Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
New Server | HOMM1: info forum | HOMM2: info forum | HOMM3: info forum | HOMM4: info forum | HOMM5: info forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Nimostar's Releases [WITH TOTAL CONVERSION "Greatest Mod"]
Thread: Nimostar's Releases [WITH TOTAL CONVERSION "Greatest Mod"] This thread is 7 pages long: 1 2 3 4 5 6 7 · «PREV
Karmakeld
Karmakeld


Known Hero
posted February 19, 2017 08:37 PM

I still encounter the crash issue, when opening the editor. I opened it, had a look at the heroes, but once I clicked on artifacts -> Fun/Effects, the editor stops working. Guess my pc, just don't want me to run your modded editor it seems..

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
NimoStar
NimoStar


Promising
Known Hero
Modding the Unmoddable
posted February 20, 2017 12:04 AM
Edited by NimoStar at 00:06, 20 Feb 2017.

Oh, no, it's not that, it's that there is a bugged artifact there on the object palette. You should not click it and everything will be fine :v


Blank picture = bug

If you want to stop the accident, you can go to object palette editor and just delete the fun/effect section.

Next version will fix that too.

Also in next version for the editor:

- Working 355 creature banks (as of now, they all work as Pirate Islands, but in next version they will each be different)

- Working Megadragon Cave (actual creature generator)
- Working Mermaid Sanctuary (actual creature generator)
- Working Sea Monster Lair (actual creature generator)

____________
CLICK on the image to discover H4 Greatest Mod!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Karmakeld
Karmakeld


Known Hero
posted February 20, 2017 06:00 PM

I would very much like to stop the incident, but like the previous modded editor, once I've encountered the crash, the editor opens with the Fun/Effects tab selected, and thus immediately crash when I try to open it again. So I can't get to the point where I can remove the sections. Also I didn't select any artifacts, just clicked the section tab. Either I'll wait for the next update or I'll just extract all the new files and add them to my Equi editor using the .h4d method. At least that doesn't crash the editor.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
nostradamus
nostradamus


Adventuring Hero
posted February 20, 2017 09:46 PM

I also got this error or crash,but I removed previous mods and files from 3DO and reinstalled HOMM IV.I believe a fresh installation should solve this crash Karmakeld,or possibly the problem is as Nimo said,because I was several times thrown out of campaign editor when scrolling down

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
NimoStar
NimoStar


Promising
Known Hero
Modding the Unmoddable
posted February 21, 2017 08:34 AM
Edited by NimoStar at 08:35, 21 Feb 2017.

My version of the editor only crashed when I select the artifact, as such deleting it was easy.

I wish the forum would permit to upload a file simoply, the fix is less than 400 kb

Here you go:

http://www.filedropper.com/greault

Just put this in the data folder, overwrite, and run the Campaign Editor E (NOT 3, its russian and not updated) again.

Fun/Effect should be fixed with no ill consequences (also new version has more artifacts there)

Report here if this worked for you.
____________
CLICK on the image to discover H4 Greatest Mod!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
theunknown
theunknown


Known Hero
posted February 21, 2017 07:24 PM

Quote:
Documented: Now heroes can have equipped up to 4 scrolls at at a time (they use Misc. slot), so uo to four spells can be used from them at the time.


Finally, the heroes that only develop nobility or scouting can be a bit more useful in combat.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
nostradamus
nostradamus


Adventuring Hero
posted February 21, 2017 07:26 PM

Again,you have my thanks,Nimo.Is it possible to modify hero´s cloths,so he can have 6 health or 6 rings of light for strenghth?I want or wish my hero would be more tough when vs creatures,thanks,unless you already included it in recent link.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Karmakeld
Karmakeld


Known Hero
posted February 21, 2017 10:56 PM
Edited by Karmakeld at 23:01, 21 Feb 2017.

