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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 800 1000 1200 1400 ... 1573 1574 1575 1576 1577 ... 1600 1635 · «PREV / NEXT»
LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted October 08, 2016 10:44 AM

We are entering a new era of erwin mey-meys

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Aionb
Aionb


Known Hero
posted October 08, 2016 12:06 PM

All hail LizardWarrior!

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SoilBurn
SoilBurn


Known Hero
BurnsSoil
posted October 08, 2016 01:27 PM
Edited by SoilBurn at 13:28, 08 Oct 2016.

imid said:
yep, indeed, H7 is an amazing game because the reminder of hero's turn was implemented correctly lol

i guess that H7 is a game for masochists lol

Verriker posting on a different account I guess? The correct way to end a sentence is a fullstop, not a "lol".

Attention to detail is one of the many reasons why it is an amazing game, yes. A flawed one (bugs, optimization), but still amazing.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 08, 2016 01:38 PM

SoilBurn said:
Attention to detail is one of the many reasons why it is an amazing game, yes.

As far as I can tell it has missed all the crucial details.
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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted October 08, 2016 02:06 PM
Edited by blob2 at 14:09, 08 Oct 2016.

Sorry guys, just read the info about ending support on a random gaming site (I'm so not interested in the franchise at this point thanks to Ubi, so I don't even know about these happenings).

Well, who could've guessed no? I wonder why they even bothered with expansion, cash grab would probably be the right answer here, but we all knew this one from the start.

Now we're probably going to get a freeze period for the franchise. From here on either Ubisoft will blow up or we'll see some half-assed mobile games with the M&M name in them etc

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted October 08, 2016 02:07 PM

SoilBurn said:
The correct way to end a sentence is a fullstop, not a "lol".

Attention to detail is one of the many reasons why it is an amazing game, yes. A flawed one (bugs, optimization), but still amazing.



One of these claims is not like the other.
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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted October 08, 2016 02:22 PM

SoilBurn said:
Attention to detail is one of the many reasons why it is an amazing game, yes. A flawed one (bugs, optimization), but still amazing.


Yeah, so amazing that it got amazing sales. So amazing that support for it ended 2 months after a release of an major expansion for it, which might actually be some kind of a world record. If the game was amazing, even after firing off Limbic, Ubi would still keep supporting it.

Amazing and H7, whatever the context other then negative, shoudn't be used in the same sentence.

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DIEGIS
DIEGIS


Supreme Hero
power of Zamolxis
posted October 08, 2016 08:08 PM

c'a a ete?!?!?!

LOL...what a great news..finally!
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-knowledge itself is power-
www.cabinet-dentaire-malaunay.fr

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AnkVaati
AnkVaati


Famous Hero
Nighonese National Front
posted October 09, 2016 01:30 AM

blob2 said:
SoilBurn said:
Attention to detail is one of the many reasons why it is an amazing game, yes. A flawed one (bugs, optimization), but still amazing.


Yeah, so amazing that it got amazing sales. So amazing that support for it ended 2 months after a release of an major expansion for it, which might actually be some kind of a world record. If the game was amazing, even after firing off Limbic, Ubi would still keep supporting it.

Amazing and H7, whatever the context other then negative, shoudn't be used in the same sentence.

Word. The fact that some are still seriously  trying to defend H7 as something else than a major disaster now that it's prematurely utterly dead feels... otherworldly...

Reminds me of those isolated fanatical Japanese soldiers who fought on for Imperial Japan long after WWII had ended.

But whatever. I'm sure Ubi is gonna blame this on ungrateful and obnoxious "conservative" fans who cannot realise the genius of Erwin and how Asha uses all...
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imid
imid


Hired Hero
posted October 09, 2016 04:31 AM

SoilBurn said:
imid said:
yep, indeed, H7 is an amazing game because the reminder of hero's turn was implemented correctly lol

i guess that H7 is a game for masochists lol

Verriker posting on a different account I guess? The correct way to end a sentence is a fullstop, not a "lol".

Attention to detail is one of the many reasons why it is an amazing game, yes. A flawed one (bugs, optimization), but still amazing.



