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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [HotA] Bugreports. Critical bugs.
Thread: [HotA] Bugreports. Critical bugs. This thread is 27 pages long: 1 2 3 4 5 ... 10 20 ... 23 24 25 26 27 · «PREV
gatecrasher
gatecrasher


Famous Hero
posted September 28, 2021 01:32 AM

Hourglass said:
G06092 said:
1 minor issue from me - Dungeon's portal of summoning is not reproducible. Even if I save the game right before building it, it will choose randomly on each load of the saved game.

Not sure if it's random with load/save, but even in that situation there are ways the battle against the randomness. I suggest watching the video made by Xenofex.


Referring to the video, maybe HotA/HD mod could add a dialogue to choose which of the two heroes "inside" a town will be granted the Mana Vortex bonus.

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Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted September 28, 2021 07:30 AM

gatecrasher said:
maybe HotA/HD mod could add a dialogue to choose which of the two heroes "inside" a town will be granted the Mana Vortex bonus.

Yes please and an option to actually choose when you want to use it.

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Hypasist
Hypasist

Tavern Dweller
posted October 07, 2021 04:47 PM

HotA crashes during start from a launcher. No window appears. Need to kill app via program manager. I'm using Gog version of HoMM, fresh installation. Vanilla H3 works without a problem.
Any ideas?

[HotA CRASH INFO file]
Time: Thu Oct 07 06:34:45 2021
HotA.dll version: 1.6.1

HotA.dll test version: 0
HotA_Settings.ini version: 1.6.1.0

Test features disabled
HotA internal map version: 3

HotA internal savegame version: 5

HD version: without HD
Exception

{
  Module:  h3hota.exe
  Adress:      0x00600480
  Code:        EXCEPTION_ACCESS_VIOLATION
  Flags:       0x00000000
  Information: read of address: 0x00000000
}

Call stack
{
            0x00600430 called from        0x00601E36
            0x00601DE0 called from        0x004F83AB
                     ? called from before 0x742AB86B
            0x742AB840 called from        0x742A7BB5
            0x742A7810 called from        0x74288D87
            0x74288D00 called from        0x736F30B2
                     ? called from before 0x742AB86B
            0x742AB840 called from        0x742A7BB5
            0x742A7810 called from        0x742A7755
                     ? called from before 0x742A9EA9
                     ? called from before 0x7771CC6D
            0x742A7260 called from        0x74289080
            0x74288F01 called from        0x74284B05
            0x74284A2B called from        0x742E8B72
            0x742E8450 called from        0x742E79FB
            0x742E7758 called from        0x742E83F0
            0x742E8290 called from        0x742E8256
            0x742E81E0 called from        0x742E8005
                     ? called from before 0x73F32298
                     ? called from before 0x73F3312C
            0x73F330F0 called from        0x004F3D7E
            0x00600CA0 called from        0x00601B59
  (spliced) 0x00601AA0 called from        0x004F8221
                     ? called from before 0x732548C8
            0x00D00011 called from        0x00D46EA2
                     ? called from before 0x7323CDB2
                     ? called from before 0x777140E8
            0x777140B9 called from        0x777140B3
                     ? called from before 0x00000000
}

Context
{
  EAX: 0x00000000
  ECX: 0x00000780
  EDX: 0x000004B0
  EBX: 0x00000000
  ESP: 0x0019F390
  EBP: 0x0019F4AC
  ESI: 0x0019F4C0
  EDI: 0x0000000F
}

Modules
{
  \ main module:
  0x00400000: h3hota.exe  (size: 0x002CB000, entry point: 0x00639C00)
 
  C:Heroes3\
  0x007A0000: BINKW32.DLL  (size: 0x0002B000, entry point: 0x007B1705)
  0x00400000: h3hota.exe  (size: 0x002CB000, entry point: 0x00639C00)
  0x731D0000: HotA.dll  (size: 0x001A8000, entry point: 0x73329C5D)
  0x10000000: IFC20.dll  (size: 0x00023000, entry point: 0x1000F04E)
  0x21000000: MSS32.DLL  (size: 0x00058000, entry point: 0x2102FCB0)
  0x73140000: patcher_x86.dll  (size: 0x00083000, entry point: 0x73159B0D)
  0x00CD0000: smackw32.dll  (size: 0x00025000, entry point: 0x00CE084C)
}

Command Line
{
  "C:Heroes3h3hota.exe"
}

HKLMSOFTWAREMicrosoftWindows NTCurrentVersion
{
  ProductName:    Windows 10 Enterprise
  CurrentVersion: 6.3
  BuildLab:       17134.rs4_release.180410-1804
}

GetVersionEx
{
  PlatformId  = 2
  Version:      6.2
  Build:        9200
  CSDVersion  =
  ProductType = 1
  SuiteMask   = 256
}

Some ingame values
{
  FullScreen Mode = 1
  Game Type       = 0
  Network Game    = 0
            Me ID = 0
 Active Player ID = 0
  Active is Human = 0
 Map Filename = test.h3m
    Last RMG Seed = 0
}

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