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Heroes Community > Summoners Academy > Thread: Creature Quest – Discussion Thread
Thread: Creature Quest – Discussion Thread This Popular Thread is 155 pages long: 1 20 40 60 80 100 ... 118 119 120 121 122 ... 140 155 · «PREV / NEXT»
scurvynaive
scurvynaive


Adventuring Hero
posted June 28, 2017 06:40 PM

I don't have a 4d Templar or a phoenix and squeaked into 9th place.  That's a personal best so yay me =)

Anyway just saying it is possible.  

Yes 4d Templar is sick for defense and Phoenix is pretty awesome too but there are loads of other good units in the game to choose from and also loads of people who didn't get 4d Templars.  Actually very few did. As stated it takes over 100 tries for many people and even then no guarantee.

For me I have just one epic 4d (not counting jade) after around 300 total epic drops so far which would suggest that even 1 in 100 is lucky.  

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Brukernavn
Brukernavn

Hero of Order
posted June 28, 2017 10:40 PM

I think you guys are biased from playing the game when dungeon was bugged. The average win/loss in dungeon should be 50/50. That's how it's supposed to work. Before the average was maybe 80/20. It was more important to beat as many dungeons as possible than having a good setup yourself. I think they are doing some positive things. This week they have five medium spots in the first wave for 5 wave dungeons, which can be quite strong. And I agree that they should introduce a new tier now that level cap is increased to 500. They had three tiers with 300 as max level, they should have 4-5 tiers now.

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Rakshasa92
Rakshasa92


Supreme Hero
posted June 28, 2017 11:03 PM

Brukernavn said:
I think you guys are biased from playing the game when dungeon was bugged. The average win/loss in dungeon should be 50/50. That's how it's supposed to work. Before the average was maybe 80/20. It was more important to beat as many dungeons as possible than having a good setup yourself. I think they are doing some positive things. This week they have five medium spots in the first wave for 5 wave dungeons, which can be quite strong. And I agree that they should introduce a new tier now that level cap is increased to 500. They had three tiers with 300 as max level, they should have 4-5 tiers now.


I'm biased of the phoenix that is still bugged. :-p

My dungeon defense isn't 50/50 it is 2 people lose to my dungeon and 80 people beat my dungeon, mostly they have phoenix in their them, who else.

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AlHazin
AlHazin


Promising
Supreme Hero
النور
posted June 28, 2017 11:20 PM

Devs give a 4d phenix to Rakshasa already he deserves it!
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Nothing of value disappears from this world, it will reappear in some shape or form ^^ - Elvin

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Isildur
Isildur


Adventuring Hero
posted June 28, 2017 11:39 PM

dulkan said:



Also, I do not believe you have any chance when you get 2 creatures stunned immediately, you lose so much mana and turns from that, it's impossible to come back from it against a well built wave 1.






I disagree, almost every fight my yellow genie dies in the first wave and other creatures get stunned and I was still able to win 92% of my fights last dungeon event. It's not like my team also has much more greater essence investment. Compared to yours for example I have 20 greater essences invested 5 each for green/white giant, astral watcher, and yellow genie while you have 22 invested 15 green giant, 5 spider lady, 1 each for Valkyrie and fire mage.
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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted June 29, 2017 12:03 AM

Brukernavn said:
I think you guys are biased from playing the game when dungeon was bugged. The average win/loss in dungeon should be 50/50. That's how it's supposed to work. Before the average was maybe 80/20. It was more important to beat as many dungeons as possible than having a good setup yourself. I think they are doing some positive things. This week they have five medium spots in the first wave for 5 wave dungeons, which can be quite strong. And I agree that they should introduce a new tier now that level cap is increased to 500. They had three tiers with 300 as max level, they should have 4-5 tiers now.


100% agree. Now the average seems to be more around 70/50 which is definitely more solid than 80/20 (or 92/3,5 like I had when totems didn't work lol). Although the problem with adding another tier would just forward the problem one tier up. Imagine how pissed will be all bottom players from a tier above gold, not even getting a greater essence? I am first one to think we need more tiers, but I am quite puzzled as how to implement it.
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AlHazin
AlHazin


Promising
Supreme Hero
النور
posted June 29, 2017 12:34 AM

Exactly Galaad and you should develop that more in the PvP thread. Let's make it easier for the devs.
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Nothing of value disappears from this world, it will reappear in some shape or form ^^ - Elvin

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Brukernavn
Brukernavn

Hero of Order
posted June 29, 2017 12:43 AM

Rakshasa92 said:

I'm biased of the phoenix that is still bugged. :-p


For me it's double bugged since I can't even cleanse. I stay as far away from phoenixes as I can, until the next patch.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted June 29, 2017 02:43 AM

UPDATE!



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dulkan
dulkan


Known Hero
posted June 29, 2017 07:14 AM

Isildur said:


I disagree, almost every fight my yellow genie dies in the first wave and other creatures get stunned and I was still able to win 92% of my fights last dungeon event. It's not like my team also has much more greater essence investment. Compared to yours for example I have 20 greater essences invested 5 each for green/white giant, astral watcher, and yellow genie while you have 22 invested 15 green giant, 5 spider lady, 1 each for Valkyrie and fire mage.


