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Thread: HoMM3 ERA HD + Era scripts gaming build | This thread is pages long: 1 10 ... 11 12 13 14 15 ... 20 26 · «PREV / NEXT» |
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Liso1

 
  
Known Hero
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posted November 02, 2020 01:38 PM |
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icetbr said: HD+ is greyed out (disabled) for me. Any ideas why? I tried
- The downloaded 5.0 RC94
- The updated 5.2 RC5
- The full version
- The light version, on top of my "Complete" installation
Running trough wine on linux.
HD+ is not compatible with ERA and therefore is disabled
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Heroes 3 Wake of Gods Portal
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daemon_n

 
  
Known Hero
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posted November 11, 2020 09:07 PM |
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icetbr said: HD+ is greyed out (disabled) for me. Any ideas why?
Yes, HD+ isnt supported by Hd mod. What do you need in HD+?
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icetbr

 
Tavern Dweller
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posted November 12, 2020 12:44 PM |
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I don't know, people recommended it, I tried to enabled it and coulnd't. I just wanted to know why. As previously said, I don't need it with ERA, that's good to know.
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Promising
Supreme Hero
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posted November 12, 2020 03:24 PM |
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Because HD+ features share the same memory adresses with some ERA features - thay why they are disabled to avoid incompatibilities.
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fanofheroes

 
   
Famous Hero
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posted November 17, 2020 05:11 PM |
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Hi Daemon_n!
First of all, thank you for this HD mod, I've really enjoyed the updates and work you've put into it. My question is where are the image files for the interface stored for the HD version? I've been designing my own versions besides the traditional Brown backgrounds, and in addition, I am also trying to get the 'new interface mod' to work with HD.
I've been changing the backgrounds and dropping them into the 'new interface mod" MM archive and that didn't work. then I tried either the main MM H3sprite.lod, H3bitmap.lod, H3ab_spr.lod, H3ab_bmp.lod. Then I tried putting the images into the wog MM file. all attempts have failed.
I know there must be another MM file, but I don't know which one. I know because I've been able to change all the buttons except for the backpack button in the hero screen because I can't find that one. I sifted through almost every .def .pcx file i could find in the MM files of the ones I mentioned earlier lol
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Promising
Supreme Hero
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posted November 17, 2020 07:02 PM |
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It's logical that for hd version you must look for in hd-mod files (because hd mod changes resolutions), not era/wog.
So... look after resources in _HD3_Data/common direction
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fanofheroes

 
   
Famous Hero
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posted November 17, 2020 11:02 PM |
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avatar said: It's logical that for hd version you must look for in hd-mod files (because hd mod changes resolutions), not era/wog.
So... look after resources in _HD3_Data/common direction
Thank you so much!!
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daemon_n

 
  
Known Hero
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posted November 22, 2020 06:42 AM |
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fanofheroes, you can also place files in
game folder/mods/mod_name/_HD3_Data/common
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Forsberg

 
 
Adventuring Hero
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posted January 02, 2021 12:58 AM |
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I want to report a bug. Quick combat button comes back to ON even if it is turned OFF. It just go back there so any combat is done in auto mode.
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euqon

 
Tavern Dweller
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posted January 07, 2021 07:49 PM |
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visions spell
I can not see the creatures are willing to join or not with visions spell in W.O.G ERA III. I can only see the exacy numbers, but nothing else. Is tere a script or option to correct this?
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Wojtek

 
Tavern Dweller
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posted January 09, 2021 11:03 AM |
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Hello,
Great mode, which make me to play again, after a few years.
Iīve got some challenges with units level 7 - 3 upgrades
Installed:
HOMM Complete Edition
Era 3.2
Wog Scripts
Third Upgrades Mod 2.6 for ERA 3
Hd Mod
When I make Right Click on the Kapitol to build an upgrade guild, there comes a description, that i can upgrade 7 level unit up to 2 times instead of 3 times, f. eks. Archangels(first upgrade) to Supreme Archangels(second upgrade). When the structure is build, and make Right click on the structure(Kapitol), shows a description, that i should make 3 upgrades of 7 level units. F. eks. Archangels can be upgraded to Supreme Archangels , and Supreme Archangeles can be upgraded to Seraph, but this option is not available. The rest of the units can be normally upgraded.
And how can I understand description in the first post of this topic post under Castle:
[*]Supreme Archangel->Seraph (Hill Fort Only o in Level 8 Dwellings).
Does anyone know how to fix it, or I make some mistakes?
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zmudziak22

 
    
Supreme Hero
Heroes 3 Fan
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posted January 09, 2021 06:12 PM |
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3rd upgrade for all tier 7 are disabled in Towns. you need to use Hill Fort if you want to have access to Seraphs.
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Wojtek

