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Heroes Community > Other Games Exist Too > Thread: Hearthstone
Thread: Hearthstone This Popular Thread is 183 pages long: 1 20 40 ... 49 50 51 52 53 ... 60 80 100 120 140 160 180 183 · «PREV / NEXT»
blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted November 24, 2015 11:18 PM
Edited by blob2 at 23:20, 24 Nov 2015.

Two wings out and I can already say that LoE is a really good expansion. After a really weak TGT (be honest, how many cards from it do you Guys see nowadays?). Practically each new card opens a new possibility. I'm not saying about the most obvious ones which created whole new archetypes like Reno, but even cards like Fierce Monkey or Anubisath Sentinel find their uses. LoE enabled me to create 6 new decks in total, each for a different class (and I'm just starting, still trying to figure out their optimal builds) and I really like that cause I was getting bored with the old ones. The seconds wing is especially strong, aside from the Priest and Warlock cards each new one found it's way into my decks.

Here's my opinion on some of the new cards:

Rumbling Elemental - it's from the first wing, but I started to use it only after the second wing. I think it's one of the better ones cause it creates the backbone of a Battlecry Shaman deck and practically warrants the whole idea for a Battlecry deck. A bit slow (stat-wise his a little tempo loss), but once things start to roll his ability can be really devastating (especially with cheap battlecry minions).

Brann - a card that opens an incredible amount of possibilities but I'm still trying to figure out his uses. The problem is that most of the times his to slow for succesful combos that otherwise would be devastating. His main issue is that if you play him too early his bound to be removed (easily). Maybe I'm not using him the right way but I find that most of the times I pick other plays over him. One late game combo which is really good though is him + Ancient Healbot for 8 mana. A second one him + Enchance-o-Mechano for 7 mana is also great but hard to pull-off (it's not easy to keep enough minions on board in this phase of the game to make it succesful).

Unearthed Raptor - a very interesting card, but only time will tell if he "saves" Rouge. I'm still trying to figure out my Raptor Rouge deck. I've already tried a more comboish one and more Deathrattle minions heavy one, but atm I don't get much better results with them then with Combo Rouge. Combo decks are slower, Deathrattle ones are prone to board clears...

Tunnel Trogg - although I'm not using him in the optimal way (he fits more Overload heavy decks) I still find him a good early game distraction. A strong card.

For now those decks don't how a great winrate, but they're fun to play nevertheless. The only beast of the deck is Palajinn, whithout it I would be really slow on the gold grind

The only downside of this new expansion is that I see many cancer and irritating decks (probably because people want to grind gold). Playing this game is becoming more of a hassle then fun sometimes...

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Minion
Minion


Legendary Hero
posted November 25, 2015 12:10 AM
Edited by Minion at 00:13, 25 Nov 2015.

Why did I have three 50 gold quests just last week, if your theory is correct? I didn't even have time to finish them all.
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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EvilLoynis
EvilLoynis


Famous Hero
The Dark Shadow
posted November 25, 2015 10:02 AM

Minion said:
Why did I have three 50 gold quests just last week, if your theory is correct? I didn't even have time to finish them all.


 RNG luck for you or bad luck for us I guess.

 Yesterday logged on had a 40 gold quest and tried rerolling it, got another.  Today same thing and that was with the other 40 gold quest still their to reduce the odds hopefully lol.  Now I got stupid Druid/Rogue 2 wins and Spell Master.  Hope I have better luck tommorrow.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted November 25, 2015 08:50 PM
Edited by blob2 at 20:53, 25 Nov 2015.

Minion said:
Why did I have three 50 gold quests just last week, if your theory is correct? I didn't even have time to finish them all.


Well, then where are 60 gold quests? Besides, 50g quests are treated as not optimal by various gold farming analists (though that's their opinion, I myself like them pretty much) cause they make you play only one class which limits your options (you might get classes that you hate playing).

You could say that I'm overreacting, but I don't see it as coincidence when I'm not getting a 60 quest for over a week. That's 14+ chances (with rerolls) to get one! Didn't happen to me before, and I regulary check and reroll dailies...

