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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Heroes 5 Strategy: Playing Dungeon Faction
Thread: Heroes 5 Strategy: Playing Dungeon Faction This thread is 11 pages long: 1 2 3 4 5 6 7 8 9 10 11 · «PREV / NEXT»
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 17, 2010 09:51 AM

Sorcery is not about how many extra casts you get but about timing. If you can act BEFORE the champions charge a second time you have saved yourself a lot of pain. Some factions deal crazy damage within the first 2 turns so it's best to cripple their fast/hard hitting units as fast as possible.
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Ba
Ba

Tavern Dweller
posted June 17, 2010 10:29 AM

Quote:
Sorcery is not about how many extra casts you get but about timing. If you can act BEFORE the champions charge a second time you have saved yourself a lot of pain. Some factions deal crazy damage within the first 2 turns so it's best to cripple their fast/hard hitting units as fast as possible.


Hmmmm, you have a point there, plus acting before his hero does... yup I still have a long way to go^^

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 17, 2010 11:35 AM

Sorcery gives higher initiative to your hero only after each casting, it does not affect who casts first. Empathy on the other hand can help you get a faster first action if furies or some other 11-12 init unit gets morale.
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Towerlord
Towerlord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted June 17, 2010 01:07 PM

Dungeon ... the town I dislike the most, don't know why they made it so one headed, but it certainly is... Pack up great destructive or die a horrible death, that's their motto

What I hate about Dungeon? The troops, worst line-up in the game featuring :

- the worst level 6, stat wise, hp wise, dmg wise, everything... only up side is their slow, confusion spells, which give some extra casts to your Warlock,  but growing 20-30 lvl 6 and casting a spell is pretty sad, when a 2 lvl 6 can have the same effect.
- the worst level 5, only good side is the huge HP, everything else is very bad... but at least it is a good damage absorber until the warlock does its job
- mediocre lvl 3(very low growth god dammit), and compared to bears or arcanes, which have the same growth ... they are so lacking in abilities section
- the worst lvl 2(appaling growth, even though the creature is very nice) ... with such growth they are one hit and they die type of troop, thank god for the initiative
- the worst lvl 1(again appaling growth)

The only good news about dungeon are :
- lvl 7, which are one of the top lvl 7 in the game
- lvl 4, which can do some nice damage if they get the turn, but other than that they are mediocre
- the hero .. which can take out huge chunks of opponents

But other than destructive magic and Dragons, this town is so boring, and hardly playable most of the times in other ways... only strategy is too stack a lot of spell power and kill opponent with it. Other than that, maybe on maps focused on lvl 7 gathering, they can compete via their awesome Dragon with Light Magic or Dark Magic, but that is just because of the bad map design, not the strength of their town.

All in all, sad to say it, but Destructive is the only smart boring choice one can make.
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Kispagat
Kispagat


Famous Hero
posted June 17, 2010 01:17 PM

Nice provocation

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 17, 2010 01:36 PM

Samiekl would be disappointed in you.
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OnLy4DuNgEoN
OnLy4DuNgEoN


Adventuring Hero
posted June 18, 2010 10:13 AM
Edited by OnLy4DuNgEoN at 10:15, 18 Jun 2010.

@TowerLord

Stalkers are good for their invizibility.With them you can take down level 1-4 archers
Blood sisters combined with good morale can have some extra shoots against an enemy large creature
Minotaur Taskmasters with Kythra are a force on the battlefield.You can engage in battle any creature with them
Brisk raiders can take down anything so try to use their high potentian attack at maximum because when they are hit=they're killed
Chaos Hydras are very good and combined with luck it can be a perfect creature with high attack and high defence so don't just stay with them go for attack because they have no enemy retalation and because of the high defence the enemy will never try to take them down
I prefere Shadow Matriarchs instead of shadow mistress  ..The enemy archers should be your target
Black Dragons combined with luck and possible elements are unstopble..First take down enemy high attack creatures then the others..

