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Heroes Community > Heroes 6 - The New Beginning > Thread: Heroes 6 SOD strategy: Playing Dungeon faction
Thread: Heroes 6 SOD strategy: Playing Dungeon faction This thread is 7 pages long: 1 2 3 4 5 6 7 · «PREV / NEXT»
natalka
natalka


Supreme Hero
Bad-mannered
posted May 07, 2013 06:15 PM

Try vs something else besides ghouls. I think it doesn`t count dead flesh when you casted ice armor. Also did you check mass ice armor vs mass stone skin?

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NamelessOrder
NamelessOrder


Famous Hero
posted May 07, 2013 10:30 PM
Edited by NamelessOrder at 09:51, 15 May 2013.

SANC Might vs DUN magic

i played a duel today vs DUN magic as blood Sanc might and the game was almost over is the first move: i started with charge on Kirins attacked Scorpicore but shades were hiding in proximity so shades attacked Kirins retaliated killed off shades (got cleave) then proceeds to initial targer: Scorpicore, killed them off as well and then i decided to attack BD, killed 14 with good luck. The game was effectively over at this point.

I think i've never seen such a quick slaughter when two players have full-abilities heroes.

I think that if you move nearby a hidden unit you shouldn't be able to retaliate to its attack

-------------

low number of minotaurs
Quote:

Imperial griffins, Yuki-onna and Centaur Marauder have that growth too. When all other units are fragile it is normal that Minotaur Guard has the smallest growth rate -4. But how small is it?



In duels it usually is 56 (4 per week) vs 64 (5 per week) but its not a firm a rule.

But still minoutaurs are less effective creatures then Scorpicores and i just don't understand why creators of the game decided to limit the weekly growth of Minotaurs.

-------------------
Racial

Quote:
Racial seems underpowered, compared to Havens resurrection on Celestials/Sun Crusaders..


I'd be blunt: racial is underpowered or it's just the weakest racial of all



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Uplay: ZergRusher | H6: Thoughts on duels | DoC: Cassa

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted May 07, 2013 10:45 PM

Oh that's a frequent scenario with warmasters, esp if opponent is blood.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Locksley
Locksley


Promising
Famous Hero
Wielding a six-string
posted May 08, 2013 12:19 AM

Quote:
I'd be blunt: racial is underpowered or it's just the weakest racial of all
Against the neutrals it's one of the best, the circle fills up quickly, you can hide and heal, get no retaliation, first strike when discovered, 50% protection. You can activate it when adjacent to enemies, great for protecting friendly or blocking enemy shooters.

That's better than low level gating, rage or honor.
Equally effective as but funnier than necromancy which is just another (good) healing spell.
Guardian angel beats it early, and even more at level 4.

In late game invisibility is relatively weak but both GA4 and necromancy also have problems to compete with the insane gating of a lucky demon lord or the brutal initiative and attack boosted orcish charge. Sanctuary is in a good position overall with their great protective boosts from honor.

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Hermes
Hermes


Famous Hero
posted May 14, 2013 07:55 PM

Just had a duel with some Master_Duelist with title 'Slayer of Dark Elves'. He had Boneguard Vein, I had Shade Weaver with Abysses Dweller. Duel lasted more then an hour. I won in the end, but what a battle! He turtled heavily, and I used spells, elementals, ran out of mana twice, and used racial defensively on my ranged stacks. Tried to avoid his 'Death is not the End' skill and kill of Lamasus ASAP. just wow! pity there is no reply function..

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NamelessOrder
NamelessOrder


Famous Hero
posted May 14, 2013 11:09 PM
Edited by NamelessOrder at 09:52, 15 May 2013.

Quote:
Oh that's a frequent scenario with warmasters, esp if opponent is blood.

true, but 3 units (or in this case 2 units and 14 black dragons) on the 1st move (= MOVE not turn!!!). That's hardcore.

Quote:

Just had a duel with some Master_Duelist with title 'Slayer of Dark Elves'. He had Boneguard Vein, I had Shade Weaver with Abysses Dweller. Duel lasted more then an hour. I won in the end, but what a battle! He turtled heavily, and I used spells, elementals, ran out of mana twice, and used racial defensively on my ranged stacks. Tried to avoid his 'Death is not the End' skill and kill of Lamasus ASAP. just wow! pity there is no reply function..


Interesting, i consider necro tears might as one of the strongest factions so congratz on your victory. Did your opponent used a lot of pressed attacks?

And yeah there is no replay  which is a shame. Unfortunately all i can advise is taking print screens which is kinda xx centurish

sanc blood might vs DUN might tears
On the side note: i lost to eyesonhim playing as sanc blood might which was surprising 4 me although i think i know what i've done wrong. My biggest problem was how hard it was to kill off the watchers with my magic shooters only.

Anyway i think there is sth off with puppeteers b/c they may dispel all spells when retaliate. Sb who plays DUN more often should confirm.
____________
Uplay: ZergRusher | H6: Thoughts on duels | DoC: Cassa

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natalka
natalka


Supreme Hero
Bad-mannered
posted May 15, 2013 12:52 AM

Did u play with might or magic? You wrote both.

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted May 15, 2013 07:59 AM

Dungeon is really a fun faction to play with! I have been longing for a faction that really can get up into the enemy's face!

When you have Tuidhana's Shelter in your town (Racial guage fill up to 1) then you can have two stacks invisible (eg. assassins and stalkers) and this can be really great to avoid losses with hordes of enemy shooters....

Scorpicores with Heroic Strike are just insane! With cleave, and you can destroy hordes of enemy stacks quickly...