Too bad Blizzard, you've given as the right tool yourselves: there's a break from LoE this week so now I'm bound to farm enough gold for the last two wings

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emilsn91
emilsn91


Supreme Hero
posted November 27, 2015 12:34 AM

I have not seen many 60g quests lately.. but a lot of 50g

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Minion
Minion


Legendary Hero
posted November 27, 2015 01:16 AM
Edited by Minion at 01:39, 27 Nov 2015.

Actually I meant 60 gold ones lol. The ones where u choose between 2 classes and have to win three.

This is one of the games I haven't spent any money, yet I have played for a long time. Same can't be said for many other card games I have tried. This is truly Free To Play, unlike so so so many... So it seems so ridiculous when someone complains does he get a 40 or 60 gold DAILY. Which we take for granted, but they don't have to give us anything for free for frigs sake.
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted November 27, 2015 05:18 PM
Edited by blob2 at 12:24, 28 Nov 2015.

Minion said:
So it seems so ridiculous when someone complains does he get a 40 or 60 gold DAILY. Which we take for granted, but they don't have to give us anything for free for frigs sake.


No, you miss my point here. It's not about what I'm taking for granted, but about my simple observation. The fact is that such a "streak" happened to me for the first time ever. Coincidence? Maybe, or maybe not? It's really strange that it happended when LoE is being released, but of course it can be "simple" RNG, just like the fact that I've never had a golden legendary Keep in mind though, that because every information about our accounts is stored on Blizzards servers, it wouldn't be hard for them to manipulate "some things".

BTW: Another day another two 40g ones...

EDIT: This week brawl is probably the easiest gold grind I've ever had If you know what deck to use of course...

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emilsn91
emilsn91


Supreme Hero
posted November 28, 2015 06:25 PM

Quote:
EDIT: This week brawl is probably the easiest gold grind I've ever had  If you know what deck to use of course...


Flamewaker mage  Works really well for me at least.

I recently started using this deck Midrange Hunter

Another great deck.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted November 28, 2015 08:38 PM
Edited by blob2 at 20:44, 28 Nov 2015.

Hmm, I've beaten Heroic Archaedas on my first try with the Palajinn deck. I don't remember beating any Heroic boss without a specific/exploit deck (read Priest ). That's just how good it is

I'm recently trying a bit of a different approach with Hunter. This uses the new LoE card Tomb Spider. Unfortunately Face/Aggro Hunter is still the way to go I suppose (it gives the best results :/)...

emilsn91 said:
Flamewaker mage  Works really well for me at least.


I'm using a little modified version of this. It uses cheap minions to spam spells which Flamewakers/Mana Wyrms/Mana Addicts exploit/snowball to their hearts content . This deck is so quick that it isn't a rare case when I win turn 2-3 The only problems for this deck are board clears or similiar decks.

Quick cash grab I guess

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emilsn91
emilsn91


Supreme Hero
posted November 28, 2015 10:53 PM

Quote:
I'm recently trying a bit of a different approach with Hunter. This uses the new LoE card Tomb Spider. Unfortunately Face/Aggro Hunter is still the way to go I suppose (it gives the best results :/)...


That deck is almost identical to the one I posted. I guess that because he is pro it is more likely to be copied

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted November 29, 2015 01:25 AM
Edited by blob2 at 01:27, 29 Nov 2015.

emilsn91 said:
That deck is almost identical to the one I posted. I guess that because he is pro it is more likely to be copied


Yeah, pretty hard to think of something new with Hunter The one I posted is a little bit more Beast oriented, and a few different cards can completly change how a deck is played sometimes.

The problem with Beast decks nowadays is just that their too slow. Hunter is a class that at the end of the day makes you pick all those cheap damage spells that help you defeat your opponent as quick as possible, because it's simply more profitable. And Blizz is still pushing it with more and more cheap removals (maybe that's their point and they want it that way?). This "quickness-orientation" is also the classes biggest downside. I think that atm it's the least flexible class in Heartshtone. Every other class can be played in different ways, aggro or control etc whereas in every competetive Hunter deck you'll see the same cards...

