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Heroes Community > Dimension Gates > Thread: [DoC] - Herald of the Void
Thread: [DoC] - Herald of the Void This thread is 56 pages long: 1 10 20 ... 22 23 24 25 26 ... 30 40 50 56 · «PREV / NEXT»
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 05, 2013 11:49 PM

Sea's fortune ward is not for the hero, just his units. Maulers can be utterly amazing with Kelthor but the real issue with enrage is that both shamans and crushers have 4hp and die incredibly fast vs spiders, destructive(ok crushers not so much) or hellfire maniacs. For the same reason I consider the bs goblins riskier than ever. I am more inclined to go for wyverns than warchanters plus the rest of the enragers. Not including the vultures seems a mistake to me, they are really too good to pass up. And I am not sure day of sanctuary is a good event with 12 single target cards.
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bloucester
bloucester


Famous Hero
MSN can go to hell
posted July 06, 2013 08:08 AM

Crushers die amazingly fast vs Pao Deathseekers as well. There are a host of ways to put a 4/0/1 Pao on the field... So, you'd go for Wyverns + Tainted Orcs + Vultures + Crushers?

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 06, 2013 10:13 AM

Not sure about the crushers, I am a bit torn.
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RMZ1989
RMZ1989


Supreme Hero
posted July 06, 2013 11:11 AM

I like your first deck more because I think that Kelthor's special is amazing and too good to pass up. Still, both decks are good, but I agree with Elvin, Day of The Sanctuary is really double edged with this deck because of tons of single target cards + Kelthor's special.

About the creatures, you can mix it up, for example, 2 Dreamwalkers + 2 Crushers, or maybe 2 Tainted Orcs + 2 Crushers. Just in case you are fighting something with a lot of magic damage, like Magic creature Nergal or whatever.

And what about Dreamreavers? You can also go 2 Bloodfrenzied Wyverns and 2 Dreamreavers, they have the same cost.
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bloucester
bloucester


Famous Hero
MSN can go to hell
posted July 06, 2013 11:35 AM

As far as Dreamreavers go, they DO get enrage counters from Warchanters and are immune to retaliation, but suffer a few other shortcomings. First, they need my creatures to die to be more effective, then they only have 6 health which makes them vulnerable to lightning bolts and plague swarms / 3 spell power Forbidden Flame.

Also, I'm thinking of including Forbidden Flame to deal 6 damage to all creatures and have my Wyvern(s) survive and deal a ton of damage afterwards.

On the other hand, I see your point about the Day of the Sanctuary and I could probably try a non-magic deck as well with four Week of the Mercenaries and four Mana storms with fortunes only... Surprise attacks, Sacrifical Altars and Stampeded might prove just enough along with Kelthor's special ability.

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RMZ1989
RMZ1989


Supreme Hero
posted July 06, 2013 12:28 PM

Of course that Dreamreavers have their goodies and baddies, but that is why I would go for 2 Bloodfrenzied Wyverns and 2 Dreamreavers, maybe you will get them just at the right time. They are also Magic Shooters, and I find incorporeal creatures a pain in the ass to deal with just physical damage creatures.
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bloucester
bloucester


Famous Hero
MSN can go to hell
posted July 06, 2013 01:18 PM

A spell actually targeting its actual target in the actual artwork.


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RMZ1989
RMZ1989


Supreme Hero
posted July 06, 2013 02:42 PM

Quote:
A spell actually targeting its actual target in the actual artwork.



I think that Target in the artwork is Juggernaut, and not the Ravager, but it is cool anyway.
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unifex
unifex


Hired Hero
posted July 06, 2013 02:50 PM

In a game tonite I was winning 18-2, and the other guy told me wait 3 turns before killing him .... he said it would increase gold and exp if no one moved for three turns.

Is this true or was it a hoax that makes the game a draw if no one moves for three turns?

I didnt risk it I just killed him..

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bloucester
bloucester


Famous Hero
MSN can go to hell
posted July 06, 2013 03:43 PM

RMZ, I think I it's a Ravager because of the horns on the jaw

Unifex, that guy was probably a cheat. The game disconnects you and you lose if you are inactive for 2 (or maybe 3) turns in a row.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 06, 2013 03:50 PM

Since when?
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bloucester
bloucester


Famous Hero
MSN can go to hell
posted July 06, 2013 04:50 PM

Since last night when my opponent didn't do anything in his first two turns and I had to wait for 2 whole minutes twice for my turns to come and then I got the Victory! screen.

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bloucester
bloucester


Famous Hero
MSN can go to hell
posted July 06, 2013 04:57 PM

I've seen several players trying to win games with Belias with his special ability and "chimneys" only. What's up with that?

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 06, 2013 05:24 PM

Did it occur to you that he may have disconnected or gotten one of those plentiful bugs? I'm sure we would know if the devs implemented something like that in the last couple of days.

Regarding Belias users who only use special and end turn, those are bots. Take a screenshot and report them.
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bloucester
bloucester


Famous Hero
MSN can go to hell
posted July 06, 2013 05:53 PM

Thanks for the clarification, Elvin. Duly noted.

On the other point you raise, I tried this myself and I'd like to apologize to my opponents if any of them reads this post I entered a duel and just waited for my turns to end without even clicking on the screen. I got disconnected after the second turn. Twice. That makes me think it is in fact some sort of inactivity related mechanism. Perhaps you could try it yourself and see what happens?

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 06, 2013 08:09 PM

Not at 1400 elo, that would be painful
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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted July 06, 2013 09:32 PM

Quote:
In a game tonite I was winning 18-2, and the other guy told me wait 3 turns before killing him .... he said it would increase gold and exp if no one moved for three turns.

Is this true or was it a hoax that makes the game a draw if no one moves for three turns?

If you do nothing for three turns you automatically get defeated.....this stops those silly players trying to do this for the whole duration of the duel....

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unifex
unifex


Hired Hero
posted July 07, 2013 06:35 AM
Edited by unifex at 06:35, 07 Jul 2013.

Nerf Nergal or gimme one!

Where did my post about Nergal go? Surely it wasn't deemed unsuitable because I said this hero seemed too OP for low levels?

Its driving me nuts, Nergal seems to be the newbie cheese of choice (for understandable reasons) I am coming up against it in every second game, and it is just so hard to beat unless the other player makes mistakes..

I dont seem to have any effective counters apart from blowing up the enemy fast as time is their friend, but this is hard with a young deck.

PS Apologies in advance if Ive lagged out and double posted or something...

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bloucester
bloucester


Famous Hero
MSN can go to hell
posted July 07, 2013 08:03 AM

If you think he's overpowered at the lower levels, just wait and see what he can do on 1300+ ELO. Or  you could ask Elvin There are certain decks he's a nightmare to play against.

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redemperor30
redemperor30


Famous Hero
posted July 07, 2013 08:24 AM

Nergal is probably op for below 1100, however higher levels, ESP 1300 there are more than enough counter decks to nergal. Purity, mass regen, fortune/ mag decks, control, arbiter lock (thanks e ) the list is endless. You'll find each deck has a ceiling elo, my current deck levels out between 1350 + 1400.

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