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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: HOMM3: Legacy of the Silence
Thread: HOMM3: Legacy of the Silence This thread is 4 pages long: 1 2 3 4 · NEXT»
kongsuni
kongsuni


Promising
Adventuring Hero
posted January 28, 2022 03:15 AM
Edited by kongsuni at 05:47, 27 Feb 2022.

HOMM3: Legacy of the Silence






There are many towns of great quality in VCMI, but it is difficult to use in practice due to limitations including AI and stability.

If they allow it, I'd like to release a project to port their towns into era.

Most of functions have already been completed thanks to majaczek, and it is compatible with advanced class mods as well as third upgrade mods.

Up to now, 13 towns (22 towns total) have been transplanted. First, I ask the original authors to use it, if anyone does not want their work to be used for another projects, I won't include it.






https://youtu.be/ql7j7KGIIiw

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Liso1
Liso1


Known Hero
posted January 28, 2022 07:42 AM

Well, that's great! Will these new towns replace the original towns from the game? Or they will be available as the eleventh, twelfth ...

I hope you start with Grove


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Heroes 3 Wake of Gods Portal

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kongsuni
kongsuni


Promising
Adventuring Hero
posted January 28, 2022 08:58 AM
Edited by kongsuni at 09:25, 28 Jan 2022.

Thanks for interest. No replacement, total 22 towns including grove, and even already implemented in era (with TUM, ACM) as you can see in youtube link.

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Liso1
Liso1


Known Hero
posted January 28, 2022 09:56 AM

kongsuni said:
Thanks for interest. No replacement, total 22 towns including grove, and even already implemented in era (with TUM, ACM) as you can see in youtube link.


So it's really GREAT !!!

When can we expect a playable version? )))))))
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Heroes 3 Wake of Gods Portal

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kongsuni
kongsuni


Promising
Adventuring Hero
posted January 28, 2022 10:10 AM
Edited by kongsuni at 10:12, 28 Jan 2022.

Liso1 said:
kongsuni said:
Thanks for interest. No replacement, total 22 towns including grove, and even already implemented in era (with TUM, ACM) as you can see in youtube link.


So it's really GREAT !!!

When can we expect a playable version? )))))))


Remaining is balancing & debugging. I hope I could release it before April.

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Liso1
Liso1


Known Hero
posted January 28, 2022 10:15 AM

kongsuni said:
Liso1 said:
kongsuni said:
Thanks for interest. No replacement, total 22 towns including grove, and even already implemented in era (with TUM, ACM) as you can see in youtube link.


So it's really GREAT !!!

When can we expect a playable version? )))))))


Remaining is balancing & debugging. I hope I could release it before April.


Perfect! Could you provide me with a teaser/trailer that I would publish on my YouTube channel?
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kongsuni
kongsuni


Promising
Adventuring Hero
posted January 28, 2022 10:18 AM
Edited by kongsuni at 10:43, 28 Jan 2022.

Liso1 said:
kongsuni said:
Liso1 said:
kongsuni said:
Thanks for interest. No replacement, total 22 towns including grove, and even already implemented in era (with TUM, ACM) as you can see in youtube link.


So it's really GREAT !!!

When can we expect a playable version? )))))))


Remaining is balancing & debugging. I hope I could release it before April.


Perfect! Could you provide me with a teaser/trailer that I would publish on my YouTube channel?


Thank you! I'll make it soon.

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phe
phe


Famous Hero
Life and Freedom
posted January 28, 2022 12:35 PM
Edited by phe at 12:38, 28 Jan 2022.

to such amount of faction the game needs desperately more players' colours...

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aldzzzv2
aldzzzv2


Hired Hero
posted January 28, 2022 09:22 PM

everyone and their mother is heaping praise to dor, but this is the real mvp looking very much forward to this, would add so much variation to gameplay

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phe
phe


Famous Hero
Life and Freedom
posted January 28, 2022 09:59 PM

others still trust in WOG...

