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Heroes Community > Tournament of Honor > Thread: A new Player Made Mod For Homm4
Thread: A new Player Made Mod For Homm4 This thread is 18 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 · «PREV / NEXT»
Jinxer
Jinxer


Legendary Hero
*****
posted December 15, 2003 04:28 PM

Sanctuary should not be a mass spell.  It should be more like the cloud of Confusion spell. Protects 3-4 tops per cast.

And if you already didnt do it, can you make Mass Cancel a Level 5 spell so people quit crying about it. sheesh  

Also, GrandMaster Demonologist should NOT summon Devils. Atleast not as many.  At most a Level 25 Demonologist should summon 2 Devils.  

I am sure I have asked this but forgot if it got answered:

    Dalai -- Can you make it so the Objects in the Blacksmith are editable. Or does that fall within the source code restriction?  Would solve alot if we could make the Immortali potions cost more than 1000 or just make them not available etc.

Jinxer
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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted December 15, 2003 05:03 PM

j'agree with jinx on sanctu and mass cancer

demonolo is strong ya, could be reduced some 20% on lev3's and 30% on lev4's spawning..or sumthin

editable blacksmith.. in towns and/or external ones, would be cool yes.

still... jinx, i think you going frenzy on immos!
a sign that tells me im doing good in my games, is not having drunk immo.. even better when i dont even bought any!
..that is, in middle game..
as for final battles, 1-2 immos per head usually enough
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Jinxer
Jinxer


Legendary Hero
*****
posted December 15, 2003 05:57 PM

Insatibale agrees with me..!!!!  Woohooo things are looking up  


Dalai -- Insatiable said my ideas were good go ahead and make changes hehe.

Please
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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted December 15, 2003 06:35 PM

hey! leave me out of this..
i wash my hands clean

also, im kinda sceptical on editor changes.. since forces you to use only WoW 3.3 editor*.. so you'll make a 3.3 WoW map only.
..then again, we almost all play 3.3 exclusively


*havent tried if 3.3 editor can be patched onto h4 std editor.. but i think its WoW, correct me if wrong
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Jinxer
Jinxer


Legendary Hero
*****
posted December 15, 2003 06:59 PM

I think 3.3 MOD has proved to be an improvement, no reason people shouldnt get it.  Especially since WOW is no longer a requirement.


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the_teacher
the_teacher


Supreme Hero
Talk to the hand!
posted December 16, 2003 12:00 AM
Edited By: the_teacher on 15 Dec 2003

so at level 25 a demonologist should summon 2 devils, while he would summon 5 pheonix at that level... good thinking, problem is not with him, or with combat heroes, for the millionth time, it's with maps ! (btw, only 2 maps where a gm dem. can be made is imperial prison and the map you value so highly, also known as Mass CancelLatIon iS, known to others as lost inspace).

there you go Jinx, i responded

edit : it's valky's post !

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Jinxer
Jinxer


Legendary Hero
*****
posted December 16, 2003 03:30 AM

Teacher you are wrong again.  

There is nothing wrong with IP and LIS. Sure they are big hero maps, but either way you slice it, summoning 8 Devils per round is outrageously better and far sillier then Summoning 4 Pheonix.

Just for your knowledge, my new LIS 2.0 Update has Mass Cancelation Banned for all you whiners. Now I am sure you will find some new excuse why to bash Jinxers maps.

As Vesuvius has stated besides a select few people that post there opinions on this bored, I have heard and noticed alot of people like LIS and IP.  So just cause Valky and Teacher continually bash it really means nothing. Go figure.

How did Ves put it...... Focus your comments and ideas on H5


Jinxer

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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted December 16, 2003 04:34 AM

they whine about mass cancel
you whine about everything else
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slayer
whos your daddy and what does he do?

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Jinxer
Jinxer


Legendary Hero
*****
posted December 16, 2003 04:55 AM

Balcough --  I am posting serious posts here trying to improve the game, while you and others only flame and toss.