One way to see that I'm not Verriker is that I have no patience to explain
very simple things to people who don't understand erwin and his gang lack the skills and intelligence to deal with such a complex game like Heroes. I think it is not that he didn't listen to the community,  but rather he didn't understand…you like this game, good for you! Most of us don't, what's the problem? lol


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Properkheldar
Properkheldar


Famous Hero
Keeper of books
posted October 09, 2016 12:48 PM

SoilBurn said:
Attention to detail is one of the many reasons why it is an amazing game, yes. A flawed one (bugs, optimization), but still amazing.



Que? I would argue that the complete lack of details, finish, heart and soul resulted in this game beeing an complete and utter faliure in all regards. Even if one puts make up on a pig, its still a pig. In this case the pig was dead and they just threw it out in the world, ran as hell and left it out in the open to rot.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted October 09, 2016 01:20 PM

SoilBurn said:
Attention to detail is one of the many reasons why it is an amazing game, yes. A flawed one (bugs, optimization), but still amazing.



I agree, the complete lack of attention to detail, the encyclopedic amount of bugs and the poor level of optimization were all amazing indeed.
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The Young Traveler

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The_Green_Drag
The_Green_Drag


Supreme Hero
posted October 09, 2016 02:53 PM
Edited by The_Green_Drag at 14:53, 09 Oct 2016.

Little details like naming resources "dragon steel" and "dragon crystal" then using "Shadowsteel" to make actual dragons. Good thing we gave up Sulfur and Mercury for this. What good use of Resources huehuehue

Some details on a more larger scale, like the Ardent dragon has a second ability that just flat out doesn't work!

Amazing!!

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SoilBurn
SoilBurn


Known Hero
BurnsSoil
posted October 09, 2016 10:19 PM

blob2 said:

Yeah, so amazing that it got amazing sales. So amazing that support for it ended 2 months after a release of an major expansion for it, which might actually be some kind of a world record. If the game was amazing, even after firing off Limbic, Ubi would still keep supporting it.

Amazing and H7, whatever the context other then negative, shoudn't be used in the same sentence.


The bad Sales are related mostly to the buggy state the game was released in. Check out the Steam reviews and you can judge for yourself. Most people who gave negative reviews focussed on the bugs, the bad optimization and general unplayability of the game (during the first few patches). Of course these issues will make the rating of the game plummet and kill sales (and rightfuly so). The voices criticizing the game for its content, however, are rather rare outside of hardcore HoMM fan sites (like HC). But like I said, to each their own. If you guys are into HoMM 3 style Dungeon lineups, then I absolutely understand why you don't like H7. This doesn't mean that it is a bad game however, it means that it does not match your tastes and expectations of how a HoMM game should be.

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted October 09, 2016 10:59 PM
Edited by LizardWarrior at 23:00, 09 Oct 2016.

Sorry to burst your bubble, but dungeon line-up and aesthetic aside, what made heroes 3 such a good game was actually the vast array of content, together with a solid random map generator and a decent AI which offers progression. Having 9 towns, a lot of neutrals, dozens of map locations and more than one hundred of both spells and artifacts, combined with the fact that the game has a pretty good RMG helps replayability a lot, providing hundreds of hour of content besides the campaigns and the big number of custom scenarios that came with it. You basically got much more possible combinations than h7 could get, simply because the game lacks in content. H7 has a map generator, sure, but I'd argue that it is nowhere near as good as h3's one, just the sole number of available factions and map locations just overwhelms what you could produce with h7.

Also having a decent AI and a well thought difficulty progression also helps replayability, it just lets the player advance through the game step by step, urging him to increase difficulty and beat the next level of the AI, improving his gameplay and making the player to concoct new strategies along the way to adapt to the progressively better AI. Sure, H3 AI is far from perfect, but it is already light-years away from the clumsy h7 AI that simply just ends the progression prematurely, it will just stop at an early easy level, thus decreasing the planning required and just stops being a challenge, things which solely limit the play time.