 
Tavern Dweller
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posted January 09, 2021 07:29 PM |
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Thx for response.
I know that, but i still have difficulties. Before Hill Fort is build, f. eks. in Castle I can only buy Angels and Archangels, and after Hill Fort is build i can only buy Angels, Archangels and Supreme Archangels, cannot buy Seraph, and it concerns each castle.
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Promising
Supreme Hero
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posted January 09, 2021 07:56 PM |
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Fourth upgrades ware removed by author in newest version.
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Wojtek

 
Tavern Dweller
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posted January 09, 2021 08:08 PM |
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I didnīt know that. Thx.
Do you know in which mod was it available to upgrade them 4 times? And Isīt any chance at they come back?
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TLilly

 
Tavern Dweller
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posted January 09, 2021 11:48 PM |
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Apologies if this question has been asked elsewhere, but do any of the ERA3 included mods slow down the gameplay somehow? I am getting both hero movement lag, and in battles the cursor lag is incredible (over a second to update the shadow after mousing over a new hex).
For the hero movement lag, it is like this old issue here -https://www.youtube.com/watch?v=FJta0m7weN4. But that fix doesn't seem to be helpful. I don't think CpuPatch=0 is a line in the ini anymore, nor does it help when I insert it anyway.
Disabling BattleQueue helps a lot with the cursor lag in battles, but it is still noticeable. It isn't game-breaking, and it is an incredibly cool mod, I just wondered if this was an issue anyone else was seeing.
Thanks!
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daemon_n

 
  
Known Hero
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posted January 10, 2021 06:22 AM |
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Edited by daemon_n at 06:27, 10 Jan 2021.
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euqon said: I can not see the creatures are willing to join or not with visions spell in W.O.G ERA III. I can only see the exacy numbers, but nothing else. Is tere a script or option to correct this?
Disable "MIXED NEUTRALS mod"
TLilly said: Apologies if this question has been asked elsewhere, but do any of the ERA3 included mods slow down the gameplay somehow? I am getting both hero movement lag, and in battles the cursor lag is incredible (over a second to update the shadow after mousing over a new hex).
For the hero movement lag, it is like this old issue here -https://www.youtube.com/watch?v=FJta0m7weN4. But that fix doesn't seem to be helpful. I don't think CpuPatch=0 is a line in the ini anymore, nor does it help when I insert it anyway.
Disabling BattleQueue helps a lot with the cursor lag in battles, but it is still noticeable. It isn't game-breaking, and it is an incredibly cool mod, I just wondered if this was an issue anyone else was seeing.
Thanks!
please use and hd game version. Or if it so, tell me hd mode u set.
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despapito

 
Tavern Dweller
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posted January 11, 2021 08:55 PM |
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Hi all
I want to report a bug - maybe you can help me.
When hero has a full army and conquer for example dragon utopia and win faerie dragon it replace dragon with existing unit.. you cant accept or decline that.
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TLilly

 
Tavern Dweller
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posted January 12, 2021 02:39 AM |
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daemon_n said:
please use and hd game version. Or if it so, tell me hd mode u set.
I'm glad you had the same thought I did. I do use HD, on the default settings (32-bit GDI, 4 render threads on Bilinear Sharper). I changed maybe every setting I could think of on HD though, and it didn't seem like the problem. I can use HD with vanilla H3 without an issue (and Hota too, for that matter), but not H3era. And to make sure of that, I tried H3era without HD, and it had the same problems. It doesn't look like cpu load is causing the issue (which feels pretty unlikely anyway), but I am not savvy enough to identify exactly what scripts or essential mods in H3era it could be.
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daemon_n

 
  
Known Hero
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posted January 12, 2021 11:19 AM |
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Edited by daemon_n at 10:35, 13 Jan 2021.
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despapito said: Hi all
I want to report a bug - maybe you can help me.
When hero has a full army and conquer for example dragon utopia and win faerie dragon it replace dragon with existing unit.. you cant accept or decline that.
Thanks, will check
TLilly said:
I'm glad you had the same thought I did. I do use HD, on the default settings (32-bit GDI, 4 render threads on Bilinear Sharper). I changed maybe every setting I could think of on HD though, and it didn't seem like the problem. I can use HD with vanilla H3 without an issue (and Hota too, for that matter), but not H3era. And to make sure of that, I tried H3era without HD, and it had the same problems. It doesn't look like cpu load is causing the issue (which feels pretty unlikely anyway), but I am not savvy enough to identify exactly what scripts or essential mods in H3era it could be.
Try update ERA or get new assembly version in Discord
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