Moderators should be stepping in shortly I would hope...  3-2-1.....



Jinxer
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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted December 16, 2003 11:09 AM

is that tossing ?

i thought i was stating the truth


take your human firewall down a few jinxer
your to high (in the wrong way)


and i do post serious
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slayer
whos your daddy and what does he do?

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Arangar
Arangar


Famous Hero
Weak ranger - lost viking
posted December 16, 2003 02:52 PM

Quote:
Balcough --  I am posting serious posts here trying to improve the game, while you and others only flame and toss.

Moderators should be stepping in shortly I would hope...  3-2-1.....



Jinxer


I believe this above is a joke Balcough (esp the moderator part!)

Jinxer is allowed to be funny too!

Arangar

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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted December 16, 2003 03:50 PM

no don't think so arangar

as jinxer says " to a joke it must have a " or " behind it
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slayer
whos your daddy and what does he do?

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Dalai
Dalai


Hired Hero
Equilibris Project Coordinator
posted December 16, 2003 10:05 PM

2 Blue_Camel
Nice ideas for spells. Thanks.

2 balcough_dra...
Absence of Might Ward is part of their no-magic style, imho.

2 Jinxer
Quote:
GrandMaster Demonologist should NOT summon Devils

This is not the first time I hear this. So, the question to all - how many Devils should Demonologist summon? (though I personally agree with the Teacher on this respect)

Quote:
Can you make it so the Objects in the Blacksmith are editable. Or does that fall within the source code restriction?

I'm not sure about making it editable. So in the worst case it will look like this:

There will be blacksmiths from all towns in editor. They can be placed anywhere on the map. PoI will be disabled (in favor of what, btw?). So if you want to totally disable PoI on the map - you can disable blacksmith in towns and place these blacksmiths nearby (guarded, possibly, or behind some garrison - as you wish).

There also will be taverns from all towns (with their heroes available) and one more special tavern - all mages.

If there is some more useful pattern for blacksmith or tavern - let me know.

2 Jinxer & Insatiable
Not sure about sanctuary and mass cancel. Is death really SO strong? And for sanctuary - will it be better if it works, let's say, 4 turns instead of 6?

Editor is modded WoW editor - that's true (available in Downloads, btw). To convert the map to standard heroes you can use h4util, if you didn't use something from addons.
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[url=http://equilibris.celestialheavens.com]Equilibris project[/url]

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Jinxer
Jinxer


Legendary Hero
*****
posted December 16, 2003 11:21 PM
Edited By: Jinxer on 16 Dec 2003

to DALAI:


About Editing the blacksmiths.  You mentioned disabling them in towns and using the external blacksmiths.  That is the problem.  When you disable them in towns then some dwellings and creatures cannot be built since black smith is a require ment etc.

So far that has been the only solution is to take blacksmith out but we dont want to sacrifice those dwellings so if the IN town blacksmiths could be edited then that would solve the problem.



About Sanctuary.  


2 Rounds would be MORE than to much. My main problem with it is when they cast sanctuary then pile all heroes up and put nature hero in back and he summons 30 Water elementals then they recast sanctuary. Then waters shoot and kill bunch then nature guys turn and they redo that for 6 turns. Regardless if it is 4 or 6 turns etc that gives one side a few rounds of doing damage while you are killing nothing etc.  Sure you have bless and armour etc all them boosters ready to go, but then all he does is cast mass dispel or Steal all etc, or mass cancel and all them bonuses are gone.

Bottom line is now that MOD has given Life more level 5 spells, Sanctuary needs to be addressed. I think if 3-4 stacks were protected like a cloud of confusion spell covers then at very least you could still be fighting something etc.

Jinxer
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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted December 16, 2003 11:56 PM

jinxers the man


yea i think sactury should be 3 or 4 turns
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slayer
whos your daddy and what does he do?