Either it's the new upload or the fact that I also had a look at my mirrored Data folder and deleted the old great. files - thank you Nostradamus for this suggestion).
I'm working my way through all objects.
So far I've had BlankHeroes->BarbaroClaro and another BlankHero cause crashes, but unlike before, I'm able to open the editor again, without immediate crash.
Nimo I see you used a lot of my customized portraits, but didn't notice any credit for their origin
edit: some of the Personal->HeroLooks heroes also crash the editor. That is, if I click to edit the hero(es). But so far, I've been through Landscape Objects, Adventure Objects, Hidden and Characters with no issues.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
whiterider
whiterider


Known Hero
death walks with me
posted February 21, 2017 11:44 PM
Edited by whiterider at 23:45, 21 Feb 2017.

Sorry for the off-topic.

I am using Equlibris 3.55 and I enjoy all the goodies there (this mod as well) but there is one thing I don't like - the nerf they did on the Dragon Strength spell (from 100 to 66%). Do you guys know a way to change it back. All the major changes are in the additional .dll file that comes with equi 3.55. I imagine the nerf is done with something like that - multiply the strenght by 10 (0A) and divide by 16 (0F) but I can't find the proper # address. However I deciphered most of the changes but not that one.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
NimoStar
NimoStar


Promising
Known Hero
Modding the Unmoddable
posted March 01, 2017 12:03 AM
Edited by NimoStar at 00:04, 01 Mar 2017.

Nostradamus, no more ring crazyness...

However, some other artifacts may be changed to allow to have more (or less) of them, if reasonable.
___________________________

BarbaroClaro only crashes the hero if you doubleclick it.

Now I realized why this happens:

This hero was a barbarian, DOgwoggle (the campaign one)

However, in the new scheme, those heroes are Kreeganists from inferno (they replaced Barbarian class).

Dogwoggle is now a Primmo (replacement for Archer class)

So, the crash is caused by a hero which is set from a different class (Dogwoggle->Kreeganist) than it actually is (Dogwoggle->Primmo)

Perhaps in next version I will delete these heroes and change them for reconfigured versions.
For now, the only danger is that you try to open him and did not save the map :v

________________________

As for the 355, no answer; I couldn't even change the nerf they did on Town Portal to allow it to be used in battle again, and that in 3.51.

However, this mod includes all 355 objects as an extra, but not the dragon strenght nerf, so you could use it instead - Dragon Strenght still works at 100'% here.
355 maps are compatible with Greatest Mod.
____________
CLICK on the image to discover H4 Greatest Mod!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
exodustpa
exodustpa


Hired Hero
posted March 07, 2017 12:06 PM

I just found out about the mod a day ago, congrats on releasing this mod when H4 was so hard to mod. Im gonna take a few days to try it out before coming back with some feedback.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
NimoStar
NimoStar


Promising
Known Hero
Modding the Unmoddable
posted March 24, 2017 09:59 AM

Never got the feedback

I'm guessing the mod was so awesome it left speechless :V

_____


Anyways, 1.16 is soon, I could have released ages ago, but was trying to perfect some things I didn't got to work just as I wanted...
____________
CLICK on the image to discover H4 Greatest Mod!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Karmakeld
Karmakeld


Known Hero
posted March 24, 2017 05:26 PM

Before you release your next update, this might be something you could consider adding..Turning Venom Spawn into Lich creature

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
radmutant69
radmutant69

Tavern Dweller
posted March 25, 2017 05:22 PM

Yeah! Liches could be great instead of Medusas in a pure Necropolis faction!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
exodustpa
exodustpa


Hired Hero
posted March 26, 2017 04:45 PM

RL stuff always pops up when u least want it to, I only managed to load up a map and give it a shot and play like prob 20+turns. Mod is really awesome for the changes implemented. Really looking forward to the change in the creature/hero portraits. As it is it really a bit weird seeing creatures of different background colour in the same army.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 7 pages long: 1 2 3 4 5 6 7 · «PREV
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.1406 seconds