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NamelessOrder
NamelessOrder


Famous Hero
posted May 15, 2013 09:48 AM
Edited by NamelessOrder at 10:09, 15 May 2013.

Quote:
Did u play with might or magic? You wrote both.


might, sry -> my mistake,

i corrected the post

Quote:
Scorpicores with Heroic Strike are just insane! With cleave, and you can destroy hordes of enemy stacks quickly...


Aren't Dragons with charge better? Or simply during map/campaign one amasses Scorpicores much easier than Dragons.

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Uplay: ZergRusher | H6: Thoughts on duels | DoC: Cassa

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natalka
natalka


Supreme Hero
Bad-mannered
posted May 15, 2013 11:21 AM

Can u retell us what happened with the other units not just shootets vs shooters

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted May 15, 2013 11:49 AM

Quote:
Aren't Dragons with charge better? Or simply during map/campaign one amasses Scorpicores much easier than Dragons.


Yes Dragons obviously would be better, but you're right, you amass more Scorpicores in campaign (esp Dungeon Campaign 3).
Side note: I think the Dragons fly too slowly when they move, it's a pain so never use them purely for this fact (only applies for campaigns!)

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted May 15, 2013 01:04 PM

Something that probably most of you know, but heck, I'll write it anyways...

About Chakram Dancers: their ability is probably one of the most devastating in the game, especially with Cleave (you can target a couple of stacks in such a way, that aside from damaging some other stacks, you kill the weakest stack in the process. Not only you make tons of dmg you also get another hit!).

And what I wanted to say is how to place your CD with Tactics as to make them the most efficient imo. If your army is on the left side of BF, place them in the top left corner. If your army is on the right side, bottom right. And remember not to put any unit in front of them. This way they are most effective and with a speed bonus they can hit around four stacks before enemy even makes a move...

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted May 15, 2013 01:12 PM
Edited by blob2 at 13:13, 15 May 2013.

On a side note, Blackies should be a bit tougher imo. Make them the most expensive unit, and at the same time make them powerhouses with like 400 HP and a bigger atk/def and movement. Besides from their Magic immunity they are not a big deal...

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NamelessOrder
NamelessOrder


Famous Hero
posted May 15, 2013 02:08 PM

Quote:
Can u retell us what happened with the other units not just shootets vs shooters


will try,but it was quite a few days ago

sanc blood might vs DUN might tears

Sanc might army | hero's specialty: +2 def (didn't choose the +25hp to keseis b/c its not tournament-approved)
DUN magic army | specialty: abysses dweller

So i decided to rush with blood sanc might and cast heroic charge on kirins to charge Scorpicores. DUN army had counter-strike III which was great for my rush tactics. He concentrated his special attacks during the first turn on kirins and killed around 10 or sth like that. Puppeteers took control of kappas and they attacked priestesses (and used priestesses to cast waves of renewal on Kirins and Keinseis). Kenseis attacked Puppeteers and I was surprised how much dmg Puppeteers done to Kenseis. The Watchers attacked Kirins, then Yuki-Onnas and Kenseis (every time -20% dmg).

The watchers were protected by Minotaurs and Puppeteers. And i just couldn't kill them off.

I don't remember the spell choice of my opponent but i think it was the usual mass weakness, mass ice armor, dispel and hero's 1st and 2cd lvl abilities.

Quote:
On a side note, Blackies should be a bit tougher imo. Make them the most expensive unit, and at the same time make them powerhouses with like 400 HP and a bigger atk/def and movement. Besides from their Magic immunity they are not a big deal...


You can't be serious.... unless the weekly growth is reduced to 1.
Look i understand that AI is too stupid to use spells effectively but i can assure you that their magic resistance is a great asset.
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Uplay: ZergRusher | H6: Thoughts on duels | DoC: Cassa

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natalka
natalka


Supreme Hero
Bad-mannered
posted May 15, 2013 02:21 PM

Withering breath I guess is also good ?

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NamelessOrder
NamelessOrder


Famous Hero
posted May 15, 2013 02:48 PM

Quote:
Withering breath I guess is also good ?


i dont know what are you implying. It's a decent ability but the weakest champion special ability.
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Uplay: ZergRusher | H6: Thoughts on duels | DoC: Cassa

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natalka
natalka


Supreme Hero
Bad-mannered
posted May 15, 2013 02:55 PM

Maybe it deals same dmg as sacred kirin`s hailstorm aura ?

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted May 15, 2013 03:39 PM

Your sarcasm is duly noted Natalka

Also, against Might factions, the Dragons magic resistance doesn't count for much!

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NamelessOrder
NamelessOrder


Famous Hero
posted May 15, 2013 04:43 PM

Quote:
Your sarcasm is duly noted Natalka


...and unnecessary

Quote:

Also, against Might factions, the Dragons magic resistance doesn't count for much!


True, but still useful (e.g. Sanc has 5 creatures with magic dmg, can't blind with glories - this is huge!!!, Dreamweaver's spells doesn't effect them etc.)

Btw. I think i was the first person who pointed out that DUN is rather weak in duels vs Might. But still i don't think that Dragons are UP. I'd look for solutions in creature growth and racial, rather.
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Uplay: ZergRusher | H6: Thoughts on duels | DoC: Cassa

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natalka
natalka


Supreme Hero
Bad-mannered
posted May 15, 2013 05:19 PM

I was asking if it is comparable with hailstorm aura from those of you that have played more than me. I still haven`t played a final battle with DUN. How did you grasp sarcasm from a sentence with so few words?

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