|
|
BTB
Famous Hero
Moist & Creamy
|
posted September 09, 2020 11:00 AM |
|
Edited by BTB at 11:04, 09 Sep 2020.
|
I read that about five times and I'm still not sure what you're asking. Seems like you're asking about trying to revive an Archangel or something similar and not having enough units to sacrifice to even get one of them up?
|
|
deathstare
Adventuring Hero
|
posted September 09, 2020 02:45 PM |
|
|
I'm sorry I'm not good at English. For example, if the power of hero is 4, resurrection can be revived up to 240 (=50×4+40) health. Therefore, resurrection is not available for Titan with 300 health. But in this case, Titan cannot applied sacrifices as well as resurrection. No matter how many other units use to sacrifice, Titan cannot applied a sacrifice-based resurrection. The applicability of sacrifice depends only on the applicability of resurrection. It's something I've learned recently, and I don't think it's well known.
|
|
ionxp
Tavern Dweller
|
posted September 11, 2020 07:27 PM |
|
Edited by ionxp at 19:28, 11 Sep 2020.
|
Here is something that some of you were waiting for:
For restoring Intelligence in HotA back to 25/50/100 change the following in HotA.dll:
At 00178E80 change CD CC 4C to 00 00 80 (for 25%)
At 0017AAC0 change 33 33 B3 3E to 00 00 00 3F (for 50%)
At 001787A2 change 00 to 80 (for 100%)
To restore Logistics in HotA back to 10/20/30 change the following in h3hota.exe:
At 000E4EE9 change 68 EA to F8 E9 (will use Offense pointer values)
|
|
ionxp
Tavern Dweller
|
posted September 11, 2020 07:32 PM |
|
|
Another thing to note is that, regarding the secondary skill specialists % bonus, changing this one will also affect the 5% artifacts bonuses to that % .
This is easy to test out by reversing eagle eye artifacts bonus for learning bonus, then testing out with the 5% bonus artifact by changing the secondary skill specialty bonus % to something else than 5%.
____________
|
|
SilverG
Known Hero
|
posted September 11, 2020 07:46 PM |
|
|
Still no update on the grail structure bonus for the 50% bonus and how to change it/re-write it?
|
|
ionxp
Tavern Dweller
|
posted September 12, 2020 08:53 AM |
|
|
You can partially restore Slow by setting 49 and 49 for Advanced and Expert in SPTRAITS.TXT, this will half the speed of even number speed creatures but uneven numbers will still be rounded up (for example 8 will become 4 but 21 will be 11).
|
|
Phoenix4ever
Legendary Hero
Heroes is love, Heroes is life
|
posted September 12, 2020 09:13 AM |
|
|
ionxp said: Here is something that some of you were waiting for:
For restoring Intelligence in HotA back to 25/50/100 change the following in HotA.dll:
At 00178E80 change CD CC 4C to 00 00 80 (for 25%)
At 0017AAC0 change 33 33 B3 3E to 00 00 00 3F (for 50%)
At 001787A2 change 00 to 80 (for 100%)
To restore Logistics in HotA back to 10/20/30 change the following in h3hota.exe:
At 000E4EE9 change 68 EA to F8 E9 (will use Offense pointer values)
Do you know how to make:
* Intelligence 20/40/60.
* Estates how it was originally or 175/350/525.
* Mysticism 5/9/13.
* Logistics 6,67/13,33/20 or 7/13/20.
* Scouting 2/4/6.
Are you sure HotA's changes does'nt overwrite these?
|
|
ionxp
Tavern Dweller
|
posted October 05, 2020 04:18 PM |
|
|
Was the Eagle Eye -> Learning patch tested with the Gazebo object? It seems to mess things up when you visit it.
|
|
BTB
Famous Hero
Moist & Creamy
|
posted October 05, 2020 05:12 PM |
|
|
Define "messes things up"
|
|
ionxp
Tavern Dweller
|
posted October 05, 2020 06:16 PM |
|
Edited by ionxp at 18:18, 05 Oct 2020.
|
It gives you an extra eagle eye secondary skill % xp instead of learning skill % xp (40, 50 or 60% extra xp instead of 5,10 or 15) and doesn't count the addition of the learning artifacts. If you don't have eagle eye skill then it gives you no experience.
|
|
ionxp
Tavern Dweller
|
posted October 07, 2020 03:01 PM |
|
Edited by ionxp at 15:03, 07 Oct 2020.