And I remember the days when it was fun to play a Beast Hunter deck. You know, with all those Scavenging Hyena combos...

PS: Do you guys think Murlocs will be a thing once again? I suppose they're pushing for Paladin and Shaman. Paladin can be crazy cause he has Murloc Knights (just think of the combos with that LoE 10 mana ressurect Murlocs card, could be too slow though...). That new Shaman-Murloc spell might be good even in a non-Murloc deck, maybe even replacing Bloodlust...

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emilsn91
emilsn91


Supreme Hero
posted November 29, 2015 11:16 PM

Man you are coming down hard on that "Blizz pushing low cost mana removal" I don't think they think like that over in LA..

And the murloc thing. Yes Murloc decks are coming (again?) and well they be more effective then last time? No I dont think so. The new cards a little too slow.

I will soon be able to craft a new legendary.. Any suggestions? I am thinking Tirion

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted November 30, 2015 05:31 PM

emilsn91 said:
Man you are coming down hard on that "Blizz pushing low cost mana removal" I don't think they think like that over in LA..


Well, I know Hunter is, well, a hunter (so he quickly kills pray), but just look on the amount of cheap removals he has: Arcane shot, Deadly shot, Explosive Trap, Snipe, Hunter's Mark (not literally a removal, but works as one), Kill Command, Quick Shot, Power Shot and now they've added Dart Trap. Plus two weapons and UtH which usually work as a removal :/ Not to mention beast combos with Leokk and Huffer who can also work as a removal. Even Dreadscale is a semi-removal And none of them cost more the 3 mana... I think that only Mage and Shaman are close to Hunter in terms of cheap removals. It's really irritating when all your first turns minions go down the moment they're played...

emilsn91 said:
And the murloc thing. Yes Murloc decks are coming (again?) and well they be more effective then last time? No I dont think so. The new cards a little too slow.


Yeah meta is fast nowadays. If you survive long enough though the effect of 'Anyfin...' might be worthwile (a "comeback mechanic", btw 'summon' means that the ressurected minions will have summoning sickness and won't be playable this turn yes?). And that Shaman spell can be really quick in a Murloc deck...

emilsn91 said:
I will soon be able to craft a new legendary.. Any suggestions? I am thinking Tirion


Go for Tirion. Totally worth it, works in any Paladin deck (I tried him in Palajinn and in my Dragon decks and he works really well). At his lowest his a silence lure (still retains a solid body though). At his highest he gives you a "second life" in tight games and might single-handeadly win you a game in general... and at 8 mana imo there's no better card you can play in Paladin (He makes you feel quite comfortable when you have him in hand mid-game )

If you're thinking about a different legendary, let me know what are you missing or what classes you play...

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emilsn91
emilsn91


Supreme Hero
posted November 30, 2015 09:57 PM

blob2 said:
emilsn91 said:
Man you are coming down hard on that "Blizz pushing low cost mana removal" I don't think they think like that over in LA..


Well, I know Hunter is, well, a hunter (so he quickly kills pray), but just look on the amount of cheap removals he has: Arcane shot, Deadly shot, Explosive Trap, Snipe, Hunter's Mark (not literally a removal, but works as one), Kill Command, Quick Shot, Power Shot and now they've added Dart Trap. Plus two weapons and UtH which usually work as a removal :/ Not to mention beast combos with Leokk and Huffer who can also work as a removal. Even Dreadscale is a semi-removal And none of them cost more the 3 mana... I think that only Mage and Shaman are close to Hunter in terms of cheap removals. It's really irritating when all your first turns minions go down the moment they're played...

emilsn91 said:
And the murloc thing. Yes Murloc decks are coming (again?) and well they be more effective then last time? No I dont think so. The new cards a little too slow.