The hero-warlock- : He's only weaknesses is that he can't protect he's troops by spells like puppet muster and frenzy and the defence skill is only 2% chance to take it..
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Life is a dream for the wise, a game for the fool, a comedy for the rich, a tragedy for the poor.
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veco
veco


Legendary Hero
who am I?
posted June 18, 2010 10:17 AM

Only4, please wait until you've played some multiplayer games and then post faction guides
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none of my business.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 18, 2010 10:28 AM

For the record tower had been playing arena map games everyday for months and months with SQ79, one of the best players. Don't worry he knows his stuff even if he is a bit biased at times
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Kispagat
Kispagat


Famous Hero
posted June 18, 2010 02:03 PM
Edited by Kispagat at 14:05, 18 Jun 2010.

Quote:
Dungeon ... the town I dislike the most, don't know why they made it so one headed, but it certainly is... Pack up great destructive or die a horrible death, that's their motto

All in all, sad to say it, but Destructive is the only smart boring choice one can make.


Even tough I did not want it yesterday, I have to engage to a little dispute here. The reason why I have changed my mind is that I have a game vs Fire on boomerang, where his hero is Rutger, mine is Lethos. Dont think that there are much more factions, who can do the same creeping wise as dungeon do. On week two with 60 furies, 50 stalkers, 3 witches, some imps, and only one spell in my spellbook (decay) I have killed almost everything including 27 archangels.

As Elvin pointed out, Tower is an arena player, and surely not the worst, but I think his view is limited to that, and not for multi games.

As I can see, dungeon has incredibly great potential in multi games. The main reason is that every and each skill is useful for dungeon, so its not easy to predict what setup they will use. Even tough its true that destrcutive is an obvious option for them, they can live without it, any magic would do, even two. As I see it, only enlightment which is an absolute choice. They can use their specialities to boost creatures' attack.

All in all, dungeon is the most exciting faction to play, but for professionals only

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Towerlord
Towerlord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted June 18, 2010 06:00 PM

While Dungeon has good creeping in some scenarios and can creep without Destructive very well, a thing that I managed myself, with any of the other schools, once they reach final battle their real strength is Destructive and Destructive only, anything other than that will 90% lose them the game against any other town, if the map is well balanced and the opponent is good and of course if abnormal incredible luck doesn't come into play.

And your arguments don't seem to contradict me in any way... you just give an example of lucky start, lucky creeps and so on, and those can happen for every town, not only dungeon. Had it been some emerald dragons or some hordes of liches your killing would take an abrupt stop.

Only contradiction maybe is that you consider Dungeon an expert town, while I consider it a boring town, which leads to very fast, strategically poor battles.
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Kispagat
Kispagat


Famous Hero
posted June 18, 2010 07:25 PM
Edited by Kispagat at 19:26, 18 Jun 2010.

Quote:
.

Only contradiction maybe is that you consider Dungeon an expert town, while I consider it a boring town, which leads to very fast, strategically poor battles.


I should mention a lot of things here, but if you want to introduce new factor, boring factor to the evaulation of the factions here is my list:

Orcs
Necro
Sylvan
Haven
Dwarf
Inferno
Academy
Dungeon

This is approx the same how I see the complexity of the town, skillwise

Orcs are the lowest, dungeon is the best.

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted June 18, 2010 08:59 PM

Quote:
Only contradiction maybe is that you consider Dungeon an expert town, while I consider it a boring town, which leads to very fast, strategically poor battles.


I Totally Agree with this post. Dungeon is the single most straight-forward town when it comes to strategy. 90% of the time it's just Charge'Em and Blast'Em away with your forces/Empowered Ewpert Fireball. I too find Dungeon as a town to be somewhat boring because every game you play with Dungeon is incredibly similar to the other. You nearly always get Destructive, Logistics, Sorcery/Leadership (depends on skill options/perks) and Enlightement on your main. It's pretty repetetive and shoe'ed-in and therefor rather easy to play. (although it is thrilling to destroy your enemies with a Lucky Empowered Shower + Slippers in the first turn.)

That being said, I still think Dungeon is an excellent Faction to learn the game with. Because it doesn't require extremely advanced/Rare Combos or much thinking tout court ,it is not hard to figure out what it's default build is or should be. (This also counts for Necropolis, another of the "Noob-Orgasmic" Factions) I wouldn't go as far as calling it outright boring isn't ... but it is repetitive and not challenging at all.

