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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: ERM help and discussion
Thread: ERM help and discussion This Popular Thread is 407 pages long: 1 50 ... 56 57 58 59 60 ... 100 150 200 250 300 350 400 407 · «PREV / NEXT»
ItachiBrolly
ItachiBrolly


Adventuring Hero
Child Killer
posted June 03, 2010 05:16 PM

I need your help guys
HOw can i place a script in the map rules menu ?

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted June 03, 2010 06:57 PM

put in a timed event in your map and set hin tod day 600.

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wog_edn
wog_edn

Promising

The Nothingness
posted June 03, 2010 07:05 PM
Edited by wog_edn at 20:45, 03 Jun 2010.

Happen to remember where I can find the script to have dwellings accumulate creatures?

What's wrong about this script? Supposed to give the heroes custom portraits... (no small ones, cause it's unnecessary due to you only controlling one hero).

ZVSE

!?PI;
!!HE128:L1^Arch_Angel.pcx^;
!!HE12:L1^Cleric_16,105.pcx^;
!!HE14:L1^Cleric_18,132.pcx^;
!!HE144:L1^Creel.pcx^;
!!HE30:L1^druid_72,142.pcx^;
!!HE29:L1^Druid_96,130.pcx^;
!!HE24:L1^Druid_105,94.pcx^;
!!HE132:L1^elemental_97,46.pcx^;
!!HE134:L1^GORGE.pcx^;
!!HE135:L1^Guardian 5,33.pcx^;
!!HE136:L1^guardian_53,36.pcx^;
!!HE131:L1^guardian_104,61.pcx^;
!!HE44:L1^high_mage.pcx^;
!!HE101:L1^Lord_Egron.pcx^;
!!HE133:L1^Phoenix.pcx^;
!!HE103:L1^Raider_tor.pcx^;
!!HE0:L1^Robin_hood.pcx^;
!!HE21:L1^tracker.pcx^;


Okey, I guess there's something about the pcx-files. Anyone wanna take a look at them/the map with scripts to see what might be causing the trouble? Only thing bugging me atm.




Some object making it crash?
____________

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pdesbois
pdesbois


Adventuring Hero
posted June 03, 2010 10:47 PM

ERM Syntax Error?

Please, Help!

I have no idea what this means! I just updated the Wog with some new objects - version 1,09 . Afer installation 100% complete, I updated a map, and whenever i start it to test, i get many times the following type message (and othe):

File: ERM
Line: 6538
Reason:
"MO": canot find moster by num (internal).

Save all ERM vars to WOGERMLOG.TXT (may take time)?

I can play on, but what is wrong?

I have a print screen but cannot attach anything here... thx

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 04, 2010 12:39 AM

Quote:
where I can find the script to have dwellings accumulate creatures?


ZVSE

!#UN:P7/1;

That's all.
____________
Era II mods and utilities

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wog_edn
wog_edn

Promising

The Nothingness
posted June 04, 2010 12:56 AM

Thanks! But after testing I figured it is WAY to easy if they accumulate creatures. You can test for yourself and see
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 04, 2010 03:48 AM
Edited by Salamandre at 03:54, 04 Jun 2010.

Quote:

What's wrong about this script?

ZVSE

!?PI;
!!HE128:L1^Arch_Angel.pcx^;



Too many letters and no subdirectory path. From ERM help:
The full length of file name (with subdirectory path) cannot be more than 12 characters.

Look in my maps for example to see how custom portraits must be set.

Quote:

Some object making it crash?


Remove any yellow entrance square from columns 0 (x or y). This cause crash the most often. Mostly monoliths. If there are not, then take the hard way, as I did too. Make a backup, and start erasing columns, save, start game, erase again, save, start game, until you found the crash object.
____________
Era II mods and utilities

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wog_edn
wog_edn

Promising

The Nothingness
posted June 04, 2010 03:54 AM

Ahh ... as simple as that. Well, for next time then.
____________

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ItachiBrolly
ItachiBrolly


Adventuring Hero
Child Killer
posted June 04, 2010 11:42 AM

Guys please tell me how to make the script appear in the map rules menu

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charad
charad

Tavern Dweller
posted June 04, 2010 08:52 PM

hello guys
can anyone tell me how to script an artifact to be unequipable?
thx

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 04, 2010 09:51 PM

ZVSE

!#UN:A$/2/0;
$= your artefact ERM number
____________
Era II mods and utilities

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charad
charad

Tavern Dweller
posted June 04, 2010 11:59 PM

it works! THanks salamande
i got another question:
can i make a script where you need to kill more then one creature?
for example:
theres an hel hound at 5/5/0 and one at 8/8/0 and one at 10/10/0
The quest must be to kill AL The hell hounds. if they are not all dead you can't claim your reward..

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charad
charad

Tavern Dweller
posted June 05, 2010 12:15 AM

and also a question:
can i also GIVE a hero experience instead of setting his experience to #

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Kreegan
Kreegan


Known Hero
Winged Anquietas
posted June 05, 2010 10:56 AM

Quote:
can i also GIVE a hero experience instead of setting his experience to #


If I good understand, you can give hero exp by events on map...
____________

nick: Irhak

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OxFEA
OxFEA


Promising
Famous Hero
feanor on DF2.ru
posted June 05, 2010 11:45 AM
Edited by OxFEA at 11:48, 05 Jun 2010.

Quote:
and also a question:
can i also GIVE a hero experience instead of setting his experience to #

!!HE<number>:Ed+<given exp>;

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ItachiBrolly
ItachiBrolly


Adventuring Hero
Child Killer
posted June 05, 2010 11:50 AM

Please will you answer my question

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 05, 2010 12:17 PM
Edited by Salamandre at 12:18, 05 Jun 2010.

Quote:

theres an hel hound at 5/5/0 and one at 8/8/0 and one at 10/10/0
The quest must be to kill AL The hell hounds. if they are not all dead you can't claim your reward..


Your hero is Orrin, for example (0).

ZVSE

!#VRv50:S0;
!#VRz50:S^You get a reward^;
!#VRz51:S^I smell hell hounds around, please kill them all!^;
!?BA1&v998=5/v999=5/v1000=0;
!!HE0:O?v1;
!!FU&v1<0:E;
!!VRv50:+1;
!!IF&v50=3:M^%Z50^;
!!IF&v50<3:M^%Z51^;

!?BA1&v998=8/v999=8/v1000=0;
!!HE0:O?v1;
!!FU&v1<0:E;
!!VRv50:+1;
!!IF&v50=3:M^%Z50^;
!!IF&v50<3:M^%Z51^;

!?BA1&v998=10/v999=10/v1000=0;
!!HE0:O?v1;
!!FU&v1<0:E;
!!VRv50:+1;
!!IF&v50=3:M^%Z50^;
!!IF&v50<3:M^%Z51^;
____________
Era II mods and utilities

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ItachiBrolly
ItachiBrolly


Adventuring Hero
Child Killer
posted June 05, 2010 12:25 PM

Someone PLEASE

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 05, 2010 12:28 PM

What do you mean, place script in map options menu?
____________
Era II mods and utilities

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ItachiBrolly
ItachiBrolly


Adventuring Hero
Child Killer
posted June 05, 2010 12:39 PM

You know that small menu that appears (if you enable it)
Let me take a screenie so you understand

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