fred79 said:a lot of really cool ideas in this mod.
Glad you're having fun!
We've been quashing bugs left and right lately and I'm pretty sure we're close to a final release at this point. Here's what's in the latest update:
• Black Markets/Artifact Traders now charge the correct rates
• Spell shrines now properly ban BOTH Necromancer spells
• Growth months now correctly only feature first-level units
• Fixed bug where regular Basilisks had 2/3 petrify odds instead of Emperor Basilisks
• Diplomacy formula tweaked; free join offers now require sympathy bonus
• War Machine Factories now charge a premium (+1,000 more gold than Blacksmiths)
• Corrected Wise tree hover text to always properly show "+1 level for 2,000 gold"
• Bartenders no longer comment on player status (see Thieves Guild for this info instead)
• Dispel no longer removes the (currently inactive) landmines from Tower sieges
• Updated installer to detect more common installation directories
• Minor cosmetic changes to several maps
• Medical tent now manually targetable without First Aid skill
• First Aid skill now allows medical tent to remove status effects (in addition to unit health bonus, but no longer raises tent HP)
• Sunray spell description updated to indicate that it is uncurable
• Anti-Magic no longer removes negative spell effects from target unit(s)
• Glorious Cloak no longer incorrectly prohibits spellcasting
• Pain Reflection nerfed
• Clarified description of Anti-Magic spell
• Cure spell no longer removes Enslave (addresses a bug where it would do so only when single targeted)
• Right-clicking a hero's experience now shows the correct amount required for next level
• Artifact Traders now charge the correct rates when selling artifacts
• First Aid allowing tents to remove statuses now working properly after having been removed from previous patch due to crashes
• Magog fireball AoE effect now correctly completely ineffective against units with fire immunity
• Tower land mines now functioning properly and not doing a trillion damage
• Clairvoyance now reporting correct information when right-clicking on units
• Pain Reflection reverted to single target, back to 100% reflection at master Fire Magic
• Some typo fixes
Kinda hoping this will be the last one for a little while since it addresses the last of the known bugs.