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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 ... 325 326 327 328 329 ... 400 600 800 1000 1200 1400 1600 1635 · «PREV / NEXT»
Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted December 05, 2014 08:20 PM
Edited by Storm-Giant at 20:21, 05 Dec 2014.

Zombi_Wizzard said:
I wish we can vote on something that would concern all people, and not just those that buy collectors...

We already had a few of those

Zombi_Wizzard said:
I feel that Ubi is just buying more time and draging the announced update. They could atleast give us specific date.

It's possible that you missed the news, but they had some kind of set-back...so no date for now.

To this I have to apologize, as I didn't kept updated the news thread updated over the last days (nor AoH news front, for the matter).
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Maurice
Maurice

Hero of Order
Part of the furniture
posted December 06, 2014 12:04 AM

By allowing people to vote on the CE, they might make it appealing to more people. It gets them involved in the contents, allowing them to shape the CE the way they think they want it. Heck, you could even set semi-obvious choices off against somewhat less-obvious choices, more or less making the voters think they actually got involved in configuring the final package. It binds people to it and if you're bound to it, you're more likely to invest in it. From an economical point of view, they're taking the smart approach here.

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bloodsucker
bloodsucker


Legendary Hero
posted December 06, 2014 08:00 PM

From Heroes III RoE Manual:
"Nine years later Heroes III is state of the art"... big deal, FOURTEEN YEARS LATER IT STILL IS!!!


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Steyn
Steyn


Supreme Hero
posted December 06, 2014 09:56 PM

This is how I imagine those dungeon mushrooms look like:


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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted December 06, 2014 09:59 PM

To that I can but agree, but...was is this thread appropiate?
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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted December 06, 2014 10:12 PM

Steyn said:
This is how I imagine those dungeon mushrooms look like:



Why are they not purple?

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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted December 06, 2014 10:15 PM

Gryphs said:

Why are they not purple?


they decided to switch colours with necro since people complained so much

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Steyn
Steyn


Supreme Hero
posted December 06, 2014 10:23 PM

Storm-Giant said:
To that I can but agree, but...was is this thread appropiate?

No idea
Gryphs said:

Why are they not purple?

Because this is how they look like in real life

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Darkem
Darkem


Known Hero
posted December 06, 2014 10:55 PM
Edited by Darkem at 22:56, 06 Dec 2014.

Some inspiration from SWTOR:



Imagine Dungeon town screen with similar atmosphere, maybe just a little bit less green, but more pale blue and violet.

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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted December 06, 2014 11:15 PM

Thanks but if I would have zombie and plague in town, I would play Necropolis, not Dungeon.
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"When someone desires information, they come to me."
"Details are everything."
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Maurice
Maurice

Hero of Order
Part of the furniture
posted December 06, 2014 11:51 PM

Darkem said:
Some inspiration from SWTOR:

Imagine Dungeon town screen with similar atmosphere, maybe just a little bit less green, but more pale blue and violet.


I don't know. The whole setting with those Rakghouls ... I mean, Rakghouls are pretty much undead anyway . The funny thing is that the caves in the pictures didn't exist in the very first Rakghoul incursion (on Tatooine) and on their originating planet - Taris - the green color was of a different hue (more sickly yellow-green).

How did green end up getting associated with death and decay anyway?

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted December 06, 2014 11:54 PM
Edited by Gryphs at 00:15, 07 Dec 2014.

Maurice said:
How did green end up getting associated with death and decay anyway?

Well necrosis and rot like gangrene often create green puss or green coloration of the skin, and since these would often lead to death in the times before modern medicine it might have caused the relation.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted December 07, 2014 12:23 AM

Maurice said:
How did neon flashy dance-hall green end up getting associated with death and decay anyway?

FTFY
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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted December 07, 2014 12:37 AM

http://en.wikipedia.org/wiki/Skull_and_crossbones_(symbol)

Deadly chemicals are usually depicted bright green in movies and popculture, so there you have it.

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Maurice
Maurice

Hero of Order
Part of the furniture
posted December 07, 2014 01:05 AM
Edited by Maurice at 01:05, 07 Dec 2014.

Galaad said:
Maurice said:
How did neon flashy dance-hall green end up getting associated with death and decay anyway?

FTFY



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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted December 07, 2014 06:24 AM

Maurice said:
I don't know. The whole setting with those Rakghouls ... I mean, Rakghouls are pretty much undead anyway . The funny thing is that the caves in the pictures didn't exist in the very first Rakghoul incursion (on Tatooine) and on their originating planet - Taris - the green color was of a different hue (more sickly yellow-green).

But these are not original zombies but "evolved" ones, created but mad scientist and sent throughout galaxy to infect other worlds (read: five planets).
Of course Republic was eager to blame Imperium for this plague too.
____________
"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted December 07, 2014 10:39 AM

Darkem said:
Some inspiration from SWTOR:
(snip)

Looks great, bet this is what we'll get.

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What will happen now?

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted December 07, 2014 10:43 AM
Edited by Gryphs at 10:44, 07 Dec 2014.

Sadly, that looks just like all the dungeon screens I have seen so far.

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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted December 07, 2014 10:47 AM
Edited by Avonu at 10:47, 07 Dec 2014.

alcibiades said:
Looks great, bet this is what we'll get.

You forgt that we have already city in the dark - Sylvan. So Dungeon should be city in the light. Lens flares!
____________
"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!

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Darkem
Darkem


Known Hero
posted December 07, 2014 10:51 AM
Edited by Darkem at 10:53, 07 Dec 2014.

I wanted to show you the idea - an example of good aesthetic. No backstory. No Empire. No Force. Just forget about Star Wars and look at the pictures once again.

Quote:
You forgt that we have already city in the dark - Sylvan. So Dungeon should be city in the light. Lens flares!

Nay, so far H7 seems to keep a perfect balance in townscreens' atmosphere. 3x Night, 3x Day.

I assume that we'll get:
Day: Haven (confirmed), Academy (confirmed) and Stronghold.
Night: Sylvan (confirmed), Dungeon and Necropolis.

BTW:
Quote:
Of course Republic was eager to blame Imperium for this plague too.

That's why my Bounty Hunter serves no one .

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