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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features (started by nik312 in January 2014)
[Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features This Super Thread is 571 pages long: 1 2 3 4 5 ... 110 220 330 440 550 ... 567 568 569 570 571 · «PREV
MattII
MattII


Legendary Hero
posted October 27, 2025 11:13 AM
Edited by MattII at 12:01, 27 Oct 2025.

ArchDruid said:
Dear HotA Crew!

Let me ask you a thing:

I always had a problem with Efreet Sultans..
They are supposed to be a superior versions of Master Djinns, yet they cannot cast any spells.
In the original version Restoration of Erathia in 1999, the Sultan's could use spells, the casting animation was already in the def file, but later the decision wa made to leave it out of the game. The animation is still there, unused.


Efreet Sultans sadly one of the weakest level 6 creatures, low HP, low attack. Their only advantage is high speed. Their fire shield ability makes sense, but makes so little damage, it is almost ridiculous. Make them a bit stronger (for a level 6) by give the fire shield more damage output..  It would compensate their low HP, and damage.

Secondly give them the option to use their special ability: Casting 'Fire shield' on a friendly creature once per combat. They deserve that.

Please consider what I suggested.
Mm, this post would be more suited to the 'ideas and suggestions' thread: http://heroescommunity.com/viewthread.php3?TID=43966&pagenumber=213]

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