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Dalai
Dalai


Hired Hero
Equilibris Project Coordinator
posted December 17, 2003 09:45 AM

Yes, Jinxer, you are right about disabling blacksmiths in towns - they are prerequisites.

Of course, you can place an architect quest hut in front of the castle, which will take resources and build dwellings regardless of prerequisites (nice idea, btw), but this is solution for couple maps, not for too many.

Other opinions on Sanctuary and Mass Cancel?

Quote:
now that MOD has given Life more level 5 spells, Sanctuary needs to be addressed

On most maps where you have 1 or 2 mage guilds it is rather disadvantage than advantage, I think.
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[url=http://equilibris.celestialheavens.com]Equilibris project[/url]

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Blue_Camel
Blue_Camel


Famous Hero
posted December 17, 2003 04:39 PM

yeah, silly jinxer  you have less chance of getting the spell if there are more possible Life L5 spells.  genius

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valkyrica
valkyrica


Supreme Hero
posted December 17, 2003 05:50 PM

Quote:


About Sanctuary.  


2 Rounds would be MORE than to much. My main problem with it is when they cast sanctuary then pile all heroes up and put nature hero in back and he summons 30 Water elementals then they recast sanctuary. Then waters shoot and kill bunch then nature guys turn and they redo that for 6 turns. Regardless if it is 4 or 6 turns etc that gives one side a few rounds of doing damage while you are killing nothing etc.  Sure you have bless and armour etc all them boosters ready to go, but then all he does is cast mass dispel or Steal all etc, or mass cancel and all them bonuses are gone.

Bottom line is now that MOD has given Life more level 5 spells, Sanctuary needs to be addressed. I think if 3-4 stacks were protected like a cloud of confusion spell covers then at very least you could still be fighting something etc.

Jinxer



Jinxer, what I think you don't understand is that Dalai is interested in the multiplayer issues of sanctuary, if he had been interested in single player, he would've read the suggestions on his forum on celestial heavens.

4 rounds is good, sanctuary can be beaten by a number of options, not gonna repeat myself again, and your knowledge of the spell is dazzling, Jinx, so druid summons waters (30!!! that's like level 30 druid, or 20 with ring of elementals on) and then priest recasts sanctuary, and he kills you with elementals. That is TRUE, yes, it is true, if you he attacks your stack of single peasants.

no.1 - when druid casts, in the back or in the front, if he's the only one who casted or attacked automatically gets into the line of sight of any creature/hero to attack physically or by spell.

no.2 - sanctuary cannot be recasted in a 6-turn time so what you stated there is like ... admitting you have no knowledge of the game whatsoever, you and others that when they see the animation of sanctuary exit the game and start whining about it, it can be beaten, in a great deal of number of ways!

yes...bashing you, you DESERVED it now

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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted December 17, 2003 05:56 PM

i concur
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slayer
whos your daddy and what does he do?

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Jinxer
Jinxer


Legendary Hero
*****
posted December 17, 2003 06:57 PM

Its true I know very little about Sanctuary. Because I wont play with it.  

All I remember was Zud summoned Stack of waters and none of my shooters could reach or see his druid. And he just kept summoning waters and killing my stuff while I couldnt do anything.  Why not have a Mass Blind spell, same differnce.

Anyways Valky I have a question!

Why couldnt you just post your opinions on how Sanctuary worked without the bashing?  Why was bashing needed? You say I deserved it?  How and when does anyone deserve bashing on this board? I never claimed to be an expert on Sanctuary, I merely claimed it is to powerful and should be toned down. But as usual you are only out to bash and flame and not hold serious discussions.

Even after your explanation of Sanctuary, I still think it is to strong. Bottom line if 7 stacks of mine are vulnerable to attack and only 1 of your stacks are vulnerable and hiding, then it is to unbalancing.  

See how I was able to post my opinions and discussion with out bashing?!

Jinxer
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