Well, your distribution is worth a lot, especially the watcher at 105. The nerf to forest giant cost me a lot, due to my big investment into it.

also what are you going to do, when the djinn dies immediately and your watcher + one stunner get stunned?

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markmasters
markmasters


Famous Hero
Dragon of justice
posted June 29, 2017 10:02 AM

Thanks for the vid Galaad, some nice updates (especially storage room) and the Anubis looks pretty cool to me .

To blend in witht he dungeon discussion above, I have a hard time beating any dungeon with a 4d templar, I basicly try to avoid them.

Isildur says he beats them easily...no clue how, I guess the astral watcher is a great boon as it's quite tanky and can rez stuff. my unicorn just dies right away and the fire giant gets stunned by frog yet people seem to have no problems with destroying my 4 dot LE .

The difference between 3 and 4 dot templar is insane, often dungeons with 3 dot templars are a cakewalk....I hate the difference.

Would like to hear some suggestions how to tackle 4 dot templar dungeons (generally filled with other nightmares as well, butterfly, ornithopter, frog, hyena/boar/challengaroo all 3/4 dots. thanks in advance


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hayenne
hayenne


Known Hero
posted June 29, 2017 10:12 AM
Edited by hayenne at 10:15, 29 Jun 2017.

scurvynaive said:
I don't have a 4d Templar or a phoenix and squeaked into 9th place.  That's a personal best so yay me =)



Heyyy, that was MY place



markmasters said:
...filled with other nightmares as well, butterfly




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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted June 29, 2017 11:16 AM
Edited by Galaad at 11:24, 29 Jun 2017.

Everyone should want the four dots butterfly!
I wish a had one, I don't even have a 3d one

@dulkan is not only lvl 105, second red star is already worth a lot and coupled with green giant increase chances of surviving. But I am sure there is other ways too. Not trying to dismiss your complain, just replying how things went on my side but if you don't believe me what can I say, I have no interest in lying you know.

@Mark I agree about difference between 3 and 4 dots it's huge, super optimized dungeons like you mention above I try to avoid too now, sometimes weaker setups with a 4d Templar can still be won though, also you never know how the RNG will go. I usually hit anyway if the prestige difference is huge or if a revenge.

Btw, forgot to say last time, it was nice battling you Isildur!
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Brukernavn
Brukernavn

Hero of Order
posted June 29, 2017 12:25 PM

I'm only in silver, so this might not apply to gold folks at all. The draconic I face are mostly 3 and 4 dot, probably not fully tomtemed, and most not awakened more than a star or two. But my lvl 75 cyclops usually one-shots them with only 4x multiplier, and I'm told he's only a mediocre red boss. I try to take out a small creature in the first round and finish it with the cyclops to fill his mana. Depending on your dot configuration you can have his special ready beginning of second round and finish the draconic. Then heal and stun to pick off the rest.  

Regarding the update, I think this point deserves highlighting:
- Removed Revenge from failed attacks in Dungeon Challenge

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xexamedes
xexamedes


Adventuring Hero
posted June 29, 2017 12:58 PM

Cyclops is considered mediocre because he "only" does a single target smash.. but he does hit like a truck.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted June 29, 2017 01:25 PM

Brukernavn said:
Regarding the update, I think this point deserves highlighting:
- Removed Revenge from failed attacks in Dungeon Challenge


Anti-trading measures.
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Rakshasa92
Rakshasa92


Supreme Hero
posted June 29, 2017 02:01 PM
Edited by Rakshasa92 at 14:06, 29 Jun 2017.

I like the updates spare for the level 49 tower, I knew it was gonna be destroyed, my all water team is gonna get destroyed by that annoying sphinx... Watch there be some mechanism on that tower 49 that senses green and blue creatures, if your team has green creatures you get sorceress if your team has blue creatures you get sphinx... They really want you to buy greater essence packs do they?

Why that had to change? It was hard to begin with...

Double drop rates of 4 dot creaturs comes one week too late, no templar anymore, and who cares for the current treants?

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markmasters
markmasters


Famous Hero
Dragon of justice
posted June 29, 2017 02:17 PM

^

I'm not sure if the boss that spawns is random all the time? I think it is set per week, this week I still have the red  sorceress, next week the boss might be the sphinx, in this case stick to an all green team I suppose (although it might be more tricky with the crocodiles around)

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Rakshasa92
Rakshasa92


Supreme Hero
posted June 29, 2017 02:23 PM

markmasters said:
^

I'm not sure if the boss that spawns is random all the time? I think it is set per week, this week I still have the red  sorceress, next week the boss might be the sphinx, in this case stick to an all green team I suppose (although it might be more tricky with the crocodiles around)


Well there goes my greater essense each week... now I have a greater essense only once every two weeks.

...

What other creatures can easily defeat that BORING sphinx? Greens won't do with that immortal crocodiles and mothmen in it.... so I guess I can't beat it. Black and white creatures die and suck against EVERYTHING, and I don't have red creatures... Yellow creatures team?

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted June 29, 2017 02:33 PM

Rakshasa92 said:
Black and white creatures die and suck against EVERYTHING


That's absolutely not true. Green Giant is perfect against Sphinx. Keep him alive and you'll be fine.
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