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NimoStar
NimoStar


Honorable
Legendary Hero
Modding the Unmoddable
posted January 29, 2022 03:58 AM

Very nice. A way to use VCMI towns in a stable way with everything debugged and integrated would be a great leap forward in H3 modding.

As soon as this is released, HotA is dead as far as I am concerned

Can we have a list of all included new towns?
____________
Never changing = never improving

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Alyx182008
Alyx182008


Adventuring Hero
posted January 29, 2022 08:11 AM

NimoStar said:
Very nice. A way to use VCMI towns in a stable way with everything debugged and integrated would be a great leap forward in H3 modding.

As soon as this is released, HotA is dead as far as I am concerned

Can we have a list of all included new towns?


You can watch the youtube video linked at the end of the OP. It goes through all the towns. From what I see, they change the graphics of original towns a bit + new towns:
- Cathedral
- Preserve
- Retreat
- Grove
- Death Valley
- Asylum
- Forge
- Highlands
- Tartarus
- Pavillion

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kongsuni
kongsuni


Promising
Adventuring Hero
posted January 29, 2022 10:53 AM

Alyx182008 said:
NimoStar said:
Very nice. A way to use VCMI towns in a stable way with everything debugged and integrated would be a great leap forward in H3 modding.

As soon as this is released, HotA is dead as far as I am concerned

Can we have a list of all included new towns?


You can watch the youtube video linked at the end of the OP. It goes through all the towns. From what I see, they change the graphics of original towns a bit + new towns:
- Cathedral
- Preserve
- Retreat
- Grove
- Death Valley
- Asylum
- Forge
- Highlands
- Tartarus
- Pavillion



Thank you. in addition, cove/ abyss/ ruins + a will be included.

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antipaladin
antipaladin


Promising
Legendary Hero
of Ooohs and Aaahs
posted January 29, 2022 01:38 PM

I believe that wow is the least viable game to get assets from.. ><'
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types in obscure english

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AnT
AnT

Tavern Dweller
posted January 29, 2022 03:28 PM
Edited by AnT at 15:38, 29 Jan 2022.

Please include the Courtyard - because it'does not have any mod for Era at all. Town is very interesting.

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phe
phe


Famous Hero
Life and Freedom
posted January 29, 2022 03:41 PM

would be need for option of excluding specific towns/factions/creatures
and for appearance on map of some creatures from some factions without a town/faction...

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NimoStar
NimoStar


Honorable
Legendary Hero
Modding the Unmoddable
posted January 29, 2022 07:05 PM
Edited by NimoStar at 19:06, 29 Jan 2022.

Well, a main thing is also having an english version of the mod though I guess that can wait until it's finished.

Support the Courtyard idea though that would mean to finish the town since some buildings do nothing. (a building could be used to buy camara obscura, siege machine that ages once a random enemy and replaces ballista)

Another thing is that towns such as Bastion came with their own new artifacts, will these be included?
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Never changing = never improving

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Ancientdruids
Ancientdruids


Known Hero
(Andruids for short)
posted January 29, 2022 08:12 PM
Edited by Ancientdruids at 20:13, 29 Jan 2022.

The version in this mod is actually Pavilion, not Bastion : p

Egyptian Bastion in its original form is close to being finished and will be released within its own mod for ERA.

And better forget about Courtyard. Its author doesn't want to see it released on ERA.

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Fanofheroes
Fanofheroes


Famous Hero
posted January 29, 2022 08:25 PM

oh wow! nicely done!  I noticed the Heroes Orchestra music in the snow castle

Is there a plan to be able to use map editor to place specific castles? The first thing that came to mind was to have a battle royale, and place 22 different castles in a massive map, winner take all! hahaha  But then again, the 8 player option has to be raised to 22, so probably not

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aldzzzv2
aldzzzv2


Hired Hero
posted January 29, 2022 10:42 PM

i'm also bit unclear on the mechanics of it.
like, say i'm starting a random map, will there be regular+22 choices for towns? or like... how. i'd imagine doing the latter wouldn't be possible for it would require to re-work how selection screens look etc.

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