I will still have less overall resources than them. I will still always beat them of course, but I always love to check the tavern everyday and it really annoys me when they have way MUCH more resources than me when they only have way less income.
____________

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rpgyay
rpgyay


Known Hero
posted September 24, 2011 08:32 PM

There's a new beta out by the way and some tips that may fix any issues you are experiencing, go ahead and review the thread here.

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Selvaria
Selvaria

Tavern Dweller
posted September 25, 2011 01:07 PM
Edited by Selvaria at 13:17, 25 Sep 2011.

Quote:
There's a new beta out by the way and some tips that may fix any issues you are experiencing, go ahead and review the thread [url=http://heroescommunity.com/viewthread.php3?TID=34733&pagenumber=10]here.[/url]

You answered like a bot without addressing any of the issue. Who cares bout a new beta if the ai still cheats? I'd like a line by line response please.

My installation is clean, I just reinstalled.

The AI is still saying, "I build every turn, running around with a pack of magma golems without any ore mines and I still had tonnes of ores left in my treasury by taking ore that is lying on the map! 500 gold income is more than enough for me, since I always have more than 10k gold!"
Are you telling me that the tiny random map I played is filled with billions of ores and golds? Or are you telling me that those resources are respawning on the ground with unlimited supply that only the AI can see and pick it up?

You guys did not even bother to check this yourself and instead dismissing all my point. Prove it to me that the AI can go bankrupt like a player does, eg. show me that the AI ever lack gold to recruit weekly creatures in his town.

Its obvious the AI cheat resources by looking at their build order. On what city level did they start building city hall. 20?

Explanation for the 33 ore? picking ore lying around? Are you kidding?

Note: Interestingly I just played the lota campaign and the ai does not seem to cheat resources. It stopped building once I seize all of the ore mines on the first mission... Maybe the AI only cheat on custom game with certain game option?
____________

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magnomagus
magnomagus


Admirable
Legendary Hero
modding wizard
posted September 25, 2011 04:59 PM

The Ai only used to cheat on hard and heroic difficulty levels. I cannot see from your log files which buildings he is building or which buildings were already build before the map started. If you start with 20 ore, 13 ore is not difficult to pickup on adventure map especially if gargoyle vault is nearby.



____________
MMH5.5 Downloads | MMH5.5 Translations | MMH5.5 FAQ

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markkur
markkur


Honorable
Legendary Hero
Once upon a time
posted September 25, 2011 07:10 PM

@ Selvaria

Please understand this;(I'm saying this in the nicest way possible) You're posting here, like you are an unhappy cop, trying make a nasty-court-case. Everyone that is on this project is stretched to the max on time. All here care about what you thnk you are seeing. But please...give this a rest, you don't need to say more about your question regarding the A.I. and resources

Please realize that there is an explanation for your questions but the man that can answer them is working on programming. You know, very complicated stuff that requires his full attention.

Those of us here that are responding are doing so out of courtesy. I am very busy myself with other issues. I am not going to attempt to clarify anything to you, lines of text make me go blind.

So, again, be "patient".

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rpgyay
rpgyay


Known Hero
posted September 25, 2011 09:38 PM
Edited by rpgyay at 21:39, 25 Sep 2011.

I figured directing you to that other thread may help especially since I recently found out that having other maps in that folder may cause problems... if the AI really is cheating you should post in the "Bugs and Known Issues" thread and upload a copy of your map along with your saved game, I use mediafire myself but there's alot of other websites that will host your files.

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Quantomas
Quantomas


Responsible
Famous Hero
AI Wizard
posted October 08, 2011 02:28 AM

Cheers, Selvaria. I double-checked and there were indeed cheats remaining that gave the AI a discount on purchases (50% on hard, 70% on heroic) and an experience boost (10% on hard, 20% on heroic). These have promptly been removed as of beta 3.1.15.

You may now observe how the AI struggles to overcome the same problems as you, and how it has to make compromises because of scarce resources. All in all the game balance is now more minute, more enjoyable, and the AI has truly to stand on its own legs. It does now a better job on optimizing its build order and is up to the task. If you do an excellent job optimizing your own castle build up, you may gain an advantage but it is not easy. Enjoy!

---

Current stable build:
3.1h public release (8.3 MB)

Latest beta build:
3.1.15 beta release (12.5 MB)

Project website:
Heroes 5.5 - Eternal Essence

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hom5mg
hom5mg

Tavern Dweller
posted October 13, 2011 12:55 PM

beta version

Hello everbody,

I like to know if there is any way to deactivate the logging of the latest beta Versions. I am running Linux / wine and the last two betas where so slow that I can not test them.

The previous Version worked fine, so I think it may be the logging.


Martin

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markkur
markkur


Honorable
Legendary Hero
Once upon a time
posted October 13, 2011 03:16 PM

I agree that the turns are longer, but isn't the main purpose of Beta testing, to have the log to contribute if anything arises?

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hom5mg
hom5mg

Tavern Dweller
posted October 13, 2011 04:37 PM

Logging

you are right but here on Wine it is not playible with logging always on because one turn take 15 Min. So if there is something observible i can end the game, start with logging, use a saved game, and run some turns with logging on.

another way may be if I store the loggin in a ram disk but this would make need to choose the path of the logfile.

If this is too complicated I will wait for the next public Version.

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markkur
markkur


Honorable
Legendary Hero
Once upon a time
posted October 13, 2011 04:48 PM
Edited by markkur at 16:49, 13 Oct 2011.

Quote:
you are right but here on Wine it is not playible


{markkur crawls our from under his map-making cave}

What's wine? Its no vintage I've had before.

Quote:
If this is too complicated I will wait for the next public Version.


From recent discussions...I don't think it will be a long wait.


____________
"Do your own research"

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hom5mg
hom5mg

Tavern Dweller
posted October 13, 2011 04:58 PM

Quote:


What's wine? Its no vintage I've had before.




It is a Software to run Windows games on Linux

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