|
Phoenix4ever said:
ionxp said: Here is something that some of you were waiting for:
For restoring Intelligence in HotA back to 25/50/100 change the following in HotA.dll:
At 00178E80 change CD CC 4C to 00 00 80 (for 25%)
At 0017AAC0 change 33 33 B3 3E to 00 00 00 3F (for 50%)
At 001787A2 change 00 to 80 (for 100%)
To restore Logistics in HotA back to 10/20/30 change the following in h3hota.exe:
At 000E4EE9 change 68 EA to F8 E9 (will use Offense pointer values)
Do you know how to make:
* Intelligence 20/40/60.
* Estates how it was originally or 175/350/525.
* Mysticism 5/9/13.
* Logistics 6,67/13,33/20 or 7/13/20.
* Scouting 2/4/6.
Are you sure HotA's changes does'nt overwrite these?
Here is what i found so far:
For changing Intelligence in HotA to 20/40/60 change the following in HotA.dll:
At 00178E80 address is already CD CC 4C (for 20%)
At 0017AAC0 change 33 33 B3 3E to CD CC CC 3E (for 40%)
At 001787A0 change 00 00 00 to 9A 99 19 (for 60%)
For restoring Estates back to 125/250/500 change the following in HotA.dll:
At 0013881E change 7A to 7D (for 125)
At 0013882E change F4 01 to FA 00 (for 250)
At 00138838 change E8 03 to F4 01 (for 500)
For changing Mysticism to 5/9/13 change the following in HotA.dll:
At 00138866 05 is already correct (you can change to other desired value)
At 00138870 change 0A to 09 (for 9)
At 0013887A change 0F to 0D (for 13)
|
|
phoenix4ever
Legendary Hero
Heroes is love, Heroes is life
|
posted October 07, 2020 06:56 PM |
|
|
Wow that is amazing, I am gonna try that tomorrow.
|
|
silverG
Known Hero
|
posted October 07, 2020 09:43 PM |
|
|
Hello, what about changing the % to the creature bonus given by the grail structure?
|
|
AlexSpl
Responsible
Supreme Hero
|
posted October 08, 2020 05:28 PM |
|
|
Likewise Citadel and Castle growth bonuses, hex-patch for Grail growth bonus is (relatively) huge, while it's just a few lines of code in plugin.
|
|
silverG
Known Hero
|
posted October 11, 2020 03:52 PM |
|
|
Is there a way to change the crbanks so that they reset every month or so?
Thanks
|
|
Phoenix4ever
Legendary Hero
Heroes is love, Heroes is life
|
posted October 12, 2020 08:41 PM |
|
|
@ionxp
Have you found the addresses for Logistics and Scouting?
Also does anyone know how to edit the spell probabilities of Cove? (I would like to remove Disguise and add it's chance to some other level 2 spell instead.)
Alternatively can Mage Guild slots at level 2, be changed from 4 to 3? (or 5 to 4 if Tower with Library.)
|
|
BTB
Famous Hero
Moist & Creamy
|
posted October 22, 2020 04:35 AM |
|
|
I just realized that I don't know where the odds for 2x damage or the shots fired for Artillery are looked up. Ballistics is in plain text, but no clue for Artillery. Does anyone know?
|
|
AlexSpl
Responsible
Supreme Hero
|
posted October 22, 2020 03:38 PM |
|
|
Quote: Was the Eagle Eye -> Learning patch tested with the Gazebo object?
This is the patch for SoD 3.2 EN. Like I said before, hex-patching HotA is a Sisyphean task.
|
|
BTB
Famous Hero
Moist & Creamy
|
posted October 24, 2020 01:30 AM |
|
|
Also curious if anyone knows where the "advanced" threshold for larger Forcefield/Fire Wall is specified.
|
|
Phoenix4ever
Legendary Hero
Heroes is love, Heroes is life
|
posted October 31, 2020 11:50 AM |
|
|
I assume the answer is no, but is there no way that fire immune creatures can be affected by Bloodlust and Slayer and maybe Fire Shield, Frenzy and Sacrifice?
The only thing I can think of, is moving their schools to something else than fire, but that will make the fire school even worse.
Can Master Genies be designed to not cast Frenzy and Anti-Magic? These spells can sometimes do more harm than good.
I am still very interested, if anyone have answers for my previous post.
|
|
|