However, it also opens a door of making it an interesting faction to experiment with. (I nearly always play Dungeon if I want to test a certain perk/Advanced Combo for it's effectivity, etc). I mean, Creeping itself is easy and doesn't nessecairily require your hero to have Logistics, Sorcery, Enlightement, hell even Destructive to succeed. Most battles will end without losses even without spellcasting anyway. So lacking these skills won't make your end-game army weaker at all. If you have access to the spells, then why not go for Dark or Light? Expert Mass Haste/Righteous Migft is just a plain killer, Mass Endurance makes sure your troops survivor for an extra couple of rounds, Blind/Puppet are always usefull and last for a very LONG time, your Phoenix is incredibly strong, Frenzied Units do tons of damage, etc... Hell, even Empowerd Lucky Traps/Crystal can be as amazing as their Destructive Counterparts. Or what about having BOTH Empathy and Sorcery? Having Expert Defence + Vitality/Evasion? Or Triple Flaming Ballista? I mean, why not?

The Point that I want to make is... while Dungeon is not the most challenging or rich faction when it comes to gameplay, you can always try to experiment and go for a more unique... and challenging combo. That way, your game stays more exciting. (counts for every faction, really).
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Coincidence? I think not!!!!

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OnLy4DuNgEoN
OnLy4DuNgEoN


Adventuring Hero
posted June 18, 2010 10:33 PM
Edited by OnLy4DuNgEoN at 22:34, 18 Jun 2010.

Quote:
Only4, please wait until you've played some multiplayer games and then post faction guides


Ok, I'll do this
I don't think so that I can learn more playing multi than I know now.Maybe some hints or tricks like how can you beat a good stronghold player with dungeon but not more..
What do you think that I said wrong about use of dungeon creatures ?
____________
Life is a dream for the wise, a game for the fool, a comedy for the rich, a tragedy for the poor.
-Sholom Aleichem

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 18, 2010 10:38 PM

Quote:
I don't think so that I can learn more playing multi than I know now.

HAHAHAHAHAHA HAHA..HA..

I had an extensive knowledge of the game before I started playing online. My knowledge and skill increased more than tenfold by the time I left toh. And I have been learning new things 2 years since.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted June 18, 2010 10:40 PM

Multiplayer is a better teacher, because Human player >>>>>>>>> AI.

It's not Rocket Science

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OnLy4DuNgEoN
OnLy4DuNgEoN


Adventuring Hero
posted June 18, 2010 10:43 PM

Quote:
Quote:
I don't think so that I can learn more playing multi than I know now.

HAHAHAHAHAHA HAHA..HA..

I had an extensive knowledge of the game before I started playing online. My knowledge and skill increased more than tenfold by the time I left toh. And I have been learning new things 2 years since.


Ok Elvin, in a few days I'll buy the game only to proove you that ..I'll contact you when I'll buy the game if you want to have some games with me
____________
Life is a dream for the wise, a game for the fool, a comedy for the rich, a tragedy for the poor.
-Sholom Aleichem

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted June 18, 2010 10:47 PM
Edited by Lexxan at 22:47, 18 Jun 2010.

Wait, you are talking strategy without even owning the game...?

MUST... NOT... LAUGH... CONTROL... YOURSELF....LEX...


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veco
veco


Legendary Hero
who am I?
posted June 18, 2010 10:48 PM

Don't bother with Elvin and his outrageous luck, I will happily make your initiation

This cracked me up
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none of my business.

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OnLy4DuNgEoN
OnLy4DuNgEoN


Adventuring Hero
posted June 19, 2010 09:20 AM

Quote:
Wait, you are talking strategy without even owning the game...?

MUST... NOT... LAUGH... CONTROL... YOURSELF....LEX...




You didn't understand, I have the game since 4 years but I don't buy it..It's like a copy,i don't know,i hope you understand now.
____________
Life is a dream for the wise, a game for the fool, a comedy for the rich, a tragedy for the poor.
-Sholom Aleichem

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