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Thread: Heroes 7 FAQ and QUESTIONS - Any questions, ask here first! ~ 24/09/14 ~ | This thread is pages long: 1 2 3 4 5 6 7 8 · «PREV |
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cthulchu

 
Tavern Dweller
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posted May 30, 2020 12:48 AM |
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FirePaladin said: I've got a problem: HoMM7 barely runs in 4 fps on my PC. The editor works fine (lol, as fine as it can run), The Witcher 3 in 35 fps, Diablo 3 in 60 fps, HoMM6 runs very well too (40-60 fps, I don't remember), etc. I have a Radeon RX550, btw.
Any idea to why H7 runs so bad? I did the firewall thing already too.
Edit: I'm attempting a reinstall right now.
Edit 2: it works now.
Edit 3: Installed patches and now is back at 4 fps.
Edit 4: Finally made it work somehow. Now runs at 25-40 fps with saturation enhance mod (depending upon location, battles have less fps than adv map).
the firewall thing solved it for me 100%.
The game's engine is crappy. it leaks memory and CPU, so you have to restart the game every here and then. I suggest once every few hours.
Anyhow, I suggest dxwnd to play with video libraries used for rendering. I didn't need to use it for this game, but it's tremendously useful for other old games.
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FirePaladin

 
     
Legendary Hero
Undorcover modder
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posted May 30, 2020 12:50 AM |
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I solved it with firewall thing the same day I think, thanks though.
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"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
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Histoire

 
Tavern Dweller
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posted June 23, 2020 11:05 AM |
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Imported model animation problem
I made a simple animation which is just swaying arms with motionbuilder.It looks normal in it,but it's right arm is broken when imported into mmh7editor.
Giving opposite direction coordinate movement to bones in motionbuilder can't solve this problem.
How to solve this problem? or is there any way to edit bones in mmh7editor?
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FirePaladin

 
     
Legendary Hero
Undorcover modder
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posted June 23, 2020 11:12 AM |
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No idea. I didn't reach the point of importing my model in HoMM7 yet.
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"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
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Histoire

 
Tavern Dweller
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posted June 23, 2020 03:21 PM |
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I tried another model,this time it's animation floats over the sky.
Scaling in motionbuilder seems to be limited,it looks larger but when imported into mmh7editor it can be only up to 2 times larger.
So I use milkshape to make it larger,but milkshape can't enlarge bones as a whole.That's a lot of extra work.
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FirePaladin

 
     
Legendary Hero
Undorcover modder
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posted June 23, 2020 03:27 PM |
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I know. Sadly, I'm not modding 3D for now, and I'm not modding H7 either now, just H3 graphics.
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"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
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Histoire

 
Tavern Dweller
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posted July 02, 2020 02:41 PM |
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The problem disappears after i reposition both arms of the bones of the first model to fit their group which they are assigned with.But i can't find definatel assosiation between these parts of the bones and the broken right arm.If that causes the problem,not only the right arm but also the left arm should be broken.
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