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Heroes Community > Heroes 4 - Lands of Axeoth > Thread: H4ResourceEditor
Thread: H4ResourceEditor This thread is 19 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 · «PREV
SeiferThrax
SeiferThrax

Tavern Dweller
posted June 06, 2024 03:05 PM

3d models

For thoses who are interrested and didn't see my post on reddit. Here the 3d models of every building of all 6 factions + habitations of neutral creature (exept the shipyards). Enjoy.

https://www.reddit.com/r/HoMM/comments/17suekl/homm_4_3d_models_of_the_towns/

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Ancientdruids
Ancientdruids


Famous Hero
(Andruids for short)
posted June 06, 2024 11:59 PM
Edited by Ancientdruids at 09:48, 07 Jun 2024.

Interesting stuff. But it would be more clear if you provided comparisons of H4 objects with your models, or even just some screenshots.

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FirePaladin
FirePaladin


Promising
Legendary Hero
DoR Modder
posted June 29, 2024 05:13 PM

I second that.
____________
Enshackling time itself, heralds of the Ancients among their heat-depleted land.... Who could they be, who could rally the beings of the East and the North and control the mortals' fate?

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szaman
szaman


Known Hero
posted September 04, 2024 07:40 PM

Albyx said:
pol11234 said:
Hello
I have a problem with editing units because when I tried to finish using resedit2, an error appears. When I used modmanager in rescure edition and checked both boxes, these changes are not in the game. and I have heroes4 with enchatedmod mod



Hello, you mean Mod Manager in Resource Editor Advanced tab? I'm not sure if it does something useful, it's likely GUI made for future without code behind it.

To make plugin that changes creature stats and works with Enhancement mod you need to:
1. Create h4r file with your creature stat changes.
2. Create new folder for your mod inside "*Heroes 4 folder*/Plugins".
3. Create "config.json" file in your mod folder, simple notepad is enough. In your case this file must contain the following text:
Quote:

{
 "assets": true,
 "game": true,
 "editor": false
}



4. Create "assets" folder in your mod folder and put all your h4r files inside.
5. Optionally you can add "description.txt" file to your mod that will be displayed in mod manager.
6. Run mod manager that comes with EM or modify "h4ms_config.json" in Heroes 4 folder manually to include your mod. To make it overwrite changes from other mods put it on top of the plugin list.


Is there any "tutorial/guide" how to create a plugin? I want to change few skills in some creatures... Replace the berserk skill for berserk and Frenzied gnasher also i want to add a fireball spell to mages.

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