Even if H7 was in a pristine condition bug-wise, the game is very forgettable, sure it would bring out some extra sales, let's say 100k more (which is doubling it), but just like h6 it would be mostly forgotten after 1-2 years after the last expansion it gets. Even if you paint heroes 3 green and make all units spiders, it will still be better than h7 will ever be, h7 simply lacks in numbers: factions, spells, artifacts, heroes, map locations. H3 was quite innovative for its time, while a non-bugged H7 would still be a mediocre game for today's standards, you'd just play the campaigns, then 3-4 custom maps they made and you've seen it all, you'd just finish the game in 2 weeks and move on to another one, not even barely justifying its price.

You can say anything you want, but those aren't just subjective opinions, these are just facts and mostly from a casual perspective, not dabbling into "hardcore" stuff like balance which would provide a very broken multiplayer even without "Out of sync"s.

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Maurice
Maurice

Hero of Order
Part of the furniture
posted October 09, 2016 11:18 PM

Basically, what Lizard wrote can be summed up in just one sentence: Heroes3 is (much) more readily accessible on many aspects than Heroes7, looking at it from a gameplay perspective.

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lordgraa
lordgraa


Promising
Famous Hero
The Whisperer
posted October 09, 2016 11:39 PM

Official site > might-and-magic.ubi.com < has been also cut out?

Hmm... the end is really coming!


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World of Heroes (Czech fansite)
The Shadows Over Ashan (H7 community DLC)

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted October 10, 2016 12:05 AM

It says it redirects too many times. Must be an infinite loop or something.

That's Ubitopia for ya.

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vitirr
vitirr


Adventuring Hero
posted October 10, 2016 12:14 AM

EnergyZ said:
Must be an infinite loop or something.

Just like the state of the franchise under Ubi...
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SoilBurn
SoilBurn


Known Hero
BurnsSoil
posted October 10, 2016 03:19 PM
Edited by SoilBurn at 15:20, 10 Oct 2016.

LizardWarrior said:

Even if H7 was in a pristine condition bug-wise, the game is very forgettable, sure it would bring out some extra sales, let's say 100k more (which is doubling it), but just like h6 it would be mostly forgotten after 1-2 years after the last expansion it gets. Even if you paint heroes 3 green and make all units spiders, it will still be better than h7 will ever be, h7 simply lacks in numbers: factions, spells, artifacts, heroes, map locations. H3 was quite innovative for its time, while a non-bugged H7 would still be a mediocre game for today's standards, you'd just play the campaigns, then 3-4 custom maps they made and you've seen it all, you'd just finish the game in 2 weeks and move on to another one, not even barely justifying its price.

You can say anything you want, but those aren't just subjective opinions, these are just facts and mostly from a casual perspective, not dabbling into "hardcore" stuff like balance which would provide a very broken multiplayer even without "Out of sync"s.


Your reasoning makes absolutely sense but this is not  the point I was trying to make.
The reason Heroes 3 ended up having such a rich content was its lengthy development period (due to its success). I am pretty sure that H7 would have had a similar development period if Ubisoft was anything close to a competent publisher/developer and had made sure to not release an unfinished product at such a high price tag to the public. And to be more specific: If H7 had been released at its current state instead (minus the expansion), I am quite sure we would be talking about (from a commercial perspective) one of the best Heroes games right now (H6 pales in comparison, that game had very little replayability due to the skill tree design). If you compare the current content of H7 (minus expansion and Lost Tales) and the release content of all previous Heroes games, you will not notice any significant differences (quite on the contrary, I think H7 has a lot to offer). Moreover, most of the issues that H7 had (AI, multiplayer connectivity, balance, bugs) are mostly fixed now. But of course it is too late to make any difference from a sales perspective.
And I simply do not agree that the single-player content can be finished in 2 weeks. I bought the game when ToF was released and I still have not finished the campaigns & scenarios (which are from a quality perspective very well made!), although I play regularly. There is a lot of content there, especially for players who look for a good single-player experience (the multiplayer maps are few and the game was only playable in Hotseat until they fixed the "out-of-sync" bug(s), which was way too late).

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