Yeah meta is fast nowadays. If you survive long enough though the effect of 'Anyfin...' might be worthwile (a "comeback mechanic", btw 'summon' means that the ressurected minions will have summoning sickness and won't be playable this turn yes?). And that Shaman spell can be really quick in a Murloc deck...

emilsn91 said:
I will soon be able to craft a new legendary.. Any suggestions? I am thinking Tirion


Go for Tirion. Totally worth it, works in any Paladin deck (I tried him in Palajinn and in my Dragon decks and he works really well). At his lowest his a silence lure (still retains a solid body though). At his highest he gives you a "second life" in tight games and might single-handeadly win you a game in general... and at 8 mana imo there's no better card you can play in Paladin (He makes you feel quite comfortable when you have him in hand mid-game )

If you're thinking about a different legendary, let me know what are you missing or what classes you play...


About that hunter.. you are completely right, but I still find a strong control priest or similar to be able to hold down a hunter.

They will have summoning sickness else it will be OP!

Tirion is a strong choice and probably the most logic. But I play hunter and paladin nowadays.

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Minion
Minion


Legendary Hero
posted November 30, 2015 11:02 PM

Paladin is the strongest class so going for Tirion is a great choice if you like that class.
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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emilsn91
emilsn91


Supreme Hero
posted December 03, 2015 10:59 AM

What a weird brawl this week? It took me 1,5 match to figure out the concept..

And my first win was the slowest game in the world.. He filled his board with Dreadsteeds and kept clearing the board and I just kept hitting him when I could.. took me 15 min

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Minion
Minion


Legendary Hero
posted December 03, 2015 03:10 PM

Kudos for trying the draft mechanic. Problems :

1: They messed up the description for sure. It says "every card you PLAY is added to your deck" when in reality only the cards you discover each turn are added. This got me confused for like 3 games...

2: Each turn the entire deck is shuffled. Should be that deck is shuffled after all cards are drawn.
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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emilsn91
emilsn91


Supreme Hero
posted December 03, 2015 04:44 PM

Minion said:
Kudos for trying the draft mechanic. Problems :

1: They messed up the description for sure. It says "every card you PLAY is added to your deck" when in reality only the cards you discover each turn are added. This got me confused for like 3 games...

2: Each turn the entire deck is shuffled. Should be that deck is shuffled after all cards are drawn.


I was equally confused at the description and thus why I had to try a few to understand the mechanic. It is fun, but slow.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted December 03, 2015 05:45 PM

I don't like this weeks brawl. In contradiction to the one from previous week which gave me a lot of gold (I'm really salty that I didn't pick it up as earlier), I won't play this one. Not only is it slow, but it's also very one sided, cause it can end with one good draw. If one of the players grabs a good (sticky for instance) minion, the game is practically lost cause he will spam it each turn. A great example of this would be Annoy-o-tron. When my opponent got it early he played it each turn and I didn't have a way to remove it because, you know, RNG. The same happened when opponent got Hogger. It's not fun to play hoping that you will get a good card whereas your opponent builds his board...

Aside from that it's time to get ready for the next LoE wing Imo it's the "weakest" of the four, which does not mean it isn't interesting. For one I think that Entomb will become a staple for Priest (in my deck I'm thinking of exchanging it for one of the two Shadow Word: Deaths), cause it's not only a great removal, but also gives some more fuel to go and Priest is always controlish. Also Naga Sea Witch looks interesting, she might create some new decks even. For now I won't try a Murloc deck, but the new Murloc-y cards seem interesting and might give Murloc decks the power they need. The little Legendary Murloc might also be interesting, his ability opens up a completly new set of opportunities just like Brann before him. He will probaly work the best in Murloc decks, just imagine getting Jaina's power in a Shaman Murloc deck, yikes! And because the Discovery mechanic came to be such a viable one, Gorrilabot might find it's way to many Mech decks...

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emilsn91
emilsn91


Supreme Hero
posted December 03, 2015 07:43 PM
Edited by emilsn91 at 19:45, 03 Dec 2015.

Tirion

I am looking so forward to this wing. Too me it seems like the most fun of the wings. But you might be right with the rewards, but let us see how the meta turns out.

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